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8e0c083234
Various fbdev fixes and improvements, but nothing big. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.14 (GNU/Linux) iQIcBAABAgAGBQJTPoIDAAoJEPo9qoy8lh71ScsQAI4sxk8ci/Al6uh3aOw90M+b Iy3MnBfjcItmtpmNUm8JJQ7ce5hfX2H8+uONu5iQCVLXZZyqDsIUtoJlZn2XCnEV 3WFtHE12UwdiAiTYdinK6PH42A5G2U5RC2QMtPxAdm/QoKJgxI3ngsWJydFqWsRc wT7cFZ90ZybFc1+n5gcoXqoSfIm9ve/jTAVIzYCWRpqVUpsHbFGmK3t+MRaw4d6V AhJVYAwF5OJkB/QiKOiAmP1QytC7mKDtGy/GlQAZhrr924OK+/EVM1gUTdJEiE7x j1cZhQh5w/zisQE7N05ch5BTAZZRWMa5eUc/BbPal8sNwu3oK+WE5VOxClGLhCr/ x3zq5Dzxr9r3xwonXILzUBqpGgmPuKPa0mAeknE0/tAgtqRvbLBttc1bp/sJj6/8 6eNMEVg1SOg4387kR/kF4dRgeiLF9enrwNxVgm3rlJOXQQcpmqC7F4e9yiGdfqyr ZVzGYIvwErTLL/T/UBc6OTyGoG7Ifake1PEV8H0GWaF5uzIEZXoFJrEx7o9j9SR/ H7qOcz7lm3YSmKB0tdgfBGMOnkOaWn+GMTW8N4M071PHyVEyJmz9uxLHQSiRRuMc Fwr1r2SyuxP1TmyIGT/Kyk2rApx/KP1TH/Z8MbFNL7J6VwgBzNrkIj1DbkngCODf VcbZiq04uICNKw8QsHtg =bavN -----END PGP SIGNATURE----- Merge tag 'fbdev-main-3.15' of git://git.kernel.org/pub/scm/linux/kernel/git/tomba/linux Pull fbdev changes from Tomi Valkeinen: "Various fbdev fixes and improvements, but nothing big" * tag 'fbdev-main-3.15' of git://git.kernel.org/pub/scm/linux/kernel/git/tomba/linux: (38 commits) fbdev: Make the switch from generic to native driver less alarming Video: atmel: avoid the id of fix screen info is overwritten video: imxfb: Add DT default contrast control register property. video: atmel_lcdfb: ensure the hardware is initialized with the correct mode fbdev: vesafb: add dev->remove() callback fbdev: efifb: add dev->remove() callback video: pxa3xx-gcu: switch to devres functions video: pxa3xx-gcu: provide an empty .open call video: pxa3xx-gcu: pass around struct device * video: pxa3xx-gcu: rename some symbols sisfb: fix 1280x720 resolution support video: fbdev: uvesafb: Remove impossible code path in uvesafb_init_info video: fbdev: uvesafb: Remove redundant NULL check in uvesafb_remove fbdev: FB_OPENCORES should depend on HAS_DMA OMAPDSS: convert pixel clock to common videomode style OMAPDSS: Remove unused get_context_loss_count support OMAPDSS: use DISPC register to detect context loss video: da8xx-fb: Use "SIMPLE_DEV_PM_OPS" macro video: imxfb: Convert to SIMPLE_DEV_PM_OPS video: imxfb: Resolve mismatch between backlight/contrast ... |
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armada | ||
ast | ||
bochs | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
panel | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tegra | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mipi_dsi.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_panel.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html