linux_dsm_epyc7002/drivers/gpu/drm/tegra/dc.h
Thierry Reding 7772fdaef9 drm/tegra: Support ARGB and ABGR formats
These formats can easily be supported on all generations of Tegra.

Note that the XRGB and XBGR formats that we supported were in fact using
the ARGB and ABGR Tegra formats. This happened to work in cases where no
alpha was being considered. This change is also a fix for those formats.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-12-13 14:16:39 +01:00

754 lines
24 KiB
C

/*
* Copyright (C) 2012 Avionic Design GmbH
* Copyright (C) 2012 NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#ifndef TEGRA_DC_H
#define TEGRA_DC_H 1
#include <linux/host1x.h>
#include <drm/drm_crtc.h>
#include "drm.h"
struct tegra_output;
struct tegra_dc_state {
struct drm_crtc_state base;
struct clk *clk;
unsigned long pclk;
unsigned int div;
u32 planes;
};
static inline struct tegra_dc_state *to_dc_state(struct drm_crtc_state *state)
{
if (state)
return container_of(state, struct tegra_dc_state, base);
return NULL;
}
struct tegra_dc_stats {
unsigned long frames;
unsigned long vblank;
unsigned long underflow;
unsigned long overflow;
};
struct tegra_windowgroup_soc {
unsigned int index;
unsigned int dc;
const unsigned int *windows;
unsigned int num_windows;
};
struct tegra_dc_soc_info {
bool supports_background_color;
bool supports_interlacing;
bool supports_cursor;
bool supports_block_linear;
unsigned int pitch_align;
bool has_powergate;
bool broken_reset;
bool has_nvdisplay;
const struct tegra_windowgroup_soc *wgrps;
unsigned int num_wgrps;
};
struct tegra_dc {
struct host1x_client client;
struct host1x_syncpt *syncpt;
struct device *dev;
spinlock_t lock;
struct drm_crtc base;
unsigned int powergate;
int pipe;
struct clk *clk;
struct reset_control *rst;
void __iomem *regs;
int irq;
struct tegra_output *rgb;
struct tegra_dc_stats stats;
struct list_head list;
struct drm_info_list *debugfs_files;
const struct tegra_dc_soc_info *soc;
struct iommu_domain *domain;
};
static inline struct tegra_dc *
host1x_client_to_dc(struct host1x_client *client)
{
return container_of(client, struct tegra_dc, client);
}
static inline struct tegra_dc *to_tegra_dc(struct drm_crtc *crtc)
{
return crtc ? container_of(crtc, struct tegra_dc, base) : NULL;
}
static inline void tegra_dc_writel(struct tegra_dc *dc, u32 value,
unsigned int offset)
{
trace_dc_writel(dc->dev, offset, value);
writel(value, dc->regs + (offset << 2));
}
static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned int offset)
{
u32 value = readl(dc->regs + (offset << 2));
trace_dc_readl(dc->dev, offset, value);
return value;
}
struct tegra_dc_window {
struct {
unsigned int x;
unsigned int y;
unsigned int w;
unsigned int h;
} src;
struct {
unsigned int x;
unsigned int y;
unsigned int w;
unsigned int h;
} dst;
unsigned int bits_per_pixel;
unsigned int stride[2];
