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be44562613
Free cgroup via call_rcu(). The actual work is done through workqueue. Signed-off-by: Li Zefan <lizefan@huawei.com> Signed-off-by: Tejun Heo <tj@kernel.org>
732 lines
22 KiB
C
732 lines
22 KiB
C
#ifndef _LINUX_CGROUP_H
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#define _LINUX_CGROUP_H
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/*
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* cgroup interface
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*
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* Copyright (C) 2003 BULL SA
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* Copyright (C) 2004-2006 Silicon Graphics, Inc.
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*
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*/
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#include <linux/sched.h>
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#include <linux/cpumask.h>
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#include <linux/nodemask.h>
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#include <linux/rcupdate.h>
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#include <linux/rculist.h>
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#include <linux/cgroupstats.h>
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#include <linux/prio_heap.h>
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#include <linux/rwsem.h>
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#include <linux/idr.h>
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#include <linux/workqueue.h>
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#include <linux/xattr.h>
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#ifdef CONFIG_CGROUPS
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struct cgroupfs_root;
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struct cgroup_subsys;
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struct inode;
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struct cgroup;
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struct css_id;
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extern int cgroup_init_early(void);
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extern int cgroup_init(void);
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extern void cgroup_lock(void);
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extern int cgroup_lock_is_held(void);
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extern bool cgroup_lock_live_group(struct cgroup *cgrp);
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extern void cgroup_unlock(void);
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extern void cgroup_fork(struct task_struct *p);
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extern void cgroup_post_fork(struct task_struct *p);
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extern void cgroup_exit(struct task_struct *p, int run_callbacks);
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extern int cgroupstats_build(struct cgroupstats *stats,
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struct dentry *dentry);
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extern int cgroup_load_subsys(struct cgroup_subsys *ss);
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extern void cgroup_unload_subsys(struct cgroup_subsys *ss);
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extern const struct file_operations proc_cgroup_operations;
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/* Define the enumeration of all builtin cgroup subsystems */
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#define SUBSYS(_x) _x ## _subsys_id,
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#define IS_SUBSYS_ENABLED(option) IS_ENABLED(option)
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enum cgroup_subsys_id {
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#include <linux/cgroup_subsys.h>
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CGROUP_SUBSYS_COUNT,
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};
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#undef IS_SUBSYS_ENABLED
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#undef SUBSYS
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/* Per-subsystem/per-cgroup state maintained by the system. */
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struct cgroup_subsys_state {
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/*
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* The cgroup that this subsystem is attached to. Useful
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* for subsystems that want to know about the cgroup
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* hierarchy structure
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*/
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struct cgroup *cgroup;
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/*
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* State maintained by the cgroup system to allow subsystems
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* to be "busy". Should be accessed via css_get(),
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* css_tryget() and css_put().
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*/
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atomic_t refcnt;
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unsigned long flags;
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/* ID for this css, if possible */
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struct css_id __rcu *id;
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/* Used to put @cgroup->dentry on the last css_put() */
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struct work_struct dput_work;
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};
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/* bits in struct cgroup_subsys_state flags field */
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enum {
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CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */
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CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */
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};
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/* Caller must verify that the css is not for root cgroup */
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static inline void __css_get(struct cgroup_subsys_state *css, int count)
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{
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atomic_add(count, &css->refcnt);
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}
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/*
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* Call css_get() to hold a reference on the css; it can be used
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* for a reference obtained via:
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* - an existing ref-counted reference to the css
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* - task->cgroups for a locked task
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*/
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static inline void css_get(struct cgroup_subsys_state *css)
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{
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/* We don't need to reference count the root state */
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if (!(css->flags & CSS_ROOT))
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__css_get(css, 1);
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}
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/*
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* Call css_tryget() to take a reference on a css if your existing
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* (known-valid) reference isn't already ref-counted. Returns false if
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* the css has been destroyed.
