linux_dsm_epyc7002/include/linux/wait.h
Linus Torvalds bd0f9b356d sched/headers: fix up header file dependency on <linux/sched/signal.h>
The scheduler header file split and cleanups ended up exposing a few
nasty header file dependencies, and in particular it showed how we in
<linux/wait.h> ended up depending on "signal_pending()", which now comes
from <linux/sched/signal.h>.

That's a very subtle and annoying dependency, which already caused a
semantic merge conflict (see commit e58bc92783 "Pull overlayfs updates
from Miklos Szeredi", which added that fixup in the merge commit).

It turns out that we can avoid this dependency _and_ improve code
generation by moving the guts of the fairly nasty helper #define
__wait_event_interruptible_locked() to out-of-line code.  The code that
includes the signal_pending() check is all in the slow-path where we
actually go to sleep waiting for the event anyway, so using a helper
function is the right thing to do.

Using a helper function is also what we already did for the non-locked
versions, see the "__wait_event*()" macros and the "prepare_to_wait*()"
set of helper functions.

We might want to try to unify all these macro games, we have a _lot_ of
subtly different wait-event loops.  But this is the minimal patch to fix
the annoying header dependency.

Acked-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2017-03-08 10:36:03 -08:00

1217 lines
41 KiB
C

#ifndef _LINUX_WAIT_H
#define _LINUX_WAIT_H
/*
* Linux wait queue related types and methods
*/
#include <linux/list.h>
#include <linux/stddef.h>
#include <linux/spinlock.h>
#include <asm/current.h>
#include <uapi/linux/wait.h>
typedef struct __wait_queue wait_queue_t;
typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key);
int default_wake_function(wait_queue_t *wait, unsigned mode, int flags, void *key);
/* __wait_queue::flags */
#define WQ_FLAG_EXCLUSIVE 0x01
#define WQ_FLAG_WOKEN 0x02
struct __wait_queue {
unsigned int flags;
void *private;
wait_queue_func_t func;
struct list_head task_list;
};
struct wait_bit_key {
void *flags;
int bit_nr;
#define WAIT_ATOMIC_T_BIT_NR -1
unsigned long timeout;
};
struct wait_bit_queue {
struct wait_bit_key key;
wait_queue_t wait;
};
struct __wait_queue_head {
spinlock_t lock;
struct list_head task_list;
};
typedef struct __wait_queue_head wait_queue_head_t;
struct task_struct;
/*
* Macros for declaration and initialisaton of the datatypes
*/
#define __WAITQUEUE_INITIALIZER(name, tsk) { \
.private = tsk, \
.func = default_wake_function, \
.task_list = { NULL, NULL } }
#define DECLARE_WAITQUEUE(name, tsk) \
wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
#define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \
.lock = __SPIN_LOCK_UNLOCKED(name.lock), \
.task_list = { &(name).task_list, &(name).task_list } }
#define DECLARE_WAIT_QUEUE_HEAD(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
{ .flags = word, .bit_nr = bit, }
#define __WAIT_ATOMIC_T_KEY_INITIALIZER(p) \
{ .flags = p, .bit_nr = WAIT_ATOMIC_T_BIT_NR, }
extern void __init_waitqueue_head(wait_queue_head_t *q, const char *name, struct lock_class_key *);
#define init_waitqueue_head(q) \
do { \
static struct lock_class_key __key; \
\
__init_waitqueue_head((q), #q, &__key); \
} while (0)
#ifdef CONFIG_LOCKDEP
# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
({ init_waitqueue_head(&name); name; })
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name)
#else
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name)
#endif
static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
{
q->flags = 0;
q->private = p;
q->func = default_wake_function;
}
static inline void
init_waitqueue_func_entry(wait_queue_t *q, wait_queue_func_t func)
{
q->flags = 0;
q->private = NULL;
q->func = func;
}
/**
* waitqueue_active -- locklessly test for waiters on the queue
* @q: the waitqueue to test for waiters
*
* returns true if the wait list is not empty
*
* NOTE: this function is lockless and requires care, incorrect usage _will_
* lead to sporadic and non-obvious failure.
