mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-15 13:46:47 +07:00
fa3a5a1880
No timer must be left running when the device goes away. Signed-off-by: Oliver Neukum <oneukum@suse.com> Reported-and-tested-by: syzbot+b6c55daa701fc389e286@syzkaller.appspotmail.com Cc: stable@vger.kernel.org Link: https://lore.kernel.org/r/1573726121.17351.3.camel@suse.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
557 lines
14 KiB
C
557 lines
14 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
/*
|
|
* Force feedback support for memoryless devices
|
|
*
|
|
* Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
|
|
* Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
|
|
*/
|
|
|
|
/*
|
|
*/
|
|
|
|
/* #define DEBUG */
|
|
|
|
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
|
|
|
|
#include <linux/slab.h>
|
|
#include <linux/input.h>
|
|
#include <linux/module.h>
|
|
#include <linux/mutex.h>
|
|
#include <linux/spinlock.h>
|
|
#include <linux/jiffies.h>
|
|
#include <linux/fixp-arith.h>
|
|
|
|
MODULE_LICENSE("GPL");
|
|
MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
|
|
MODULE_DESCRIPTION("Force feedback support for memoryless devices");
|
|
|
|
/* Number of effects handled with memoryless devices */
|
|
#define FF_MEMLESS_EFFECTS 16
|
|
|
|
/* Envelope update interval in ms */
|
|
#define FF_ENVELOPE_INTERVAL 50
|
|
|
|
#define FF_EFFECT_STARTED 0
|
|
#define FF_EFFECT_PLAYING 1
|
|
#define FF_EFFECT_ABORTING 2
|
|
|
|
struct ml_effect_state {
|
|
struct ff_effect *effect;
|
|
unsigned long flags; /* effect state (STARTED, PLAYING, etc) */
|
|
int count; /* loop count of the effect */
|
|
unsigned long play_at; /* start time */
|
|
unsigned long stop_at; /* stop time */
|
|
unsigned long adj_at; /* last time the effect was sent */
|
|
};
|
|
|
|
struct ml_device {
|
|
void *private;
|
|
struct ml_effect_state states[FF_MEMLESS_EFFECTS];
|
|
int gain;
|
|
struct timer_list timer;
|
|
struct input_dev *dev;
|
|
|
|
int (*play_effect)(struct input_dev *dev, void *data,
|
|
struct ff_effect *effect);
|
|
};
|
|
|
|
static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
|
|
{
|
|
static const struct ff_envelope empty_envelope;
|
|
|
|
switch (effect->type) {
|
|
case FF_PERIODIC:
|
|
return &effect->u.periodic.envelope;
|
|
|
|
case FF_CONSTANT:
|
|
return &effect->u.constant.envelope;
|
|
|
|
default:
|
|
return &empty_envelope;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Check for the next time envelope requires an update on memoryless devices
|
|
*/
|
|
static unsigned long calculate_next_time(struct ml_effect_state *state)
|
|
{
|
|
const struct ff_envelope *envelope = get_envelope(state->effect);
|
|
unsigned long attack_stop, fade_start, next_fade;
|
|
|
|
if (envelope->attack_length) {
|
|
attack_stop = state->play_at +
|
|
msecs_to_jiffies(envelope->attack_length);
|
|
if (time_before(state->adj_at, attack_stop))
|
|
return state->adj_at +
|
|
msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
|
|
}
|
|
|
|
if (state->effect->replay.length) {
|
|
if (envelope->fade_length) {
|
|
/* check when fading should start */
|
|
fade_start = state->stop_at -
|
|
msecs_to_jiffies(envelope->fade_length);
|
|
|
|
if (time_before(state->adj_at, fade_start))
|
|
return fade_start;
|
|
|
|
/* already fading, advance to next checkpoint */
