linux_dsm_epyc7002/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
Alex Deucher 24038d581c drm/amdgpu/fence: move debugfs init into core amdgpu debugfs
In order to remove the load and unload drm callbacks,
we need to reorder the init sequence to move all the drm
debugfs file handling.  Do this for fence handling.

Tested-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-02-26 14:21:12 -05:00

777 lines
20 KiB
C

/*
* Copyright 2009 Jerome Glisse.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*/
/*
* Authors:
* Jerome Glisse <glisse@freedesktop.org>
* Dave Airlie
*/
#include <linux/seq_file.h>
#include <linux/atomic.h>
#include <linux/wait.h>
#include <linux/kref.h>
#include <linux/slab.h>
#include <linux/firmware.h>
#include <linux/pm_runtime.h>
#include <drm/drm_debugfs.h>
#include "amdgpu.h"
#include "amdgpu_trace.h"
/*
* Fences
* Fences mark an event in the GPUs pipeline and are used
* for GPU/CPU synchronization. When the fence is written,
* it is expected that all buffers associated with that fence
* are no longer in use by the associated ring on the GPU and
* that the the relevant GPU caches have been flushed.
*/
struct amdgpu_fence {
struct dma_fence base;
/* RB, DMA, etc. */
struct amdgpu_ring *ring;
};
static struct kmem_cache *amdgpu_fence_slab;
int amdgpu_fence_slab_init(void)
{
amdgpu_fence_slab = kmem_cache_create(
"amdgpu_fence", sizeof(struct amdgpu_fence), 0,
SLAB_HWCACHE_ALIGN, NULL);
if (!amdgpu_fence_slab)
return -ENOMEM;
return 0;
}
void amdgpu_fence_slab_fini(void)
{
rcu_barrier();
kmem_cache_destroy(amdgpu_fence_slab);
}
/*
* Cast helper
*/
static const struct dma_fence_ops amdgpu_fence_ops;
static inline struct amdgpu_fence *to_amdgpu_fence(struct dma_fence *f)
{
struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base);
if (__f->base.ops == &amdgpu_fence_ops)
return __f;
return NULL;
}
/**
* amdgpu_fence_write - write a fence value
*
* @ring: ring the fence is associated with
* @seq: sequence number to write
*
* Writes a fence value to memory (all asics).
*/
static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
{
struct amdgpu_fence_driver *drv = &ring->fence_drv;
if (drv->cpu_addr)
*drv->cpu_addr = cpu_to_le32(seq);
}
/**
* amdgpu_fence_read - read a fence value
*
* @ring: ring the fence is associated with
*
* Reads a fence value from memory (all asics).
* Returns the value of the fence read from memory.
*/
static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
{
struct amdgpu_fence_driver *drv = &ring->fence_drv;
u32 seq = 0;
if (drv->cpu_addr)
seq = le32_to_cpu(*drv->cpu_addr);
else
seq = atomic_read(&drv->last_seq);
return seq;
}
/**
* amdgpu_fence_emit - emit a fence on the requested ring
*
* @ring: ring the fence is associated with
* @f: resulting fence object
*
* Emits a fence command on the requested ring (all asics).
* Returns 0 on success, -ENOMEM on failure.
*/
int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **f,
unsigned flags)
{
struct amdgpu_device *adev = ring->adev;
struct amdgpu_fence *fence;
struct dma_fence __rcu **ptr;
uint32_t seq;
int r;
fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL);
if (fence == NULL)
return -ENOMEM;
seq = ++ring->fence_drv.sync_seq;
fence->ring = ring;
dma_fence_init(&fence->base, &amdgpu_fence_ops,
&ring->fence_drv.lock,
adev->fence_context + ring->idx,
seq);
amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
seq, flags | AMDGPU_FENCE_FLAG_INT);
pm_runtime_get_noresume(adev->ddev->dev);
ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
if (unlikely(rcu_dereference_protected(*ptr, 1))) {
struct dma_fence *old;
rcu_read_lock();
old = dma_fence_get_rcu_safe(ptr);
rcu_read_unlock();
if (old) {
r = dma_fence_wait(old, false);
dma_fence_put(old);
if (r)
return r;
}
}
/* This function can't be called concurrently anyway, otherwise
* emitting the fence would mess up the hardware ring buffer.