*
* Use either while holding wait_queue_head_t::lock or when used for wakeups
* with an extra smp_mb() like:
*
* CPU0 - waker CPU1 - waiter
*
* for (;;) {
* @cond = true; prepare_to_wait(&wq, &wait, state);
* smp_mb(); // smp_mb() from set_current_state()
* if (waitqueue_active(wq)) if (@cond)
* wake_up(wq); break;
* schedule();
* }
* finish_wait(&wq, &wait);
*
* Because without the explicit smp_mb() it's possible for the
* waitqueue_active() load to get hoisted over the @cond store such that we'll
* observe an empty wait list while the waiter might not observe @cond.
*
* Also note that this 'optimization' trades a spin_lock() for an smp_mb(),
* which (when the lock is uncontended) are of roughly equal cost.
*/
static inline int waitqueue_active(wait_queue_head_t *q)
{
return !list_empty(&q->task_list);
}
/**
* wq_has_sleeper - check if there are any waiting processes
* @wq: wait queue head
*
* Returns true if wq has waiting processes
*
* Please refer to the comment for waitqueue_active.
*/
static inline bool wq_has_sleeper(wait_queue_head_t *wq)
{
/*
* We need to be sure we are in sync with the
* add_wait_queue modifications to the wait queue.
*
* This memory barrier should be paired with one on the
* waiting side.
*/
smp_mb();
return waitqueue_active(wq);
}
extern void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait);
extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
{
list_add(&new->task_list, &head->task_list);
}
/*
* Used for wake-one threads:
*/
static inline void
__add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue(q, wait);
}
static inline void __add_wait_queue_tail(wait_queue_head_t *head,
wait_queue_t *new)
{
list_add_tail(&new->task_list, &head->task_list);
}
static inline void
__add_wait_queue_tail_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue_tail(q, wait);
}
static inline void
__remove_wait_queue(wait_queue_head_t *head, wait_queue_t *old)
{
list_del(&old->task_list);
}
typedef int wait_bit_action_f(struct wait_bit_key *, int mode);
void __wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key);
void __wake_up_locked_key(wait_queue_head_t *q, unsigned int mode, void *key);
void __wake_up_sync_key(wait_queue_head_t *q, unsigned int mode, int nr, void *key);
void __wake_up_locked(wait_queue_head_t *q, unsigned int mode, int nr);
void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr);
void __wake_up_bit(wait_queue_head_t *, void *, int);
int __wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned);
int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned);
void wake_up_bit(void *, int);
void wake_up_atomic_t(atomic_t *);
int out_of_line_wait_on_bit(void *, int, wait_bit_action_f *, unsigned);
int out_of_line_wait_on_bit_timeout(void *, int, wait_bit_action_f *, unsigned, unsigned long);
int out_of_line_wait_on_bit_lock(void *, int, wait_bit_action_f *, unsigned);
int out_of_line_wait_on_atomic_t(atomic_t *, int (*)(atomic_t *), unsigned);
wait_queue_head_t *bit_waitqueue(void *, int);
#define wake_up(x) __wake_up(x, TASK_NORMAL, 1, NULL)
#define wake_up_nr(x, nr) __wake_up(x, TASK_NORMAL, nr, NULL)
#define wake_up_all(x) __wake_up(x, TASK_NORMAL, 0, NULL)
#define wake_up_locked(x) __wake_up_locked((x), TASK_NORMAL, 1)
#define wake_up_all_locked(x) __wake_up_locked((x), TASK_NORMAL, 0)
#define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL)
#define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL)
#define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL)
#define wake_up_interruptible_sync(x) __wake_up_sync((x), TASK_INTERRUPTIBLE, 1)
/*
* Wakeup macros to be used to report events to the targets.
