linux_dsm_epyc7002/include/linux/cgroup.h
Tejun Heo 8af01f56a0 cgroup: s/cgroup_subsys_state/cgroup_css/ s/task_subsys_state/task_css/
The names of the two struct cgroup_subsys_state accessors -
cgroup_subsys_state() and task_subsys_state() - are somewhat awkward.
The former clashes with the type name and the latter doesn't even
indicate it's somehow related to cgroup.

We're about to revamp large portion of cgroup API, so, let's rename
them so that they're less awkward.  Most per-controller usages of the
accessors are localized in accessor wrappers and given the amount of
scheduled changes, this isn't gonna add any noticeable headache.

Rename cgroup_subsys_state() to cgroup_css() and task_subsys_state()
to task_css().  This patch is pure rename.

Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
2013-08-08 20:11:22 -04:00

938 lines
29 KiB
C

#ifndef _LINUX_CGROUP_H
#define _LINUX_CGROUP_H
/*
* cgroup interface
*
* Copyright (C) 2003 BULL SA
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
*/
#include <linux/sched.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
#include <linux/rcupdate.h>
#include <linux/rculist.h>
#include <linux/cgroupstats.h>
#include <linux/prio_heap.h>
#include <linux/rwsem.h>
#include <linux/idr.h>
#include <linux/workqueue.h>
#include <linux/xattr.h>
#include <linux/fs.h>
#include <linux/percpu-refcount.h>
#ifdef CONFIG_CGROUPS
struct cgroupfs_root;
struct cgroup_subsys;
struct inode;
struct cgroup;
struct css_id;
struct eventfd_ctx;
extern int cgroup_init_early(void);
extern int cgroup_init(void);
extern void cgroup_fork(struct task_struct *p);
extern void cgroup_post_fork(struct task_struct *p);
extern void cgroup_exit(struct task_struct *p, int run_callbacks);
extern int cgroupstats_build(struct cgroupstats *stats,
struct dentry *dentry);
extern int cgroup_load_subsys(struct cgroup_subsys *ss);
extern void cgroup_unload_subsys(struct cgroup_subsys *ss);
extern int proc_cgroup_show(struct seq_file *, void *);
/*
* Define the enumeration of all cgroup subsystems.
*
* We define ids for builtin subsystems and then modular ones.
*/
#define SUBSYS(_x) _x ## _subsys_id,
enum cgroup_subsys_id {
#define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option)
#include <linux/cgroup_subsys.h>
#undef IS_SUBSYS_ENABLED
CGROUP_BUILTIN_SUBSYS_COUNT,
__CGROUP_SUBSYS_TEMP_PLACEHOLDER = CGROUP_BUILTIN_SUBSYS_COUNT - 1,
#define IS_SUBSYS_ENABLED(option) IS_MODULE(option)
#include <linux/cgroup_subsys.h>
#undef IS_SUBSYS_ENABLED
CGROUP_SUBSYS_COUNT,
};
#undef SUBSYS
/* Per-subsystem/per-cgroup state maintained by the system. */
struct cgroup_subsys_state {
/*
* The cgroup that this subsystem is attached to. Useful
* for subsystems that want to know about the cgroup
* hierarchy structure
*/
struct cgroup *cgroup;
/* reference count - access via css_[try]get() and css_put() */
struct percpu_ref refcnt;
unsigned long flags;
/* ID for this css, if possible */
struct css_id __rcu *id;
/* Used to put @cgroup->dentry on the last css_put() */
struct work_struct dput_work;
};
/* bits in struct cgroup_subsys_state flags field */
enum {
CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */
CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */
};
/**
* css_get - obtain a reference on the specified css
* @css: target css
*
* The caller must already have a reference.
*/
static inline void css_get(struct cgroup_subsys_state *css)
{
/* We don't need to reference count the root state */
if (!(css->flags & CSS_ROOT))
percpu_ref_get(&css->refcnt);
}
/**
* css_tryget - try to obtain a reference on the specified css
* @css: target css
*
* Obtain a reference on @css if it's alive. The caller naturally needs to
* ensure that @css is accessible but doesn't have to be holding a
* reference on it - IOW, RCU protected access is good enough for this
* function. Returns %true if a reference count was successfully obtained;
* %false otherwise.
