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In certain situations it may be useful to prevent some idle states from being used by default while allowing user space to enable them later on. For this purpose, introduce a new state flag, CPUIDLE_FLAG_OFF, to mark idle states that should be disabled by default, make the core set CPUIDLE_STATE_DISABLED_BY_USER for those states at the initialization time and add a new state attribute in sysfs, "default_status", to inform user space of the initial status of the given idle state ("disabled" if CPUIDLE_FLAG_OFF is set for it, "enabled" otherwise). Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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727 lines
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ReStructuredText
.. SPDX-License-Identifier: GPL-2.0
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.. include:: <isonum.txt>
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.. |struct cpuidle_state| replace:: :c:type:`struct cpuidle_state <cpuidle_state>`
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.. |cpufreq| replace:: :doc:`CPU Performance Scaling <cpufreq>`
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========================
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CPU Idle Time Management
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========================
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:Copyright: |copy| 2018 Intel Corporation
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:Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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Concepts
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========
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Modern processors are generally able to enter states in which the execution of
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a program is suspended and instructions belonging to it are not fetched from
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memory or executed. Those states are the *idle* states of the processor.
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Since part of the processor hardware is not used in idle states, entering them
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generally allows power drawn by the processor to be reduced and, in consequence,
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it is an opportunity to save energy.
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CPU idle time management is an energy-efficiency feature concerned about using
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the idle states of processors for this purpose.
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Logical CPUs
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------------
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CPU idle time management operates on CPUs as seen by the *CPU scheduler* (that
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is the part of the kernel responsible for the distribution of computational
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work in the system). In its view, CPUs are *logical* units. That is, they need
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not be separate physical entities and may just be interfaces appearing to
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software as individual single-core processors. In other words, a CPU is an
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entity which appears to be fetching instructions that belong to one sequence
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(program) from memory and executing them, but it need not work this way
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physically. Generally, three different cases can be consider here.
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First, if the whole processor can only follow one sequence of instructions (one
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program) at a time, it is a CPU. In that case, if the hardware is asked to
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enter an idle state, that applies to the processor as a whole.
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Second, if the processor is multi-core, each core in it is able to follow at
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least one program at a time. The cores need not be entirely independent of each
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other (for example, they may share caches), but still most of the time they
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work physically in parallel with each other, so if each of them executes only
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one program, those programs run mostly independently of each other at the same
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time. The entire cores are CPUs in that case and if the hardware is asked to
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enter an idle state, that applies to the core that asked for it in the first
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place, but it also may apply to a larger unit (say a "package" or a "cluster")
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that the core belongs to (in fact, it may apply to an entire hierarchy of larger
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units containing the core). Namely, if all of the cores in the larger unit
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except for one have been put into idle states at the "core level" and the
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remaining core asks the processor to enter an idle state, that may trigger it
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to put the whole larger unit into an idle state which also will affect the
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other cores in that unit.
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Finally, each core in a multi-core processor may be able to follow more than one
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program in the same time frame (that is, each core may be able to fetch
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instructions from multiple locations in memory and execute them in the same time
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frame, but not necessarily entirely in parallel with each other). In that case
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the cores present themselves to software as "bundles" each consisting of
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multiple individual single-core "processors", referred to as *hardware threads*
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(or hyper-threads specifically on Intel hardware), that each can follow one
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sequence of instructions. Then, the hardware threads are CPUs from the CPU idle
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time management perspective and if the processor is asked to enter an idle state
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by one of them, the hardware thread (or CPU) that asked for it is stopped, but
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nothing more happens, unless all of the other hardware threads within the same
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core also have asked the processor to enter an idle state. In that situation,
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the core may be put into an idle state individually or a larger unit containing
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it may be put into an idle state as a whole (if the other cores within the
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larger unit are in idle states already).
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Idle CPUs
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---------
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Logical CPUs, simply referred to as "CPUs" in what follows, are regarded as
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*idle* by the Linux kernel when there are no tasks to run on them except for the
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special "idle" task.
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Tasks are the CPU scheduler's representation of work. Each task consists of a
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sequence of instructions to execute, or code, data to be manipulated while
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running that code, and some context information that needs to be loaded into the
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processor every time the task's code is run by a CPU. The CPU scheduler
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distributes work by assigning tasks to run to the CPUs present in the system.
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Tasks can be in various states. In particular, they are *runnable* if there are
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no specific conditions preventing their code from being run by a CPU as long as
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there is a CPU available for that (for example, they are not waiting for any
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events to occur or similar). When a task becomes runnable, the CPU scheduler
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assigns it to one of the available CPUs to run and if there are no more runnable
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tasks assigned to it, the CPU will load the given task's context and run its
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code (from the instruction following the last one executed so far, possibly by
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another CPU). [If there are multiple runnable tasks assigned to one CPU
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simultaneously, they will be subject to prioritization and time sharing in order
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to allow them to make some progress over time.]