|
|
next_fade = state->adj_at +
|
|
msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
|
|
if (time_before(next_fade, state->stop_at))
|
|
return next_fade;
|
|
}
|
|
|
|
return state->stop_at;
|
|
}
|
|
|
|
return state->play_at;
|
|
}
|
|
|
|
static void ml_schedule_timer(struct ml_device *ml)
|
|
{
|
|
struct ml_effect_state *state;
|
|
unsigned long now = jiffies;
|
|
unsigned long earliest = 0;
|
|
unsigned long next_at;
|
|
int events = 0;
|
|
int i;
|
|
|
|
pr_debug("calculating next timer\n");
|
|
|
|
for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
|
|
|
|
state = &ml->states[i];
|
|
|
|
if (!test_bit(FF_EFFECT_STARTED, &state->flags))
|
|
continue;
|
|
|
|
if (test_bit(FF_EFFECT_PLAYING, &state->flags))
|
|
next_at = calculate_next_time(state);
|
|
else
|
|
next_at = state->play_at;
|
|
|
|
if (time_before_eq(now, next_at) &&
|
|
(++events == 1 || time_before(next_at, earliest)))
|
|
earliest = next_at;
|
|
}
|
|
|
|
if (!events) {
|
|
pr_debug("no actions\n");
|
|
del_timer(&ml->timer);
|
|
} else {
|
|
pr_debug("timer set\n");
|
|
mod_timer(&ml->timer, earliest);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Apply an envelope to a value
|
|
*/
|
|
static int apply_envelope(struct ml_effect_state *state, int value,
|
|
struct ff_envelope *envelope)
|
|
{
|
|
struct ff_effect *effect = state->effect;
|
|
unsigned long now = jiffies;
|
|
int time_from_level;
|
|
int time_of_envelope;
|
|
int envelope_level;
|
|
int difference;
|
|
|
|
if (envelope->attack_length &&
|
|
time_before(now,
|
|
state->play_at + msecs_to_jiffies(envelope->attack_length))) {
|
|
pr_debug("value = 0x%x, attack_level = 0x%x\n",
|
|
value, envelope->attack_level);
|
|
time_from_level = jiffies_to_msecs(now - state->play_at);
|
|
time_of_envelope = envelope->attack_length;
|
|
envelope_level = min_t(u16, envelope->attack_level, 0x7fff);
|
|
|
|
} else if (envelope->fade_length && effect->replay.length &&
|
|
time_after(now,
|
|
state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
|
|
time_before(now, state->stop_at)) {
|
|
time_from_level = jiffies_to_msecs(state->stop_at - now);
|
|
time_of_envelope = envelope->fade_length;
|
|
envelope_level = min_t(u16, envelope->fade_level, 0x7fff);
|
|
} else
|
|
return value;
|
|
|
|
difference = abs(value) - envelope_level;
|
|
|
|
pr_debug("difference = %d\n", difference);
|
|
pr_debug("time_from_level = 0x%x\n", time_from_level);
|
|
pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
|
|
|
|
difference = difference * time_from_level / time_of_envelope;
|
|
|
|
pr_debug("difference = %d\n", difference);
|
|
|
|
return value < 0 ?
|
|
-(difference + envelope_level) : (difference + envelope_level);
|
|
}
|
|
|
|
/*
|
|
* Return the type the effect has to be converted into (memless devices)
|
|
*/
|
|
static int get_compatible_type(struct ff_device *ff, int effect_type)
|
|
{
|
|
|
|
if (test_bit(effect_type, ff->ffbit))
|
|
return effect_type;
|
|
|
|
if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
|
|
return FF_RUMBLE;
|
|
|
|
pr_err("invalid type in get_compatible_type()\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Only left/right direction should be used (under/over 0x8000) for
|
|
* forward/reverse motor direction (to keep calculation fast & simple).