unsigned long base[3];
bool bottom_up;
struct tegra_bo_tiling tiling;
u32 format;
u32 swap;
};
/* from dc.c */
void tegra_dc_commit(struct tegra_dc *dc);
int tegra_dc_state_setup_clock(struct tegra_dc *dc,
struct drm_crtc_state *crtc_state,
struct clk *clk, unsigned long pclk,
unsigned int div);
/* from rgb.c */
int tegra_dc_rgb_probe(struct tegra_dc *dc);
int tegra_dc_rgb_remove(struct tegra_dc *dc);
int tegra_dc_rgb_init(struct drm_device *drm, struct tegra_dc *dc);
int tegra_dc_rgb_exit(struct tegra_dc *dc);
#define DC_CMD_GENERAL_INCR_SYNCPT 0x000
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001
#define SYNCPT_CNTRL_NO_STALL (1 << 8)
#define SYNCPT_CNTRL_SOFT_RESET (1 << 0)
#define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002
#define DC_CMD_WIN_A_INCR_SYNCPT 0x008
#define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009
#define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a
#define DC_CMD_WIN_B_INCR_SYNCPT 0x010
#define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011
#define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012
#define DC_CMD_WIN_C_INCR_SYNCPT 0x018
#define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019
#define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a
#define DC_CMD_CONT_SYNCPT_VSYNC 0x028
#define SYNCPT_VSYNC_ENABLE (1 << 8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
#define DC_CMD_DISPLAY_COMMAND 0x032
#define DISP_CTRL_MODE_STOP (0 << 5)
#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
#define DISP_CTRL_MODE_MASK (3 << 5)
#define DC_CMD_SIGNAL_RAISE 0x033
#define DC_CMD_DISPLAY_POWER_CONTROL 0x036
#define PW0_ENABLE (1 << 0)
#define PW1_ENABLE (1 << 2)
#define PW2_ENABLE (1 << 4)
#define PW3_ENABLE (1 << 6)
#define PW4_ENABLE (1 << 8)
#define PM0_ENABLE (1 << 16)
#define PM1_ENABLE (1 << 18)
#define DC_CMD_INT_STATUS 0x037
#define DC_CMD_INT_MASK 0x038
#define DC_CMD_INT_ENABLE 0x039
#define DC_CMD_INT_TYPE 0x03a
#define DC_CMD_INT_POLARITY 0x03b
#define CTXSW_INT (1 << 0)
#define FRAME_END_INT (1 << 1)
#define VBLANK_INT (1 << 2)
#define V_PULSE3_INT (1 << 4)
#define V_PULSE2_INT (1 << 5)
#define REGION_CRC_INT (1 << 6)
#define REG_TMOUT_INT (1 << 7)
#define WIN_A_UF_INT (1 << 8)
#define WIN_B_UF_INT (1 << 9)
#define WIN_C_UF_INT (1 << 10)
#define MSF_INT (1 << 12)
#define WIN_A_OF_INT (1 << 14)
#define WIN_B_OF_INT (1 << 15)
#define WIN_C_OF_INT (1 << 16)
#define HEAD_UF_INT (1 << 23)
#define SD3_BUCKET_WALK_DONE_INT (1 << 24)
#define DSC_OBUF_UF_INT (1 << 26)
#define DSC_RBUF_UF_INT (1 << 27)
#define DSC_BBUF_UF_INT (1 << 28)
#define DSC_TO_UF_INT (1 << 29)
#define DC_CMD_SIGNAL_RAISE1 0x03c
#define DC_CMD_SIGNAL_RAISE2 0x03d
#define DC_CMD_SIGNAL_RAISE3 0x03e
#define DC_CMD_STATE_ACCESS 0x040
#define READ_MUX (1 << 0)
#define WRITE_MUX (1 << 2)
#define DC_CMD_STATE_CONTROL 0x041
