linux_dsm_epyc7002/drivers/cpuidle/governors/menu.c
Ai Li 71abbbf856 cpuidle: extend cpuidle and menu governor to handle dynamic states
On some SoC chips, HW resources may be in use during any particular idle
period.  As a consequence, the cpuidle states that the SoC is safe to
enter can change from idle period to idle period.  In addition, the
latency and threshold of each cpuidle state can vary, depending on the
operating condition when the CPU becomes idle, e.g.  the current cpu
frequency, the current state of the HW blocks, etc.

cpuidle core and the menu governor, in the current form, are geared
towards cpuidle states that are static, i.e.  the availabiltiy of the
states, their latencies, their thresholds are non-changing during run
time.  cpuidle does not provide any hook that cpuidle drivers can use to
adjust those values on the fly for the current idle period before the menu
governor selects the target cpuidle state.

This patch extends cpuidle core and the menu governor to handle states
that are dynamic.  There are three additions in the patch and the patch
maintains backwards-compatibility with existing cpuidle drivers.

1) add prepare() to struct cpuidle_device.  A cpuidle driver can hook
   into the callback and cpuidle will call prepare() before calling the
   governor's select function.  The callback gives the cpuidle driver a
   chance to update the dynamic information of the cpuidle states for the
   current idle period, e.g.  state availability, latencies, thresholds,
   power values, etc.

2) add CPUIDLE_FLAG_IGNORE as one of the state flags.  In the prepare()
   function, a cpuidle driver can set/clear the flag to indicate to the
   menu governor whether a cpuidle state should be ignored, i.e.  not
   available, during the current idle period.

3) add power_specified bit to struct cpuidle_device.  The menu governor
   currently assumes that the cpuidle states are arranged in the order of
   increasing latency, threshold, and power savings.  This is true or can
   be made true for static states.  Once the state parameters are dynamic,
   the latencies, thresholds, and power savings for the cpuidle states can
   increase or decrease by different amounts from idle period to idle
   period.  So the assumption of increasing latency, threshold, and power
   savings from Cn to C(n+1) can no longer be guaranteed.

It can be straightforward to calculate the power consumption of each
available state and to specify it in power_usage for the idle period.
Using the power_usage fields, the menu governor then selects the state
that has the lowest power consumption and that still satisfies all other
critieria.  The power_specified bit defaults to 0.  For existing cpuidle
drivers, cpuidle detects that power_specified is 0 and fills in a dummy
set of power_usage values.

Signed-off-by: Ai Li <aili@codeaurora.org>
Cc: Len Brown <len.brown@intel.com>
Acked-by: Arjan van de Ven <arjan@linux.intel.com>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Venkatesh Pallipadi <venki@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2010-08-09 20:45:04 -07:00

