linux_dsm_epyc7002/arch/x86_64/kernel/process.c
Nick Piggin 5bfb5d690f [PATCH] sched: disable preempt in idle tasks
Run idle threads with preempt disabled.

Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()).
How did it ever work before?

Might fix the CPU hotplugging hang which Nigel Cunningham noted.

We think the bug hits if the idle thread is preempted after checking
need_resched() and before going to sleep, then the CPU offlined.

After calling stop_machine_run, the CPU eventually returns from preemption and
into the idle thread and goes to sleep.  The CPU will continue executing
previous idle and have no chance to call play_dead.

By disabling preemption until we are ready to explicitly schedule, this bug is
fixed and the idle threads generally become more robust.

From: alexs <ashepard@u.washington.edu>

  PPC build fix

From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>

  MIPS build fix

Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09 07:56:33 -08:00

820 lines
19 KiB
C

/*
* linux/arch/x86-64/kernel/process.c
*
* Copyright (C) 1995 Linus Torvalds
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*
* X86-64 port
* Andi Kleen.
*
* CPU hotplug support - ashok.raj@intel.com
* $Id: process.c,v 1.38 2002/01/15 10:08:03 ak Exp $
*/
/*
* This file handles the architecture-dependent parts of process handling..
*/
#include <stdarg.h>
#include <linux/cpu.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/elfcore.h>
#include <linux/smp.h>
#include <linux/slab.h>
#include <linux/user.h>
#include <linux/module.h>
#include <linux/a.out.h>
#include <linux/interrupt.h>
#include <linux/delay.h>
#include <linux/ptrace.h>
#include <linux/utsname.h>
#include <linux/random.h>
#include <linux/kprobes.h>
#include <asm/uaccess.h>
#include <asm/pgtable.h>
#include <asm/system.h>
#include <asm/io.h>
#include <asm/processor.h>
#include <asm/i387.h>
#include <asm/mmu_context.h>
#include <asm/pda.h>
#include <asm/prctl.h>
#include <asm/kdebug.h>
#include <asm/desc.h>
#include <asm/proto.h>
#include <asm/ia32.h>
asmlinkage extern void ret_from_fork(void);
unsigned long kernel_thread_flags = CLONE_VM | CLONE_UNTRACED;
static atomic_t hlt_counter = ATOMIC_INIT(0);
unsigned long boot_option_idle_override = 0;
EXPORT_SYMBOL(boot_option_idle_override);
/*
* Powermanagement idle function, if any..
*/
void (*pm_idle)(void);
static DEFINE_PER_CPU(unsigned int, cpu_idle_state);
void disable_hlt(void)
{
atomic_inc(&hlt_counter);
}
EXPORT_SYMBOL(disable_hlt);
void enable_hlt(void)
{
atomic_dec(&hlt_counter);
}
EXPORT_SYMBOL(enable_hlt);
/*
* We use this if we don't have any better
* idle routine..
*/
void default_idle(void)
{
if (!atomic_read(&hlt_counter)) {
local_irq_disable();
if (!need_resched())
safe_halt();
else
local_irq_enable();
}
}
/*
* On SMP it's slightly faster (but much more power-consuming!)
* to poll the ->need_resched flag instead of waiting for the
* cross-CPU IPI to arrive. Use this option with caution.
*/
static void poll_idle (void)
{
int oldval;
local_irq_enable();
/*
* Deal with another CPU just having chosen a thread to
* run here:
*/
oldval = test_and_clear_thread_flag(TIF_NEED_RESCHED);