#define GENERAL_ACT_REQ (1 << 0)
#define WIN_A_ACT_REQ (1 << 1)
#define WIN_B_ACT_REQ (1 << 2)
#define WIN_C_ACT_REQ (1 << 3)
#define CURSOR_ACT_REQ (1 << 7)
#define GENERAL_UPDATE (1 << 8)
#define WIN_A_UPDATE (1 << 9)
#define WIN_B_UPDATE (1 << 10)
#define WIN_C_UPDATE (1 << 11)
#define CURSOR_UPDATE (1 << 15)
#define COMMON_ACTREQ (1 << 16)
#define COMMON_UPDATE (1 << 17)
#define NC_HOST_TRIG (1 << 24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x042
#define WINDOW_A_SELECT (1 << 4)
#define WINDOW_B_SELECT (1 << 5)
#define WINDOW_C_SELECT (1 << 6)
#define DC_CMD_REG_ACT_CONTROL 0x043
#define DC_COM_CRC_CONTROL 0x300
#define DC_COM_CRC_CONTROL_ALWAYS (1 << 3)
#define DC_COM_CRC_CONTROL_FULL_FRAME (0 << 2)
#define DC_COM_CRC_CONTROL_ACTIVE_DATA (1 << 2)
#define DC_COM_CRC_CONTROL_WAIT (1 << 1)
#define DC_COM_CRC_CONTROL_ENABLE (1 << 0)
#define DC_COM_CRC_CHECKSUM 0x301
#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
#define LVS_OUTPUT_POLARITY_LOW (1 << 28)
#define LHS_OUTPUT_POLARITY_LOW (1 << 30)
#define DC_COM_PIN_OUTPUT_DATA(x) (0x30a + (x))
#define DC_COM_PIN_INPUT_ENABLE(x) (0x30e + (x))
#define DC_COM_PIN_INPUT_DATA(x) (0x312 + (x))
#define DC_COM_PIN_OUTPUT_SELECT(x) (0x314 + (x))
#define DC_COM_PIN_MISC_CONTROL 0x31b
#define DC_COM_PIN_PM0_CONTROL 0x31c
#define DC_COM_PIN_PM0_DUTY_CYCLE 0x31d
#define DC_COM_PIN_PM1_CONTROL 0x31e
#define DC_COM_PIN_PM1_DUTY_CYCLE 0x31f
#define DC_COM_SPI_CONTROL 0x320
#define DC_COM_SPI_START_BYTE 0x321
#define DC_COM_HSPI_WRITE_DATA_AB 0x322
#define DC_COM_HSPI_WRITE_DATA_CD 0x323
#define DC_COM_HSPI_CS_DC 0x324
#define DC_COM_SCRATCH_REGISTER_A 0x325
#define DC_COM_SCRATCH_REGISTER_B 0x326
#define DC_COM_GPIO_CTRL 0x327
#define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328
#define DC_COM_CRC_CHECKSUM_LATCHED 0x329
#define DC_COM_RG_UNDERFLOW 0x365
#define UNDERFLOW_MODE_RED (1 << 8)
#define UNDERFLOW_REPORT_ENABLE (1 << 0)
#define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400
#define H_PULSE0_ENABLE (1 << 8)
#define H_PULSE1_ENABLE (1 << 10)
#define H_PULSE2_ENABLE (1 << 12)
#define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401
#define DC_DISP_DISP_WIN_OPTIONS 0x402
#define HDMI_ENABLE (1 << 30)
#define DSI_ENABLE (1 << 29)
#define SOR1_TIMING_CYA (1 << 27)
#define SOR1_ENABLE (1 << 26)
#define SOR_ENABLE (1 << 25)
#define CURSOR_ENABLE (1 << 16)
#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
#define CURSOR_THRESHOLD(x) (((x) & 0x03) << 24)
#define WINDOW_A_THRESHOLD(x) (((x) & 0x7f) << 16)
#define WINDOW_B_THRESHOLD(x) (((x) & 0x7f) << 8)
#define WINDOW_C_THRESHOLD(x) (((x) & 0xff) << 0)
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define CURSOR_DELAY(x) (((x) & 0x3f) << 24)
#define WINDOW_A_DELAY(x) (((x) & 0x3f) << 16)
#define WINDOW_B_DELAY(x) (((x) & 0x3f) << 8)
#define WINDOW_C_DELAY(x) (((x) & 0x3f) << 0)