|
|
*/
|
|
static u16 ml_calculate_direction(u16 direction, u16 force,
|
|
u16 new_direction, u16 new_force)
|
|
{
|
|
if (!force)
|
|
return new_direction;
|
|
if (!new_force)
|
|
return direction;
|
|
return (((u32)(direction >> 1) * force +
|
|
(new_direction >> 1) * new_force) /
|
|
(force + new_force)) << 1;
|
|
}
|
|
|
|
#define FRAC_N 8
|
|
static inline s16 fixp_new16(s16 a)
|
|
{
|
|
return ((s32)a) >> (16 - FRAC_N);
|
|
}
|
|
|
|
static inline s16 fixp_mult(s16 a, s16 b)
|
|
{
|
|
a = ((s32)a * 0x100) / 0x7fff;
|
|
return ((s32)(a * b)) >> FRAC_N;
|
|
}
|
|
|
|
/*
|
|
* Combine two effects and apply gain.
|
|
*/
|
|
static void ml_combine_effects(struct ff_effect *effect,
|
|
struct ml_effect_state *state,
|
|
int gain)
|
|
{
|
|
struct ff_effect *new = state->effect;
|
|
unsigned int strong, weak, i;
|
|
int x, y;
|
|
s16 level;
|
|
|
|
switch (new->type) {
|
|
case FF_CONSTANT:
|
|
i = new->direction * 360 / 0xffff;
|
|
level = fixp_new16(apply_envelope(state,
|
|
new->u.constant.level,
|
|
&new->u.constant.envelope));
|
|
x = fixp_mult(fixp_sin16(i), level) * gain / 0xffff;
|
|
y = fixp_mult(-fixp_cos16(i), level) * gain / 0xffff;
|
|
/*
|
|
* here we abuse ff_ramp to hold x and y of constant force
|
|
* If in future any driver wants something else than x and y
|
|
* in s8, this should be changed to something more generic
|
|
*/
|
|
effect->u.ramp.start_level =
|
|
clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
|
|
effect->u.ramp.end_level =
|
|
clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
|
|
break;
|
|
|
|
case FF_RUMBLE:
|
|
strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
|
|
weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
|
|
|
|
if (effect->u.rumble.strong_magnitude + strong)
|
|
effect->direction = ml_calculate_direction(
|
|
effect->direction,
|
|
effect->u.rumble.strong_magnitude,
|
|
new->direction, strong);
|
|
else if (effect->u.rumble.weak_magnitude + weak)
|
|
effect->direction = ml_calculate_direction(
|
|
effect->direction,
|
|
effect->u.rumble.weak_magnitude,
|
|
new->direction, weak);
|
|
else
|
|
effect->direction = 0;
|
|
effect->u.rumble.strong_magnitude =
|
|
min(strong + effect->u.rumble.strong_magnitude,
|
|
0xffffU);
|
|
effect->u.rumble.weak_magnitude =
|
|
min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
|
|
break;
|
|
|
|
case FF_PERIODIC:
|
|
i = apply_envelope(state, abs(new->u.periodic.magnitude),
|
|
&new->u.periodic.envelope);
|
|
|
|
/* here we also scale it 0x7fff => 0xffff */
|
|
i = i * gain / 0x7fff;
|
|
|
|
if (effect->u.rumble.strong_magnitude + i)
|
|
effect->direction = ml_calculate_direction(
|
|
effect->direction,
|
|
effect->u.rumble.strong_magnitude,
|
|
new->direction, i);
|
|
else
|
|
effect->direction = 0;
|
|
effect->u.rumble.strong_magnitude =
|
|
min(i + effect->u.rumble.strong_magnitude, 0xffffU);
|
|
effect->u.rumble.weak_magnitude =
|
|
min(i + effect->u.rumble.weak_magnitude, 0xffffU);
|
|
break;
|
|
|
|
default:
|
|
pr_err("invalid type in ml_combine_effects()\n");
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
* Because memoryless devices have only one effect per effect type active
|
|
* at one time we have to combine multiple effects into one
|
|
*/
|
|
static int ml_get_combo_effect(struct ml_device *ml,
|
|
unsigned long *effect_handled,
|
|
struct ff_effect *combo_effect)
|
|
{
|
|
struct ff_effect *effect;
|
|
struct ml_effect_state *state;
|
|
int effect_type;
|
|
int i;
|
|
|
|
memset(combo_effect, 0, sizeof(struct ff_effect));
|
|
|
|
for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
|
|
if (__test_and_set_bit(i, effect_handled))
|
|
continue;
|
|
|
|
state = &ml->states[i];
|
|
effect = state->effect;
|
|
|
|
if (!test_bit(FF_EFFECT_STARTED, &state->flags))
|
|
continue;
|
|
|
|
if (time_before(jiffies, state->play_at))
|
|
continue;
|
|
|
|
/*
|
|
* here we have started effects that are either
|
|
* currently playing (and may need be aborted)
|
|
* or need to start playing.
