linux_dsm_epyc7002/drivers/gpu/drm/i915/i915_request.c
Chris Wilson ea593dbba4 drm/i915: Allow contexts to share a single timeline across all engines
Previously, our view has been always to run the engines independently
within a context. (Multiple engines happened before we had contexts and
timelines, so they always operated independently and that behaviour
persisted into contexts.) However, at the user level the context often
represents a single timeline (e.g. GL contexts) and userspace must
ensure that the individual engines are serialised to present that
ordering to the client (or forgot about this detail entirely and hope no
one notices - a fair ploy if the client can only directly control one
engine themselves ;)

In the next patch, we will want to construct a set of engines that
operate as one, that have a single timeline interwoven between them, to
present a single virtual engine to the user. (They submit to the virtual
engine, then we decide which engine to execute on based.)

To that end, we want to be able to create contexts which have a single
timeline (fence context) shared between all engines, rather than multiple
timelines.

v2: Move the specialised timeline ordering to its own function.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190322092325.5883-4-chris@chris-wilson.co.uk
2019-03-22 13:12:38 +00:00

1425 lines
42 KiB
C

/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/dma-fence-array.h>
#include <linux/irq_work.h>
#include <linux/prefetch.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
#include "i915_drv.h"
#include "i915_active.h"
#include "i915_globals.h"
#include "i915_reset.h"
struct execute_cb {
struct list_head link;
struct irq_work work;
struct i915_sw_fence *fence;
};
static struct i915_global_request {
struct i915_global base;
struct kmem_cache *slab_requests;
struct kmem_cache *slab_dependencies;
struct kmem_cache *slab_execute_cbs;
} global;
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return "i915";
}
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
/*
* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
return to_request(fence)->gem_context->name ?: "[i915]";
}
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
return i915_request_enable_breadcrumb(to_request(fence));
}
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_request_wait(to_request(fence),
interruptible | I915_WAIT_PRIORITY,
timeout);
}
static void i915_fence_release(struct dma_fence *fence)
{
struct i915_request *rq = to_request(fence);
/*
* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&rq->submit);
kmem_cache_free(global.slab_requests, rq);
}
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static inline void
i915_request_remove_from_client(struct i915_request *request)
{
struct drm_i915_file_private *file_priv;
file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
if (request->file_priv) {
list_del(&request->client_link);
request->file_priv = NULL;
}
spin_unlock(&file_priv->mm.lock);
}
static void reserve_gt(struct drm_i915_private *i915)
{
if (!i915->gt.active_requests++)
i915_gem_unpark(i915);
}
static void unreserve_gt(struct drm_i915_private *i915)
{
GEM_BUG_ON(!i915->gt.active_requests);
if (!--i915->gt.active_requests)
i915_gem_park(i915);
}
static void advance_ring(struct i915_request *request)
{
struct intel_ring *ring = request->ring;
unsigned int tail;
/*
* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
GEM_BUG_ON(!list_is_first(&request->ring_link, &ring->request_list));
if (list_is_last(&request->ring_link, &ring->request_list)) {
/*
* We may race here with execlists resubmitting this request
* as we retire it. The resubmission will move the ring->tail
* forwards (to request->wa_tail). We either read the
* current value that was written to hw, or the value that
* is just about to be. Either works, if we miss the last two
* noops - they are safe to be replayed on a reset.