*/
rcu_assign_pointer(*ptr, dma_fence_get(&fence->base));
*f = &fence->base;
return 0;
}
/**
* amdgpu_fence_emit_polling - emit a fence on the requeste ring
*
* @ring: ring the fence is associated with
* @s: resulting sequence number
*
* Emits a fence command on the requested ring (all asics).
* Used For polling fence.
* Returns 0 on success, -ENOMEM on failure.
*/
int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s)
{
uint32_t seq;
if (!s)
return -EINVAL;
seq = ++ring->fence_drv.sync_seq;
amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
seq, 0);
*s = seq;
return 0;
}
/**
* amdgpu_fence_schedule_fallback - schedule fallback check
*
* @ring: pointer to struct amdgpu_ring
*
* Start a timer as fallback to our interrupts.
*/
static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring)
{
mod_timer(&ring->fence_drv.fallback_timer,
jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT);
}
/**
* amdgpu_fence_process - check for fence activity
*
* @ring: pointer to struct amdgpu_ring
*
* Checks the current fence value and calculates the last
* signalled fence value. Wakes the fence queue if the
* sequence number has increased.
*
* Returns true if fence was processed
*/
bool amdgpu_fence_process(struct amdgpu_ring *ring)
{
struct amdgpu_fence_driver *drv = &ring->fence_drv;
struct amdgpu_device *adev = ring->adev;
uint32_t seq, last_seq;
int r;
do {
last_seq = atomic_read(&ring->fence_drv.last_seq);
seq = amdgpu_fence_read(ring);
} while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq);
if (del_timer(&ring->fence_drv.fallback_timer) &&
seq != ring->fence_drv.sync_seq)
amdgpu_fence_schedule_fallback(ring);
if (unlikely(seq == last_seq))
return false;
last_seq &= drv->num_fences_mask;
seq &= drv->num_fences_mask;
do {
struct dma_fence *fence, **ptr;
++last_seq;
last_seq &= drv->num_fences_mask;
ptr = &drv->fences[last_seq];
/* There is always exactly one thread signaling this fence slot */
fence = rcu_dereference_protected(*ptr, 1);
RCU_INIT_POINTER(*ptr, NULL);
if (!fence)
continue;
r = dma_fence_signal(fence);
if (!r)
DMA_FENCE_TRACE(fence, "signaled from irq context\n");
else
BUG();
dma_fence_put(fence);
pm_runtime_mark_last_busy(adev->ddev->dev);
pm_runtime_put_autosuspend(adev->ddev->dev);
} while (last_seq != seq);
return true;
}
/**
* amdgpu_fence_fallback - fallback for hardware interrupts
*
* @work: delayed work item
*
* Checks for fence activity.
*/
static void amdgpu_fence_fallback(struct timer_list *t)
{
struct amdgpu_ring *ring = from_timer(ring, t,
fence_drv.fallback_timer);
if (amdgpu_fence_process(ring))
DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name);
}
/**
* amdgpu_fence_wait_empty - wait for all fences to signal
*
* @adev: amdgpu device pointer
* @ring: ring index the fence is associated with
*
* Wait for all fences on the requested ring to signal (all asics).
* Returns 0 if the fences have passed, error for all other cases.
*/
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
{
uint64_t seq = READ_ONCE(ring->fence_drv.sync_seq);
struct dma_fence *fence, **ptr;
int r;
if (!seq)
return 0;
ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
rcu_read_lock();
fence = rcu_dereference(*ptr);
if (!fence || !dma_fence_get_rcu(fence)) {
rcu_read_unlock();
return 0;
}
rcu_read_unlock();
r = dma_fence_wait(fence, false);
dma_fence_put(fence);
return r;
}
/**
* amdgpu_fence_wait_polling - busy wait for givn sequence number
*
* @ring: ring index the fence is associated with
* @wait_seq: sequence number to wait
* @timeout: the timeout for waiting in usecs
*
* Wait for all fences on the requested ring to signal (all asics).