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*/
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extern bool __css_tryget(struct cgroup_subsys_state *css);
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static inline bool css_tryget(struct cgroup_subsys_state *css)
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{
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if (css->flags & CSS_ROOT)
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return true;
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return __css_tryget(css);
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}
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/*
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* css_put() should be called to release a reference taken by
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* css_get() or css_tryget()
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*/
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extern void __css_put(struct cgroup_subsys_state *css);
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static inline void css_put(struct cgroup_subsys_state *css)
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{
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if (!(css->flags & CSS_ROOT))
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__css_put(css);
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}
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/* bits in struct cgroup flags field */
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enum {
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/* Control Group is dead */
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CGRP_REMOVED,
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/*
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* Control Group has previously had a child cgroup or a task,
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* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
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*/
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CGRP_RELEASABLE,
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/* Control Group requires release notifications to userspace */
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CGRP_NOTIFY_ON_RELEASE,
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/*
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* Clone the parent's configuration when creating a new child
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* cpuset cgroup. For historical reasons, this option can be
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* specified at mount time and thus is implemented here.
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*/
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CGRP_CPUSET_CLONE_CHILDREN,
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};
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struct cgroup {
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unsigned long flags; /* "unsigned long" so bitops work */
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/*
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* count users of this cgroup. >0 means busy, but doesn't
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* necessarily indicate the number of tasks in the cgroup
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*/
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atomic_t count;
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int id; /* ida allocated in-hierarchy ID */
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/*
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* We link our 'sibling' struct into our parent's 'children'.
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* Our children link their 'sibling' into our 'children'.
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*/
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struct list_head sibling; /* my parent's children */
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struct list_head children; /* my children */
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struct list_head files; /* my files */
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struct cgroup *parent; /* my parent */
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struct dentry *dentry; /* cgroup fs entry, RCU protected */
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/* Private pointers for each registered subsystem */
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struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
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struct cgroupfs_root *root;
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struct cgroup *top_cgroup;
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/*
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* List of cg_cgroup_links pointing at css_sets with
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* tasks in this cgroup. Protected by css_set_lock
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*/
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struct list_head css_sets;
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struct list_head allcg_node; /* cgroupfs_root->allcg_list */
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struct list_head cft_q_node; /* used during cftype add/rm */
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/*
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* Linked list running through all cgroups that can
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* potentially be reaped by the release agent. Protected by
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* release_list_lock
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*/
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struct list_head release_list;
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/*
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* list of pidlists, up to two for each namespace (one for procs, one
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* for tasks); created on demand.
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*/
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struct list_head pidlists;
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struct mutex pidlist_mutex;
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/* For RCU-protected deletion */
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struct rcu_head rcu_head;
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struct work_struct free_work;
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/* List of events which userspace want to receive */
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struct list_head event_list;
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spinlock_t event_list_lock;
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/* directory xattrs */
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struct simple_xattrs xattrs;
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};
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/*
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* A css_set is a structure holding pointers to a set of
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* cgroup_subsys_state objects. This saves space in the task struct
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* object and speeds up fork()/exit(), since a single inc/dec and a
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* list_add()/del() can bump the reference count on the entire cgroup
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* set for a task.
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*/
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struct css_set {
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/* Reference count */
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atomic_t refcount;
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/*
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* List running through all cgroup groups in the same hash
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* slot. Protected by css_set_lock
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*/
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struct hlist_node hlist;
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/*
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* List running through all tasks using this cgroup
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* group. Protected by css_set_lock
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*/
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struct list_head tasks;
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/*
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* List of cg_cgroup_link objects on link chains from
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* cgroups referenced from this css_set. Protected by
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* css_set_lock
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*/
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struct list_head cg_links;
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/*
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* Set of subsystem states, one for each subsystem. This array
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* is immutable after creation apart from the init_css_set
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* during subsystem registration (at boot time) and modular subsystem
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* loading/unloading.