*/
tail = READ_ONCE(request->tail);
list_del(&ring->active_link);
} else {
tail = request->postfix;
}
list_del_init(&request->ring_link);
ring->head = tail;
}
static void free_capture_list(struct i915_request *request)
{
struct i915_capture_list *capture;
capture = request->capture_list;
while (capture) {
struct i915_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
static void __retire_engine_request(struct intel_engine_cs *engine,
struct i915_request *rq)
{
GEM_TRACE("%s(%s) fence %llx:%lld, current %d\n",
__func__, engine->name,
rq->fence.context, rq->fence.seqno,
hwsp_seqno(rq));
GEM_BUG_ON(!i915_request_completed(rq));
local_irq_disable();
spin_lock(&engine->timeline.lock);
GEM_BUG_ON(!list_is_first(&rq->link, &engine->timeline.requests));
list_del_init(&rq->link);
spin_unlock(&engine->timeline.lock);
spin_lock(&rq->lock);
i915_request_mark_complete(rq);
if (!i915_request_signaled(rq))
dma_fence_signal_locked(&rq->fence);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
i915_request_cancel_breadcrumb(rq);
if (rq->waitboost) {
GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters));
atomic_dec(&rq->i915->gt_pm.rps.num_waiters);
}
spin_unlock(&rq->lock);
local_irq_enable();
/*
* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. However, since we
* cannot take the required locks at i915_request_submit() we
* defer the unpinning of the active context to now, retirement of
* the subsequent request.
*/
if (engine->last_retired_context)
intel_context_unpin(engine->last_retired_context);
engine->last_retired_context = rq->hw_context;
}
static void __retire_engine_upto(struct intel_engine_cs *engine,
struct i915_request *rq)
{
struct i915_request *tmp;
if (list_empty(&rq->link))
return;
do {
tmp = list_first_entry(&engine->timeline.requests,
typeof(*tmp), link);
GEM_BUG_ON(tmp->engine != engine);
__retire_engine_request(engine, tmp);
} while (tmp != rq);
}
static void i915_request_retire(struct i915_request *request)
{
struct i915_active_request *active, *next;
GEM_TRACE("%s fence %llx:%lld, current %d\n",
request->engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
lockdep_assert_held(&request->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit));
GEM_BUG_ON(!i915_request_completed(request));
trace_i915_request_retire(request);
advance_ring(request);
free_capture_list(request);
/*
* Walk through the active list, calling retire on each. This allows
* objects to track their GPU activity and mark themselves as idle
* when their *last* active request is completed (updating state
* tracking lists for eviction, active references for GEM, etc).
*
* As the ->retire() may free the node, we decouple it first and
* pass along the auxiliary information (to avoid dereferencing
* the node after the callback).
*/
list_for_each_entry_safe(active, next, &request->active_list, link) {
/*
* In microbenchmarks or focusing upon time inside the kernel,
* we may spend an inordinate amount of time simply handling
* the retirement of requests and processing their callbacks.
* Of which, this loop itself is particularly hot due to the
* cache misses when jumping around the list of
* i915_active_request. So we try to keep this loop as
* streamlined as possible and also prefetch the next
* i915_active_request to try and hide the likely cache miss.
*/
prefetchw(next);
INIT_LIST_HEAD(&active->link);
RCU_INIT_POINTER(active->request, NULL);
active->retire(active, request);
}
i915_request_remove_from_client(request);
intel_context_unpin(request->hw_context);
__retire_engine_upto(request->engine, request);
unreserve_gt(request->i915);
i915_sched_node_fini(&request->sched);
i915_request_put(request);
}
void i915_request_retire_upto(struct i915_request *rq)
{
struct intel_ring *ring = rq->ring;
struct i915_request *tmp;
GEM_TRACE("%s fence %llx:%lld, current %d\n",
rq->engine->name,
rq->fence.context, rq->fence.seqno,
hwsp_seqno(rq));
lockdep_assert_held(&rq->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_request_completed(rq));
if (list_empty(&rq->ring_link))
return;
do {
tmp = list_first_entry(&ring->request_list,
typeof(*tmp), ring_link);
i915_request_retire(tmp);
} while (tmp != rq);
}
static void irq_execute_cb(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
}
static void __notify_execute_cb(struct i915_request *rq)
{
struct execute_cb *cb;
lockdep_assert_held(&rq->lock);
if (list_empty(&rq->execute_cb))
return;
list_for_each_entry(cb, &rq->execute_cb, link)
irq_work_queue(&cb->work);
/*
* XXX Rollback on __i915_request_unsubmit()
*
* In the future, perhaps when we have an active time-slicing scheduler,
* it will be interesting to unsubmit parallel execution and remove
* busywaits from the GPU until their master is restarted. This is
* quite hairy, we have to carefully rollback the fence and do a
* preempt-to-idle cycle on the target engine, all the while the
* master execute_cb may refire.