|
|
*/
|
|
effect_type = get_compatible_type(ml->dev->ff, effect->type);
|
|
if (combo_effect->type != effect_type) {
|
|
if (combo_effect->type != 0) {
|
|
__clear_bit(i, effect_handled);
|
|
continue;
|
|
}
|
|
combo_effect->type = effect_type;
|
|
}
|
|
|
|
if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
|
|
__clear_bit(FF_EFFECT_PLAYING, &state->flags);
|
|
__clear_bit(FF_EFFECT_STARTED, &state->flags);
|
|
} else if (effect->replay.length &&
|
|
time_after_eq(jiffies, state->stop_at)) {
|
|
|
|
__clear_bit(FF_EFFECT_PLAYING, &state->flags);
|
|
|
|
if (--state->count <= 0) {
|
|
__clear_bit(FF_EFFECT_STARTED, &state->flags);
|
|
} else {
|
|
state->play_at = jiffies +
|
|
msecs_to_jiffies(effect->replay.delay);
|
|
state->stop_at = state->play_at +
|
|
msecs_to_jiffies(effect->replay.length);
|
|
}
|
|
} else {
|
|
__set_bit(FF_EFFECT_PLAYING, &state->flags);
|
|
state->adj_at = jiffies;
|
|
ml_combine_effects(combo_effect, state, ml->gain);
|
|
}
|
|
}
|
|
|
|
return combo_effect->type != 0;
|
|
}
|
|
|
|
static void ml_play_effects(struct ml_device *ml)
|
|
{
|
|
struct ff_effect effect;
|
|
DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
|
|
|
|
memset(handled_bm, 0, sizeof(handled_bm));
|
|
|
|
while (ml_get_combo_effect(ml, handled_bm, &effect))
|
|
ml->play_effect(ml->dev, ml->private, &effect);
|
|
|
|
ml_schedule_timer(ml);
|
|
}
|
|
|
|
static void ml_effect_timer(struct timer_list *t)
|
|
{
|
|
struct ml_device *ml = from_timer(ml, t, timer);
|
|
struct input_dev *dev = ml->dev;
|
|
unsigned long flags;
|
|
|
|
pr_debug("timer: updating effects\n");
|
|
|
|
spin_lock_irqsave(&dev->event_lock, flags);
|
|
ml_play_effects(ml);
|
|
spin_unlock_irqrestore(&dev->event_lock, flags);
|
|
}
|
|
|
|
/*
|
|
* Sets requested gain for FF effects. Called with dev->event_lock held.
|
|
*/
|
|
static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
|
|
{
|
|
struct ml_device *ml = dev->ff->private;
|
|
int i;
|
|
|
|
ml->gain = gain;
|
|
|
|
for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
|
|
__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
|
|
|
|
ml_play_effects(ml);
|
|
}
|
|
|
|
/*
|
|
* Start/stop specified FF effect. Called with dev->event_lock held.