*/
static inline bool css_tryget(struct cgroup_subsys_state *css)
{
if (css->flags & CSS_ROOT)
return true;
return percpu_ref_tryget(&css->refcnt);
}
/**
* css_put - put a css reference
* @css: target css
*
* Put a reference obtained via css_get() and css_tryget().
*/
static inline void css_put(struct cgroup_subsys_state *css)
{
if (!(css->flags & CSS_ROOT))
percpu_ref_put(&css->refcnt);
}
/* bits in struct cgroup flags field */
enum {
/* Control Group is dead */
CGRP_DEAD,
/*
* Control Group has previously had a child cgroup or a task,
* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
*/
CGRP_RELEASABLE,
/* Control Group requires release notifications to userspace */
CGRP_NOTIFY_ON_RELEASE,
/*
* Clone the parent's configuration when creating a new child
* cpuset cgroup. For historical reasons, this option can be
* specified at mount time and thus is implemented here.
*/
CGRP_CPUSET_CLONE_CHILDREN,
/* see the comment above CGRP_ROOT_SANE_BEHAVIOR for details */
CGRP_SANE_BEHAVIOR,
};
struct cgroup_name {
struct rcu_head rcu_head;
char name[];
};
struct cgroup {
unsigned long flags; /* "unsigned long" so bitops work */
/*
* idr allocated in-hierarchy ID.
*
* The ID of the root cgroup is always 0, and a new cgroup
* will be assigned with a smallest available ID.
*/
int id;
/*
* We link our 'sibling' struct into our parent's 'children'.
* Our children link their 'sibling' into our 'children'.
*/
struct list_head sibling; /* my parent's children */
struct list_head children; /* my children */
struct list_head files; /* my files */
struct cgroup *parent; /* my parent */
struct dentry *dentry; /* cgroup fs entry, RCU protected */
/*
* Monotonically increasing unique serial number which defines a
* uniform order among all cgroups. It's guaranteed that all
* ->children lists are in the ascending order of ->serial_nr.
* It's used to allow interrupting and resuming iterations.
*/
u64 serial_nr;
/*
* This is a copy of dentry->d_name, and it's needed because
* we can't use dentry->d_name in cgroup_path().
*
* You must acquire rcu_read_lock() to access cgrp->name, and
* the only place that can change it is rename(), which is
* protected by parent dir's i_mutex.
*
* Normally you should use cgroup_name() wrapper rather than
* access it directly.
*/
struct cgroup_name __rcu *name;
/* Private pointers for each registered subsystem */
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
struct cgroupfs_root *root;
/*
* List of cgrp_cset_links pointing at css_sets with tasks in this
* cgroup. Protected by css_set_lock.
*/
struct list_head cset_links;
/*
* Linked list running through all cgroups that can
* potentially be reaped by the release agent. Protected by
* release_list_lock
*/
struct list_head release_list;
/*
* list of pidlists, up to two for each namespace (one for procs, one
* for tasks); created on demand.
*/
struct list_head pidlists;
struct mutex pidlist_mutex;
/* For css percpu_ref killing and RCU-protected deletion */
struct rcu_head rcu_head;
struct work_struct destroy_work;
atomic_t css_kill_cnt;
/* List of events which userspace want to receive */
struct list_head event_list;
spinlock_t event_list_lock;
/* directory xattrs */
struct simple_xattrs xattrs;
};
#define MAX_CGROUP_ROOT_NAMELEN 64
/* cgroupfs_root->flags */
enum {
/*
* Unfortunately, cgroup core and various controllers are riddled
* with idiosyncrasies and pointless options. The following flag,
* when set, will force sane behavior - some options are forced on,
* others are disallowed, and some controllers will change their
* hierarchical or other behaviors.
*
* The set of behaviors affected by this flag are still being
* determined and developed and the mount option for this flag is
* prefixed with __DEVEL__. The prefix will be dropped once we
* reach the point where all behaviors are compatible with the
* planned unified hierarchy, which will automatically turn on this
* flag.
*
* The followings are the behaviors currently affected this flag.
*
* - Mount options "noprefix" and "clone_children" are disallowed.
* Also, cgroupfs file cgroup.clone_children is not created.
*
* - When mounting an existing superblock, mount options should
* match.
