The current code allocates and manages platform_devices created from
the device tree manually. It also uses an unsafe shortcut for
allocating the platform_device and the resource table at the same
time. (which I added in the last rework; sorry).
This patch refactors the code to use platform_device_alloc() for
allocating new devices. This reduces the amount of custom code
implemented by of_platform, eliminates the unsafe alloc trick, and has
the side benefit of letting the platform_bus code manage freeing the
device data and resources when the device is freed.
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Greg Kroah-Hartman <gregkh@suse.de>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Michal Simek <monstr@monstr.eu>