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The special "idle" task becomes runnable if there are no other runnable tasks
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assigned to the given CPU and the CPU is then regarded as idle. In other words,
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in Linux idle CPUs run the code of the "idle" task called *the idle loop*. That
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code may cause the processor to be put into one of its idle states, if they are
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supported, in order to save energy, but if the processor does not support any
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idle states, or there is not enough time to spend in an idle state before the
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next wakeup event, or there are strict latency constraints preventing any of the
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available idle states from being used, the CPU will simply execute more or less
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useless instructions in a loop until it is assigned a new task to run.
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.. _idle-loop:
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The Idle Loop
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=============
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The idle loop code takes two major steps in every iteration of it. First, it
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calls into a code module referred to as the *governor* that belongs to the CPU
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idle time management subsystem called ``CPUIdle`` to select an idle state for
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the CPU to ask the hardware to enter. Second, it invokes another code module
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from the ``CPUIdle`` subsystem, called the *driver*, to actually ask the
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processor hardware to enter the idle state selected by the governor.
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The role of the governor is to find an idle state most suitable for the
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conditions at hand. For this purpose, idle states that the hardware can be
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asked to enter by logical CPUs are represented in an abstract way independent of
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the platform or the processor architecture and organized in a one-dimensional
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(linear) array. That array has to be prepared and supplied by the ``CPUIdle``
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driver matching the platform the kernel is running on at the initialization
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time. This allows ``CPUIdle`` governors to be independent of the underlying
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hardware and to work with any platforms that the Linux kernel can run on.
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Each idle state present in that array is characterized by two parameters to be
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taken into account by the governor, the *target residency* and the (worst-case)
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*exit latency*. The target residency is the minimum time the hardware must
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spend in the given state, including the time needed to enter it (which may be
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substantial), in order to save more energy than it would save by entering one of
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the shallower idle states instead. [The "depth" of an idle state roughly
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corresponds to the power drawn by the processor in that state.] The exit
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latency, in turn, is the maximum time it will take a CPU asking the processor
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hardware to enter an idle state to start executing the first instruction after a
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wakeup from that state. Note that in general the exit latency also must cover
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the time needed to enter the given state in case the wakeup occurs when the
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hardware is entering it and it must be entered completely to be exited in an
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ordered manner.
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There are two types of information that can influence the governor's decisions.
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First of all, the governor knows the time until the closest timer event. That
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time is known exactly, because the kernel programs timers and it knows exactly
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when they will trigger, and it is the maximum time the hardware that the given
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CPU depends on can spend in an idle state, including the time necessary to enter
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and exit it. However, the CPU may be woken up by a non-timer event at any time
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(in particular, before the closest timer triggers) and it generally is not known
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when that may happen. The governor can only see how much time the CPU actually
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was idle after it has been woken up (that time will be referred to as the *idle
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duration* from now on) and it can use that information somehow along with the
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time until the closest timer to estimate the idle duration in future. How the
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governor uses that information depends on what algorithm is implemented by it
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and that is the primary reason for having more than one governor in the
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``CPUIdle`` subsystem.
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There are three ``CPUIdle`` governors available, ``menu``, `TEO <teo-gov_>`_
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and ``ladder``. Which of them is used by default depends on the configuration
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of the kernel and in particular on whether or not the scheduler tick can be
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`stopped by the idle loop <idle-cpus-and-tick_>`_. It is possible to change the
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governor at run time if the ``cpuidle_sysfs_switch`` command line parameter has
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been passed to the kernel, but that is not safe in general, so it should not be
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done on production systems (that may change in the future, though). The name of
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the ``CPUIdle`` governor currently used by the kernel can be read from the
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:file:`current_governor_ro` (or :file:`current_governor` if
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``cpuidle_sysfs_switch`` is present in the kernel command line) file under
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:file:`/sys/devices/system/cpu/cpuidle/` in ``sysfs``.
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Which ``CPUIdle`` driver is used, on the other hand, usually depends on the
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platform the kernel is running on, but there are platforms with more than one
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matching driver. For example, there are two drivers that can work with the
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majority of Intel platforms, ``intel_idle`` and ``acpi_idle``, one with
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hardcoded idle states information and the other able to read that information
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from the system's ACPI tables, respectively. Still, even in those cases, the
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driver chosen at the system initialization time cannot be replaced later, so the
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decision on which one of them to use has to be made early (on Intel platforms
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the ``acpi_idle`` driver will be used if ``intel_idle`` is disabled for some
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reason or if it does not recognize the processor). The name of the ``CPUIdle``
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driver currently used by the kernel can be read from the :file:`current_driver`
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file under :file:`/sys/devices/system/cpu/cpuidle/` in ``sysfs``.