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*/
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struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
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/* For RCU-protected deletion */
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struct rcu_head rcu_head;
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};
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/*
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* cgroup_map_cb is an abstract callback API for reporting map-valued
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* control files
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*/
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struct cgroup_map_cb {
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int (*fill)(struct cgroup_map_cb *cb, const char *key, u64 value);
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void *state;
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};
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/*
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* struct cftype: handler definitions for cgroup control files
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*
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* When reading/writing to a file:
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* - the cgroup to use is file->f_dentry->d_parent->d_fsdata
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* - the 'cftype' of the file is file->f_dentry->d_fsdata
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*/
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/* cftype->flags */
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#define CFTYPE_ONLY_ON_ROOT (1U << 0) /* only create on root cg */
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#define CFTYPE_NOT_ON_ROOT (1U << 1) /* don't create on root cg */
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#define MAX_CFTYPE_NAME 64
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struct cftype {
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/*
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* By convention, the name should begin with the name of the
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* subsystem, followed by a period. Zero length string indicates
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* end of cftype array.
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*/
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char name[MAX_CFTYPE_NAME];
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int private;
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/*
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* If not 0, file mode is set to this value, otherwise it will
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* be figured out automatically
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*/
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umode_t mode;
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/*
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* If non-zero, defines the maximum length of string that can
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* be passed to write_string; defaults to 64
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*/
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size_t max_write_len;
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/* CFTYPE_* flags */
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unsigned int flags;
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/* file xattrs */
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struct simple_xattrs xattrs;
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int (*open)(struct inode *inode, struct file *file);
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ssize_t (*read)(struct cgroup *cgrp, struct cftype *cft,
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struct file *file,
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char __user *buf, size_t nbytes, loff_t *ppos);
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/*
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* read_u64() is a shortcut for the common case of returning a
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* single integer. Use it in place of read()
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*/
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u64 (*read_u64)(struct cgroup *cgrp, struct cftype *cft);
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/*
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* read_s64() is a signed version of read_u64()
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*/
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s64 (*read_s64)(struct cgroup *cgrp, struct cftype *cft);
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/*
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* read_map() is used for defining a map of key/value
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* pairs. It should call cb->fill(cb, key, value) for each
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* entry. The key/value pairs (and their ordering) should not
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* change between reboots.
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*/
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int (*read_map)(struct cgroup *cont, struct cftype *cft,
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struct cgroup_map_cb *cb);
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/*
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* read_seq_string() is used for outputting a simple sequence
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* using seqfile.
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*/
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int (*read_seq_string)(struct cgroup *cont, struct cftype *cft,
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struct seq_file *m);
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ssize_t (*write)(struct cgroup *cgrp, struct cftype *cft,
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struct file *file,
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const char __user *buf, size_t nbytes, loff_t *ppos);
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/*
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* write_u64() is a shortcut for the common case of accepting
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* a single integer (as parsed by simple_strtoull) from
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* userspace. Use in place of write(); return 0 or error.
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*/
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int (*write_u64)(struct cgroup *cgrp, struct cftype *cft, u64 val);
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/*
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* write_s64() is a signed version of write_u64()
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*/
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int (*write_s64)(struct cgroup *cgrp, struct cftype *cft, s64 val);
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/*
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* write_string() is passed a nul-terminated kernelspace
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* buffer of maximum length determined by max_write_len.
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* Returns 0 or -ve error code.
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*/
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int (*write_string)(struct cgroup *cgrp, struct cftype *cft,
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const char *buffer);
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/*
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* trigger() callback can be used to get some kick from the
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* userspace, when the actual string written is not important
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* at all. The private field can be used to determine the
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* kick type for multiplexing.
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*/
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int (*trigger)(struct cgroup *cgrp, unsigned int event);
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int (*release)(struct inode *inode, struct file *file);
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/*
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* register_event() callback will be used to add new userspace
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* waiter for changes related to the cftype. Implement it if
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* you want to provide this functionality. Use eventfd_signal()
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* on eventfd to send notification to userspace.
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*/
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int (*register_event)(struct cgroup *cgrp, struct cftype *cft,
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struct eventfd_ctx *eventfd, const char *args);
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/*
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* unregister_event() callback will be called when userspace
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* closes the eventfd or on cgroup removing.
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* This callback must be implemented, if you want provide
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* notification functionality.
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*/
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void (*unregister_event)(struct cgroup *cgrp, struct cftype *cft,
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struct eventfd_ctx *eventfd);
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};
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/*
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* cftype_sets describe cftypes belonging to a subsystem and are chained at
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* cgroup_subsys->cftsets. Each cftset points to an array of cftypes
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* terminated by zero length name.
