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Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
135 lines
3.8 KiB
Plaintext
135 lines
3.8 KiB
Plaintext
================================================================
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INSTALLATION OF AWE32 SOUND DRIVER FOR LINUX
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Takashi Iwai <iwai@ww.uni-erlangen.de>
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================================================================
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----------------------------------------------------------------
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* Attention to SB-PnP Card Users
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If you're using PnP cards, the initialization of PnP is required
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before loading this driver. You have now three options:
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1. Use isapnptools.
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2. Use in-kernel isapnp support.
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3. Initialize PnP on DOS/Windows, then boot linux by loadlin.
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In this document, only the case 1 case is treated.
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----------------------------------------------------------------
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* Installation on Red Hat 5.0 Sound Driver
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Please use install-rh.sh under RedHat5.0 directory.
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DO NOT USE install.sh below.
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See INSTALL.RH for more details.
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----------------------------------------------------------------
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* Installation/Update by Shell Script
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1. Become root
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% su
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2. If you have never configured the kernel tree yet, run make config
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once (to make dependencies and symlinks).
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# cd /usr/src/linux
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# make xconfig
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3. Run install.sh script
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# sh ./install.sh
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4. Configure your kernel
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(for Linux 2.[01].x user)
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# cd /usr/src/linux
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# make xconfig (or make menuconfig)
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(for Linux 1.2.x user)
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# cd /usr/src/linux
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# make config
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Answer YES to both "lowlevel drivers" and "AWE32 wave synth" items
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in Sound menu. ("lowlevel drivers" will appear only in 2.x
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kernel.)
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5. Make your kernel (and modules), and install them as usual.
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5a. make kernel image
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# make zImage
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5b. make modules and install them
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# make modules && make modules_install
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5c. If you're using lilo, copy the kernel image and run lilo.
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Otherwise, copy the kernel image to suitable directory or
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media for your system.
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6. Reboot the kernel if necessary.
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- If you updated only the modules, you don't have to reboot
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the system. Just remove the old sound modules here.
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in
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# rmmod sound.o (linux-2.0 or OSS/Free)
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# rmmod awe_wave.o (linux-2.1)
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7. If your AWE card is a PnP and not initialized yet, you'll have to
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do it by isapnp tools. Otherwise, skip to 8.
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This section described only a brief explanation. For more
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details, please see the AWE64-Mini-HOWTO or isapnp tools FAQ.
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7a. If you have no isapnp.conf file, generate it by pnpdump.
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Otherwise, skip to 7d.
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# pnpdump > /etc/isapnp.conf
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7b. Edit isapnp.conf file. Comment out the appropriate
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lines containing desirable I/O ports, DMA and IRQs.
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Don't forget to enable (ACT Y) line.
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7c. Add two i/o ports (0xA20 and 0xE20) in WaveTable part.
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ex)
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(CONFIGURE CTL0048/58128 (LD 2
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# ANSI string -->WaveTable<--
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(IO 0 (BASE 0x0620))
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(IO 1 (BASE 0x0A20))
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(IO 2 (BASE 0x0E20))
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(ACT Y)
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))
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7d. Load the config file.
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CAUTION: This will reset all PnP cards!
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# isapnp /etc/isapnp.conf
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8. Load the sound module (if you configured it as a module):
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for 2.0 kernel or OSS/Free monolithic module:
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# modprobe sound.o
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for 2.1 kernel:
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# modprobe sound
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# insmod uart401
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# insmod sb io=0x220 irq=5 dma=1 dma16=5 mpu_io=0x330
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(These values depend on your settings.)
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# insmod awe_wave
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(Be sure to load awe_wave after sb!)
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See Documentation/sound/oss/AWE32 for
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more details.
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9. (only for obsolete systems) If you don't have /dev/sequencer
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device file, make it according to Readme.linux file on
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/usr/src/linux/drivers/sound. (Run a shell script included in
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that file). <-- This file no longer exists in the recent kernels!
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10. OK, load your own soundfont file, and enjoy MIDI!
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% sfxload synthgm.sbk
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% drvmidi foo.mid
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11. For more advanced use (eg. dynamic loading, virtual bank and
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etc.), please read the awedrv FAQ or the instructions in awesfx
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and awemidi packages.
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Good luck!
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