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.. _idle-cpus-and-tick:
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Idle CPUs and The Scheduler Tick
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================================
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The scheduler tick is a timer that triggers periodically in order to implement
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the time sharing strategy of the CPU scheduler. Of course, if there are
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multiple runnable tasks assigned to one CPU at the same time, the only way to
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allow them to make reasonable progress in a given time frame is to make them
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share the available CPU time. Namely, in rough approximation, each task is
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given a slice of the CPU time to run its code, subject to the scheduling class,
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prioritization and so on and when that time slice is used up, the CPU should be
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switched over to running (the code of) another task. The currently running task
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may not want to give the CPU away voluntarily, however, and the scheduler tick
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is there to make the switch happen regardless. That is not the only role of the
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tick, but it is the primary reason for using it.
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The scheduler tick is problematic from the CPU idle time management perspective,
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because it triggers periodically and relatively often (depending on the kernel
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configuration, the length of the tick period is between 1 ms and 10 ms).
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Thus, if the tick is allowed to trigger on idle CPUs, it will not make sense
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for them to ask the hardware to enter idle states with target residencies above
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the tick period length. Moreover, in that case the idle duration of any CPU
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will never exceed the tick period length and the energy used for entering and
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exiting idle states due to the tick wakeups on idle CPUs will be wasted.
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Fortunately, it is not really necessary to allow the tick to trigger on idle
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CPUs, because (by definition) they have no tasks to run except for the special
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"idle" one. In other words, from the CPU scheduler perspective, the only user
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of the CPU time on them is the idle loop. Since the time of an idle CPU need
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not be shared between multiple runnable tasks, the primary reason for using the
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tick goes away if the given CPU is idle. Consequently, it is possible to stop
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the scheduler tick entirely on idle CPUs in principle, even though that may not
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always be worth the effort.
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Whether or not it makes sense to stop the scheduler tick in the idle loop
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depends on what is expected by the governor. First, if there is another
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(non-tick) timer due to trigger within the tick range, stopping the tick clearly
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would be a waste of time, even though the timer hardware may not need to be
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reprogrammed in that case. Second, if the governor is expecting a non-timer
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wakeup within the tick range, stopping the tick is not necessary and it may even
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be harmful. Namely, in that case the governor will select an idle state with
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the target residency within the time until the expected wakeup, so that state is
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going to be relatively shallow. The governor really cannot select a deep idle
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state then, as that would contradict its own expectation of a wakeup in short
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order. Now, if the wakeup really occurs shortly, stopping the tick would be a
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waste of time and in this case the timer hardware would need to be reprogrammed,
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which is expensive. On the other hand, if the tick is stopped and the wakeup
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does not occur any time soon, the hardware may spend indefinite amount of time
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in the shallow idle state selected by the governor, which will be a waste of
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energy. Hence, if the governor is expecting a wakeup of any kind within the
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tick range, it is better to allow the tick trigger. Otherwise, however, the
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governor will select a relatively deep idle state, so the tick should be stopped
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so that it does not wake up the CPU too early.
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In any case, the governor knows what it is expecting and the decision on whether
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or not to stop the scheduler tick belongs to it. Still, if the tick has been
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stopped already (in one of the previous iterations of the loop), it is better
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to leave it as is and the governor needs to take that into account.
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The kernel can be configured to disable stopping the scheduler tick in the idle
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loop altogether. That can be done through the build-time configuration of it
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(by unsetting the ``CONFIG_NO_HZ_IDLE`` configuration option) or by passing
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``nohz=off`` to it in the command line. In both cases, as the stopping of the
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scheduler tick is disabled, the governor's decisions regarding it are simply
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ignored by the idle loop code and the tick is never stopped.
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The systems that run kernels configured to allow the scheduler tick to be
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stopped on idle CPUs are referred to as *tickless* systems and they are
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generally regarded as more energy-efficient than the systems running kernels in
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which the tick cannot be stopped. If the given system is tickless, it will use
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the ``menu`` governor by default and if it is not tickless, the default
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``CPUIdle`` governor on it will be ``ladder``.
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.. _menu-gov:
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The ``menu`` Governor
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=====================
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The ``menu`` governor is the default ``CPUIdle`` governor for tickless systems.
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It is quite complex, but the basic principle of its design is straightforward.
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Namely, when invoked to select an idle state for a CPU (i.e. an idle state that
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the CPU will ask the processor hardware to enter), it attempts to predict the
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idle duration and uses the predicted value for idle state selection.
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It first obtains the time until the closest timer event with the assumption
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that the scheduler tick will be stopped. That time, referred to as the *sleep
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length* in what follows, is the upper bound on the time before the next CPU
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wakeup. It is used to determine the sleep length range, which in turn is needed
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to get the sleep length correction factor.
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The ``menu`` governor maintains two arrays of sleep length correction factors.
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One of them is used when tasks previously running on the given CPU are waiting
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for some I/O operations to complete and the other one is used when that is not
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the case. Each array contains several correction factor values that correspond
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to different sleep length ranges organized so that each range represented in the
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array is approximately 10 times wider than the previous one.
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The correction factor for the given sleep length range (determined before
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selecting the idle state for the CPU) is updated after the CPU has been woken
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up and the closer the sleep length is to the observed idle duration, the closer
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to 1 the correction factor becomes (it must fall between 0 and 1 inclusive).
