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Audio-related clocks need to be represented in the device tree. Update bindings to describe which clocks are needed, and DT files to include those clocks. Signed-off-by: Stephen Warren <swarren@nvidia.com>
22 lines
762 B
Plaintext
22 lines
762 B
Plaintext
NVIDIA Tegra audio complex for TrimSlice
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Required properties:
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- compatible : "nvidia,tegra-audio-trimslice"
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- clocks : Must contain an entry for each entry in clock-names.
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- clock-names : Must include the following entries:
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"pll_a" (The Tegra clock of that name),
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"pll_a_out0" (The Tegra clock of that name),
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"mclk" (The Tegra cdev1/extern1 clock, which feeds the CODEC's mclk)
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- nvidia,i2s-controller : The phandle of the Tegra I2S1 controller
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- nvidia,audio-codec : The phandle of the WM8903 audio codec
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Example:
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sound {
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compatible = "nvidia,tegra-audio-trimslice";
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nvidia,i2s-controller = <&tegra_i2s1>;
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nvidia,audio-codec = <&codec>;
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clocks = <&tegra_car 112>, <&tegra_car 113>, <&tegra_car 93>;
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clock-names = "pll_a", "pll_a_out0", "mclk";
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};
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