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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
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5b2becc8cf
Change __down_common() to use signal_pending_state() instead of open coding. The changes in kernel/semaphore.o are just artifacts, the state checks are optimized away. Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: Ingo Molnar <mingo@elte.hu> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Roland McGrath <roland@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
264 lines
7.2 KiB
C
264 lines
7.2 KiB
C
/*
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* Copyright (c) 2008 Intel Corporation
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* Author: Matthew Wilcox <willy@linux.intel.com>
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*
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* Distributed under the terms of the GNU GPL, version 2
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*
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* This file implements counting semaphores.
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* A counting semaphore may be acquired 'n' times before sleeping.
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* See mutex.c for single-acquisition sleeping locks which enforce
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* rules which allow code to be debugged more easily.
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*/
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/*
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* Some notes on the implementation:
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*
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* The spinlock controls access to the other members of the semaphore.
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* down_trylock() and up() can be called from interrupt context, so we
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* have to disable interrupts when taking the lock. It turns out various
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* parts of the kernel expect to be able to use down() on a semaphore in
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* interrupt context when they know it will succeed, so we have to use
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* irqsave variants for down(), down_interruptible() and down_killable()
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* too.
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*
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* The ->count variable represents how many more tasks can acquire this
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* semaphore. If it's zero, there may be tasks waiting on the wait_list.
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*/
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#include <linux/compiler.h>
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <linux/sched.h>
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#include <linux/semaphore.h>
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#include <linux/spinlock.h>
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#include <linux/ftrace.h>
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static noinline void __down(struct semaphore *sem);
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static noinline int __down_interruptible(struct semaphore *sem);
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static noinline int __down_killable(struct semaphore *sem);
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static noinline int __down_timeout(struct semaphore *sem, long jiffies);
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static noinline void __up(struct semaphore *sem);
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/**
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* down - acquire the semaphore
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* @sem: the semaphore to be acquired
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*
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* Acquires the semaphore. If no more tasks are allowed to acquire the
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* semaphore, calling this function will put the task to sleep until the
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* semaphore is released.
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*
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* Use of this function is deprecated, please use down_interruptible() or
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* down_killable() instead.
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*/
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void down(struct semaphore *sem)
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{
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unsigned long flags;
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spin_lock_irqsave(&sem->lock, flags);
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if (likely(sem->count > 0))
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sem->count--;
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else
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__down(sem);
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spin_unlock_irqrestore(&sem->lock, flags);
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}
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EXPORT_SYMBOL(down);
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/**
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* down_interruptible - acquire the semaphore unless interrupted
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* @sem: the semaphore to be acquired
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*
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* Attempts to acquire the semaphore. If no more tasks are allowed to
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* acquire the semaphore, calling this function will put the task to sleep.
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* If the sleep is interrupted by a signal, this function will return -EINTR.
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* If the semaphore is successfully acquired, this function returns 0.
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*/
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int down_interruptible(struct semaphore *sem)
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{
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unsigned long flags;
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int result = 0;
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spin_lock_irqsave(&sem->lock, flags);
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if (likely(sem->count > 0))
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sem->count--;
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else
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result = __down_interruptible(sem);
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spin_unlock_irqrestore(&sem->lock, flags);
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return result;
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}
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EXPORT_SYMBOL(down_interruptible);
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/**
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* down_killable - acquire the semaphore unless killed
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* @sem: the semaphore to be acquired
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*
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* Attempts to acquire the semaphore. If no more tasks are allowed to
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* acquire the semaphore, calling this function will put the task to sleep.
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* If the sleep is interrupted by a fatal signal, this function will return
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* -EINTR. If the semaphore is successfully acquired, this function returns
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* 0.
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*/
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int down_killable(struct semaphore *sem)
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{
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unsigned long flags;
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int result = 0;
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spin_lock_irqsave(&sem->lock, flags);
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if (likely(sem->count > 0))
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sem->count--;
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else
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result = __down_killable(sem);
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spin_unlock_irqrestore(&sem->lock, flags);
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return result;
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}
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EXPORT_SYMBOL(down_killable);
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/**
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* down_trylock - try to acquire the semaphore, without waiting
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* @sem: the semaphore to be acquired
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*
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* Try to acquire the semaphore atomically. Returns 0 if the mutex has
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* been acquired successfully or 1 if it it cannot be acquired.
