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58e10eb92d
Conflicts: drivers/gpu/drm/i915/i915_gem_evict.c drivers/gpu/drm/i915/intel_display.c drivers/gpu/drm/i915/intel_dp.c
267 lines
7.9 KiB
C
267 lines
7.9 KiB
C
/*
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* Copyright © 2008-2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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* Chris Wilson <chris@chris-wilson.co.uuk>
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*
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*/
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#include "drmP.h"
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#include "drm.h"
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#include "i915_drv.h"
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#include "i915_drm.h"
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static struct drm_i915_gem_object *
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i915_gem_next_active_object(struct drm_device *dev,
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struct list_head **render_iter,
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struct list_head **bsd_iter)
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{
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drm_i915_private_t *dev_priv = dev->dev_private;
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struct drm_i915_gem_object *render_obj = NULL, *bsd_obj = NULL;
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if (*render_iter != &dev_priv->render_ring.active_list)
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render_obj = list_entry(*render_iter,
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struct drm_i915_gem_object,
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list);
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if (HAS_BSD(dev)) {
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if (*bsd_iter != &dev_priv->bsd_ring.active_list)
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bsd_obj = list_entry(*bsd_iter,
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struct drm_i915_gem_object,
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list);
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if (render_obj == NULL) {
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*bsd_iter = (*bsd_iter)->next;
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return bsd_obj;
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}
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if (bsd_obj == NULL) {
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*render_iter = (*render_iter)->next;
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return render_obj;
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}
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/* XXX can we handle seqno wrapping? */
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if (render_obj->last_rendering_seqno < bsd_obj->last_rendering_seqno) {
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*render_iter = (*render_iter)->next;
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return render_obj;
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} else {
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*bsd_iter = (*bsd_iter)->next;
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return bsd_obj;
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}
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} else {
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*render_iter = (*render_iter)->next;
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return render_obj;
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}
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}
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static bool
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mark_free(struct drm_i915_gem_object *obj_priv,
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struct list_head *unwind)
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{
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list_add(&obj_priv->evict_list, unwind);
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drm_gem_object_reference(&obj_priv->base);
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return drm_mm_scan_add_block(obj_priv->gtt_space);
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}
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#define i915_for_each_active_object(OBJ, R, B) \
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*(R) = dev_priv->render_ring.active_list.next; \
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*(B) = dev_priv->bsd_ring.active_list.next; \
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while (((OBJ) = i915_gem_next_active_object(dev, (R), (B))) != NULL)
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int
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i915_gem_evict_something(struct drm_device *dev, int min_size, unsigned alignment)
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{
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drm_i915_private_t *dev_priv = dev->dev_private;
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struct list_head eviction_list, unwind_list;
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struct drm_i915_gem_object *obj_priv;
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struct list_head *render_iter, *bsd_iter;
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int ret = 0;
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i915_gem_retire_requests(dev);
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/* Re-check for free space after retiring requests */
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if (drm_mm_search_free(&dev_priv->mm.gtt_space,
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min_size, alignment, 0))
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return 0;
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/*
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* The goal is to evict objects and amalgamate space in LRU order.
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* The oldest idle objects reside on the inactive list, which is in
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* retirement order. The next objects to retire are those on the (per
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* ring) active list that do not have an outstanding flush. Once the
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* hardware reports completion (the seqno is updated after the
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* batchbuffer has been finished) the clean buffer objects would
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* be retired to the inactive list. Any dirty objects would be added
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* to the tail of the flushing list. So after processing the clean
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* active objects we need to emit a MI_FLUSH to retire the flushing
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* list, hence the retirement order of the flushing list is in
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* advance of the dirty objects on the active lists.
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*
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* The retirement sequence is thus:
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* 1. Inactive objects (already retired)
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* 2. Clean active objects
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* 3. Flushing list
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* 4. Dirty active objects.
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*
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* On each list, the oldest objects lie at the HEAD with the freshest
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* object on the TAIL.
