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Host methods exist to do at least some of what we need, but we are not currently pushing replay/cancels through a channel like UVM does as it's not clear whether it's necessary in our case (UVM also updates PTEs with the GPU). UVM also pushes a software method for fault cancels on Pascal, seemingly because the host methods don't appear to be sufficient. If/when we want to push the replay/cancel on the GPU, we can re-purpose the cancellation code here to implement that swmthd. Keep it simple for now, until we figure out exactly what we need here. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> |
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