*
* - Remount is disallowed.
*
* - rename(2) is disallowed.
*
* - "tasks" is removed. Everything should be at process
* granularity. Use "cgroup.procs" instead.
*
* - "release_agent" and "notify_on_release" are removed.
* Replacement notification mechanism will be implemented.
*
* - cpuset: tasks will be kept in empty cpusets when hotplug happens
* and take masks of ancestors with non-empty cpus/mems, instead of
* being moved to an ancestor.
*
* - cpuset: a task can be moved into an empty cpuset, and again it
* takes masks of ancestors.
*
* - memcg: use_hierarchy is on by default and the cgroup file for
* the flag is not created.
*
* - blkcg: blk-throttle becomes properly hierarchical.
*/
CGRP_ROOT_SANE_BEHAVIOR = (1 << 0),
CGRP_ROOT_NOPREFIX = (1 << 1), /* mounted subsystems have no named prefix */
CGRP_ROOT_XATTR = (1 << 2), /* supports extended attributes */
/* mount options live below bit 16 */
CGRP_ROOT_OPTION_MASK = (1 << 16) - 1,
CGRP_ROOT_SUBSYS_BOUND = (1 << 16), /* subsystems finished binding */
};
/*
* A cgroupfs_root represents the root of a cgroup hierarchy, and may be
* associated with a superblock to form an active hierarchy. This is
* internal to cgroup core. Don't access directly from controllers.
*/
struct cgroupfs_root {
struct super_block *sb;
/* The bitmask of subsystems attached to this hierarchy */
unsigned long subsys_mask;
/* Unique id for this hierarchy. */
int hierarchy_id;
/* A list running through the attached subsystems */
struct list_head subsys_list;
/* The root cgroup for this hierarchy */
struct cgroup top_cgroup;
/* Tracks how many cgroups are currently defined in hierarchy.*/
int number_of_cgroups;
/* A list running through the active hierarchies */
struct list_head root_list;
/* Hierarchy-specific flags */
unsigned long flags;
/* IDs for cgroups in this hierarchy */
struct idr cgroup_idr;
/* The path to use for release notifications. */
char release_agent_path[PATH_MAX];
/* The name for this hierarchy - may be empty */
char name[MAX_CGROUP_ROOT_NAMELEN];
};
/*
* A css_set is a structure holding pointers to a set of
* cgroup_subsys_state objects. This saves space in the task struct
* object and speeds up fork()/exit(), since a single inc/dec and a
* list_add()/del() can bump the reference count on the entire cgroup
* set for a task.
*/
struct css_set {
/* Reference count */
atomic_t refcount;
/*
* List running through all cgroup groups in the same hash
* slot. Protected by css_set_lock
*/
struct hlist_node hlist;
/*
* List running through all tasks using this cgroup
* group. Protected by css_set_lock
*/
struct list_head tasks;
/*
* List of cgrp_cset_links pointing at cgroups referenced from this
* css_set. Protected by css_set_lock.
*/
struct list_head cgrp_links;
/*
* Set of subsystem states, one for each subsystem. This array
* is immutable after creation apart from the init_css_set
* during subsystem registration (at boot time) and modular subsystem
* loading/unloading.
*/
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
/* For RCU-protected deletion */
struct rcu_head rcu_head;
};
/*
* cgroup_map_cb is an abstract callback API for reporting map-valued
* control files
*/
struct cgroup_map_cb {
int (*fill)(struct cgroup_map_cb *cb, const char *key, u64 value);
void *state;
};
/*
* struct cftype: handler definitions for cgroup control files
*
* When reading/writing to a file:
* - the cgroup to use is file->f_dentry->d_parent->d_fsdata
* - the 'cftype' of the file is file->f_dentry->d_fsdata
*/
/* cftype->flags */
enum {
CFTYPE_ONLY_ON_ROOT = (1 << 0), /* only create on root cgrp */
CFTYPE_NOT_ON_ROOT = (1 << 1), /* don't create on root cgrp */
CFTYPE_INSANE = (1 << 2), /* don't create if sane_behavior */
};
#define MAX_CFTYPE_NAME 64
struct cftype {
/*
* By convention, the name should begin with the name of the
* subsystem, followed by a period. Zero length string indicates
* end of cftype array.