* Returns left time if no timeout, 0 or minus if timeout.
*/
signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring,
uint32_t wait_seq,
signed long timeout)
{
uint32_t seq;
do {
seq = amdgpu_fence_read(ring);
udelay(5);
timeout -= 5;
} while ((int32_t)(wait_seq - seq) > 0 && timeout > 0);
return timeout > 0 ? timeout : 0;
}
/**
* amdgpu_fence_count_emitted - get the count of emitted fences
*
* @ring: ring the fence is associated with
*
* Get the number of fences emitted on the requested ring (all asics).
* Returns the number of emitted fences on the ring. Used by the
* dynpm code to ring track activity.
*/
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
{
uint64_t emitted;
/* We are not protected by ring lock when reading the last sequence
* but it's ok to report slightly wrong fence count here.
*/
amdgpu_fence_process(ring);
emitted = 0x100000000ull;
emitted -= atomic_read(&ring->fence_drv.last_seq);
emitted += READ_ONCE(ring->fence_drv.sync_seq);
return lower_32_bits(emitted);
}
/**
* amdgpu_fence_driver_start_ring - make the fence driver
* ready for use on the requested ring.
*
* @ring: ring to start the fence driver on
* @irq_src: interrupt source to use for this ring
* @irq_type: interrupt type to use for this ring
*
* Make the fence driver ready for processing (all asics).
* Not all asics have all rings, so each asic will only
* start the fence driver on the rings it has.
* Returns 0 for success, errors for failure.
*/
int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
struct amdgpu_irq_src *irq_src,
unsigned irq_type)
{
struct amdgpu_device *adev = ring->adev;
uint64_t index;
if (ring->funcs->type != AMDGPU_RING_TYPE_UVD) {
ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
} else {
/* put fence directly behind firmware */
index = ALIGN(adev->uvd.fw->size, 8);
ring->fence_drv.cpu_addr = adev->uvd.inst[ring->me].cpu_addr + index;
ring->fence_drv.gpu_addr = adev->uvd.inst[ring->me].gpu_addr + index;
}
amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq));
amdgpu_irq_get(adev, irq_src, irq_type);
ring->fence_drv.irq_src = irq_src;
ring->fence_drv.irq_type = irq_type;
ring->fence_drv.initialized = true;
DRM_DEV_DEBUG(adev->dev, "fence driver on ring %s use gpu addr "
"0x%016llx, cpu addr 0x%p\n", ring->name,
ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
return 0;
}
/**
* amdgpu_fence_driver_init_ring - init the fence driver
* for the requested ring.
*
* @ring: ring to init the fence driver on
* @num_hw_submission: number of entries on the hardware queue
*
* Init the fence driver for the requested ring (all asics).
* Helper function for amdgpu_fence_driver_init().