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The sleep length is multiplied by the correction factor for the range that it
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falls into to obtain the first approximation of the predicted idle duration.
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Next, the governor uses a simple pattern recognition algorithm to refine its
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idle duration prediction. Namely, it saves the last 8 observed idle duration
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values and, when predicting the idle duration next time, it computes the average
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and variance of them. If the variance is small (smaller than 400 square
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milliseconds) or it is small relative to the average (the average is greater
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that 6 times the standard deviation), the average is regarded as the "typical
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interval" value. Otherwise, the longest of the saved observed idle duration
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values is discarded and the computation is repeated for the remaining ones.
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Again, if the variance of them is small (in the above sense), the average is
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taken as the "typical interval" value and so on, until either the "typical
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interval" is determined or too many data points are disregarded, in which case
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the "typical interval" is assumed to equal "infinity" (the maximum unsigned
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integer value). The "typical interval" computed this way is compared with the
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sleep length multiplied by the correction factor and the minimum of the two is
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taken as the predicted idle duration.
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Then, the governor computes an extra latency limit to help "interactive"
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workloads. It uses the observation that if the exit latency of the selected
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idle state is comparable with the predicted idle duration, the total time spent
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in that state probably will be very short and the amount of energy to save by
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entering it will be relatively small, so likely it is better to avoid the
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overhead related to entering that state and exiting it. Thus selecting a
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shallower state is likely to be a better option then. The first approximation
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of the extra latency limit is the predicted idle duration itself which
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additionally is divided by a value depending on the number of tasks that
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previously ran on the given CPU and now they are waiting for I/O operations to
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complete. The result of that division is compared with the latency limit coming
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from the power management quality of service, or `PM QoS <cpu-pm-qos_>`_,
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framework and the minimum of the two is taken as the limit for the idle states'
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exit latency.
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Now, the governor is ready to walk the list of idle states and choose one of
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them. For this purpose, it compares the target residency of each state with
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the predicted idle duration and the exit latency of it with the computed latency
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limit. It selects the state with the target residency closest to the predicted
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idle duration, but still below it, and exit latency that does not exceed the
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limit.
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In the final step the governor may still need to refine the idle state selection
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if it has not decided to `stop the scheduler tick <idle-cpus-and-tick_>`_. That
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happens if the idle duration predicted by it is less than the tick period and
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the tick has not been stopped already (in a previous iteration of the idle
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loop). Then, the sleep length used in the previous computations may not reflect
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the real time until the closest timer event and if it really is greater than
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that time, the governor may need to select a shallower state with a suitable
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target residency.
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.. _teo-gov:
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The Timer Events Oriented (TEO) Governor
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========================================
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The timer events oriented (TEO) governor is an alternative ``CPUIdle`` governor
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for tickless systems. It follows the same basic strategy as the ``menu`` `one
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<menu-gov_>`_: it always tries to find the deepest idle state suitable for the
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given conditions. However, it applies a different approach to that problem.
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First, it does not use sleep length correction factors, but instead it attempts
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to correlate the observed idle duration values with the available idle states
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and use that information to pick up the idle state that is most likely to
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"match" the upcoming CPU idle interval. Second, it does not take the tasks
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that were running on the given CPU in the past and are waiting on some I/O
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operations to complete now at all (there is no guarantee that they will run on
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the same CPU when they become runnable again) and the pattern detection code in
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it avoids taking timer wakeups into account. It also only uses idle duration
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values less than the current time till the closest timer (with the scheduler
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tick excluded) for that purpose.
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Like in the ``menu`` governor `case <menu-gov_>`_, the first step is to obtain
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the *sleep length*, which is the time until the closest timer event with the
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assumption that the scheduler tick will be stopped (that also is the upper bound
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on the time until the next CPU wakeup). That value is then used to preselect an
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idle state on the basis of three metrics maintained for each idle state provided
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by the ``CPUIdle`` driver: ``hits``, ``misses`` and ``early_hits``.
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The ``hits`` and ``misses`` metrics measure the likelihood that a given idle
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state will "match" the observed (post-wakeup) idle duration if it "matches" the
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sleep length. They both are subject to decay (after a CPU wakeup) every time
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the target residency of the idle state corresponding to them is less than or
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equal to the sleep length and the target residency of the next idle state is
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greater than the sleep length (that is, when the idle state corresponding to
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them "matches" the sleep length). The ``hits`` metric is increased if the
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former condition is satisfied and the target residency of the given idle state
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is less than or equal to the observed idle duration and the target residency of
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the next idle state is greater than the observed idle duration at the same time
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(that is, it is increased when the given idle state "matches" both the sleep
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length and the observed idle duration). In turn, the ``misses`` metric is
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increased when the given idle state "matches" the sleep length only and the
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observed idle duration is too short for its target residency.