*/
char name[MAX_CFTYPE_NAME];
int private;
/*
* If not 0, file mode is set to this value, otherwise it will
* be figured out automatically
*/
umode_t mode;
/*
* If non-zero, defines the maximum length of string that can
* be passed to write_string; defaults to 64
*/
size_t max_write_len;
/* CFTYPE_* flags */
unsigned int flags;
int (*open)(struct inode *inode, struct file *file);
ssize_t (*read)(struct cgroup *cgrp, struct cftype *cft,
struct file *file,
char __user *buf, size_t nbytes, loff_t *ppos);
/*
* read_u64() is a shortcut for the common case of returning a
* single integer. Use it in place of read()
*/
u64 (*read_u64)(struct cgroup *cgrp, struct cftype *cft);
/*
* read_s64() is a signed version of read_u64()
*/
s64 (*read_s64)(struct cgroup *cgrp, struct cftype *cft);
/*
* read_map() is used for defining a map of key/value
* pairs. It should call cb->fill(cb, key, value) for each
* entry. The key/value pairs (and their ordering) should not
* change between reboots.
*/
int (*read_map)(struct cgroup *cgrp, struct cftype *cft,
struct cgroup_map_cb *cb);
/*
* read_seq_string() is used for outputting a simple sequence
* using seqfile.
*/
int (*read_seq_string)(struct cgroup *cgrp, struct cftype *cft,
struct seq_file *m);
ssize_t (*write)(struct cgroup *cgrp, struct cftype *cft,
struct file *file,
const char __user *buf, size_t nbytes, loff_t *ppos);
/*
* write_u64() is a shortcut for the common case of accepting
* a single integer (as parsed by simple_strtoull) from
* userspace. Use in place of write(); return 0 or error.
*/
int (*write_u64)(struct cgroup *cgrp, struct cftype *cft, u64 val);
/*
* write_s64() is a signed version of write_u64()
*/
int (*write_s64)(struct cgroup *cgrp, struct cftype *cft, s64 val);
/*
* write_string() is passed a nul-terminated kernelspace
* buffer of maximum length determined by max_write_len.
* Returns 0 or -ve error code.
*/
int (*write_string)(struct cgroup *cgrp, struct cftype *cft,
const char *buffer);
/*
* trigger() callback can be used to get some kick from the
* userspace, when the actual string written is not important
* at all. The private field can be used to determine the
* kick type for multiplexing.
*/
int (*trigger)(struct cgroup *cgrp, unsigned int event);
int (*release)(struct inode *inode, struct file *file);
/*
* register_event() callback will be used to add new userspace
* waiter for changes related to the cftype. Implement it if
* you want to provide this functionality. Use eventfd_signal()
* on eventfd to send notification to userspace.
*/
int (*register_event)(struct cgroup *cgrp, struct cftype *cft,
struct eventfd_ctx *eventfd, const char *args);
/*
* unregister_event() callback will be called when userspace
* closes the eventfd or on cgroup removing.
* This callback must be implemented, if you want provide
* notification functionality.
*/
void (*unregister_event)(struct cgroup *cgrp, struct cftype *cft,
struct eventfd_ctx *eventfd);
};
/*
* cftype_sets describe cftypes belonging to a subsystem and are chained at
* cgroup_subsys->cftsets. Each cftset points to an array of cftypes
* terminated by zero length name.
*/
struct cftype_set {
struct list_head node; /* chained at subsys->cftsets */
struct cftype *cfts;
};
struct cgroup_scanner {
struct cgroup *cgrp;
int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan);
void (*process_task)(struct task_struct *p,
struct cgroup_scanner *scan);
struct ptr_heap *heap;
void *data;
};
/*
* See the comment above CGRP_ROOT_SANE_BEHAVIOR for details. This
* function can be called as long as @cgrp is accessible.
*/
static inline bool cgroup_sane_behavior(const struct cgroup *cgrp)
{
return cgrp->root->flags & CGRP_ROOT_SANE_BEHAVIOR;
}
/* Caller should hold rcu_read_lock() */
static inline const char *cgroup_name(const struct cgroup *cgrp)
{
return rcu_dereference(cgrp->name)->name;
}
int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_rm_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor);
int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen);
int task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
int cgroup_task_count(const struct cgroup *cgrp);
/*
* Control Group taskset, used to pass around set of tasks to cgroup_subsys
* methods.