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*/
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struct cftype_set {
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struct list_head node; /* chained at subsys->cftsets */
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struct cftype *cfts;
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};
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struct cgroup_scanner {
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struct cgroup *cg;
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int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan);
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void (*process_task)(struct task_struct *p,
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struct cgroup_scanner *scan);
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struct ptr_heap *heap;
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void *data;
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};
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int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
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int cgroup_rm_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
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int cgroup_is_removed(const struct cgroup *cgrp);
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int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen);
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int cgroup_task_count(const struct cgroup *cgrp);
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/* Return true if cgrp is a descendant of the task's cgroup */
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int cgroup_is_descendant(const struct cgroup *cgrp, struct task_struct *task);
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/*
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* Control Group taskset, used to pass around set of tasks to cgroup_subsys
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* methods.
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*/
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struct cgroup_taskset;
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struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset);
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struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset);
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struct cgroup *cgroup_taskset_cur_cgroup(struct cgroup_taskset *tset);
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int cgroup_taskset_size(struct cgroup_taskset *tset);
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/**
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* cgroup_taskset_for_each - iterate cgroup_taskset
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* @task: the loop cursor
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* @skip_cgrp: skip if task's cgroup matches this, %NULL to iterate through all
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* @tset: taskset to iterate
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*/
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#define cgroup_taskset_for_each(task, skip_cgrp, tset) \
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for ((task) = cgroup_taskset_first((tset)); (task); \
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(task) = cgroup_taskset_next((tset))) \
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if (!(skip_cgrp) || \
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cgroup_taskset_cur_cgroup((tset)) != (skip_cgrp))
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/*
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* Control Group subsystem type.
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* See Documentation/cgroups/cgroups.txt for details
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*/
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struct cgroup_subsys {
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struct cgroup_subsys_state *(*css_alloc)(struct cgroup *cgrp);
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int (*css_online)(struct cgroup *cgrp);
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void (*css_offline)(struct cgroup *cgrp);
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void (*css_free)(struct cgroup *cgrp);
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int (*can_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
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void (*cancel_attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
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void (*attach)(struct cgroup *cgrp, struct cgroup_taskset *tset);
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void (*fork)(struct task_struct *task);
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void (*exit)(struct cgroup *cgrp, struct cgroup *old_cgrp,
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struct task_struct *task);
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void (*bind)(struct cgroup *root);
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int subsys_id;
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int active;
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int disabled;
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int early_init;
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/*
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* True if this subsys uses ID. ID is not available before cgroup_init()
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* (not available in early_init time.)
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*/
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bool use_id;
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/*
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* If %false, this subsystem is properly hierarchical -
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* configuration, resource accounting and restriction on a parent
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* cgroup cover those of its children. If %true, hierarchy support
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* is broken in some ways - some subsystems ignore hierarchy
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* completely while others are only implemented half-way.
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*
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* It's now disallowed to create nested cgroups if the subsystem is
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* broken and cgroup core will emit a warning message on such
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* cases. Eventually, all subsystems will be made properly
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* hierarchical and this will go away.
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*/
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bool broken_hierarchy;
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bool warned_broken_hierarchy;
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#define MAX_CGROUP_TYPE_NAMELEN 32
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const char *name;
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/*
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* Link to parent, and list entry in parent's children.
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* Protected by cgroup_lock()
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*/
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struct cgroupfs_root *root;
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struct list_head sibling;
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/* used when use_id == true */
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struct idr idr;
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spinlock_t id_lock;
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/* list of cftype_sets */
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struct list_head cftsets;
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/* base cftypes, automatically [de]registered with subsys itself */
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struct cftype *base_cftypes;
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struct cftype_set base_cftset;
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/* should be defined only by modular subsystems */
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struct module *module;
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};
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#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
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#define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option)
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#include <linux/cgroup_subsys.h>
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#undef IS_SUBSYS_ENABLED
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#undef SUBSYS
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static inline struct cgroup_subsys_state *cgroup_subsys_state(
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struct cgroup *cgrp, int subsys_id)
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{
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return cgrp->subsys[subsys_id];
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}
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/*
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* function to get the cgroup_subsys_state which allows for extra
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* rcu_dereference_check() conditions, such as locks used during the
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* cgroup_subsys::attach() methods.