|
|
*/
|
|
static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
|
|
{
|
|
struct ml_device *ml = dev->ff->private;
|
|
struct ml_effect_state *state = &ml->states[effect_id];
|
|
|
|
if (value > 0) {
|
|
pr_debug("initiated play\n");
|
|
|
|
__set_bit(FF_EFFECT_STARTED, &state->flags);
|
|
state->count = value;
|
|
state->play_at = jiffies +
|
|
msecs_to_jiffies(state->effect->replay.delay);
|
|
state->stop_at = state->play_at +
|
|
msecs_to_jiffies(state->effect->replay.length);
|
|
state->adj_at = state->play_at;
|
|
|
|
} else {
|
|
pr_debug("initiated stop\n");
|
|
|
|
if (test_bit(FF_EFFECT_PLAYING, &state->flags))
|
|
__set_bit(FF_EFFECT_ABORTING, &state->flags);
|
|
else
|
|
__clear_bit(FF_EFFECT_STARTED, &state->flags);
|
|
}
|
|
|
|
ml_play_effects(ml);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int ml_ff_upload(struct input_dev *dev,
|
|
struct ff_effect *effect, struct ff_effect *old)
|
|
{
|
|
struct ml_device *ml = dev->ff->private;
|
|
struct ml_effect_state *state = &ml->states[effect->id];
|
|
|
|
spin_lock_irq(&dev->event_lock);
|
|
|
|
if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
|
|
__clear_bit(FF_EFFECT_PLAYING, &state->flags);
|
|
state->play_at = jiffies +
|
|
msecs_to_jiffies(state->effect->replay.delay);
|
|
state->stop_at = state->play_at +
|
|
msecs_to_jiffies(state->effect->replay.length);
|
|
state->adj_at = state->play_at;
|
|
ml_schedule_timer(ml);
|
|
}
|
|
|
|
spin_unlock_irq(&dev->event_lock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void ml_ff_destroy(struct ff_device *ff)
|
|
{
|
|
struct ml_device *ml = ff->private;
|
|
|
|
/*
|
|
* Even though we stop all playing effects when tearing down
|
|
* an input device (via input_device_flush() that calls into
|
|
* input_ff_flush() that stops and erases all effects), we
|
|
* do not actually stop the timer, and therefore we should
|
|
* do it here.
|
|
*/
|
|
del_timer_sync(&ml->timer);
|
|
|
|
kfree(ml->private);
|
|
}
|
|
|
|
/**
|
|
* input_ff_create_memless() - create memoryless force-feedback device
|
|
* @dev: input device supporting force-feedback
|
|
* @data: driver-specific data to be passed into @play_effect
|
|
* @play_effect: driver-specific method for playing FF effect
|
|
*/
|
|
int input_ff_create_memless(struct input_dev *dev, void *data,
|
|
int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
|
|
{
|
|
struct ml_device *ml;
|
|
struct ff_device *ff;
|
|
int error;
|
|
int i;
|
|
|
|
ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
|
|
if (!ml)
|
|
return -ENOMEM;
|
|
|
|
ml->dev = dev;
|
|
ml->private = data;
|
|
ml->play_effect = play_effect;
|
|
ml->gain = 0xffff;
|
|
timer_setup(&ml->timer, ml_effect_timer, 0);
|
|
|
|
set_bit(FF_GAIN, dev->ffbit);
|
|
|
|
error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
|
|
if (error) {
|
|
kfree(ml);
|
|
return error;
|
|
}
|
|
|
|
ff = dev->ff;
|
|
ff->private = ml;
|
|
ff->upload = ml_ff_upload;
|
|
ff->playback = ml_ff_playback;
|
|
ff->set_gain = ml_ff_set_gain;
|
|
ff->destroy = ml_ff_destroy;
|
|
|
|
/* we can emulate periodic effects with RUMBLE */
|
|
if (test_bit(FF_RUMBLE, ff->ffbit)) {
|
|
set_bit(FF_PERIODIC, dev->ffbit);
|
|
set_bit(FF_SINE, dev->ffbit);
|
|
set_bit(FF_TRIANGLE, dev->ffbit);
|
|
set_bit(FF_SQUARE, dev->ffbit);
|
|
}
|
|
|
|
for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
|
|
ml->states[i].effect = &ff->effects[i];
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL_GPL(input_ff_create_memless);
|