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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
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8bc0f3126c
Currently there is no way to implement async flips using atomic, that essentially requires us to be able to cancel pending requests mid-flight. To be able to do that (and I guess we want this since vblank synced updates which opportunistically cancel still pending updates seem to be wanted) we'd need to add a mandatory cancellation mode. Depending upon the exact semantics we decide upon that could mean that userspace will not get completion events, or will get them all stacked up. So reject async updates for now. Also async updates usually means not vblank synced at all, and I guess for drivers which want to support this they should simply add a special pageflip handler (since usually you need a special flip cmd to achieve this). That kind of async flip is pretty much exclusively just used for games and benchmarks where dropping just one frame means you'll get a headshot or something bad like that ... And so slight amounts of tearing is acceptable. v2: Fixup kerneldoc, reported by Paulo. v3: Use the set_crtc_for_plane function to assign the crtc, since otherwise the book-keeping is off. v4: Update crtc->primary->fb since ->page_flip is the only driver callback where the core won't do this itself. We might want to fix this inconsistency eventually. v5: Use set_crtc_for_connector as suggested by Sean. v6: Daniel Thompson noticed that my error handling is inconsistent and that in a few cases I didn't handle fatal errors (i.e. not -EDEADLK). Fix this by consolidate the ww mutex backoff handling into one check in the fail: block and flatten the error control flow everywhere else. v7: Fix spelling mistake in the commit message (Sean). Cc: Daniel Thompson <daniel.thompson@linaro.org> Cc: Sean Paul <seanpaul@chromium.org> Cc: Paulo Zanoni <przanoni@gmail.com> Reviewed-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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armada | ||
ast | ||
bochs | ||
bridge | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
panel | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
sti | ||
tdfx | ||
tegra | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_atomic_helper.c | ||
drm_atomic.c | ||
drm_auth.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc_internal.h | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_dp_mst_topology.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_internal.h | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_legacy.h | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mipi_dsi.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_modeset_lock.c | ||
drm_of.c | ||
drm_panel.c | ||
drm_pci.c | ||
drm_plane_helper.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_probe_helper.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html