*/
struct cgroup_taskset;
struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset);
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset);
struct cgroup *cgroup_taskset_cur_cgroup(struct cgroup_taskset *tset);
int cgroup_taskset_size(struct cgroup_taskset *tset);
/**
* cgroup_taskset_for_each - iterate cgroup_taskset
* @task: the loop cursor
* @skip_cgrp: skip if task's cgroup matches this, %NULL to iterate through all
* @tset: taskset to iterate
*/
#define cgroup_taskset_for_each(task, skip_cgrp, tset) \
for ((task) = cgroup_taskset_first((tset)); (task); \
(task) = cgroup_taskset_next((tset))) \
if (!(skip_cgrp) || \
cgroup_taskset_cur_cgroup((tset)) != (skip_cgrp))
/*
* Control Group subsystem type.
* See Documentation/cgroups/cgroups.txt for details
*/
struct cgroup_subsys {
struct cgroup_subsys_state *(*css_alloc)(struct cgroup *cgrp);
int (*css_online)(struct cgroup *cgrp);
void (*css_offline)(struct cgroup *cgrp);
void (*css_free)(struct cgroup *cgrp);
int (*can_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
void (*cancel_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
void (*attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
void (*fork)(struct task_struct *task);
void (*exit)(struct cgroup *cgrp, struct cgroup *old_cgrp,
struct task_struct *task);
void (*bind)(struct cgroup *root);
int subsys_id;
int disabled;
int early_init;
/*
* True if this subsys uses ID. ID is not available before cgroup_init()
* (not available in early_init time.)
*/
bool use_id;
/*
* If %false, this subsystem is properly hierarchical -
* configuration, resource accounting and restriction on a parent
* cgroup cover those of its children. If %true, hierarchy support
* is broken in some ways - some subsystems ignore hierarchy
* completely while others are only implemented half-way.
*
* It's now disallowed to create nested cgroups if the subsystem is
* broken and cgroup core will emit a warning message on such
* cases. Eventually, all subsystems will be made properly
* hierarchical and this will go away.
*/
bool broken_hierarchy;
bool warned_broken_hierarchy;
#define MAX_CGROUP_TYPE_NAMELEN 32
const char *name;
/*
* Link to parent, and list entry in parent's children.
* Protected by cgroup_lock()
*/
struct cgroupfs_root *root;
struct list_head sibling;
/* used when use_id == true */
struct idr idr;
spinlock_t id_lock;
/* list of cftype_sets */
struct list_head cftsets;
/* base cftypes, automatically [de]registered with subsys itself */
struct cftype *base_cftypes;
struct cftype_set base_cftset;
/* should be defined only by modular subsystems */
struct module *module;
};
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
#define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option)
#include <linux/cgroup_subsys.h>
#undef IS_SUBSYS_ENABLED
#undef SUBSYS
/**
* cgroup_css - obtain a cgroup's css for the specified subsystem
* @cgrp: the cgroup of interest
* @subsys_id: the subsystem of interest
*
* Return @cgrp's css (cgroup_subsys_state) associated with @subsys_id.
*/
static inline struct cgroup_subsys_state *cgroup_css(struct cgroup *cgrp,
int subsys_id)
{
return cgrp->subsys[subsys_id];
}
/**
* task_css_set_check - obtain a task's css_set with extra access conditions
* @task: the task to obtain css_set for
* @__c: extra condition expression to be passed to rcu_dereference_check()
*
* A task's css_set is RCU protected, initialized and exited while holding
* task_lock(), and can only be modified while holding both cgroup_mutex
* and task_lock() while the task is alive. This macro verifies that the
* caller is inside proper critical section and returns @task's css_set.
*
* The caller can also specify additional allowed conditions via @__c, such
* as locks used during the cgroup_subsys::attach() methods.
*/
#ifdef CONFIG_PROVE_RCU
extern struct mutex cgroup_mutex;
#define task_css_set_check(task, __c) \
rcu_dereference_check((task)->cgroups, \
lockdep_is_held(&(task)->alloc_lock) || \
lockdep_is_held(&cgroup_mutex) || (__c))
#else
#define task_css_set_check(task, __c) \
rcu_dereference((task)->cgroups)
#endif
/**
* task_css_check - obtain css for (task, subsys) w/ extra access conds
* @task: the target task
* @subsys_id: the target subsystem ID
* @__c: extra condition expression to be passed to rcu_dereference_check()
*
* Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The
* synchronization rules are the same as task_css_set_check().