*/
INIT_LIST_HEAD(&rq->execute_cb);
}
static int
i915_request_await_execution(struct i915_request *rq,
struct i915_request *signal,
gfp_t gfp)
{
struct execute_cb *cb;
if (i915_request_is_active(signal))
return 0;
cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
if (!cb)
return -ENOMEM;
cb->fence = &rq->submit;
i915_sw_fence_await(cb->fence);
init_irq_work(&cb->work, irq_execute_cb);
spin_lock_irq(&signal->lock);
if (i915_request_is_active(signal)) {
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
} else {
list_add_tail(&cb->link, &signal->execute_cb);
}
spin_unlock_irq(&signal->lock);
return 0;
}
static void move_to_timeline(struct i915_request *request,
struct i915_timeline *timeline)
{
GEM_BUG_ON(request->timeline == &request->engine->timeline);
lockdep_assert_held(&request->engine->timeline.lock);
spin_lock(&request->timeline->lock);
list_move_tail(&request->link, &timeline->requests);
spin_unlock(&request->timeline->lock);
}
void __i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
GEM_TRACE("%s fence %llx:%lld -> current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
if (i915_gem_context_is_banned(request->gem_context))
i915_request_skip(request, -EIO);
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
GEM_BUG_ON(test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags) &&
!i915_request_enable_breadcrumb(request))
intel_engine_queue_breadcrumbs(engine);
__notify_execute_cb(request);
spin_unlock(&request->lock);
engine->emit_fini_breadcrumb(request,
request->ring->vaddr + request->postfix);
/* Transfer from per-context onto the global per-engine timeline */
move_to_timeline(request, &engine->timeline);
trace_i915_request_execute(request);
}
void i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_submit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
void __i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
GEM_TRACE("%s fence %llx:%lld, current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
/*
* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
/*
* As we do not allow WAIT to preempt inflight requests,
* once we have executed a request, along with triggering
* any execution callbacks, we must preserve its ordering
* within the non-preemptible FIFO.
*/
BUILD_BUG_ON(__NO_PREEMPTION & ~I915_PRIORITY_MASK); /* only internal */
request->sched.attr.priority |= __NO_PREEMPTION;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
i915_request_cancel_breadcrumb(request);
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
spin_unlock(&request->lock);
/* Transfer back from the global per-engine timeline to per-context */
move_to_timeline(request, request->timeline);
/*
* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_unsubmit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_request_submit(request);
/*
* We need to serialize use of the submit_request() callback
* with its hotplugging performed during an emergency
* i915_gem_set_wedged(). We use the RCU mechanism to mark the
* critical section in order to force i915_gem_set_wedged() to
* wait until the submit_request() is completed before
* proceeding.
*/
rcu_read_lock();
request->engine->submit_request(request);
rcu_read_unlock();
break;
case FENCE_FREE:
i915_request_put(request);
break;
}
return NOTIFY_DONE;
}
static void ring_retire_requests(struct intel_ring *ring)
{
struct i915_request *rq, *rn;
list_for_each_entry_safe(rq, rn, &ring->request_list, ring_link) {
if (!i915_request_completed(rq))
break;
i915_request_retire(rq);
}
}
static noinline struct i915_request *
i915_request_alloc_slow(struct intel_context *ce)
{
struct intel_ring *ring = ce->ring;
struct i915_request *rq;
if (list_empty(&ring->request_list))
goto out;
/* Ratelimit ourselves to prevent oom from malicious clients */
rq = list_last_entry(&ring->request_list, typeof(*rq), ring_link);
cond_synchronize_rcu(rq->rcustate);
/* Retire our old requests in the hope that we free some */
ring_retire_requests(ring);
out:
return kmem_cache_alloc(global.slab_requests, GFP_KERNEL);
}
static int add_timeline_barrier(struct i915_request *rq)
{
return i915_request_await_active_request(rq, &rq->timeline->barrier);
}
/**
* i915_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct i915_request *
i915_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx)
{
struct drm_i915_private *i915 = engine->i915;
struct intel_context *ce;
struct i915_timeline *tl;
struct i915_request *rq;
u32 seqno;
int ret;
lockdep_assert_held(&i915->drm.struct_mutex);
/*
* Preempt contexts are reserved for exclusive use to inject a
* preemption context switch. They are never to be used for any trivial
* request!