if (!oldval) {
set_thread_flag(TIF_POLLING_NRFLAG);
asm volatile(
"2:"
"testl %0,%1;"
"rep; nop;"
"je 2b;"
: :
"i" (_TIF_NEED_RESCHED),
"m" (current_thread_info()->flags));
clear_thread_flag(TIF_POLLING_NRFLAG);
} else {
set_need_resched();
}
}
void cpu_idle_wait(void)
{
unsigned int cpu, this_cpu = get_cpu();
cpumask_t map;
set_cpus_allowed(current, cpumask_of_cpu(this_cpu));
put_cpu();
cpus_clear(map);
for_each_online_cpu(cpu) {
per_cpu(cpu_idle_state, cpu) = 1;
cpu_set(cpu, map);
}
__get_cpu_var(cpu_idle_state) = 0;
wmb();
do {
ssleep(1);
for_each_online_cpu(cpu) {
if (cpu_isset(cpu, map) && !per_cpu(cpu_idle_state, cpu))
cpu_clear(cpu, map);
}
cpus_and(map, map, cpu_online_map);
} while (!cpus_empty(map));
}
EXPORT_SYMBOL_GPL(cpu_idle_wait);
#ifdef CONFIG_HOTPLUG_CPU
DECLARE_PER_CPU(int, cpu_state);
#include <asm/nmi.h>
/* We don't actually take CPU down, just spin without interrupts. */
static inline void play_dead(void)
{
idle_task_exit();
wbinvd();
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
while (1)
safe_halt();
}
#else
static inline void play_dead(void)
{
BUG();
}
#endif /* CONFIG_HOTPLUG_CPU */
/*
* The idle thread. There's no useful work to be
* done, so just try to conserve power and have a
* low exit latency (ie sit in a loop waiting for
* somebody to say that they'd like to reschedule)
*/
void cpu_idle (void)
{
/* endless idle loop with no priority at all */
while (1) {
while (!need_resched()) {
void (*idle)(void);
if (__get_cpu_var(cpu_idle_state))
__get_cpu_var(cpu_idle_state) = 0;
rmb();
idle = pm_idle;
if (!idle)
idle = default_idle;
if (cpu_is_offline(smp_processor_id()))
play_dead();
idle();
}
preempt_enable_no_resched();
schedule();
preempt_disable();
}
}
/*
* This uses new MONITOR/MWAIT instructions on P4 processors with PNI,
* which can obviate IPI to trigger checking of need_resched.
* We execute MONITOR against need_resched and enter optimized wait state
* through MWAIT. Whenever someone changes need_resched, we would be woken
* up from MWAIT (without an IPI).
*/
static void mwait_idle(void)
{
local_irq_enable();
if (!need_resched()) {
set_thread_flag(TIF_POLLING_NRFLAG);
do {
__monitor((void *)&current_thread_info()->flags, 0, 0);
if (need_resched())
break;
__mwait(0, 0);
} while (!need_resched());
clear_thread_flag(TIF_POLLING_NRFLAG);
}
}
void __cpuinit select_idle_routine(const struct cpuinfo_x86 *c)
{
static int printed;
if (cpu_has(c, X86_FEATURE_MWAIT)) {
/*
* Skip, if setup has overridden idle.
* One CPU supports mwait => All CPUs supports mwait
*/
if (!pm_idle) {
if (!printed) {
printk("using mwait in idle threads.\n");
printed = 1;
}
pm_idle = mwait_idle;
}
}
}
static int __init idle_setup (char *str)
{
if (!strncmp(str, "poll", 4)) {
printk("using polling idle threads.\n");
pm_idle = poll_idle;
}
boot_option_idle_override = 1;
return 1;
}
__setup("idle=", idle_setup);
/* Prints also some state that isn't saved in the pt_regs */
void __show_regs(struct pt_regs * regs)
{
unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L, fs, gs, shadowgs;
unsigned int fsindex,gsindex;
unsigned int ds,cs,es;
printk("\n");
print_modules();
printk("Pid: %d, comm: %.20s %s %s %.*s\n",