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) ((x) & 0xfff)
#define DC_DISP_REF_TO_SYNC 0x406
#define DC_DISP_SYNC_WIDTH 0x407
#define DC_DISP_BACK_PORCH 0x408
#define DC_DISP_ACTIVE 0x409
#define DC_DISP_FRONT_PORCH 0x40a
#define DC_DISP_H_PULSE0_CONTROL 0x40b
#define DC_DISP_H_PULSE0_POSITION_A 0x40c
#define DC_DISP_H_PULSE0_POSITION_B 0x40d
#define DC_DISP_H_PULSE0_POSITION_C 0x40e
#define DC_DISP_H_PULSE0_POSITION_D 0x40f
#define DC_DISP_H_PULSE1_CONTROL 0x410
#define DC_DISP_H_PULSE1_POSITION_A 0x411
#define DC_DISP_H_PULSE1_POSITION_B 0x412
#define DC_DISP_H_PULSE1_POSITION_C 0x413
#define DC_DISP_H_PULSE1_POSITION_D 0x414
#define DC_DISP_H_PULSE2_CONTROL 0x415
#define DC_DISP_H_PULSE2_POSITION_A 0x416
#define DC_DISP_H_PULSE2_POSITION_B 0x417
#define DC_DISP_H_PULSE2_POSITION_C 0x418
#define DC_DISP_H_PULSE2_POSITION_D 0x419
#define DC_DISP_V_PULSE0_CONTROL 0x41a
#define DC_DISP_V_PULSE0_POSITION_A 0x41b
#define DC_DISP_V_PULSE0_POSITION_B 0x41c
#define DC_DISP_V_PULSE0_POSITION_C 0x41d
#define DC_DISP_V_PULSE1_CONTROL 0x41e
#define DC_DISP_V_PULSE1_POSITION_A 0x41f
#define DC_DISP_V_PULSE1_POSITION_B 0x420
#define DC_DISP_V_PULSE1_POSITION_C 0x421
#define DC_DISP_V_PULSE2_CONTROL 0x422
#define DC_DISP_V_PULSE2_POSITION_A 0x423
#define DC_DISP_V_PULSE3_CONTROL 0x424
#define DC_DISP_V_PULSE3_POSITION_A 0x425
#define DC_DISP_M0_CONTROL 0x426
#define DC_DISP_M1_CONTROL 0x427
#define DC_DISP_DI_CONTROL 0x428
#define DC_DISP_PP_CONTROL 0x429
#define DC_DISP_PP_SELECT_A 0x42a
#define DC_DISP_PP_SELECT_B 0x42b
#define DC_DISP_PP_SELECT_C 0x42c
#define DC_DISP_PP_SELECT_D 0x42d
#define PULSE_MODE_NORMAL (0 << 3)
#define PULSE_MODE_ONE_CLOCK (1 << 3)
#define PULSE_POLARITY_HIGH (0 << 4)
#define PULSE_POLARITY_LOW (1 << 4)
#define PULSE_QUAL_ALWAYS (0 << 6)
#define PULSE_QUAL_VACTIVE (2 << 6)
#define PULSE_QUAL_VACTIVE1 (3 << 6)
#define PULSE_LAST_START_A (0 << 8)
#define PULSE_LAST_END_A (1 << 8)
#define PULSE_LAST_START_B (2 << 8)
#define PULSE_LAST_END_B (3 << 8)
#define PULSE_LAST_START_C (4 << 8)
#define PULSE_LAST_END_C (5 << 8)
#define PULSE_LAST_START_D (6 << 8)
#define PULSE_LAST_END_D (7 << 8)
#define PULSE_START(x) (((x) & 0xfff) << 0)
#define PULSE_END(x) (((x) & 0xfff) << 16)
#define DC_DISP_DISP_CLOCK_CONTROL 0x42e
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define DC_DISP_DISP_INTERFACE_CONTROL 0x42f
#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
#define DISP_DATA_FORMAT_DF2S (4 << 0)
#define DISP_DATA_FORMAT_DF3S (5 << 0)
#define DISP_DATA_FORMAT_DFSPI (6 << 0)
#define DISP_DATA_FORMAT_DF1P3C24B (7 << 0)
#define DISP_DATA_FORMAT_DF1P3C18B (8 << 0)
#define DISP_ALIGNMENT_MSB (0 << 8)
#define DISP_ALIGNMENT_LSB (1 << 8)
#define DISP_ORDER_RED_BLUE (0 << 9)
#define DISP_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define BASE_COLOR_SIZE666 ( 0 << 0)