*/
#define wake_up_poll(x, m) \
__wake_up(x, TASK_NORMAL, 1, (void *) (m))
#define wake_up_locked_poll(x, m) \
__wake_up_locked_key((x), TASK_NORMAL, (void *) (m))
#define wake_up_interruptible_poll(x, m) \
__wake_up(x, TASK_INTERRUPTIBLE, 1, (void *) (m))
#define wake_up_interruptible_sync_poll(x, m) \
__wake_up_sync_key((x), TASK_INTERRUPTIBLE, 1, (void *) (m))
#define ___wait_cond_timeout(condition) \
({ \
bool __cond = (condition); \
if (__cond && !__ret) \
__ret = 1; \
__cond || !__ret; \
})
#define ___wait_is_interruptible(state) \
(!__builtin_constant_p(state) || \
state == TASK_INTERRUPTIBLE || state == TASK_KILLABLE) \
extern void init_wait_entry(wait_queue_t *__wait, int flags);
/*
* The below macro ___wait_event() has an explicit shadow of the __ret
* variable when used from the wait_event_*() macros.
*
* This is so that both can use the ___wait_cond_timeout() construct
* to wrap the condition.
*
* The type inconsistency of the wait_event_*() __ret variable is also
* on purpose; we use long where we can return timeout values and int
* otherwise.
*/
#define ___wait_event(wq, condition, state, exclusive, ret, cmd) \
({ \
__label__ __out; \
wait_queue_t __wait; \
long __ret = ret; /* explicit shadow */ \
\
init_wait_entry(&__wait, exclusive ? WQ_FLAG_EXCLUSIVE : 0); \
for (;;) { \
long __int = prepare_to_wait_event(&wq, &__wait, state);\
\
if (condition) \
break; \
\
if (___wait_is_interruptible(state) && __int) { \
__ret = __int; \
goto __out; \
} \
\
cmd; \
} \
finish_wait(&wq, &__wait); \
__out: __ret; \
})
#define __wait_event(wq, condition) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
schedule())
/**
* wait_event - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event(wq, condition) \
do { \
might_sleep(); \
if (condition) \
break; \
__wait_event(wq, condition); \
} while (0)
#define __io_wait_event(wq, condition) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
io_schedule())
/*
* io_wait_event() -- like wait_event() but with io_schedule()
*/
#define io_wait_event(wq, condition) \
do { \
might_sleep(); \
if (condition) \
break; \
__io_wait_event(wq, condition); \
} while (0)
#define __wait_event_freezable(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
schedule(); try_to_freeze())
/**
* wait_event_freezable - sleep (or freeze) until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE -- so as not to contribute
* to system load) until the @condition evaluates to true. The
* @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event_freezable(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_freezable(wq, condition); \
__ret; \
})
#define __wait_event_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_UNINTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret))
/**
* wait_event_timeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* Returns:
* 0 if the @condition evaluated to %false after the @timeout elapsed,
* 1 if the @condition evaluated to %true after the @timeout elapsed,
* or the remaining jiffies (at least 1) if the @condition evaluated
* to %true before the @timeout elapsed.
*/
#define wait_event_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_timeout(wq, condition, timeout); \
__ret; \
})
#define __wait_event_freezable_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret); try_to_freeze())
/*
* like wait_event_timeout() -- except it uses TASK_INTERRUPTIBLE to avoid
* increasing load and is freezable.
