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There is a lot of common code that could be shared between the m68k and m68knommu arch branches. It makes sense to merge the two branches into a single directory structure so that we can more easily share that common code. This is a brute force merge, based on a script from Stephen King <sfking@fdwdc.com>, which was originally written by Arnd Bergmann <arnd@arndb.de>. > The script was inspired by the script Sam Ravnborg used to merge the > includes from m68knommu. For those files common to both arches but > differing in content, the m68k version of the file is renamed to > <file>_mm.<ext> and the m68knommu version of the file is moved into the > corresponding m68k directory and renamed <file>_no.<ext> and a small > wrapper file <file>.<ext> is used to select between the two version. Files > that are common to both but don't differ are removed from the m68knommu > tree and files and directories that are unique to the m68knommu tree are > moved to the m68k tree. Finally, the arch/m68knommu tree is removed. > > To select between the the versions of the files, the wrapper uses > > #ifdef CONFIG_MMU > #include <file>_mm.<ext> > #else > #include <file>_no.<ext> > #endif On top of this file merge I have done a simplistic merge of m68k and m68knommu Kconfig, which primarily attempts to keep existing options and menus in place. Other than a handful of options being moved it produces identical .config outputs on m68k and m68knommu targets I tested it on. With this in place there is now quite a bit of scope for merge cleanups in future patches. Signed-off-by: Greg Ungerer <gerg@uclinux.org>
81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
/***************************************************************************/
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/*
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* linux/arch/m68knommu/platform/coldfire/vectors.c
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*
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* Copyright (C) 1999-2007, Greg Ungerer <gerg@snapgear.com>
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*/
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/***************************************************************************/
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#include <linux/kernel.h>
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#include <linux/init.h>
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#include <linux/irq.h>
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#include <asm/traps.h>
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#include <asm/machdep.h>
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#include <asm/coldfire.h>
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#include <asm/mcfsim.h>
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#include <asm/mcfwdebug.h>
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/***************************************************************************/
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#ifdef TRAP_DBG_INTERRUPT
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asmlinkage void dbginterrupt_c(struct frame *fp)
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{
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extern void dump(struct pt_regs *fp);
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printk(KERN_DEBUG "%s(%d): BUS ERROR TRAP\n", __FILE__, __LINE__);
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dump((struct pt_regs *) fp);
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asm("halt");
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}
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#endif
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/***************************************************************************/
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extern e_vector *_ramvec;
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void set_evector(int vecnum, void (*handler)(void))
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{
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if (vecnum >= 0 && vecnum <= 255)
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_ramvec[vecnum] = handler;
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}
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/***************************************************************************/
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/* Assembler routines */
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asmlinkage void buserr(void);
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asmlinkage void trap(void);
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asmlinkage void system_call(void);
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asmlinkage void inthandler(void);
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void __init init_vectors(void)
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{
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int i;
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/*
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* There is a common trap handler and common interrupt
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* handler that handle almost every vector. We treat
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* the system call and bus error special, they get their
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* own first level handlers.
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*/
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for (i = 3; (i <= 23); i++)
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_ramvec[i] = trap;
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for (i = 33; (i <= 63); i++)
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_ramvec[i] = trap;
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for (i = 24; (i <= 31); i++)
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_ramvec[i] = inthandler;
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for (i = 64; (i < 255); i++)
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_ramvec[i] = inthandler;
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_ramvec[255] = 0;
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_ramvec[2] = buserr;
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_ramvec[32] = system_call;
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#ifdef TRAP_DBG_INTERRUPT
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_ramvec[12] = dbginterrupt;
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#endif
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}
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/***************************************************************************/
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