*/
int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring,
unsigned num_hw_submission)
{
struct amdgpu_device *adev = ring->adev;
long timeout;
int r;
if (!adev)
return -EINVAL;
/* Check that num_hw_submission is a power of two */
if ((num_hw_submission & (num_hw_submission - 1)) != 0)
return -EINVAL;
ring->fence_drv.cpu_addr = NULL;
ring->fence_drv.gpu_addr = 0;
ring->fence_drv.sync_seq = 0;
atomic_set(&ring->fence_drv.last_seq, 0);
ring->fence_drv.initialized = false;
timer_setup(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback, 0);
ring->fence_drv.num_fences_mask = num_hw_submission * 2 - 1;
spin_lock_init(&ring->fence_drv.lock);
ring->fence_drv.fences = kcalloc(num_hw_submission * 2, sizeof(void *),
GFP_KERNEL);
if (!ring->fence_drv.fences)
return -ENOMEM;
/* No need to setup the GPU scheduler for KIQ ring */
if (ring->funcs->type != AMDGPU_RING_TYPE_KIQ) {
switch (ring->funcs->type) {
case AMDGPU_RING_TYPE_GFX:
timeout = adev->gfx_timeout;
break;
case AMDGPU_RING_TYPE_COMPUTE:
timeout = adev->compute_timeout;
break;
case AMDGPU_RING_TYPE_SDMA:
timeout = adev->sdma_timeout;
break;
default:
timeout = adev->video_timeout;
break;
}
r = drm_sched_init(&ring->sched, &amdgpu_sched_ops,
num_hw_submission, amdgpu_job_hang_limit,
timeout, ring->name);
if (r) {
DRM_ERROR("Failed to create scheduler on ring %s.\n",
ring->name);
return r;
}
}
return 0;
}
/**
* amdgpu_fence_driver_init - init the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Init the fence driver for all possible rings (all asics).
* Not all asics have all rings, so each asic will only
* start the fence driver on the rings it has using
* amdgpu_fence_driver_start_ring().
* Returns 0 for success.
*/
int amdgpu_fence_driver_init(struct amdgpu_device *adev)
{
return 0;
}
/**
* amdgpu_fence_driver_fini - tear down the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Tear down the fence driver for all possible rings (all asics).
*/
void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
{
unsigned i, j;
int r;
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
r = amdgpu_fence_wait_empty(ring);
if (r) {
/* no need to trigger GPU reset as we are unloading */
amdgpu_fence_driver_force_completion(ring);
}
amdgpu_irq_put(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
drm_sched_fini(&ring->sched);
del_timer_sync(&ring->fence_drv.fallback_timer);
for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)
dma_fence_put(ring->fence_drv.fences[j]);
kfree(ring->fence_drv.fences);
ring->fence_drv.fences = NULL;
ring->fence_drv.initialized = false;
}
}
/**
* amdgpu_fence_driver_suspend - suspend the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Suspend the fence driver for all possible rings (all asics).
*/
void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
{
int i, r;
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
/* wait for gpu to finish processing current batch */
r = amdgpu_fence_wait_empty(ring);
if (r) {
/* delay GPU reset to resume */
amdgpu_fence_driver_force_completion(ring);
}
/* disable the interrupt */
amdgpu_irq_put(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
}
}
/**
* amdgpu_fence_driver_resume - resume the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Resume the fence driver for all possible rings (all asics).
* Not all asics have all rings, so each asic will only
* start the fence driver on the rings it has using
* amdgpu_fence_driver_start_ring().
* Returns 0 for success.
*/
void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
{
int i;
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
/* enable the interrupt */
amdgpu_irq_get(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
}
}
/**
* amdgpu_fence_driver_force_completion - force signal latest fence of ring
*
* @ring: fence of the ring to signal
*
*/
void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring)
{
amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
amdgpu_fence_process(ring);
}
/*
* Common fence implementation
*/
static const char *amdgpu_fence_get_driver_name(struct dma_fence *fence)
{
return "amdgpu";
}
static const char *amdgpu_fence_get_timeline_name(struct dma_fence *f)
{
struct amdgpu_fence *fence = to_amdgpu_fence(f);
return (const char *)fence->ring->name;
}
/**
* amdgpu_fence_enable_signaling - enable signalling on fence
* @fence: fence
*
* This function is called with fence_queue lock held, and adds a callback
* to fence_queue that checks if this fence is signaled, and if so it
* signals the fence and removes itself.
*/
static bool amdgpu_fence_enable_signaling(struct dma_fence *f)
{
struct amdgpu_fence *fence = to_amdgpu_fence(f);
struct amdgpu_ring *ring = fence->ring;
if (!timer_pending(&ring->fence_drv.fallback_timer))
amdgpu_fence_schedule_fallback(ring);
DMA_FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
return true;
}
/**
* amdgpu_fence_free - free up the fence memory
*
* @rcu: RCU callback head
*
* Free up the fence memory after the RCU grace period.