#define BASE_COLOR_SIZE111 ( 1 << 0)
#define BASE_COLOR_SIZE222 ( 2 << 0)
#define BASE_COLOR_SIZE333 ( 3 << 0)
#define BASE_COLOR_SIZE444 ( 4 << 0)
#define BASE_COLOR_SIZE555 ( 5 << 0)
#define BASE_COLOR_SIZE565 ( 6 << 0)
#define BASE_COLOR_SIZE332 ( 7 << 0)
#define BASE_COLOR_SIZE888 ( 8 << 0)
#define BASE_COLOR_SIZE101010 (10 << 0)
#define BASE_COLOR_SIZE121212 (12 << 0)
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define BASE_COLOR_SIZE_MASK (0xf << 0)
#define BASE_COLOR_SIZE_666 ( 0 << 0)
#define BASE_COLOR_SIZE_111 ( 1 << 0)
#define BASE_COLOR_SIZE_222 ( 2 << 0)
#define BASE_COLOR_SIZE_333 ( 3 << 0)
#define BASE_COLOR_SIZE_444 ( 4 << 0)
#define BASE_COLOR_SIZE_555 ( 5 << 0)
#define BASE_COLOR_SIZE_565 ( 6 << 0)
#define BASE_COLOR_SIZE_332 ( 7 << 0)
#define BASE_COLOR_SIZE_888 ( 8 << 0)
#define BASE_COLOR_SIZE_101010 ( 10 << 0)
#define BASE_COLOR_SIZE_121212 ( 12 << 0)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define SC1_H_QUALIFIER_NONE (1 << 16)
#define SC0_H_QUALIFIER_NONE (1 << 0)
#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
#define DE_SELECT_ACTIVE_BLANK (0 << 0)
#define DE_SELECT_ACTIVE (1 << 0)
#define DE_SELECT_ACTIVE_IS (2 << 0)
#define DE_CONTROL_ONECLK (0 << 2)
#define DE_CONTROL_NORMAL (1 << 2)
#define DE_CONTROL_EARLY_EXT (2 << 2)
#define DE_CONTROL_EARLY (3 << 2)
#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
#define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433
#define DC_DISP_LCD_SPI_OPTIONS 0x434
#define DC_DISP_BORDER_COLOR 0x435
#define DC_DISP_COLOR_KEY0_LOWER 0x436
#define DC_DISP_COLOR_KEY0_UPPER 0x437
#define DC_DISP_COLOR_KEY1_LOWER 0x438
#define DC_DISP_COLOR_KEY1_UPPER 0x439
#define DC_DISP_CURSOR_FOREGROUND 0x43c
#define DC_DISP_CURSOR_BACKGROUND 0x43d
#define DC_DISP_CURSOR_START_ADDR 0x43e
#define CURSOR_CLIP_DISPLAY (0 << 28)
#define CURSOR_CLIP_WIN_A (1 << 28)
#define CURSOR_CLIP_WIN_B (2 << 28)
#define CURSOR_CLIP_WIN_C (3 << 28)
#define CURSOR_SIZE_32x32 (0 << 24)
#define CURSOR_SIZE_64x64 (1 << 24)
#define CURSOR_SIZE_128x128 (2 << 24)
#define CURSOR_SIZE_256x256 (3 << 24)
#define DC_DISP_CURSOR_START_ADDR_NS 0x43f
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_CURSOR_POSITION_NS 0x441
#define DC_DISP_INIT_SEQ_CONTROL 0x442
#define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443
#define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444
#define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445
#define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446
#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
#define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481
#define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482
#define DC_DISP_MCCIF_DISPLAY1A_HYST 0x483
#define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484
#define DC_DISP_DAC_CRT_CTRL 0x4c0
#define DC_DISP_DISP_MISC_CONTROL 0x4c1