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|
|
The ``early_hits`` metric measures the likelihood that a given idle state will
|
|
"match" the observed (post-wakeup) idle duration if it does not "match" the
|
|
sleep length. It is subject to decay on every CPU wakeup and it is increased
|
|
when the idle state corresponding to it "matches" the observed (post-wakeup)
|
|
idle duration and the target residency of the next idle state is less than or
|
|
equal to the sleep length (i.e. the idle state "matching" the sleep length is
|
|
deeper than the given one).
|
|
|
|
The governor walks the list of idle states provided by the ``CPUIdle`` driver
|
|
and finds the last (deepest) one with the target residency less than or equal
|
|
to the sleep length. Then, the ``hits`` and ``misses`` metrics of that idle
|
|
state are compared with each other and it is preselected if the ``hits`` one is
|
|
greater (which means that that idle state is likely to "match" the observed idle
|
|
duration after CPU wakeup). If the ``misses`` one is greater, the governor
|
|
preselects the shallower idle state with the maximum ``early_hits`` metric
|
|
(or if there are multiple shallower idle states with equal ``early_hits``
|
|
metric which also is the maximum, the shallowest of them will be preselected).
|
|
[If there is a wakeup latency constraint coming from the `PM QoS framework
|
|
<cpu-pm-qos_>`_ which is hit before reaching the deepest idle state with the
|
|
target residency within the sleep length, the deepest idle state with the exit
|
|
latency within the constraint is preselected without consulting the ``hits``,
|
|
``misses`` and ``early_hits`` metrics.]
|
|
|
|
Next, the governor takes several idle duration values observed most recently
|
|
into consideration and if at least a half of them are greater than or equal to
|
|
the target residency of the preselected idle state, that idle state becomes the
|
|
final candidate to ask for. Otherwise, the average of the most recent idle
|
|
duration values below the target residency of the preselected idle state is
|
|
computed and the governor walks the idle states shallower than the preselected
|
|
one and finds the deepest of them with the target residency within that average.
|
|
That idle state is then taken as the final candidate to ask for.
|
|
|
|
Still, at this point the governor may need to refine the idle state selection if
|
|
it has not decided to `stop the scheduler tick <idle-cpus-and-tick_>`_. That
|
|
generally happens if the target residency of the idle state selected so far is
|
|
less than the tick period and the tick has not been stopped already (in a
|
|
previous iteration of the idle loop). Then, like in the ``menu`` governor
|
|
`case <menu-gov_>`_, the sleep length used in the previous computations may not
|
|
reflect the real time until the closest timer event and if it really is greater
|
|
than that time, a shallower state with a suitable target residency may need to
|
|
be selected.
|
|
|
|
|
|
.. _idle-states-representation:
|
|
|
|
Representation of Idle States
|
|
=============================
|
|
|
|
For the CPU idle time management purposes all of the physical idle states
|
|
supported by the processor have to be represented as a one-dimensional array of
|
|
|struct cpuidle_state| objects each allowing an individual (logical) CPU to ask
|
|
the processor hardware to enter an idle state of certain properties. If there
|
|
is a hierarchy of units in the processor, one |struct cpuidle_state| object can
|
|
cover a combination of idle states supported by the units at different levels of
|
|
the hierarchy. In that case, the `target residency and exit latency parameters
|
|
of it <idle-loop_>`_, must reflect the properties of the idle state at the
|
|
deepest level (i.e. the idle state of the unit containing all of the other
|
|
units).
|
|
|
|
For example, take a processor with two cores in a larger unit referred to as
|
|
a "module" and suppose that asking the hardware to enter a specific idle state
|
|
(say "X") at the "core" level by one core will trigger the module to try to
|
|
enter a specific idle state of its own (say "MX") if the other core is in idle
|
|
state "X" already. In other words, asking for idle state "X" at the "core"
|
|
level gives the hardware a license to go as deep as to idle state "MX" at the
|
|
"module" level, but there is no guarantee that this is going to happen (the core
|
|
asking for idle state "X" may just end up in that state by itself instead).
|
|
Then, the target residency of the |struct cpuidle_state| object representing
|
|
idle state "X" must reflect the minimum time to spend in idle state "MX" of
|
|
the module (including the time needed to enter it), because that is the minimum
|
|
time the CPU needs to be idle to save any energy in case the hardware enters
|
|
that state. Analogously, the exit latency parameter of that object must cover
|
|
the exit time of idle state "MX" of the module (and usually its entry time too),
|
|
because that is the maximum delay between a wakeup signal and the time the CPU
|
|
will start to execute the first new instruction (assuming that both cores in the
|
|
module will always be ready to execute instructions as soon as the module
|
|
becomes operational as a whole).