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*
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* NOTE: This return value is inverted from both spin_trylock and
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* mutex_trylock! Be careful about this when converting code.
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*
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* Unlike mutex_trylock, this function can be used from interrupt context,
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* and the semaphore can be released by any task or interrupt.
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*/
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int down_trylock(struct semaphore *sem)
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{
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unsigned long flags;
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int count;
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spin_lock_irqsave(&sem->lock, flags);
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count = sem->count - 1;
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if (likely(count >= 0))
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sem->count = count;
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spin_unlock_irqrestore(&sem->lock, flags);
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return (count < 0);
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}
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EXPORT_SYMBOL(down_trylock);
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/**
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* down_timeout - acquire the semaphore within a specified time
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* @sem: the semaphore to be acquired
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* @jiffies: how long to wait before failing
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*
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* Attempts to acquire the semaphore. If no more tasks are allowed to
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* acquire the semaphore, calling this function will put the task to sleep.
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* If the semaphore is not released within the specified number of jiffies,
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* this function returns -ETIME. It returns 0 if the semaphore was acquired.
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*/
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int down_timeout(struct semaphore *sem, long jiffies)
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{
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unsigned long flags;
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int result = 0;
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spin_lock_irqsave(&sem->lock, flags);
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if (likely(sem->count > 0))
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sem->count--;
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else
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result = __down_timeout(sem, jiffies);
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spin_unlock_irqrestore(&sem->lock, flags);
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return result;
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}
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EXPORT_SYMBOL(down_timeout);
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/**
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* up - release the semaphore
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* @sem: the semaphore to release
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*
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* Release the semaphore. Unlike mutexes, up() may be called from any
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* context and even by tasks which have never called down().
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*/
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void up(struct semaphore *sem)
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{
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unsigned long flags;
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spin_lock_irqsave(&sem->lock, flags);
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if (likely(list_empty(&sem->wait_list)))
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sem->count++;
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else
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__up(sem);
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spin_unlock_irqrestore(&sem->lock, flags);
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}
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EXPORT_SYMBOL(up);
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/* Functions for the contended case */
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struct semaphore_waiter {
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struct list_head list;
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struct task_struct *task;
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int up;
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};
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/*
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* Because this function is inlined, the 'state' parameter will be
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* constant, and thus optimised away by the compiler. Likewise the
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* 'timeout' parameter for the cases without timeouts.
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*/
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static inline int __sched __down_common(struct semaphore *sem, long state,
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long timeout)
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{
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struct task_struct *task = current;
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struct semaphore_waiter waiter;
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list_add_tail(&waiter.list, &sem->wait_list);
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waiter.task = task;
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waiter.up = 0;
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for (;;) {
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if (signal_pending_state(state, task))
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goto interrupted;
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if (timeout <= 0)
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goto timed_out;
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__set_task_state(task, state);
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spin_unlock_irq(&sem->lock);
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timeout = schedule_timeout(timeout);
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spin_lock_irq(&sem->lock);
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if (waiter.up)
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return 0;
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}
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timed_out:
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list_del(&waiter.list);
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return -ETIME;
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interrupted:
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list_del(&waiter.list);
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return -EINTR;
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}
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static noinline void __sched __down(struct semaphore *sem)
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{
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__down_common(sem, TASK_UNINTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
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}
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static noinline int __sched __down_interruptible(struct semaphore *sem)
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{
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return __down_common(sem, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
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}
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static noinline int __sched __down_killable(struct semaphore *sem)
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{
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return __down_common(sem, TASK_KILLABLE, MAX_SCHEDULE_TIMEOUT);
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}
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static noinline int __sched __down_timeout(struct semaphore *sem, long jiffies)
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{
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return __down_common(sem, TASK_UNINTERRUPTIBLE, jiffies);
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}
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static noinline void __sched __up(struct semaphore *sem)
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{
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struct semaphore_waiter *waiter = list_first_entry(&sem->wait_list,
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struct semaphore_waiter, list);
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list_del(&waiter->list);
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waiter->up = 1;
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wake_up_process(waiter->task);
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}
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