linux_dsm_epyc7002/drivers/infiniband/hw/hfi1/iowait.h
Dennis Dalessandro 5da0fc9dbf IB/hfi1: Prepare resource waits for dual leg
Current implementation allows each qp to have only one send engine.  As
such, each qp has only one list to queue prebuilt packets when send engine
resources are not available. To improve performance, it is desired to
support multiple send engines for each qp.

This patch creates the framework to support two send engines
(two legs) for each qp for the TID RDMA protocol, which can be easily
extended to support more send engines. It achieves the goal by creating a
leg specific struct, iowait_work in the iowait struct, to hold the
work_struct and the tx_list as well as a pointer to the parent iowait
struct.

The hfi1_pkt_state now has an additional field to record the current legs
work structure and that is now passed to all egress waiters to determine
the leg that needs to wait via a new iowait helper.  The APIs are adjusted
to use the new leg specific struct as required.

Many new and modified helpers are added to support this change.

Reviewed-by: Mitko Haralanov <mitko.haralanov@intel.com>
Signed-off-by: Mike Marciniszyn <mike.marciniszyn@intel.com>
Signed-off-by: Kaike Wan <kaike.wan@intel.com>
Signed-off-by: Dennis Dalessandro <dennis.dalessandro@intel.com>
Signed-off-by: Jason Gunthorpe <jgg@mellanox.com>
2018-09-30 19:21:12 -06:00