#define DC_DISP_SD_CONTROL 0x4c2
#define DC_DISP_SD_CSC_COEFF 0x4c3
#define DC_DISP_SD_LUT(x) (0x4c4 + (x))
#define DC_DISP_SD_FLICKER_CONTROL 0x4cd
#define DC_DISP_DC_PIXEL_COUNT 0x4ce
#define DC_DISP_SD_HISTOGRAM(x) (0x4cf + (x))
#define DC_DISP_SD_BL_PARAMETERS 0x4d7
#define DC_DISP_SD_BL_TF(x) (0x4d8 + (x))
#define DC_DISP_SD_BL_CONTROL 0x4dc
#define DC_DISP_SD_HW_K_VALUES 0x4dd
#define DC_DISP_SD_MAN_K_VALUES 0x4de
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4e4
#define BACKGROUND_COLOR_ALPHA(x) (((x) & 0xff) << 24)
#define BACKGROUND_COLOR_BLUE(x) (((x) & 0xff) << 16)
#define BACKGROUND_COLOR_GREEN(x) (((x) & 0xff) << 8)
#define BACKGROUND_COLOR_RED(x) (((x) & 0xff) << 0)
#define DC_DISP_INTERLACE_CONTROL 0x4e5
#define INTERLACE_STATUS (1 << 2)
#define INTERLACE_START (1 << 1)
#define INTERLACE_ENABLE (1 << 0)
#define DC_DISP_CURSOR_START_ADDR_HI 0x4ec
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1
#define CURSOR_MODE_LEGACY (0 << 24)
#define CURSOR_MODE_NORMAL (1 << 24)
#define CURSOR_DST_BLEND_ZERO (0 << 16)
#define CURSOR_DST_BLEND_K1 (1 << 16)
#define CURSOR_DST_BLEND_NEG_K1_TIMES_SRC (2 << 16)
#define CURSOR_DST_BLEND_MASK (3 << 16)
#define CURSOR_SRC_BLEND_K1 (0 << 8)
#define CURSOR_SRC_BLEND_K1_TIMES_SRC (1 << 8)
#define CURSOR_SRC_BLEND_MASK (3 << 8)
#define CURSOR_ALPHA 0xff
#define DC_WIN_CORE_ACT_CONTROL 0x50e
#define VCOUNTER (0 << 0)
#define HCOUNTER (1 << 0)
#define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLA 0x543
#define LATENCY_CTL_MODE_ENABLE (1 << 2)
#define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLB 0x544
#define WATERMARK_MASK 0x1fffffff
#define DC_WIN_CORE_PRECOMP_WGRP_PIPE_METER 0x560
#define PIPE_METER_INT(x) (((x) & 0xff) << 8)
#define PIPE_METER_FRAC(x) (((x) & 0xff) << 0)
#define DC_WIN_CORE_IHUB_WGRP_POOL_CONFIG 0x561
#define MEMPOOL_ENTRIES(x) (((x) & 0xffff) << 0)
#define DC_WIN_CORE_IHUB_WGRP_FETCH_METER 0x562
#define SLOTS(x) (((x) & 0xff) << 0)
#define DC_WIN_CORE_IHUB_LINEBUF_CONFIG 0x563
#define MODE_TWO_LINES (0 << 14)
#define MODE_FOUR_LINES (1 << 14)
#define DC_WIN_CORE_IHUB_THREAD_GROUP 0x568
#define THREAD_NUM_MASK (0x1f << 1)
#define THREAD_NUM(x) (((x) & 0x1f) << 1)
#define THREAD_GROUP_ENABLE (1 << 0)
#define DC_WIN_CSC_YOF 0x611
#define DC_WIN_CSC_KYRGB 0x612
#define DC_WIN_CSC_KUR 0x613
#define DC_WIN_CSC_KVR 0x614
#define DC_WIN_CSC_KUG 0x615
#define DC_WIN_CSC_KVG 0x616
#define DC_WIN_CSC_KUB 0x617
#define DC_WIN_CSC_KVB 0x618
#define DC_WIN_WIN_OPTIONS 0x700
#define H_DIRECTION (1 << 0)
#define V_DIRECTION (1 << 2)
#define COLOR_EXPAND (1 << 6)
#define CSC_ENABLE (1 << 18)
#define WIN_ENABLE (1 << 30)
#define DC_WIN_BYTE_SWAP 0x701
#define BYTE_SWAP_NOSWAP (0 << 0)
#define BYTE_SWAP_SWAP2 (1 << 0)
#define BYTE_SWAP_SWAP4 (2 << 0)
#define BYTE_SWAP_SWAP4HW (3 << 0)
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST (0 << 0)