*/
#define wait_event_freezable_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_freezable_timeout(wq, condition, timeout); \
__ret; \
})
#define __wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 1, 0, \
cmd1; schedule(); cmd2)
/*
* Just like wait_event_cmd(), except it sets exclusive flag
*/
#define wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \
do { \
if (condition) \
break; \
__wait_event_exclusive_cmd(wq, condition, cmd1, cmd2); \
} while (0)
#define __wait_event_cmd(wq, condition, cmd1, cmd2) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
cmd1; schedule(); cmd2)
/**
* wait_event_cmd - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @cmd1: the command will be executed before sleep
* @cmd2: the command will be executed after sleep
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event_cmd(wq, condition, cmd1, cmd2) \
do { \
if (condition) \
break; \
__wait_event_cmd(wq, condition, cmd1, cmd2); \
} while (0)
#define __wait_event_interruptible(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
schedule())
/**
* wait_event_interruptible - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_interruptible(wq, condition); \
__ret; \
})
#define __wait_event_interruptible_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret))
/**
* wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* Returns:
* 0 if the @condition evaluated to %false after the @timeout elapsed,
* 1 if the @condition evaluated to %true after the @timeout elapsed,
* the remaining jiffies (at least 1) if the @condition evaluated
* to %true before the @timeout elapsed, or -%ERESTARTSYS if it was
* interrupted by a signal.
*/
#define wait_event_interruptible_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_interruptible_timeout(wq, \
condition, timeout); \
__ret; \
})
#define __wait_event_hrtimeout(wq, condition, timeout, state) \
({ \
int __ret = 0; \
struct hrtimer_sleeper __t; \
\
hrtimer_init_on_stack(&__t.timer, CLOCK_MONOTONIC, \
HRTIMER_MODE_REL); \
hrtimer_init_sleeper(&__t, current); \
if ((timeout) != KTIME_MAX) \
hrtimer_start_range_ns(&__t.timer, timeout, \
current->timer_slack_ns, \
HRTIMER_MODE_REL); \
\
__ret = ___wait_event(wq, condition, state, 0, 0, \
if (!__t.task) { \
__ret = -ETIME; \
break; \
} \
schedule()); \
\
hrtimer_cancel(&__t.timer); \
destroy_hrtimer_on_stack(&__t.timer); \
__ret; \
})
/**
* wait_event_hrtimeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, as a ktime_t
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function returns 0 if @condition became true, or -ETIME if the timeout
* elapsed.
*/
#define wait_event_hrtimeout(wq, condition, timeout) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_hrtimeout(wq, condition, timeout, \
TASK_UNINTERRUPTIBLE); \
__ret; \
})
/**
* wait_event_interruptible_hrtimeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, as a ktime_t
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function returns 0 if @condition became true, -ERESTARTSYS if it was
* interrupted by a signal, or -ETIME if the timeout elapsed.
*/
#define wait_event_interruptible_hrtimeout(wq, condition, timeout) \
({ \
long __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_hrtimeout(wq, condition, timeout, \
TASK_INTERRUPTIBLE); \
__ret; \
})
#define __wait_event_interruptible_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \
schedule())
#define wait_event_interruptible_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_interruptible_exclusive(wq, condition);\
__ret; \
})
#define __wait_event_killable_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_KILLABLE, 1, 0, \
schedule())
#define wait_event_killable_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_killable_exclusive(wq, condition); \
__ret; \
})
#define __wait_event_freezable_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \
schedule(); try_to_freeze())
#define wait_event_freezable_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_freezable_exclusive(wq, condition);\
__ret; \
})
extern int do_wait_intr(wait_queue_head_t *, wait_queue_t *);
extern int do_wait_intr_irq(wait_queue_head_t *, wait_queue_t *);
#define __wait_event_interruptible_locked(wq, condition, exclusive, fn) \
({ \
int __ret; \
DEFINE_WAIT(__wait); \
if (exclusive) \
__wait.flags |= WQ_FLAG_EXCLUSIVE; \
do { \
__ret = fn(&(wq), &__wait); \
if (__ret) \
break; \
} while (!(condition)); \
__remove_wait_queue(&(wq), &__wait); \
__set_current_state(TASK_RUNNING); \
__ret; \
})
/**
* wait_event_interruptible_locked - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock()/spin_unlock()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_locked(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 0, do_wait_intr))
/**
* wait_event_interruptible_locked_irq - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_locked_irq(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 0, do_wait_intr_irq))
/**
* wait_event_interruptible_exclusive_locked - sleep exclusively until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock()/spin_unlock()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag
* set thus when other process waits process on the list if this
* process is awaken further processes are not considered.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_exclusive_locked(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 1, do_wait_intr))
/**
* wait_event_interruptible_exclusive_locked_irq - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag
* set thus when other process waits process on the list if this
* process is awaken further processes are not considered.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_exclusive_locked_irq(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 1, do_wait_intr_irq))
#define __wait_event_killable(wq, condition) \
___wait_event(wq, condition, TASK_KILLABLE, 0, 0, schedule())
/**
* wait_event_killable - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_KILLABLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_killable(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_killable(wq, condition); \
__ret; \
})
#define __wait_event_lock_irq(wq, condition, lock, cmd) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
spin_unlock_irq(&lock); \
cmd; \
schedule(); \
spin_lock_irq(&lock))
/**
* wait_event_lock_irq_cmd - sleep until a condition gets true. The
* condition is checked under the lock. This
* is expected to be called with the lock
* taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before cmd
* and schedule() and reacquired afterwards.