*/
GEM_BUG_ON(ctx == i915->preempt_context);
/*
* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged.
*/
ret = i915_terminally_wedged(i915);
if (ret)
return ERR_PTR(ret);
/*
* Pinning the contexts may generate requests in order to acquire
* GGTT space, so do this first before we reserve a seqno for
* ourselves.
*/
ce = intel_context_pin(ctx, engine);
if (IS_ERR(ce))
return ERR_CAST(ce);
reserve_gt(i915);
mutex_lock(&ce->ring->timeline->mutex);
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&ce->ring->request_list, typeof(*rq), ring_link);
if (!list_is_last(&rq->ring_link, &ce->ring->request_list) &&
i915_request_completed(rq))
i915_request_retire(rq);
/*
* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_active_request_get_rcu(). As such,
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
rq = kmem_cache_alloc(global.slab_requests,
GFP_KERNEL | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!rq)) {
rq = i915_request_alloc_slow(ce);
if (!rq) {
ret = -ENOMEM;
goto err_unreserve;
}
}
INIT_LIST_HEAD(&rq->active_list);
INIT_LIST_HEAD(&rq->execute_cb);
tl = ce->ring->timeline;
ret = i915_timeline_get_seqno(tl, rq, &seqno);
if (ret)
goto err_free;
rq->i915 = i915;
rq->engine = engine;
rq->gem_context = ctx;
rq->hw_context = ce;
rq->ring = ce->ring;
rq->timeline = tl;
GEM_BUG_ON(rq->timeline == &engine->timeline);
rq->hwsp_seqno = tl->hwsp_seqno;
rq->hwsp_cacheline = tl->hwsp_cacheline;
rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
spin_lock_init(&rq->lock);
dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock,
tl->fence_context, seqno);
/* We bump the ref for the fence chain */
i915_sw_fence_init(&i915_request_get(rq)->submit, submit_notify);
i915_sched_node_init(&rq->sched);
/* No zalloc, must clear what we need by hand */
rq->file_priv = NULL;
rq->batch = NULL;
rq->capture_list = NULL;
rq->waitboost = false;
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_request_add() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*
* Note that due to how we add reserved_space to intel_ring_begin()
* we need to double our request to ensure that if we need to wrap
* around inside i915_request_add() there is sufficient space at
* the beginning of the ring as well.
*/
rq->reserved_space = 2 * engine->emit_fini_breadcrumb_dw * sizeof(u32);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
rq->head = rq->ring->emit;
ret = add_timeline_barrier(rq);
if (ret)
goto err_unwind;
ret = engine->request_alloc(rq);
if (ret)
goto err_unwind;
/* Keep a second pin for the dual retirement along engine and ring */
__intel_context_pin(ce);
rq->infix = rq->ring->emit; /* end of header; start of user payload */
/* Check that we didn't interrupt ourselves with a new request */
GEM_BUG_ON(rq->timeline->seqno != rq->fence.seqno);
return rq;
err_unwind:
ce->ring->emit = rq->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&rq->active_list));
GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
err_free:
kmem_cache_free(global.slab_requests, rq);
err_unreserve:
mutex_unlock(&ce->ring->timeline->mutex);
unreserve_gt(i915);
intel_context_unpin(ce);
return ERR_PTR(ret);
}
static int
emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
gfp_t gfp)
{
u32 hwsp_offset;
u32 *cs;
int err;
GEM_BUG_ON(!from->timeline->has_initial_breadcrumb);
GEM_BUG_ON(INTEL_GEN(to->i915) < 8);
/* We need to pin the signaler's HWSP until we are finished reading. */
err = i915_timeline_read_hwsp(from, to, &hwsp_offset);
if (err)
return err;
/* Only submit our spinner after the signaler is running! */
err = i915_request_await_execution(to, from, gfp);
if (err)
return err;
cs = intel_ring_begin(to, 4);
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* Using greater-than-or-equal here means we have to worry
* about seqno wraparound. To side step that issue, we swap
* the timeline HWSP upon wrapping, so that everyone listening
* for the old (pre-wrap) values do not see the much smaller
* (post-wrap) values than they were expecting (and so wait
* forever).