#define BUFFER_CONTROL_VI (1 << 0)
#define BUFFER_CONTROL_EPP (2 << 0)
#define BUFFER_CONTROL_MPEGE (3 << 0)
#define BUFFER_CONTROL_SB2D (4 << 0)
#define DC_WIN_COLOR_DEPTH 0x703
#define WIN_COLOR_DEPTH_P1 0
#define WIN_COLOR_DEPTH_P2 1
#define WIN_COLOR_DEPTH_P4 2
#define WIN_COLOR_DEPTH_P8 3
#define WIN_COLOR_DEPTH_B4G4R4A4 4
#define WIN_COLOR_DEPTH_B5G5R5A 5
#define WIN_COLOR_DEPTH_B5G6R5 6
#define WIN_COLOR_DEPTH_AB5G5R5 7
#define WIN_COLOR_DEPTH_B8G8R8A8 12
#define WIN_COLOR_DEPTH_R8G8B8A8 13
#define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 14
#define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 15
#define WIN_COLOR_DEPTH_YCbCr422 16
#define WIN_COLOR_DEPTH_YUV422 17
#define WIN_COLOR_DEPTH_YCbCr420P 18
#define WIN_COLOR_DEPTH_YUV420P 19
#define WIN_COLOR_DEPTH_YCbCr422P 20
#define WIN_COLOR_DEPTH_YUV422P 21
#define WIN_COLOR_DEPTH_YCbCr422R 22
#define WIN_COLOR_DEPTH_YUV422R 23
#define WIN_COLOR_DEPTH_YCbCr422RA 24
#define WIN_COLOR_DEPTH_YUV422RA 25
#define WIN_COLOR_DEPTH_B8G8R8X8 37
#define WIN_COLOR_DEPTH_R8G8B8X8 38
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */
#define V_POSITION(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */
#define V_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define DC_WIN_LINE_STRIDE 0x70a
#define DC_WIN_BUF_STRIDE 0x70b
#define DC_WIN_UV_BUF_STRIDE 0x70c
#define DC_WIN_BUFFER_ADDR_MODE 0x70d
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0)
#define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16)
#define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16)
#define DC_WIN_DV_CONTROL 0x70e
#define DC_WIN_BLEND_NOKEY 0x70f
#define DC_WIN_BLEND_1WIN 0x710
#define DC_WIN_BLEND_2WIN_X 0x711
#define DC_WIN_BLEND_2WIN_Y 0x712
#define DC_WIN_BLEND_3WIN_XY 0x713
#define DC_WIN_HP_FETCH_CONTROL 0x714
#define DC_WINBUF_START_ADDR 0x800
#define DC_WINBUF_START_ADDR_NS 0x801
#define DC_WINBUF_START_ADDR_U 0x802
#define DC_WINBUF_START_ADDR_U_NS 0x803
#define DC_WINBUF_START_ADDR_V 0x804
#define DC_WINBUF_START_ADDR_V_NS 0x805
#define DC_WINBUF_ADDR_H_OFFSET 0x806
#define DC_WINBUF_ADDR_H_OFFSET_NS 0x807
#define DC_WINBUF_ADDR_V_OFFSET 0x808
#define DC_WINBUF_ADDR_V_OFFSET_NS 0x809
#define DC_WINBUF_UFLOW_STATUS 0x80a
#define DC_WINBUF_SURFACE_KIND 0x80b
#define DC_WINBUF_SURFACE_KIND_PITCH (0 << 0)
#define DC_WINBUF_SURFACE_KIND_TILED (1 << 0)
#define DC_WINBUF_SURFACE_KIND_BLOCK (2 << 0)
#define DC_WINBUF_SURFACE_KIND_BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
#define DC_WINBUF_START_ADDR_HI 0x80d
#define DC_WINBUF_CDE_CONTROL 0x82f
#define ENABLE_SURFACE (1 << 0)
#define DC_WINBUF_AD_UFLOW_STATUS 0xbca
#define DC_WINBUF_BD_UFLOW_STATUS 0xdca
#define DC_WINBUF_CD_UFLOW_STATUS 0xfca
/* Tegra186 and later */
#define DC_DISP_CORE_SOR_SET_CONTROL(x) (0x403 + (x))
#define PROTOCOL_MASK (0xf << 8)