*/
static void amdgpu_fence_free(struct rcu_head *rcu)
{
struct dma_fence *f = container_of(rcu, struct dma_fence, rcu);
struct amdgpu_fence *fence = to_amdgpu_fence(f);
kmem_cache_free(amdgpu_fence_slab, fence);
}
/**
* amdgpu_fence_release - callback that fence can be freed
*
* @fence: fence
*
* This function is called when the reference count becomes zero.
* It just RCU schedules freeing up the fence.
*/
static void amdgpu_fence_release(struct dma_fence *f)
{
call_rcu(&f->rcu, amdgpu_fence_free);
}
static const struct dma_fence_ops amdgpu_fence_ops = {
.get_driver_name = amdgpu_fence_get_driver_name,
.get_timeline_name = amdgpu_fence_get_timeline_name,
.enable_signaling = amdgpu_fence_enable_signaling,
.release = amdgpu_fence_release,
};
/*
* Fence debugfs
*/
#if defined(CONFIG_DEBUG_FS)
static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
{
struct drm_info_node *node = (struct drm_info_node *)m->private;
struct drm_device *dev = node->minor->dev;
struct amdgpu_device *adev = dev->dev_private;
int i;
for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
amdgpu_fence_process(ring);
seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
seq_printf(m, "Last signaled fence 0x%08x\n",
atomic_read(&ring->fence_drv.last_seq));
seq_printf(m, "Last emitted 0x%08x\n",
ring->fence_drv.sync_seq);
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX ||
ring->funcs->type == AMDGPU_RING_TYPE_SDMA) {
seq_printf(m, "Last signaled trailing fence 0x%08x\n",
le32_to_cpu(*ring->trail_fence_cpu_addr));
seq_printf(m, "Last emitted 0x%08x\n",
ring->trail_seq);
}
if (ring->funcs->type != AMDGPU_RING_TYPE_GFX)
continue;
/* set in CP_VMID_PREEMPT and preemption occurred */
seq_printf(m, "Last preempted 0x%08x\n",
le32_to_cpu(*(ring->fence_drv.cpu_addr + 2)));
/* set in CP_VMID_RESET and reset occurred */
seq_printf(m, "Last reset 0x%08x\n",
le32_to_cpu(*(ring->fence_drv.cpu_addr + 4)));
/* Both preemption and reset occurred */
seq_printf(m, "Last both 0x%08x\n",
le32_to_cpu(*(ring->fence_drv.cpu_addr + 6)));
}
return 0;
}
/**
* amdgpu_debugfs_gpu_recover - manually trigger a gpu reset & recover
*
* Manually trigger a gpu reset at the next fence wait.
*/
static int amdgpu_debugfs_gpu_recover(struct seq_file *m, void *data)
{
struct drm_info_node *node = (struct drm_info_node *) m->private;
struct drm_device *dev = node->minor->dev;
struct amdgpu_device *adev = dev->dev_private;
int r;
r = pm_runtime_get_sync(dev->dev);
if (r < 0)
return 0;
seq_printf(m, "gpu recover\n");
amdgpu_device_gpu_recover(adev, NULL);
pm_runtime_mark_last_busy(dev->dev);
pm_runtime_put_autosuspend(dev->dev);
return 0;
}
static const struct drm_info_list amdgpu_debugfs_fence_list[] = {
{"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
{"amdgpu_gpu_recover", &amdgpu_debugfs_gpu_recover, 0, NULL}
};
static const struct drm_info_list amdgpu_debugfs_fence_list_sriov[] = {
{"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
};
#endif
int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
{
#if defined(CONFIG_DEBUG_FS)
if (amdgpu_sriov_vf(adev))
return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list_sriov, 1);
return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2);
#else
return 0;
#endif
}