460 lines
12 KiB
C

#ifndef _HFI1_IOWAIT_H
#define _HFI1_IOWAIT_H
/*
* Copyright(c) 2015 - 2018 Intel Corporation.
*
* This file is provided under a dual BSD/GPLv2 license. When using or
* redistributing this file, you may do so under either license.
*
* GPL LICENSE SUMMARY
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of version 2 of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* BSD LICENSE
*
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* modification, are permitted provided that the following conditions
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*
* - Redistributions of source code must retain the above copyright
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*
*/
#include <linux/list.h>
#include <linux/workqueue.h>
#include <linux/wait.h>
#include <linux/sched.h>
#include "sdma_txreq.h"
/*
* typedef (*restart_t)() - restart callback
* @work: pointer to work structure
*/
typedef void (*restart_t)(struct work_struct *work);
#define IOWAIT_PENDING_IB 0x0
#define IOWAIT_PENDING_TID 0x1
/*
* A QP can have multiple Send Engines (SEs).
*
* The current use case is for supporting a TID RDMA
* packet build/xmit mechanism independent from verbs.
*/
#define IOWAIT_SES 2
#define IOWAIT_IB_SE 0
#define IOWAIT_TID_SE 1
struct sdma_txreq;
struct sdma_engine;
/**
* @iowork: the work struct
* @tx_head: list of prebuilt packets
* @iow: the parent iowait structure
*
* This structure is the work item (process) specific
* details associated with the each of the two SEs of the
* QP.
*
* The workstruct and the queued TXs are unique to each
* SE.
*/
struct iowait;
struct iowait_work {
struct work_struct iowork;
struct list_head tx_head;
struct iowait *iow;
};
/**
* @list: used to add/insert into QP/PQ wait lists
* @tx_head: overflow list of sdma_txreq's
* @sleep: no space callback
* @wakeup: space callback wakeup
* @sdma_drained: sdma count drained
* @lock: lock protected head of wait queue
* @iowork: workqueue overhead
* @wait_dma: wait for sdma_busy == 0
* @wait_pio: wait for pio_busy == 0
* @sdma_busy: # of packets in flight
* @count: total number of descriptors in tx_head'ed list
* @tx_limit: limit for overflow queuing
* @tx_count: number of tx entry's in tx_head'ed list
* @flags: wait flags (one per QP)
* @wait: SE array
*
* This is to be embedded in user's state structure
* (QP or PQ).
*
* The sleep and wakeup members are a
* bit misnamed. They do not strictly
* speaking sleep or wake up, but they
* are callbacks for the ULP to implement
* what ever queuing/dequeuing of
* the embedded iowait and its containing struct
* when a resource shortage like SDMA ring space is seen.
*
* Both potentially have locks help
* so sleeping is not allowed.
*
* The wait_dma member along with the iow
*
* The lock field is used by waiters to record
* the seqlock_t that guards the list head.
* Waiters explicity know that, but the destroy
* code that unwaits QPs does not.
*/
struct iowait {
struct list_head list;
int (*sleep)(
struct sdma_engine *sde,
struct iowait_work *wait,
struct sdma_txreq *tx,
uint seq,
bool pkts_sent
);
void (*wakeup)(struct iowait *wait, int reason);
void (*sdma_drained)(struct iowait *wait);
seqlock_t *lock;
wait_queue_head_t wait_dma;
wait_queue_head_t wait_pio;
atomic_t sdma_busy;
atomic_t pio_busy;
u32 count;
u32 tx_limit;
u32 tx_count;
u8 starved_cnt;
unsigned long flags;
struct iowait_work wait[IOWAIT_SES];
};
#define SDMA_AVAIL_REASON 0
void iowait_set_flag(struct iowait *wait, u32 flag);
bool iowait_flag_set(struct iowait *wait, u32 flag);
void iowait_clear_flag(struct iowait *wait, u32 flag);
void iowait_init(struct iowait *wait, u32 tx_limit,
void (*func)(struct work_struct *work),
void (*tidfunc)(struct work_struct *work),
int (*sleep)(struct sdma_engine *sde,
struct iowait_work *wait,
struct sdma_txreq *tx,
uint seq,
bool pkts_sent),
void (*wakeup)(struct iowait *wait, int reason),
void (*sdma_drained)(struct iowait *wait));
/**
* iowait_schedule() - schedule the default send engine work
* @wait: wait struct to schedule
* @wq: workqueue for schedule
* @cpu: cpu
*/
static inline bool iowait_schedule(struct iowait *wait,
struct workqueue_struct *wq, int cpu)
{
return !!queue_work_on(cpu, wq, &wait->wait[IOWAIT_IB_SE].iowork);
}
/**
* iowait_sdma_drain() - wait for DMAs to drain
*
* @wait: iowait structure
*
* This will delay until the iowait sdmas have
* completed.
*/
static inline void iowait_sdma_drain(struct iowait *wait)
{
wait_event(wait->wait_dma, !atomic_read(&wait->sdma_busy));
}
/**
* iowait_sdma_pending() - return sdma pending count
*
* @wait: iowait structure
*
*/
static inline int iowait_sdma_pending(struct iowait *wait)
{
return atomic_read(&wait->sdma_busy);
}
/**
* iowait_sdma_inc - note sdma io pending
* @wait: iowait structure
*/
static inline void iowait_sdma_inc(struct iowait *wait)
{
atomic_inc(&wait->sdma_busy);
}
/**
* iowait_sdma_add - add count to pending
* @wait: iowait structure
*/
static inline void iowait_sdma_add(struct iowait *wait, int count)