current->pid, current->comm, print_tainted(),
system_utsname.release,
(int)strcspn(system_utsname.version, " "),
system_utsname.version);
printk("RIP: %04lx:[<%016lx>] ", regs->cs & 0xffff, regs->rip);
printk_address(regs->rip);
printk("\nRSP: %04lx:%016lx EFLAGS: %08lx\n", regs->ss, regs->rsp, regs->eflags);
printk("RAX: %016lx RBX: %016lx RCX: %016lx\n",
regs->rax, regs->rbx, regs->rcx);
printk("RDX: %016lx RSI: %016lx RDI: %016lx\n",
regs->rdx, regs->rsi, regs->rdi);
printk("RBP: %016lx R08: %016lx R09: %016lx\n",
regs->rbp, regs->r8, regs->r9);
printk("R10: %016lx R11: %016lx R12: %016lx\n",
regs->r10, regs->r11, regs->r12);
printk("R13: %016lx R14: %016lx R15: %016lx\n",
regs->r13, regs->r14, regs->r15);
asm("movl %%ds,%0" : "=r" (ds));
asm("movl %%cs,%0" : "=r" (cs));
asm("movl %%es,%0" : "=r" (es));
asm("movl %%fs,%0" : "=r" (fsindex));
asm("movl %%gs,%0" : "=r" (gsindex));
rdmsrl(MSR_FS_BASE, fs);
rdmsrl(MSR_GS_BASE, gs);
rdmsrl(MSR_KERNEL_GS_BASE, shadowgs);
asm("movq %%cr0, %0": "=r" (cr0));
asm("movq %%cr2, %0": "=r" (cr2));
asm("movq %%cr3, %0": "=r" (cr3));
asm("movq %%cr4, %0": "=r" (cr4));
printk("FS: %016lx(%04x) GS:%016lx(%04x) knlGS:%016lx\n",
fs,fsindex,gs,gsindex,shadowgs);
printk("CS: %04x DS: %04x ES: %04x CR0: %016lx\n", cs, ds, es, cr0);
printk("CR2: %016lx CR3: %016lx CR4: %016lx\n", cr2, cr3, cr4);
}
void show_regs(struct pt_regs *regs)
{
printk("CPU %d:", smp_processor_id());
__show_regs(regs);
show_trace(&regs->rsp);
}
/*
* Free current thread data structures etc..
*/
void exit_thread(void)
{
struct task_struct *me = current;
struct thread_struct *t = &me->thread;
/*
* Remove function-return probe instances associated with this task
* and put them back on the free list. Do not insert an exit probe for
* this function, it will be disabled by kprobe_flush_task if you do.
*/
kprobe_flush_task(me);
if (me->thread.io_bitmap_ptr) {
struct tss_struct *tss = &per_cpu(init_tss, get_cpu());
kfree(t->io_bitmap_ptr);
t->io_bitmap_ptr = NULL;
/*
* Careful, clear this in the TSS too:
*/
memset(tss->io_bitmap, 0xff, t->io_bitmap_max);
t->io_bitmap_max = 0;
put_cpu();
}
}
void flush_thread(void)
{
struct task_struct *tsk = current;
struct thread_info *t = current_thread_info();
/*
* Remove function-return probe instances associated with this task
* and put them back on the free list. Do not insert an exit probe for
* this function, it will be disabled by kprobe_flush_task if you do.
*/
kprobe_flush_task(tsk);
if (t->flags & _TIF_ABI_PENDING)
t->flags ^= (_TIF_ABI_PENDING | _TIF_IA32);
tsk->thread.debugreg0 = 0;
tsk->thread.debugreg1 = 0;
tsk->thread.debugreg2 = 0;
tsk->thread.debugreg3 = 0;
tsk->thread.debugreg6 = 0;
tsk->thread.debugreg7 = 0;
memset(tsk->thread.tls_array, 0, sizeof(tsk->thread.tls_array));
/*
* Forget coprocessor state..
*/
clear_fpu(tsk);
clear_used_math();
}
void release_thread(struct task_struct *dead_task)
{
if (dead_task->mm) {
if (dead_task->mm->context.size) {
printk("WARNING: dead process %8s still has LDT? <%p/%d>\n",
dead_task->comm,
dead_task->mm->context.ldt,
dead_task->mm->context.size);
BUG();
}
}
}
static inline void set_32bit_tls(struct task_struct *t, int tls, u32 addr)