|
|
|
|
There are processors without direct coordination between different levels of the
|
|
hierarchy of units inside them, however. In those cases asking for an idle
|
|
state at the "core" level does not automatically affect the "module" level, for
|
|
example, in any way and the ``CPUIdle`` driver is responsible for the entire
|
|
handling of the hierarchy. Then, the definition of the idle state objects is
|
|
entirely up to the driver, but still the physical properties of the idle state
|
|
that the processor hardware finally goes into must always follow the parameters
|
|
used by the governor for idle state selection (for instance, the actual exit
|
|
latency of that idle state must not exceed the exit latency parameter of the
|
|
idle state object selected by the governor).
|
|
|
|
In addition to the target residency and exit latency idle state parameters
|
|
discussed above, the objects representing idle states each contain a few other
|
|
parameters describing the idle state and a pointer to the function to run in
|
|
order to ask the hardware to enter that state. Also, for each
|
|
|struct cpuidle_state| object, there is a corresponding
|
|
:c:type:`struct cpuidle_state_usage <cpuidle_state_usage>` one containing usage
|
|
statistics of the given idle state. That information is exposed by the kernel
|
|
via ``sysfs``.
|
|
|
|
For each CPU in the system, there is a :file:`/sys/devices/system/cpu<N>/cpuidle/`
|
|
directory in ``sysfs``, where the number ``<N>`` is assigned to the given
|
|
CPU at the initialization time. That directory contains a set of subdirectories
|
|
called :file:`state0`, :file:`state1` and so on, up to the number of idle state
|
|
objects defined for the given CPU minus one. Each of these directories
|
|
corresponds to one idle state object and the larger the number in its name, the
|
|
deeper the (effective) idle state represented by it. Each of them contains
|
|
a number of files (attributes) representing the properties of the idle state
|
|
object corresponding to it, as follows:
|
|
|
|
``above``
|
|
Total number of times this idle state had been asked for, but the
|
|
observed idle duration was certainly too short to match its target
|
|
residency.
|
|
|
|
``below``
|
|
Total number of times this idle state had been asked for, but cerainly
|
|
a deeper idle state would have been a better match for the observed idle
|
|
duration.
|
|
|
|
``desc``
|
|
Description of the idle state.
|
|
|
|
``disable``
|
|
Whether or not this idle state is disabled.
|
|
|
|
``default_status``
|
|
The default status of this state, "enabled" or "disabled".
|
|
|
|
``latency``
|
|
Exit latency of the idle state in microseconds.
|
|
|
|
``name``
|
|
Name of the idle state.
|
|
|
|
``power``
|
|
Power drawn by hardware in this idle state in milliwatts (if specified,
|
|
0 otherwise).
|
|
|
|
``residency``
|
|
Target residency of the idle state in microseconds.
|
|
|
|
``time``
|
|
Total time spent in this idle state by the given CPU (as measured by the
|
|
kernel) in microseconds.
|
|
|
|
``usage``
|
|
Total number of times the hardware has been asked by the given CPU to
|
|
enter this idle state.
|
|
|
|
The :file:`desc` and :file:`name` files both contain strings. The difference
|
|
between them is that the name is expected to be more concise, while the
|
|
description may be longer and it may contain white space or special characters.
|
|
The other files listed above contain integer numbers.
|
|
|
|
The :file:`disable` attribute is the only writeable one. If it contains 1, the
|
|
given idle state is disabled for this particular CPU, which means that the
|
|
governor will never select it for this particular CPU and the ``CPUIdle``
|
|
driver will never ask the hardware to enter it for that CPU as a result.
|
|
However, disabling an idle state for one CPU does not prevent it from being
|
|
asked for by the other CPUs, so it must be disabled for all of them in order to
|
|
never be asked for by any of them. [Note that, due to the way the ``ladder``
|
|
governor is implemented, disabling an idle state prevents that governor from
|
|
selecting any idle states deeper than the disabled one too.]
|
|
|
|
If the :file:`disable` attribute contains 0, the given idle state is enabled for
|
|
this particular CPU, but it still may be disabled for some or all of the other
|
|
CPUs in the system at the same time. Writing 1 to it causes the idle state to
|
|
be disabled for this particular CPU and writing 0 to it allows the governor to
|
|
take it into consideration for the given CPU and the driver to ask for it,
|
|
unless that state was disabled globally in the driver (in which case it cannot
|
|
be used at all).
|
|
|
|
The :file:`power` attribute is not defined very well, especially for idle state
|
|
objects representing combinations of idle states at different levels of the
|
|
hierarchy of units in the processor, and it generally is hard to obtain idle
|
|
state power numbers for complex hardware, so :file:`power` often contains 0 (not
|
|
available) and if it contains a nonzero number, that number may not be very
|
|
accurate and it should not be relied on for anything meaningful.
|
|
|
|
The number in the :file:`time` file generally may be greater than the total time
|
|
really spent by the given CPU in the given idle state, because it is measured by
|
|
the kernel and it may not cover the cases in which the hardware refused to enter
|
|
this idle state and entered a shallower one instead of it (or even it did not
|
|
enter any idle state at all). The kernel can only measure the time span between
|
|
asking the hardware to enter an idle state and the subsequent wakeup of the CPU
|
|
and it cannot say what really happened in the meantime at the hardware level.
