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When there is a lot of multithreaded I/O usage, two threads can collide while sending out a message to the other nodes. This is due to the lack of locking between threads while sending out the messages. When a connected TCP send(), sendto(), or sendmsg() arrives in the Linux kernel, it eventually comes through tcp_sendmsg(). tcp_sendmsg() protects itself by acquiring a lock at invocation by calling lock_sock(). tcp_sendmsg() then loops over the buffers in the iovec, allocating associated sk_buff's and cache pages for use in the actual send. As it does so, it pushes the data out to tcp for actual transmission. However, if one of those allocation fails (because a large number of large sends is being processed, for example), it must wait for memory to become available. It does so by jumping to wait_for_sndbuf or wait_for_memory, both of which eventually cause a call to sk_stream_wait_memory(). sk_stream_wait_memory() contains a code path that calls sk_wait_event(). Finally, sk_wait_event() contains the call to release_sock(). The following patch adds a lock to the socket container in order to properly serialize outbound requests. From: Zhen Wei <zwei@novell.com> Acked-by: Jeff Mahoney <jeffm@suse.com> Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com> |
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endian.h | ||
heartbeat.c | ||
heartbeat.h | ||
Makefile | ||
masklog.c | ||
masklog.h | ||
nodemanager.c | ||
nodemanager.h | ||
ocfs2_heartbeat.h | ||
ocfs2_nodemanager.h | ||
quorum.c | ||
quorum.h | ||
sys.c | ||
sys.h | ||
tcp_internal.h | ||
tcp.c | ||
tcp.h | ||
ver.c | ||
ver.h |