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*/
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#define task_subsys_state_check(task, subsys_id, __c) \
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rcu_dereference_check(task->cgroups->subsys[subsys_id], \
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lockdep_is_held(&task->alloc_lock) || \
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cgroup_lock_is_held() || (__c))
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static inline struct cgroup_subsys_state *
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task_subsys_state(struct task_struct *task, int subsys_id)
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{
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return task_subsys_state_check(task, subsys_id, false);
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}
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static inline struct cgroup* task_cgroup(struct task_struct *task,
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int subsys_id)
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{
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return task_subsys_state(task, subsys_id)->cgroup;
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}
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/**
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* cgroup_for_each_child - iterate through children of a cgroup
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* @pos: the cgroup * to use as the loop cursor
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* @cgroup: cgroup whose children to walk
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*
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* Walk @cgroup's children. Must be called under rcu_read_lock(). A child
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* cgroup which hasn't finished ->css_online() or already has finished
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* ->css_offline() may show up during traversal and it's each subsystem's
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* responsibility to verify that each @pos is alive.
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*
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* If a subsystem synchronizes against the parent in its ->css_online() and
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* before starting iterating, a cgroup which finished ->css_online() is
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* guaranteed to be visible in the future iterations.
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*/
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#define cgroup_for_each_child(pos, cgroup) \
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list_for_each_entry_rcu(pos, &(cgroup)->children, sibling)
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struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
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struct cgroup *cgroup);
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struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos);
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/**
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* cgroup_for_each_descendant_pre - pre-order walk of a cgroup's descendants
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* @pos: the cgroup * to use as the loop cursor
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* @cgroup: cgroup whose descendants to walk
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*
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* Walk @cgroup's descendants. Must be called under rcu_read_lock(). A
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* descendant cgroup which hasn't finished ->css_online() or already has
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* finished ->css_offline() may show up during traversal and it's each
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* subsystem's responsibility to verify that each @pos is alive.
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*
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* If a subsystem synchronizes against the parent in its ->css_online() and
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* before starting iterating, and synchronizes against @pos on each
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* iteration, any descendant cgroup which finished ->css_offline() is
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* guaranteed to be visible in the future iterations.
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*
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* In other words, the following guarantees that a descendant can't escape
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* state updates of its ancestors.
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*
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* my_online(@cgrp)
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* {
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* Lock @cgrp->parent and @cgrp;
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* Inherit state from @cgrp->parent;
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* Unlock both.
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* }
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*
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* my_update_state(@cgrp)
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* {
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* Lock @cgrp;
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* Update @cgrp's state;
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* Unlock @cgrp;
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*
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* cgroup_for_each_descendant_pre(@pos, @cgrp) {
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* Lock @pos;
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* Verify @pos is alive and inherit state from @pos->parent;
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* Unlock @pos;
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* }
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* }
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*
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* As long as the inheriting step, including checking the parent state, is
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* enclosed inside @pos locking, double-locking the parent isn't necessary
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* while inheriting. The state update to the parent is guaranteed to be
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* visible by walking order and, as long as inheriting operations to the
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* same @pos are atomic to each other, multiple updates racing each other
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* still result in the correct state. It's guaranateed that at least one
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* inheritance happens for any cgroup after the latest update to its
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* parent.
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*
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* If checking parent's state requires locking the parent, each inheriting
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* iteration should lock and unlock both @pos->parent and @pos.
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*
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* Alternatively, a subsystem may choose to use a single global lock to
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* synchronize ->css_online() and ->css_offline() against tree-walking
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* operations.
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*/
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#define cgroup_for_each_descendant_pre(pos, cgroup) \
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for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \
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pos = cgroup_next_descendant_pre((pos), (cgroup)))
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struct cgroup *cgroup_next_descendant_post(struct cgroup *pos,
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struct cgroup *cgroup);
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/**
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* cgroup_for_each_descendant_post - post-order walk of a cgroup's descendants
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* @pos: the cgroup * to use as the loop cursor
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* @cgroup: cgroup whose descendants to walk
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*
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* Similar to cgroup_for_each_descendant_pre() but performs post-order
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* traversal instead. Note that the walk visibility guarantee described in
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* pre-order walk doesn't apply the same to post-order walks.