*/
*cs++ = MI_SEMAPHORE_WAIT |
MI_SEMAPHORE_GLOBAL_GTT |
MI_SEMAPHORE_POLL |
MI_SEMAPHORE_SAD_GTE_SDD;
*cs++ = from->fence.seqno;
*cs++ = hwsp_offset;
*cs++ = 0;
intel_ring_advance(to, cs);
to->sched.flags |= I915_SCHED_HAS_SEMAPHORE;
return 0;
}
static int
i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_request_completed(from))
return 0;
if (to->engine->schedule) {
ret = i915_sched_node_add_dependency(&to->sched, &from->sched);
if (ret < 0)
return ret;
}
if (to->engine == from->engine) {
ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
} else if (intel_engine_has_semaphores(to->engine) &&
to->gem_context->sched.priority >= I915_PRIORITY_NORMAL) {
ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
} else {
ret = i915_sw_fence_await_dma_fence(&to->submit,
&from->fence, 0,
I915_FENCE_GFP);
}
return ret < 0 ? ret : 0;
}
int
i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/*
* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
continue;
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_request_add() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == rq->fence.context)
continue;
/* Squash repeated waits to the same timelines */
if (fence->context != rq->i915->mm.unordered_timeline &&
i915_timeline_sync_is_later(rq->timeline, fence))
continue;
if (dma_fence_is_i915(fence))
ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_sw_fence_await_dma_fence(&rq->submit, fence,
I915_FENCE_TIMEOUT,
I915_FENCE_GFP);
if (ret < 0)
return ret;
/* Record the latest fence used against each timeline */
if (fence->context != rq->i915->mm.unordered_timeline)
i915_timeline_sync_set(rq->timeline, fence);
} while (--nchild);
return 0;
}
/**
* i915_request_await_object - set this request to (async) wait upon a bo
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
* @write: whether the wait is on behalf of a writer
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_request_await_object(struct i915_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct dma_fence *excl;
int ret = 0;
if (write) {
struct dma_fence **shared;
unsigned int count, i;
ret = reservation_object_get_fences_rcu(obj->resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_request_await_dma_fence(to, shared[i]);
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
excl = reservation_object_get_excl_rcu(obj->resv);
}
if (excl) {
if (ret == 0)
ret = i915_request_await_dma_fence(to, excl);
dma_fence_put(excl);
}
return ret;
}
void i915_request_skip(struct i915_request *rq, int error)
{
void *vaddr = rq->ring->vaddr;
u32 head;
GEM_BUG_ON(!IS_ERR_VALUE((long)error));
dma_fence_set_error(&rq->fence, error);
/*
* As this request likely depends on state from the lost
* context, clear out all the user operations leaving the
* breadcrumb at the end (so we get the fence notifications).
*/
head = rq->infix;
if (rq->postfix < head) {
memset(vaddr + head, 0, rq->ring->size - head);
head = 0;
}
memset(vaddr + head, 0, rq->postfix - head);
}
static struct i915_request *
__i915_request_add_to_timeline(struct i915_request *rq)
{
struct i915_timeline *timeline = rq->timeline;
struct i915_request *prev;
/*
* Dependency tracking and request ordering along the timeline
* is special cased so that we can eliminate redundant ordering
* operations while building the request (we know that the timeline
* itself is ordered, and here we guarantee it).