{
struct user_desc ud = {
.base_addr = addr,
.limit = 0xfffff,
.seg_32bit = 1,
.limit_in_pages = 1,
.useable = 1,
};
struct n_desc_struct *desc = (void *)t->thread.tls_array;
desc += tls;
desc->a = LDT_entry_a(&ud);
desc->b = LDT_entry_b(&ud);
}
static inline u32 read_32bit_tls(struct task_struct *t, int tls)
{
struct desc_struct *desc = (void *)t->thread.tls_array;
desc += tls;
return desc->base0 |
(((u32)desc->base1) << 16) |
(((u32)desc->base2) << 24);
}
/*
* This gets called before we allocate a new thread and copy
* the current task into it.
*/
void prepare_to_copy(struct task_struct *tsk)
{
unlazy_fpu(tsk);
}
int copy_thread(int nr, unsigned long clone_flags, unsigned long rsp,
unsigned long unused,
struct task_struct * p, struct pt_regs * regs)
{
int err;
struct pt_regs * childregs;
struct task_struct *me = current;
childregs = ((struct pt_regs *) (THREAD_SIZE + (unsigned long) p->thread_info)) - 1;
*childregs = *regs;
childregs->rax = 0;
childregs->rsp = rsp;
if (rsp == ~0UL) {
childregs->rsp = (unsigned long)childregs;
}
p->thread.rsp = (unsigned long) childregs;
p->thread.rsp0 = (unsigned long) (childregs+1);
p->thread.userrsp = me->thread.userrsp;
set_ti_thread_flag(p->thread_info, TIF_FORK);
p->thread.fs = me->thread.fs;
p->thread.gs = me->thread.gs;
asm("mov %%gs,%0" : "=m" (p->thread.gsindex));
asm("mov %%fs,%0" : "=m" (p->thread.fsindex));
asm("mov %%es,%0" : "=m" (p->thread.es));
asm("mov %%ds,%0" : "=m" (p->thread.ds));
if (unlikely(me->thread.io_bitmap_ptr != NULL)) {
p->thread.io_bitmap_ptr = kmalloc(IO_BITMAP_BYTES, GFP_KERNEL);
if (!p->thread.io_bitmap_ptr) {
p->thread.io_bitmap_max = 0;
return -ENOMEM;
}
memcpy(p->thread.io_bitmap_ptr, me->thread.io_bitmap_ptr, IO_BITMAP_BYTES);
}
/*
* Set a new TLS for the child thread?
*/
if (clone_flags & CLONE_SETTLS) {
#ifdef CONFIG_IA32_EMULATION
if (test_thread_flag(TIF_IA32))
err = ia32_child_tls(p, childregs);
else
#endif
err = do_arch_prctl(p, ARCH_SET_FS, childregs->r8);
if (err)
goto out;
}
err = 0;
out:
if (err && p->thread.io_bitmap_ptr) {
kfree(p->thread.io_bitmap_ptr);
p->thread.io_bitmap_max = 0;
}
return err;
}
/*
* This special macro can be used to load a debugging register
*/
#define loaddebug(thread,r) set_debug(thread->debugreg ## r, r)
/*
* switch_to(x,y) should switch tasks from x to y.
*
* This could still be optimized:
* - fold all the options into a flag word and test it with a single test.
* - could test fs/gs bitsliced
*/
struct task_struct *__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
struct thread_struct *prev = &prev_p->thread,
*next = &next_p->thread;
int cpu = smp_processor_id();
struct tss_struct *tss = &per_cpu(init_tss, cpu);
unlazy_fpu(prev_p);
/*
* Reload esp0, LDT and the page table pointer:
*/
tss->rsp0 = next->rsp0;
/*
* Switch DS and ES.
* This won't pick up thread selector changes, but I guess that is ok.
*/
asm volatile("mov %%es,%0" : "=m" (prev->es));
if (unlikely(next->es | prev->es))
loadsegment(es, next->es);
asm volatile ("mov %%ds,%0" : "=m" (prev->ds));
if (unlikely(next->ds | prev->ds))
loadsegment(ds, next->ds);
load_TLS(next, cpu);
/*
* Switch FS and GS.
*/