#define PROTOCOL_SINGLE_TMDS_A (0x1 << 8)
#define DC_WIN_CORE_WINDOWGROUP_SET_CONTROL 0x702
#define OWNER_MASK (0xf << 0)
#define OWNER(x) (((x) & 0xf) << 0)
#define DC_WIN_CROPPED_SIZE 0x706
#define DC_WIN_PLANAR_STORAGE 0x709
#define PITCH(x) (((x) >> 6) & 0x1fff)
#define DC_WIN_SET_PARAMS 0x70d
#define CLAMP_BEFORE_BLEND (1 << 15)
#define DEGAMMA_NONE (0 << 13)
#define DEGAMMA_SRGB (1 << 13)
#define DEGAMMA_YUV8_10 (2 << 13)
#define DEGAMMA_YUV12 (3 << 13)
#define INPUT_RANGE_BYPASS (0 << 10)
#define INPUT_RANGE_LIMITED (1 << 10)
#define INPUT_RANGE_FULL (2 << 10)
#define COLOR_SPACE_RGB (0 << 8)
#define COLOR_SPACE_YUV_601 (1 << 8)
#define COLOR_SPACE_YUV_709 (2 << 8)
#define COLOR_SPACE_YUV_2020 (3 << 8)
#define DC_WIN_WINDOWGROUP_SET_CONTROL_INPUT_SCALER 0x70e
#define HORIZONTAL_TAPS_2 (1 << 3)
#define HORIZONTAL_TAPS_5 (4 << 3)
#define VERTICAL_TAPS_2 (1 << 0)
#define VERTICAL_TAPS_5 (4 << 0)
#define DC_WIN_WINDOWGROUP_SET_INPUT_SCALER_USAGE 0x711
#define INPUT_SCALER_USE422 (1 << 2)
#define INPUT_SCALER_VBYPASS (1 << 1)
#define INPUT_SCALER_HBYPASS (1 << 0)
#define DC_WIN_BLEND_LAYER_CONTROL 0x716
#define COLOR_KEY_NONE (0 << 25)
#define COLOR_KEY_SRC (1 << 25)
#define COLOR_KEY_DST (2 << 25)
#define BLEND_BYPASS (1 << 24)
#define K2(x) (((x) & 0xff) << 16)
#define K1(x) (((x) & 0xff) << 8)
#define WINDOW_LAYER_DEPTH(x) (((x) & 0xff) << 0)
#define DC_WIN_BLEND_MATCH_SELECT 0x717
#define BLEND_FACTOR_DST_ALPHA_ZERO (0 << 12)
#define BLEND_FACTOR_DST_ALPHA_ONE (1 << 12)
#define BLEND_FACTOR_DST_ALPHA_NEG_K1_TIMES_SRC (2 << 12)
#define BLEND_FACTOR_DST_ALPHA_K2 (3 << 12)
#define BLEND_FACTOR_SRC_ALPHA_ZERO (0 << 8)
#define BLEND_FACTOR_SRC_ALPHA_K1 (1 << 8)
#define BLEND_FACTOR_SRC_ALPHA_K2 (2 << 8)
#define BLEND_FACTOR_SRC_ALPHA_NEG_K1_TIMES_DST (3 << 8)
#define BLEND_FACTOR_DST_COLOR_ZERO (0 << 4)
#define BLEND_FACTOR_DST_COLOR_ONE (1 << 4)
#define BLEND_FACTOR_DST_COLOR_K1 (2 << 4)
#define BLEND_FACTOR_DST_COLOR_K2 (3 << 4)
#define BLEND_FACTOR_DST_COLOR_K1_TIMES_DST (4 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_DST (5 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_SRC (6 << 4)
#define BLEND_FACTOR_DST_COLOR_NEG_K1 (7 << 4)
#define BLEND_FACTOR_SRC_COLOR_ZERO (0 << 0)
#define BLEND_FACTOR_SRC_COLOR_ONE (1 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1 (2 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1_TIMES_DST (3 << 0)
#define BLEND_FACTOR_SRC_COLOR_NEG_K1_TIMES_DST (4 << 0)
#define BLEND_FACTOR_SRC_COLOR_K1_TIMES_SRC (5 << 0)
#define DC_WIN_BLEND_NOMATCH_SELECT 0x718
#define DC_WIN_PRECOMP_WGRP_PARAMS 0x724
#define SWAP_UV (1 << 0)
#define DC_WIN_WINDOW_SET_CONTROL 0x730
#define CONTROL_CSC_ENABLE (1 << 5)
#define DC_WINBUF_CROPPED_POINT 0x806
#define OFFSET_Y(x) (((x) & 0xffff) << 16)
#define OFFSET_X(x) (((x) & 0xffff) << 0)
#endif /* TEGRA_DC_H */