*/
#define task_css_check(task, subsys_id, __c) \
task_css_set_check((task), (__c))->subsys[(subsys_id)]
/**
* task_css_set - obtain a task's css_set
* @task: the task to obtain css_set for
*
* See task_css_set_check().
*/
static inline struct css_set *task_css_set(struct task_struct *task)
{
return task_css_set_check(task, false);
}
/**
* task_css - obtain css for (task, subsys)
* @task: the target task
* @subsys_id: the target subsystem ID
*
* See task_css_check().
*/
static inline struct cgroup_subsys_state *task_css(struct task_struct *task,
int subsys_id)
{
return task_css_check(task, subsys_id, false);
}
static inline struct cgroup *task_cgroup(struct task_struct *task,
int subsys_id)
{
return task_css(task, subsys_id)->cgroup;
}
/**
* cgroup_from_id - lookup cgroup by id
* @ss: cgroup subsys to be looked into
* @id: the cgroup id
*
* Returns the cgroup if there's valid one with @id, otherwise returns NULL.
* Should be called under rcu_read_lock().
*/
static inline struct cgroup *cgroup_from_id(struct cgroup_subsys *ss, int id)
{
#ifdef CONFIG_PROVE_RCU
rcu_lockdep_assert(rcu_read_lock_held() ||
lockdep_is_held(&cgroup_mutex),
"cgroup_from_id() needs proper protection");
#endif
return idr_find(&ss->root->cgroup_idr, id);
}
struct cgroup *cgroup_next_sibling(struct cgroup *pos);
/**
* cgroup_for_each_child - iterate through children of a cgroup
* @pos: the cgroup * to use as the loop cursor
* @cgrp: cgroup whose children to walk
*
* Walk @cgrp's children. Must be called under rcu_read_lock(). A child
* cgroup which hasn't finished ->css_online() or already has finished
* ->css_offline() may show up during traversal and it's each subsystem's
* responsibility to verify that each @pos is alive.
*
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, a cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
*
* It is allowed to temporarily drop RCU read lock during iteration. The
* caller is responsible for ensuring that @pos remains accessible until
* the start of the next iteration by, for example, bumping the css refcnt.
*/
#define cgroup_for_each_child(pos, cgrp) \
for ((pos) = list_first_or_null_rcu(&(cgrp)->children, \
struct cgroup, sibling); \
(pos); (pos) = cgroup_next_sibling((pos)))
struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
struct cgroup *cgroup);
struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos);
/**
* cgroup_for_each_descendant_pre - pre-order walk of a cgroup's descendants
* @pos: the cgroup * to use as the loop cursor
* @cgroup: cgroup whose descendants to walk
*
* Walk @cgroup's descendants. Must be called under rcu_read_lock(). A
* descendant cgroup which hasn't finished ->css_online() or already has
* finished ->css_offline() may show up during traversal and it's each
* subsystem's responsibility to verify that each @pos is alive.
*
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, and synchronizes against @pos on each
* iteration, any descendant cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
*
* In other words, the following guarantees that a descendant can't escape
* state updates of its ancestors.
*
* my_online(@cgrp)
* {
* Lock @cgrp->parent and @cgrp;
* Inherit state from @cgrp->parent;
* Unlock both.
* }
*
* my_update_state(@cgrp)
* {
* Lock @cgrp;
* Update @cgrp's state;
* Unlock @cgrp;
*
* cgroup_for_each_descendant_pre(@pos, @cgrp) {
* Lock @pos;
* Verify @pos is alive and inherit state from @pos->parent;
* Unlock @pos;
* }
* }
*
* As long as the inheriting step, including checking the parent state, is
* enclosed inside @pos locking, double-locking the parent isn't necessary
* while inheriting. The state update to the parent is guaranteed to be
* visible by walking order and, as long as inheriting operations to the
* same @pos are atomic to each other, multiple updates racing each other
* still result in the correct state. It's guaranateed that at least one
* inheritance happens for any cgroup after the latest update to its
* parent.