|
|
Moreover, if the idle state object in question represents a combination of idle
|
|
states at different levels of the hierarchy of units in the processor,
|
|
the kernel can never say how deep the hardware went down the hierarchy in any
|
|
particular case. For these reasons, the only reliable way to find out how
|
|
much time has been spent by the hardware in different idle states supported by
|
|
it is to use idle state residency counters in the hardware, if available.
|
|
|
|
|
|
.. _cpu-pm-qos:
|
|
|
|
Power Management Quality of Service for CPUs
|
|
============================================
|
|
|
|
The power management quality of service (PM QoS) framework in the Linux kernel
|
|
allows kernel code and user space processes to set constraints on various
|
|
energy-efficiency features of the kernel to prevent performance from dropping
|
|
below a required level. The PM QoS constraints can be set globally, in
|
|
predefined categories referred to as PM QoS classes, or against individual
|
|
devices.
|
|
|
|
CPU idle time management can be affected by PM QoS in two ways, through the
|
|
global constraint in the ``PM_QOS_CPU_DMA_LATENCY`` class and through the
|
|
resume latency constraints for individual CPUs. Kernel code (e.g. device
|
|
drivers) can set both of them with the help of special internal interfaces
|
|
provided by the PM QoS framework. User space can modify the former by opening
|
|
the :file:`cpu_dma_latency` special device file under :file:`/dev/` and writing
|
|
a binary value (interpreted as a signed 32-bit integer) to it. In turn, the
|
|
resume latency constraint for a CPU can be modified by user space by writing a
|
|
string (representing a signed 32-bit integer) to the
|
|
:file:`power/pm_qos_resume_latency_us` file under
|
|
:file:`/sys/devices/system/cpu/cpu<N>/` in ``sysfs``, where the CPU number
|
|
``<N>`` is allocated at the system initialization time. Negative values
|
|
will be rejected in both cases and, also in both cases, the written integer
|
|
number will be interpreted as a requested PM QoS constraint in microseconds.
|
|
|
|
The requested value is not automatically applied as a new constraint, however,
|
|
as it may be less restrictive (greater in this particular case) than another
|
|
constraint previously requested by someone else. For this reason, the PM QoS
|
|
framework maintains a list of requests that have been made so far in each
|
|
global class and for each device, aggregates them and applies the effective
|
|
(minimum in this particular case) value as the new constraint.
|
|
|
|
In fact, opening the :file:`cpu_dma_latency` special device file causes a new
|
|
PM QoS request to be created and added to the priority list of requests in the
|
|
``PM_QOS_CPU_DMA_LATENCY`` class and the file descriptor coming from the
|
|
"open" operation represents that request. If that file descriptor is then
|
|
used for writing, the number written to it will be associated with the PM QoS
|
|
request represented by it as a new requested constraint value. Next, the
|
|
priority list mechanism will be used to determine the new effective value of
|
|
the entire list of requests and that effective value will be set as a new
|
|
constraint. Thus setting a new requested constraint value will only change the
|
|
real constraint if the effective "list" value is affected by it. In particular,
|
|
for the ``PM_QOS_CPU_DMA_LATENCY`` class it only affects the real constraint if
|
|
it is the minimum of the requested constraints in the list. The process holding
|
|
a file descriptor obtained by opening the :file:`cpu_dma_latency` special device
|
|
file controls the PM QoS request associated with that file descriptor, but it
|
|
controls this particular PM QoS request only.
|
|
|
|
Closing the :file:`cpu_dma_latency` special device file or, more precisely, the
|
|
file descriptor obtained while opening it, causes the PM QoS request associated
|
|
with that file descriptor to be removed from the ``PM_QOS_CPU_DMA_LATENCY``
|
|
class priority list and destroyed. If that happens, the priority list mechanism
|
|
will be used, again, to determine the new effective value for the whole list
|
|
and that value will become the new real constraint.
|
|
|
|
In turn, for each CPU there is only one resume latency PM QoS request
|
|
associated with the :file:`power/pm_qos_resume_latency_us` file under
|
|
:file:`/sys/devices/system/cpu/cpu<N>/` in ``sysfs`` and writing to it causes
|
|
this single PM QoS request to be updated regardless of which user space
|
|
process does that. In other words, this PM QoS request is shared by the entire
|
|
user space, so access to the file associated with it needs to be arbitrated
|
|
to avoid confusion. [Arguably, the only legitimate use of this mechanism in
|
|
practice is to pin a process to the CPU in question and let it use the
|
|
``sysfs`` interface to control the resume latency constraint for it.] It
|
|
still only is a request, however. It is a member of a priority list used to
|
|
determine the effective value to be set as the resume latency constraint for the
|
|
CPU in question every time the list of requests is updated this way or another
|
|
(there may be other requests coming from kernel code in that list).