{
unsigned fsindex;
asm volatile("movl %%fs,%0" : "=r" (fsindex));
/* segment register != 0 always requires a reload.
also reload when it has changed.
when prev process used 64bit base always reload
to avoid an information leak. */
if (unlikely(fsindex | next->fsindex | prev->fs)) {
loadsegment(fs, next->fsindex);
/* check if the user used a selector != 0
* if yes clear 64bit base, since overloaded base
* is always mapped to the Null selector
*/
if (fsindex)
prev->fs = 0;
}
/* when next process has a 64bit base use it */
if (next->fs)
wrmsrl(MSR_FS_BASE, next->fs);
prev->fsindex = fsindex;
}
{
unsigned gsindex;
asm volatile("movl %%gs,%0" : "=r" (gsindex));
if (unlikely(gsindex | next->gsindex | prev->gs)) {
load_gs_index(next->gsindex);
if (gsindex)
prev->gs = 0;
}
if (next->gs)
wrmsrl(MSR_KERNEL_GS_BASE, next->gs);
prev->gsindex = gsindex;
}
/*
* Switch the PDA context.
*/
prev->userrsp = read_pda(oldrsp);
write_pda(oldrsp, next->userrsp);
write_pda(pcurrent, next_p);
write_pda(kernelstack, (unsigned long)next_p->thread_info + THREAD_SIZE - PDA_STACKOFFSET);
/*
* Now maybe reload the debug registers
*/
if (unlikely(next->debugreg7)) {
loaddebug(next, 0);
loaddebug(next, 1);
loaddebug(next, 2);
loaddebug(next, 3);
/* no 4 and 5 */
loaddebug(next, 6);
loaddebug(next, 7);
}
/*
* Handle the IO bitmap
*/
if (unlikely(prev->io_bitmap_ptr || next->io_bitmap_ptr)) {
if (next->io_bitmap_ptr)
/*
* Copy the relevant range of the IO bitmap.
* Normally this is 128 bytes or less:
*/
memcpy(tss->io_bitmap, next->io_bitmap_ptr,
max(prev->io_bitmap_max, next->io_bitmap_max));
else {
/*
* Clear any possible leftover bits:
*/
memset(tss->io_bitmap, 0xff, prev->io_bitmap_max);
}
}
return prev_p;
}
/*
* sys_execve() executes a new program.
*/
asmlinkage
long sys_execve(char __user *name, char __user * __user *argv,
char __user * __user *envp, struct pt_regs regs)
{
long error;
char * filename;
filename = getname(name);
error = PTR_ERR(filename);
if (IS_ERR(filename))
return error;
error = do_execve(filename, argv, envp, &regs);
if (error == 0) {
task_lock(current);
current->ptrace &= ~PT_DTRACE;
task_unlock(current);
}
putname(filename);
return error;
}
void set_personality_64bit(void)
{
/* inherit personality from parent */
/* Make sure to be in 64bit mode */
clear_thread_flag(TIF_IA32);
/* TBD: overwrites user setup. Should have two bits.
But 64bit processes have always behaved this way,
so it's not too bad. The main problem is just that
32bit childs are affected again. */
current->personality &= ~READ_IMPLIES_EXEC;
}
asmlinkage long sys_fork(struct pt_regs *regs)
{
return do_fork(SIGCHLD, regs->rsp, regs, 0, NULL, NULL);
}
asmlinkage long sys_clone(unsigned long clone_flags, unsigned long newsp, void __user *parent_tid, void __user *child_tid, struct pt_regs *regs)
{
if (!newsp)
newsp = regs->rsp;
return do_fork(clone_flags, newsp, regs, 0, parent_tid, child_tid);
}
/*
* This is trivial, and on the face of it looks like it
* could equally well be done in user mode.
*
* Not so, for quite unobvious reasons - register pressure.
* In user mode vfork() cannot have a stack frame, and if
* done by calling the "clone()" system call directly, you