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*/
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INIT_LIST_HEAD(&unwind_list);
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drm_mm_init_scan(&dev_priv->mm.gtt_space, min_size, alignment);
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/* First see if there is a large enough contiguous idle region... */
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list_for_each_entry(obj_priv, &dev_priv->mm.inactive_list, list) {
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if (mark_free(obj_priv, &unwind_list))
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goto found;
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}
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/* Now merge in the soon-to-be-expired objects... */
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i915_for_each_active_object(obj_priv, &render_iter, &bsd_iter) {
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/* Does the object require an outstanding flush? */
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if (obj_priv->base.write_domain || obj_priv->pin_count)
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continue;
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if (mark_free(obj_priv, &unwind_list))
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goto found;
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}
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/* Finally add anything with a pending flush (in order of retirement) */
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list_for_each_entry(obj_priv, &dev_priv->mm.flushing_list, list) {
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if (obj_priv->pin_count)
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continue;
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if (mark_free(obj_priv, &unwind_list))
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goto found;
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}
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i915_for_each_active_object(obj_priv, &render_iter, &bsd_iter) {
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if (! obj_priv->base.write_domain || obj_priv->pin_count)
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continue;
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if (mark_free(obj_priv, &unwind_list))
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goto found;
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}
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/* Nothing found, clean up and bail out! */
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list_for_each_entry(obj_priv, &unwind_list, evict_list) {
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ret = drm_mm_scan_remove_block(obj_priv->gtt_space);
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BUG_ON(ret);
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drm_gem_object_unreference(&obj_priv->base);
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}
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/* We expect the caller to unpin, evict all and try again, or give up.
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* So calling i915_gem_evict_everything() is unnecessary.
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*/
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return -ENOSPC;
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found:
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/* drm_mm doesn't allow any other other operations while
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* scanning, therefore store to be evicted objects on a
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* temporary list. */
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INIT_LIST_HEAD(&eviction_list);
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while (!list_empty(&unwind_list)) {
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obj_priv = list_first_entry(&unwind_list,
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struct drm_i915_gem_object,
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evict_list);
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if (drm_mm_scan_remove_block(obj_priv->gtt_space)) {
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list_move(&obj_priv->evict_list, &eviction_list);
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continue;
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}
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list_del(&obj_priv->evict_list);
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drm_gem_object_unreference(&obj_priv->base);
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}
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/* Unbinding will emit any required flushes */
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while (!list_empty(&eviction_list)) {
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obj_priv = list_first_entry(&eviction_list,
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struct drm_i915_gem_object,
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evict_list);
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if (ret == 0)
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ret = i915_gem_object_unbind(&obj_priv->base);
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list_del(&obj_priv->evict_list);
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drm_gem_object_unreference(&obj_priv->base);
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}
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return ret;
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}
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int
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i915_gem_evict_everything(struct drm_device *dev)
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{
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drm_i915_private_t *dev_priv = dev->dev_private;
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int ret;
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bool lists_empty;
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lists_empty = (list_empty(&dev_priv->mm.inactive_list) &&
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list_empty(&dev_priv->mm.flushing_list) &&
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list_empty(&dev_priv->render_ring.active_list) &&
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(!HAS_BSD(dev)
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|| list_empty(&dev_priv->bsd_ring.active_list)));
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if (lists_empty)
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return -ENOSPC;
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/* Flush everything (on to the inactive lists) and evict */
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ret = i915_gpu_idle(dev);
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if (ret)
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return ret;
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BUG_ON(!list_empty(&dev_priv->mm.flushing_list));
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ret = i915_gem_evict_inactive(dev);
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if (ret)
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return ret;
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lists_empty = (list_empty(&dev_priv->mm.inactive_list) &&
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list_empty(&dev_priv->mm.flushing_list) &&
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list_empty(&dev_priv->render_ring.active_list) &&
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(!HAS_BSD(dev)
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|| list_empty(&dev_priv->bsd_ring.active_list)));
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BUG_ON(!lists_empty);
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return 0;
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}
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/** Unbinds all inactive objects. */
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int
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i915_gem_evict_inactive(struct drm_device *dev)
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{
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drm_i915_private_t *dev_priv = dev->dev_private;
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while (!list_empty(&dev_priv->mm.inactive_list)) {
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struct drm_gem_object *obj;
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int ret;
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obj = &list_first_entry(&dev_priv->mm.inactive_list,
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struct drm_i915_gem_object,
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list)->base;
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ret = i915_gem_object_unbind(obj);
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if (ret != 0) {
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DRM_ERROR("Error unbinding object: %d\n", ret);
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return ret;
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}
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}
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return 0;
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}
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