|
|
|
|
CPU idle time governors are expected to regard the minimum of the global
|
|
effective ``PM_QOS_CPU_DMA_LATENCY`` class constraint and the effective
|
|
resume latency constraint for the given CPU as the upper limit for the exit
|
|
latency of the idle states they can select for that CPU. They should never
|
|
select any idle states with exit latency beyond that limit.
|
|
|
|
|
|
Idle States Control Via Kernel Command Line
|
|
===========================================
|
|
|
|
In addition to the ``sysfs`` interface allowing individual idle states to be
|
|
`disabled for individual CPUs <idle-states-representation_>`_, there are kernel
|
|
command line parameters affecting CPU idle time management.
|
|
|
|
The ``cpuidle.off=1`` kernel command line option can be used to disable the
|
|
CPU idle time management entirely. It does not prevent the idle loop from
|
|
running on idle CPUs, but it prevents the CPU idle time governors and drivers
|
|
from being invoked. If it is added to the kernel command line, the idle loop
|
|
will ask the hardware to enter idle states on idle CPUs via the CPU architecture
|
|
support code that is expected to provide a default mechanism for this purpose.
|
|
That default mechanism usually is the least common denominator for all of the
|
|
processors implementing the architecture (i.e. CPU instruction set) in question,
|
|
however, so it is rather crude and not very energy-efficient. For this reason,
|
|
it is not recommended for production use.
|
|
|
|
The ``cpuidle.governor=`` kernel command line switch allows the ``CPUIdle``
|
|
governor to use to be specified. It has to be appended with a string matching
|
|
the name of an available governor (e.g. ``cpuidle.governor=menu``) and that
|
|
governor will be used instead of the default one. It is possible to force
|
|
the ``menu`` governor to be used on the systems that use the ``ladder`` governor
|
|
by default this way, for example.
|
|
|
|
The other kernel command line parameters controlling CPU idle time management
|
|
described below are only relevant for the *x86* architecture and some of
|
|
them affect Intel processors only.
|
|
|
|
The *x86* architecture support code recognizes three kernel command line
|
|
options related to CPU idle time management: ``idle=poll``, ``idle=halt``,
|
|
and ``idle=nomwait``. The first two of them disable the ``acpi_idle`` and
|
|
``intel_idle`` drivers altogether, which effectively causes the entire
|
|
``CPUIdle`` subsystem to be disabled and makes the idle loop invoke the
|
|
architecture support code to deal with idle CPUs. How it does that depends on
|
|
which of the two parameters is added to the kernel command line. In the
|
|
``idle=halt`` case, the architecture support code will use the ``HLT``
|
|
instruction of the CPUs (which, as a rule, suspends the execution of the program
|
|
and causes the hardware to attempt to enter the shallowest available idle state)
|
|
for this purpose, and if ``idle=poll`` is used, idle CPUs will execute a
|
|
more or less ``lightweight'' sequence of instructions in a tight loop. [Note
|
|
that using ``idle=poll`` is somewhat drastic in many cases, as preventing idle
|
|
CPUs from saving almost any energy at all may not be the only effect of it.
|
|
For example, on Intel hardware it effectively prevents CPUs from using
|
|
P-states (see |cpufreq|) that require any number of CPUs in a package to be
|
|
idle, so it very well may hurt single-thread computations performance as well as
|
|
energy-efficiency. Thus using it for performance reasons may not be a good idea
|
|
at all.]
|
|
|
|
The ``idle=nomwait`` option disables the ``intel_idle`` driver and causes
|
|
``acpi_idle`` to be used (as long as all of the information needed by it is
|
|
there in the system's ACPI tables), but it is not allowed to use the
|
|
``MWAIT`` instruction of the CPUs to ask the hardware to enter idle states.
|
|
|
|
In addition to the architecture-level kernel command line options affecting CPU
|
|
idle time management, there are parameters affecting individual ``CPUIdle``
|
|
drivers that can be passed to them via the kernel command line. Specifically,
|
|
the ``intel_idle.max_cstate=<n>`` and ``processor.max_cstate=<n>`` parameters,
|
|
where ``<n>`` is an idle state index also used in the name of the given
|
|
state's directory in ``sysfs`` (see
|
|
`Representation of Idle States <idle-states-representation_>`_), causes the
|
|
``intel_idle`` and ``acpi_idle`` drivers, respectively, to discard all of the
|
|
idle states deeper than idle state ``<n>``. In that case, they will never ask
|
|
for any of those idle states or expose them to the governor. [The behavior of
|
|
the two drivers is different for ``<n>`` equal to ``0``. Adding
|
|
``intel_idle.max_cstate=0`` to the kernel command line disables the
|
|
``intel_idle`` driver and allows ``acpi_idle`` to be used, whereas
|
|
``processor.max_cstate=0`` is equivalent to ``processor.max_cstate=1``.
|
|
Also, the ``acpi_idle`` driver is part of the ``processor`` kernel module that
|
|
can be loaded separately and ``max_cstate=<n>`` can be passed to it as a module
|
|
parameter when it is loaded.]
|