* do not have enough call-clobbered registers to hold all
* the information you need.
*/
asmlinkage long sys_vfork(struct pt_regs *regs)
{
return do_fork(CLONE_VFORK | CLONE_VM | SIGCHLD, regs->rsp, regs, 0,
NULL, NULL);
}
unsigned long get_wchan(struct task_struct *p)
{
unsigned long stack;
u64 fp,rip;
int count = 0;
if (!p || p == current || p->state==TASK_RUNNING)
return 0;
stack = (unsigned long)p->thread_info;
if (p->thread.rsp < stack || p->thread.rsp > stack+THREAD_SIZE)
return 0;
fp = *(u64 *)(p->thread.rsp);
do {
if (fp < (unsigned long)stack || fp > (unsigned long)stack+THREAD_SIZE)
return 0;
rip = *(u64 *)(fp+8);
if (!in_sched_functions(rip))
return rip;
fp = *(u64 *)fp;
} while (count++ < 16);
return 0;
}
long do_arch_prctl(struct task_struct *task, int code, unsigned long addr)
{
int ret = 0;
int doit = task == current;
int cpu;
switch (code) {
case ARCH_SET_GS:
if (addr >= TASK_SIZE_OF(task))
return -EPERM;
cpu = get_cpu();
/* handle small bases via the GDT because that's faster to
switch. */
if (addr <= 0xffffffff) {
set_32bit_tls(task, GS_TLS, addr);
if (doit) {
load_TLS(&task->thread, cpu);
load_gs_index(GS_TLS_SEL);
}
task->thread.gsindex = GS_TLS_SEL;
task->thread.gs = 0;
} else {
task->thread.gsindex = 0;
task->thread.gs = addr;
if (doit) {
load_gs_index(0);
ret = checking_wrmsrl(MSR_KERNEL_GS_BASE, addr);
}
}
put_cpu();
break;
case ARCH_SET_FS:
/* Not strictly needed for fs, but do it for symmetry
with gs */
if (addr >= TASK_SIZE_OF(task))
return -EPERM;
cpu = get_cpu();
/* handle small bases via the GDT because that's faster to
switch. */
if (addr <= 0xffffffff) {
set_32bit_tls(task, FS_TLS, addr);
if (doit) {
load_TLS(&task->thread, cpu);
asm volatile("movl %0,%%fs" :: "r" (FS_TLS_SEL));
}
task->thread.fsindex = FS_TLS_SEL;
task->thread.fs = 0;
} else {
task->thread.fsindex = 0;
task->thread.fs = addr;
if (doit) {
/* set the selector to 0 to not confuse
__switch_to */
asm volatile("movl %0,%%fs" :: "r" (0));
ret = checking_wrmsrl(MSR_FS_BASE, addr);
}
}
put_cpu();
break;
case ARCH_GET_FS: {
unsigned long base;
if (task->thread.fsindex == FS_TLS_SEL)
base = read_32bit_tls(task, FS_TLS);
else if (doit) {
rdmsrl(MSR_FS_BASE, base);
} else
base = task->thread.fs;
ret = put_user(base, (unsigned long __user *)addr);
break;
}
case ARCH_GET_GS: {
unsigned long base;
if (task->thread.gsindex == GS_TLS_SEL)
base = read_32bit_tls(task, GS_TLS);
else if (doit) {
rdmsrl(MSR_KERNEL_GS_BASE, base);
} else
base = task->thread.gs;
ret = put_user(base, (unsigned long __user *)addr);
break;
}
default:
ret = -EINVAL;
break;
}
return ret;
}
long sys_arch_prctl(int code, unsigned long addr)
{
return do_arch_prctl(current, code, addr);
}
/*
* Capture the user space registers if the task is not running (in user space)
*/
int dump_task_regs(struct task_struct *tsk, elf_gregset_t *regs)
{
struct pt_regs *pp, ptregs;
pp = (struct pt_regs *)(tsk->thread.rsp0);
--pp;
ptregs = *pp;
ptregs.cs &= 0xffff;
ptregs.ss &= 0xffff;
elf_core_copy_regs(regs, &ptregs);
return 1;
}
unsigned long arch_align_stack(unsigned long sp)
{
if (randomize_va_space)
sp -= get_random_int() % 8192;
return sp & ~0xf;
}