*
* If checking parent's state requires locking the parent, each inheriting
* iteration should lock and unlock both @pos->parent and @pos.
*
* Alternatively, a subsystem may choose to use a single global lock to
* synchronize ->css_online() and ->css_offline() against tree-walking
* operations.
*
* It is allowed to temporarily drop RCU read lock during iteration. The
* caller is responsible for ensuring that @pos remains accessible until
* the start of the next iteration by, for example, bumping the css refcnt.
*/
#define cgroup_for_each_descendant_pre(pos, cgroup) \
for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \
pos = cgroup_next_descendant_pre((pos), (cgroup)))
struct cgroup *cgroup_next_descendant_post(struct cgroup *pos,
struct cgroup *cgroup);
/**
* cgroup_for_each_descendant_post - post-order walk of a cgroup's descendants
* @pos: the cgroup * to use as the loop cursor
* @cgroup: cgroup whose descendants to walk
*
* Similar to cgroup_for_each_descendant_pre() but performs post-order
* traversal instead. Note that the walk visibility guarantee described in
* pre-order walk doesn't apply the same to post-order walks.
*/
#define cgroup_for_each_descendant_post(pos, cgroup) \
for (pos = cgroup_next_descendant_post(NULL, (cgroup)); (pos); \
pos = cgroup_next_descendant_post((pos), (cgroup)))
/* A cgroup_iter should be treated as an opaque object */
struct cgroup_iter {
struct list_head *cset_link;
struct list_head *task;
};
/*
* To iterate across the tasks in a cgroup:
*
* 1) call cgroup_iter_start to initialize an iterator
*
* 2) call cgroup_iter_next() to retrieve member tasks until it
* returns NULL or until you want to end the iteration
*
* 3) call cgroup_iter_end() to destroy the iterator.
*
* Or, call cgroup_scan_tasks() to iterate through every task in a
* cgroup - cgroup_scan_tasks() holds the css_set_lock when calling
* the test_task() callback, but not while calling the process_task()
* callback.
*/
void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it);
struct task_struct *cgroup_iter_next(struct cgroup *cgrp,
struct cgroup_iter *it);
void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it);
int cgroup_scan_tasks(struct cgroup_scanner *scan);
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);
/*
* CSS ID is ID for cgroup_subsys_state structs under subsys. This only works
* if cgroup_subsys.use_id == true. It can be used for looking up and scanning.
* CSS ID is assigned at cgroup allocation (create) automatically
* and removed when subsys calls free_css_id() function. This is because
* the lifetime of cgroup_subsys_state is subsys's matter.
*
* Looking up and scanning function should be called under rcu_read_lock().
* Taking cgroup_mutex is not necessary for following calls.
* But the css returned by this routine can be "not populated yet" or "being
* destroyed". The caller should check css and cgroup's status.
*/
/*
* Typically Called at ->destroy(), or somewhere the subsys frees
* cgroup_subsys_state.
*/
void free_css_id(struct cgroup_subsys *ss, struct cgroup_subsys_state *css);
/* Find a cgroup_subsys_state which has given ID */
struct cgroup_subsys_state *css_lookup(struct cgroup_subsys *ss, int id);
/* Returns true if root is ancestor of cg */
bool css_is_ancestor(struct cgroup_subsys_state *cg,
const struct cgroup_subsys_state *root);
/* Get id and depth of css */
unsigned short css_id(struct cgroup_subsys_state *css);
struct cgroup_subsys_state *cgroup_css_from_dir(struct file *f, int id);
#else /* !CONFIG_CGROUPS */
static inline int cgroup_init_early(void) { return 0; }
static inline int cgroup_init(void) { return 0; }
static inline void cgroup_fork(struct task_struct *p) {}
static inline void cgroup_post_fork(struct task_struct *p) {}
static inline void cgroup_exit(struct task_struct *p, int callbacks) {}
static inline int cgroupstats_build(struct cgroupstats *stats,
struct dentry *dentry)
{
return -EINVAL;
}
/* No cgroups - nothing to do */
static inline int cgroup_attach_task_all(struct task_struct *from,
struct task_struct *t)
{
return 0;
}
#endif /* !CONFIG_CGROUPS */
#endif /* _LINUX_CGROUP_H */