*
* As we know we will need to emit tracking along the timeline,
* we embed the hooks into our request struct -- at the cost of
* having to have specialised no-allocation interfaces (which will
* be beneficial elsewhere).
*
* A second benefit to open-coding i915_request_await_request is
* that we can apply a slight variant of the rules specialised
* for timelines that jump between engines (such as virtual engines).
* If we consider the case of virtual engine, we must emit a dma-fence
* to prevent scheduling of the second request until the first is
* complete (to maximise our greedy late load balancing) and this
* precludes optimising to use semaphores serialisation of a single
* timeline across engines.
*/
prev = i915_active_request_raw(&timeline->last_request,
&rq->i915->drm.struct_mutex);
if (prev && !i915_request_completed(prev)) {
if (is_power_of_2(prev->engine->mask | rq->engine->mask))
i915_sw_fence_await_sw_fence(&rq->submit,
&prev->submit,
&rq->submitq);
else
__i915_sw_fence_await_dma_fence(&rq->submit,
&prev->fence,
&rq->dmaq);
if (rq->engine->schedule)
__i915_sched_node_add_dependency(&rq->sched,
&prev->sched,
&rq->dep,
0);
}
spin_lock_irq(&timeline->lock);
list_add_tail(&rq->link, &timeline->requests);
spin_unlock_irq(&timeline->lock);
GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
__i915_active_request_set(&timeline->last_request, rq);
return prev;
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void i915_request_add(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct i915_timeline *timeline = request->timeline;
struct intel_ring *ring = request->ring;
struct i915_request *prev;
u32 *cs;
GEM_TRACE("%s fence %llx:%lld\n",
engine->name, request->fence.context, request->fence.seqno);
lockdep_assert_held(&request->timeline->mutex);
trace_i915_request_add(request);
/*
* Make sure that no request gazumped us - if it was allocated after
* our i915_request_alloc() and called __i915_request_add() before
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
GEM_BUG_ON(request->reserved_space > request->ring->space);
request->reserved_space = 0;
/*
* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(request, engine->emit_fini_breadcrumb_dw);
GEM_BUG_ON(IS_ERR(cs));
request->postfix = intel_ring_offset(request, cs);
prev = __i915_request_add_to_timeline(request);
list_add_tail(&request->ring_link, &ring->request_list);
if (list_is_first(&request->ring_link, &ring->request_list))
list_add(&ring->active_link, &request->i915->gt.active_rings);
request->i915->gt.active_engines |= request->engine->mask;
request->emitted_jiffies = jiffies;
/*
* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
local_bh_disable();
rcu_read_lock(); /* RCU serialisation for set-wedged protection */
if (engine->schedule) {
struct i915_sched_attr attr = request->gem_context->sched;
/*
* Boost actual workloads past semaphores!
*
* With semaphores we spin on one engine waiting for another,
* simply to reduce the latency of starting our work when
* the signaler completes. However, if there is any other
* work that we could be doing on this engine instead, that
* is better utilisation and will reduce the overall duration
* of the current work. To avoid PI boosting a semaphore
* far in the distance past over useful work, we keep a history
* of any semaphore use along our dependency chain.
*/
if (!(request->sched.flags & I915_SCHED_HAS_SEMAPHORE))
attr.priority |= I915_PRIORITY_NOSEMAPHORE;
/*
* Boost priorities to new clients (new request flows).
*
* Allow interactive/synchronous clients to jump ahead of
* the bulk clients. (FQ_CODEL)
*/
if (list_empty(&request->sched.signalers_list))
attr.priority |= I915_PRIORITY_NEWCLIENT;
engine->schedule(request, &attr);
}
rcu_read_unlock();
i915_sw_fence_commit(&request->submit);
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
/*
* In typical scenarios, we do not expect the previous request on
* the timeline to be still tracked by timeline->last_request if it
* has been completed. If the completed request is still here, that
* implies that request retirement is a long way behind submission,
* suggesting that we haven't been retiring frequently enough from
* the combination of retire-before-alloc, waiters and the background
* retirement worker. So if the last request on this timeline was
* already completed, do a catch up pass, flushing the retirement queue
* up to this client. Since we have now moved the heaviest operations
* during retirement onto secondary workers, such as freeing objects
* or contexts, retiring a bunch of requests is mostly list management
* (and cache misses), and so we should not be overly penalizing this
* client by performing excess work, though we may still performing
* work on behalf of others -- but instead we should benefit from
* improved resource management. (Well, that's the theory at least.)