423 lines
12 KiB
C

/*
* menu.c - the menu idle governor
*
* Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
* Copyright (C) 2009 Intel Corporation
* Author:
* Arjan van de Ven <arjan@linux.intel.com>
*
* This code is licenced under the GPL version 2 as described
* in the COPYING file that acompanies the Linux Kernel.
*/
#include <linux/kernel.h>
#include <linux/cpuidle.h>
#include <linux/pm_qos_params.h>
#include <linux/time.h>
#include <linux/ktime.h>
#include <linux/hrtimer.h>
#include <linux/tick.h>
#include <linux/sched.h>
#include <linux/math64.h>
#define BUCKETS 12
#define INTERVALS 8
#define RESOLUTION 1024
#define DECAY 8
#define MAX_INTERESTING 50000
#define STDDEV_THRESH 400
/*
* Concepts and ideas behind the menu governor
*
* For the menu governor, there are 3 decision factors for picking a C
* state:
* 1) Energy break even point
* 2) Performance impact
* 3) Latency tolerance (from pmqos infrastructure)
* These these three factors are treated independently.
*
* Energy break even point
* -----------------------
* C state entry and exit have an energy cost, and a certain amount of time in
* the C state is required to actually break even on this cost. CPUIDLE
* provides us this duration in the "target_residency" field. So all that we
* need is a good prediction of how long we'll be idle. Like the traditional
* menu governor, we start with the actual known "next timer event" time.
*
* Since there are other source of wakeups (interrupts for example) than
* the next timer event, this estimation is rather optimistic. To get a
* more realistic estimate, a correction factor is applied to the estimate,
* that is based on historic behavior. For example, if in the past the actual
* duration always was 50% of the next timer tick, the correction factor will
* be 0.5.
*
* menu uses a running average for this correction factor, however it uses a
* set of factors, not just a single factor. This stems from the realization
* that the ratio is dependent on the order of magnitude of the expected
* duration; if we expect 500 milliseconds of idle time the likelihood of
* getting an interrupt very early is much higher than if we expect 50 micro
* seconds of idle time. A second independent factor that has big impact on
* the actual factor is if there is (disk) IO outstanding or not.
* (as a special twist, we consider every sleep longer than 50 milliseconds
* as perfect; there are no power gains for sleeping longer than this)
*
* For these two reasons we keep an array of 12 independent factors, that gets
* indexed based on the magnitude of the expected duration as well as the
* "is IO outstanding" property.
*
* Repeatable-interval-detector
* ----------------------------
* There are some cases where "next timer" is a completely unusable predictor:
* Those cases where the interval is fixed, for example due to hardware
* interrupt mitigation, but also due to fixed transfer rate devices such as
* mice.
* For this, we use a different predictor: We track the duration of the last 8
* intervals and if the stand deviation of these 8 intervals is below a
* threshold value, we use the average of these intervals as prediction.
*
* Limiting Performance Impact
* ---------------------------
* C states, especially those with large exit latencies, can have a real
* noticable impact on workloads, which is not acceptable for most sysadmins,
* and in addition, less performance has a power price of its own.
*
* As a general rule of thumb, menu assumes that the following heuristic
* holds:
* The busier the system, the less impact of C states is acceptable
*
* This rule-of-thumb is implemented using a performance-multiplier:
* If the exit latency times the performance multiplier is longer than
* the predicted duration, the C state is not considered a candidate
* for selection due to a too high performance impact. So the higher
* this multiplier is, the longer we need to be idle to pick a deep C
* state, and thus the less likely a busy CPU will hit such a deep
* C state.
*
* Two factors are used in determing this multiplier:
* a value of 10 is added for each point of "per cpu load average" we have.
* a value of 5 points is added for each process that is waiting for
* IO on this CPU.
* (these values are experimentally determined)
*
* The load average factor gives a longer term (few seconds) input to the
* decision, while the iowait value gives a cpu local instantanious input.
* The iowait factor may look low, but realize that this is also already
* represented in the system load average.
*
*/
struct menu_device {
int last_state_idx;
int needs_update;
unsigned int expected_us;
u64 predicted_us;
unsigned int exit_us;
unsigned int bucket;
u64 correction_factor[BUCKETS];
u32 intervals[INTERVALS];
int interval_ptr;
};
#define LOAD_INT(x) ((x) >> FSHIFT)
#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
static int get_loadavg(void)
{
unsigned long this = this_cpu_load();
return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
}
static inline int which_bucket(unsigned int duration)
{
int bucket = 0;
/*
* We keep two groups of stats; one with no
* IO pending, one without.
* This allows us to calculate
* E(duration)|iowait
*/
if (nr_iowait_cpu(smp_processor_id()))
bucket = BUCKETS/2;
if (duration < 10)
return bucket;
if (duration < 100)
return bucket + 1;
if (duration < 1000)
return bucket + 2;
if (duration < 10000)
return bucket + 3;
if (duration < 100000)
return bucket + 4;
return bucket + 5;
}
/*
* Return a multiplier for the exit latency that is intended
* to take performance requirements into account.
* The more performance critical we estimate the system
* to be, the higher this multiplier, and thus the higher
* the barrier to go to an expensive C state.
*/
static inline int performance_multiplier(void)
{
int mult = 1;
/* for higher loadavg, we are more reluctant */
mult += 2 * get_loadavg();