* @cmd: a command which is invoked outside the critical section before
* sleep
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before invoking the cmd and going to sleep and is reacquired
* afterwards.
*/
#define wait_event_lock_irq_cmd(wq, condition, lock, cmd) \
do { \
if (condition) \
break; \
__wait_event_lock_irq(wq, condition, lock, cmd); \
} while (0)
/**
* wait_event_lock_irq - sleep until a condition gets true. The
* condition is checked under the lock. This
* is expected to be called with the lock
* taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*/
#define wait_event_lock_irq(wq, condition, lock) \
do { \
if (condition) \
break; \
__wait_event_lock_irq(wq, condition, lock, ); \
} while (0)
#define __wait_event_interruptible_lock_irq(wq, condition, lock, cmd) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
spin_unlock_irq(&lock); \
cmd; \
schedule(); \
spin_lock_irq(&lock))
/**
* wait_event_interruptible_lock_irq_cmd - sleep until a condition gets true.
* The condition is checked under the lock. This is expected to
* be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before cmd and
* schedule() and reacquired afterwards.
* @cmd: a command which is invoked outside the critical section before
* sleep
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before invoking the cmd and going to sleep and is reacquired
* afterwards.
*
* The macro will return -ERESTARTSYS if it was interrupted by a signal
* and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_lock_irq_cmd(wq, condition, lock, cmd) \
({ \
int __ret = 0; \
if (!(condition)) \
__ret = __wait_event_interruptible_lock_irq(wq, \
condition, lock, cmd); \
__ret; \
})
/**
* wait_event_interruptible_lock_irq - sleep until a condition gets true.
* The condition is checked under the lock. This is expected
* to be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*
* The macro will return -ERESTARTSYS if it was interrupted by a signal
* and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_lock_irq(wq, condition, lock) \
({ \
int __ret = 0; \
if (!(condition)) \
__ret = __wait_event_interruptible_lock_irq(wq, \
condition, lock,); \
__ret; \
})
#define __wait_event_interruptible_lock_irq_timeout(wq, condition, \
lock, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
spin_unlock_irq(&lock); \
__ret = schedule_timeout(__ret); \
spin_lock_irq(&lock));
/**
* wait_event_interruptible_lock_irq_timeout - sleep until a condition gets
* true or a timeout elapses. The condition is checked under
* the lock. This is expected to be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*
* The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it
* was interrupted by a signal, and the remaining jiffies otherwise
* if the condition evaluated to true before the timeout elapsed.