*/
if (prev && i915_request_completed(prev))
i915_request_retire_upto(prev);
mutex_unlock(&request->timeline->mutex);
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/*
* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
static bool __i915_spin_request(const struct i915_request * const rq,
int state, unsigned long timeout_us)
{
unsigned int cpu;
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
* order in which requests are executed by the context and so we can
* tell if the request has been started. If the request is not even
* running yet, it is a fair assumption that it will not complete
* within our relatively short timeout.
*/
if (!i915_request_is_running(rq))
return false;
/*
* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_us += local_clock_us(&cpu);
do {
if (i915_request_completed(rq))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
struct request_wait {
struct dma_fence_cb cb;
struct task_struct *tsk;
};
static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
{
struct request_wait *wait = container_of(cb, typeof(*wait), cb);
wake_up_process(wait->tsk);
}
/**
* i915_request_wait - wait until execution of request has finished
* @rq: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_request_wait() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED
* in via the flags, and vice versa if the struct_mutex is not held, the caller
* must not specify that the wait is locked.
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_request_wait(struct i915_request *rq,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
struct request_wait wait;
might_sleep();
GEM_BUG_ON(timeout < 0);
if (i915_request_completed(rq))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_request_wait_begin(rq, flags);
/* Optimistic short spin before touching IRQs */
if (__i915_spin_request(rq, state, 5))
goto out;
/*
* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we sleep. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery).
*/
if (flags & I915_WAIT_PRIORITY) {
if (!i915_request_started(rq) && INTEL_GEN(rq->i915) >= 6)
gen6_rps_boost(rq);
i915_schedule_bump_priority(rq, I915_PRIORITY_WAIT);
}
wait.tsk = current;
if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
goto out;
for (;;) {
set_current_state(state);
if (i915_request_completed(rq))
break;
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
}
__set_current_state(TASK_RUNNING);
dma_fence_remove_callback(&rq->fence, &wait.cb);
out:
trace_i915_request_wait_end(rq);
return timeout;
}
void i915_retire_requests(struct drm_i915_private *i915)
{
struct intel_ring *ring, *tmp;
lockdep_assert_held(&i915->drm.struct_mutex);
if (!i915->gt.active_requests)
return;
list_for_each_entry_safe(ring, tmp,
&i915->gt.active_rings, active_link) {
intel_ring_get(ring); /* last rq holds reference! */
ring_retire_requests(ring);
intel_ring_put(ring);
}
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_request.c"
#endif
static void i915_global_request_shrink(void)
{
kmem_cache_shrink(global.slab_dependencies);
kmem_cache_shrink(global.slab_execute_cbs);
kmem_cache_shrink(global.slab_requests);
}
static void i915_global_request_exit(void)
{
kmem_cache_destroy(global.slab_dependencies);
kmem_cache_destroy(global.slab_execute_cbs);
kmem_cache_destroy(global.slab_requests);
}
static struct i915_global_request global = { {
.shrink = i915_global_request_shrink,
.exit = i915_global_request_exit,
} };
int __init i915_global_request_init(void)
{
global.slab_requests = KMEM_CACHE(i915_request,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_requests)
return -ENOMEM;
global.slab_execute_cbs = KMEM_CACHE(execute_cb,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_execute_cbs)
goto err_requests;
global.slab_dependencies = KMEM_CACHE(i915_dependency,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT);
if (!global.slab_dependencies)
goto err_execute_cbs;
i915_global_register(&global.base);
return 0;
err_execute_cbs:
kmem_cache_destroy(global.slab_execute_cbs);
err_requests:
kmem_cache_destroy(global.slab_requests);
return -ENOMEM;
}