/* for IO wait tasks (per cpu!) we add 5x each */
mult += 10 * nr_iowait_cpu(smp_processor_id());
return mult;
}
static DEFINE_PER_CPU(struct menu_device, menu_devices);
static void menu_update(struct cpuidle_device *dev);
/* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
static u64 div_round64(u64 dividend, u32 divisor)
{
return div_u64(dividend + (divisor / 2), divisor);
}
/*
* Try detecting repeating patterns by keeping track of the last 8
* intervals, and checking if the standard deviation of that set
* of points is below a threshold. If it is... then use the
* average of these 8 points as the estimated value.
*/
static void detect_repeating_patterns(struct menu_device *data)
{
int i;
uint64_t avg = 0;
uint64_t stddev = 0; /* contains the square of the std deviation */
/* first calculate average and standard deviation of the past */
for (i = 0; i < INTERVALS; i++)
avg += data->intervals[i];
avg = avg / INTERVALS;
/* if the avg is beyond the known next tick, it's worthless */
if (avg > data->expected_us)
return;
for (i = 0; i < INTERVALS; i++)
stddev += (data->intervals[i] - avg) *
(data->intervals[i] - avg);
stddev = stddev / INTERVALS;
/*
* now.. if stddev is small.. then assume we have a
* repeating pattern and predict we keep doing this.
*/
if (avg && stddev < STDDEV_THRESH)
data->predicted_us = avg;
}
/**
* menu_select - selects the next idle state to enter
* @dev: the CPU
*/
static int menu_select(struct cpuidle_device *dev)
{
struct menu_device *data = &__get_cpu_var(menu_devices);
int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY);
unsigned int power_usage = -1;
int i;
int multiplier;
if (data->needs_update) {
menu_update(dev);
data->needs_update = 0;
}
data->last_state_idx = 0;
data->exit_us = 0;
/* Special case when user has set very strict latency requirement */
if (unlikely(latency_req == 0))
return 0;
/* determine the expected residency time, round up */
data->expected_us =
DIV_ROUND_UP((u32)ktime_to_ns(tick_nohz_get_sleep_length()), 1000);
data->bucket = which_bucket(data->expected_us);
multiplier = performance_multiplier();
/*
* if the correction factor is 0 (eg first time init or cpu hotplug
* etc), we actually want to start out with a unity factor.
*/
if (data->correction_factor[data->bucket] == 0)
data->correction_factor[data->bucket] = RESOLUTION * DECAY;
/* Make sure to round up for half microseconds */
data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
RESOLUTION * DECAY);
detect_repeating_patterns(data);
/*
* We want to default to C1 (hlt), not to busy polling
* unless the timer is happening really really soon.
*/
if (data->expected_us > 5)
data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
/*
* Find the idle state with the lowest power while satisfying
* our constraints.
*/
for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
struct cpuidle_state *s = &dev->states[i];
if (s->flags & CPUIDLE_FLAG_IGNORE)
continue;
if (s->target_residency > data->predicted_us)
continue;
if (s->exit_latency > latency_req)
continue;
if (s->exit_latency * multiplier > data->predicted_us)
continue;
if (s->power_usage < power_usage) {
power_usage = s->power_usage;
data->last_state_idx = i;
data->exit_us = s->exit_latency;
}
}
return data->last_state_idx;
}
/**
* menu_reflect - records that data structures need update
* @dev: the CPU
*
* NOTE: it's important to be fast here because this operation will add to
* the overall exit latency.
*/
static void menu_reflect(struct cpuidle_device *dev)
{
struct menu_device *data = &__get_cpu_var(menu_devices);
data->needs_update = 1;
}
/**
* menu_update - attempts to guess what happened after entry
* @dev: the CPU
*/
static void menu_update(struct cpuidle_device *dev)
{
struct menu_device *data = &__get_cpu_var(menu_devices);
int last_idx = data->last_state_idx;
unsigned int last_idle_us = cpuidle_get_last_residency(dev);
struct cpuidle_state *target = &dev->states[last_idx];
unsigned int measured_us;
u64 new_factor;
/*
* Ugh, this idle state doesn't support residency measurements, so we
* are basically lost in the dark. As a compromise, assume we slept
* for the whole expected time.
*/
if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
last_idle_us = data->expected_us;
measured_us = last_idle_us;
/*
* We correct for the exit latency; we are assuming here that the
* exit latency happens after the event that we're interested in.
*/
if (measured_us > data->exit_us)
measured_us -= data->exit_us;
/* update our correction ratio */
new_factor = data->correction_factor[data->bucket]
* (DECAY - 1) / DECAY;
if (data->expected_us > 0 && measured_us < MAX_INTERESTING)
new_factor += RESOLUTION * measured_us / data->expected_us;
else
/*
* we were idle so long that we count it as a perfect
* prediction
*/
new_factor += RESOLUTION;
/*
* We don't want 0 as factor; we always want at least
* a tiny bit of estimated time.
*/
if (new_factor == 0)
new_factor = 1;
data->correction_factor[data->bucket] = new_factor;
/* update the repeating-pattern data */
data->intervals[data->interval_ptr++] = last_idle_us;
if (data->interval_ptr >= INTERVALS)
data->interval_ptr = 0;
}
/**
* menu_enable_device - scans a CPU's states and does setup
* @dev: the CPU
*/
static int menu_enable_device(struct cpuidle_device *dev)
{
struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
memset(data, 0, sizeof(struct menu_device));
return 0;
}
static struct cpuidle_governor menu_governor = {
.name = "menu",
.rating = 20,
.enable = menu_enable_device,
.select = menu_select,
.reflect = menu_reflect,
.owner = THIS_MODULE,
};
/**
* init_menu - initializes the governor
*/
static int __init init_menu(void)
{
return cpuidle_register_governor(&menu_governor);
}
/**
* exit_menu - exits the governor
*/
static void __exit exit_menu(void)
{
cpuidle_unregister_governor(&menu_governor);
}
MODULE_LICENSE("GPL");
module_init(init_menu);
module_exit(exit_menu);