{
atomic_add(count, &wait->sdma_busy);
}
/**
* iowait_sdma_dec - note sdma complete
* @wait: iowait structure
*/
static inline int iowait_sdma_dec(struct iowait *wait)
{
if (!wait)
return 0;
return atomic_dec_and_test(&wait->sdma_busy);
}
/**
* iowait_pio_drain() - wait for pios to drain
*
* @wait: iowait structure
*
* This will delay until the iowait pios have
* completed.
*/
static inline void iowait_pio_drain(struct iowait *wait)
{
wait_event_timeout(wait->wait_pio,
!atomic_read(&wait->pio_busy),
HZ);
}
/**
* iowait_pio_pending() - return pio pending count
*
* @wait: iowait structure
*
*/
static inline int iowait_pio_pending(struct iowait *wait)
{
return atomic_read(&wait->pio_busy);
}
/**
* iowait_pio_inc - note pio pending
* @wait: iowait structure
*/
static inline void iowait_pio_inc(struct iowait *wait)
{
atomic_inc(&wait->pio_busy);
}
/**
* iowait_pio_dec - note pio complete
* @wait: iowait structure
*/
static inline int iowait_pio_dec(struct iowait *wait)
{
if (!wait)
return 0;
return atomic_dec_and_test(&wait->pio_busy);
}
/**
* iowait_drain_wakeup() - trigger iowait_drain() waiter
*
* @wait: iowait structure
*
* This will trigger any waiters.
*/
static inline void iowait_drain_wakeup(struct iowait *wait)
{
wake_up(&wait->wait_dma);
wake_up(&wait->wait_pio);
if (wait->sdma_drained)
wait->sdma_drained(wait);
}
/**
* iowait_get_txhead() - get packet off of iowait list
*
* @wait iowait_work struture
*/
static inline struct sdma_txreq *iowait_get_txhead(struct iowait_work *wait)
{
struct sdma_txreq *tx = NULL;
if (!list_empty(&wait->tx_head)) {
tx = list_first_entry(
&wait->tx_head,
struct sdma_txreq,
list);
list_del_init(&tx->list);
}
return tx;
}
static inline u16 iowait_get_desc(struct iowait_work *w)
{
u16 num_desc = 0;
struct sdma_txreq *tx = NULL;
if (!list_empty(&w->tx_head)) {
tx = list_first_entry(&w->tx_head, struct sdma_txreq,
list);
num_desc = tx->num_desc;
}
return num_desc;
}
static inline u32 iowait_get_all_desc(struct iowait *w)
{
u32 num_desc = 0;
num_desc = iowait_get_desc(&w->wait[IOWAIT_IB_SE]);
num_desc += iowait_get_desc(&w->wait[IOWAIT_TID_SE]);
return num_desc;
}
/**
* iowait_queue - Put the iowait on a wait queue
* @pkts_sent: have some packets been sent before queuing?
* @w: the iowait struct
* @wait_head: the wait queue
*
* This function is called to insert an iowait struct into a
* wait queue after a resource (eg, sdma decriptor or pio
* buffer) is run out.
*/
static inline void iowait_queue(bool pkts_sent, struct iowait *w,
struct list_head *wait_head)
{
/*
* To play fair, insert the iowait at the tail of the wait queue if it
* has already sent some packets; Otherwise, put it at the head.
*/
if (pkts_sent) {
list_add_tail(&w->list, wait_head);
w->starved_cnt = 0;
} else {
list_add(&w->list, wait_head);
w->starved_cnt++;
}
}
/**
* iowait_starve_clear - clear the wait queue's starve count
* @pkts_sent: have some packets been sent?
* @w: the iowait struct
*
* This function is called to clear the starve count. If no
* packets have been sent, the starve count will not be cleared.
*/
static inline void iowait_starve_clear(bool pkts_sent, struct iowait *w)
{
if (pkts_sent)
w->starved_cnt = 0;
}
/**
* iowait_starve_find_max - Find the maximum of the starve count
* @w: the iowait struct
* @max: a variable containing the max starve count
* @idx: the index of the current iowait in an array
* @max_idx: a variable containing the array index for the
* iowait entry that has the max starve count
*
* This function is called to compare the starve count of a
* given iowait with the given max starve count. The max starve
* count and the index will be updated if the iowait's start
* count is larger.
*/
static inline void iowait_starve_find_max(struct iowait *w, u8 *max,
uint idx, uint *max_idx)
{
if (w->starved_cnt > *max) {
*max = w->starved_cnt;
*max_idx = idx;
}
}
/**
* iowait_packet_queued() - determine if a packet is queued
* @wait: the iowait_work structure
*/
static inline bool iowait_packet_queued(struct iowait_work *wait)
{
return !list_empty(&wait->tx_head);
}
/**
* inc_wait_count - increment wait counts
* @w: the log work struct
* @n: the count
*/
static inline void iowait_inc_wait_count(struct iowait_work *w, u16 n)
{
if (!w)
return;
w->iow->tx_count++;
w->iow->count += n;
}
/**
* iowait_get_tid_work - return iowait_work for tid SE
* @w: the iowait struct
*/
static inline struct iowait_work *iowait_get_tid_work(struct iowait *w)
{
return &w->wait[IOWAIT_TID_SE];
}
/**
* iowait_get_ib_work - return iowait_work for ib SE
* @w: the iowait struct
*/
static inline struct iowait_work *iowait_get_ib_work(struct iowait *w)
{
return &w->wait[IOWAIT_IB_SE];
}
/**
* iowait_ioww_to_iow - return iowait given iowait_work
* @w: the iowait_work struct
*/
static inline struct iowait *iowait_ioww_to_iow(struct iowait_work *w)
{
if (likely(w))
return w->iow;
return NULL;
}
void iowait_cancel_work(struct iowait *w);
int iowait_set_work_flag(struct iowait_work *w);
#endif