*/
#define wait_event_interruptible_lock_irq_timeout(wq, condition, lock, \
timeout) \
({ \
long __ret = timeout; \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_interruptible_lock_irq_timeout( \
wq, condition, lock, timeout); \
__ret; \
})
/*
* Waitqueues which are removed from the waitqueue_head at wakeup time
*/
void prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state);
void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state);
long prepare_to_wait_event(wait_queue_head_t *q, wait_queue_t *wait, int state);
void finish_wait(wait_queue_head_t *q, wait_queue_t *wait);
long wait_woken(wait_queue_t *wait, unsigned mode, long timeout);
int woken_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
#define DEFINE_WAIT_FUNC(name, function) \
wait_queue_t name = { \
.private = current, \
.func = function, \
.task_list = LIST_HEAD_INIT((name).task_list), \
}
#define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function)
#define DEFINE_WAIT_BIT(name, word, bit) \
struct wait_bit_queue name = { \
.key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \
.wait = { \
.private = current, \
.func = wake_bit_function, \
.task_list = \
LIST_HEAD_INIT((name).wait.task_list), \
}, \
}
#define init_wait(wait) \
do { \
(wait)->private = current; \
(wait)->func = autoremove_wake_function; \
INIT_LIST_HEAD(&(wait)->task_list); \
(wait)->flags = 0; \
} while (0)
extern int bit_wait(struct wait_bit_key *, int);
extern int bit_wait_io(struct wait_bit_key *, int);
extern int bit_wait_timeout(struct wait_bit_key *, int);
extern int bit_wait_io_timeout(struct wait_bit_key *, int);
/**
* wait_on_bit - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* There is a standard hashed waitqueue table for generic use. This
* is the part of the hashtable's accessor API that waits on a bit.
* For instance, if one were to have waiters on a bitflag, one would
* call wait_on_bit() in threads waiting for the bit to clear.
* One uses wait_on_bit() where one is waiting for the bit to clear,
* but has no intention of setting it.
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit,
bit_wait,
mode);
}
/**
* wait_on_bit_io - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared. This is similar to wait_on_bit(), but calls
* io_schedule() instead of schedule() for the actual waiting.
*
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit_io(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit,
bit_wait_io,
mode);
}
/**
* wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
* @timeout: timeout, in jiffies
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared. This is similar to wait_on_bit(), except also takes a
* timeout parameter.
*
* Returned value will be zero if the bit was cleared before the
* @timeout elapsed, or non-zero if the @timeout elapsed or process
* received a signal and the mode permitted wakeup on that signal.
*/
static inline int
wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode,
unsigned long timeout)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_timeout(word, bit,
bit_wait_timeout,
mode, timeout);
}
/**
* wait_on_bit_action - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared, and allow the waiting action to be specified.
* This is like wait_on_bit() but allows fine control of how the waiting
* is done.
*
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action,
unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit, action, mode);
}
/**
* wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* There is a standard hashed waitqueue table for generic use. This
* is the part of the hashtable's accessor API that waits on a bit
* when one intends to set it, for instance, trying to lock bitflags.
* For instance, if one were to have waiters trying to set bitflag
* and waiting for it to clear before setting it, one would call
* wait_on_bit() in threads waiting to be able to set the bit.
* One uses wait_on_bit_lock() where one is waiting for the bit to
* clear with the intention of setting it, and when done, clearing it.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode);
}
/**
* wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared and then to atomically set it. This is similar
* to wait_on_bit(), but calls io_schedule() instead of schedule()
* for the actual waiting.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode);
}
/**
* wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared and then to set it, and allow the waiting action
* to be specified.
* This is like wait_on_bit() but allows fine control of how the waiting
* is done.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action,
unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, action, mode);
}
/**
* wait_on_atomic_t - Wait for an atomic_t to become 0
* @val: The atomic value being waited on, a kernel virtual address
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Wait for an atomic_t to become 0. We abuse the bit-wait waitqueue table for
* the purpose of getting a waitqueue, but we set the key to a bit number
* outside of the target 'word'.
*/
static inline
int wait_on_atomic_t(atomic_t *val, int (*action)(atomic_t *), unsigned mode)
{
might_sleep();
if (atomic_read(val) == 0)
return 0;
return out_of_line_wait_on_atomic_t(val, action, mode);
}
#endif /* _LINUX_WAIT_H */