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*/
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#define cgroup_for_each_descendant_post(pos, cgroup) \
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for (pos = cgroup_next_descendant_post(NULL, (cgroup)); (pos); \
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pos = cgroup_next_descendant_post((pos), (cgroup)))
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/* A cgroup_iter should be treated as an opaque object */
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struct cgroup_iter {
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struct list_head *cg_link;
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struct list_head *task;
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};
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/*
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* To iterate across the tasks in a cgroup:
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*
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* 1) call cgroup_iter_start to initialize an iterator
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*
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* 2) call cgroup_iter_next() to retrieve member tasks until it
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* returns NULL or until you want to end the iteration
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*
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* 3) call cgroup_iter_end() to destroy the iterator.
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*
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* Or, call cgroup_scan_tasks() to iterate through every task in a
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* cgroup - cgroup_scan_tasks() holds the css_set_lock when calling
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* the test_task() callback, but not while calling the process_task()
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* callback.
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*/
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void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it);
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struct task_struct *cgroup_iter_next(struct cgroup *cgrp,
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struct cgroup_iter *it);
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void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it);
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int cgroup_scan_tasks(struct cgroup_scanner *scan);
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int cgroup_attach_task(struct cgroup *, struct task_struct *);
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int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
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/*
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* CSS ID is ID for cgroup_subsys_state structs under subsys. This only works
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* if cgroup_subsys.use_id == true. It can be used for looking up and scanning.
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* CSS ID is assigned at cgroup allocation (create) automatically
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* and removed when subsys calls free_css_id() function. This is because
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* the lifetime of cgroup_subsys_state is subsys's matter.
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*
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* Looking up and scanning function should be called under rcu_read_lock().
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* Taking cgroup_mutex is not necessary for following calls.
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* But the css returned by this routine can be "not populated yet" or "being
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* destroyed". The caller should check css and cgroup's status.
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*/
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/*
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* Typically Called at ->destroy(), or somewhere the subsys frees
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* cgroup_subsys_state.
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*/
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void free_css_id(struct cgroup_subsys *ss, struct cgroup_subsys_state *css);
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/* Find a cgroup_subsys_state which has given ID */
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struct cgroup_subsys_state *css_lookup(struct cgroup_subsys *ss, int id);
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/*
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* Get a cgroup whose id is greater than or equal to id under tree of root.
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* Returning a cgroup_subsys_state or NULL.
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*/
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struct cgroup_subsys_state *css_get_next(struct cgroup_subsys *ss, int id,
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struct cgroup_subsys_state *root, int *foundid);
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|
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/* Returns true if root is ancestor of cg */
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bool css_is_ancestor(struct cgroup_subsys_state *cg,
|
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const struct cgroup_subsys_state *root);
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|
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/* Get id and depth of css */
|
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unsigned short css_id(struct cgroup_subsys_state *css);
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unsigned short css_depth(struct cgroup_subsys_state *css);
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struct cgroup_subsys_state *cgroup_css_from_dir(struct file *f, int id);
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#else /* !CONFIG_CGROUPS */
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static inline int cgroup_init_early(void) { return 0; }
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static inline int cgroup_init(void) { return 0; }
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static inline void cgroup_fork(struct task_struct *p) {}
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static inline void cgroup_post_fork(struct task_struct *p) {}
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static inline void cgroup_exit(struct task_struct *p, int callbacks) {}
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static inline void cgroup_lock(void) {}
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static inline void cgroup_unlock(void) {}
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static inline int cgroupstats_build(struct cgroupstats *stats,
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struct dentry *dentry)
|
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{
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return -EINVAL;
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}
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|
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/* No cgroups - nothing to do */
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static inline int cgroup_attach_task_all(struct task_struct *from,
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struct task_struct *t)
|
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{
|
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return 0;
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}
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#endif /* !CONFIG_CGROUPS */
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|
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#endif /* _LINUX_CGROUP_H */
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