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38e9e81f4c
The GDT entry related code uses two ways to access entries via union fields: - bitfields - macros which initialize the two 16-bit parts of the entry by magic shift and mask operations. Clean it up and only use the bitfields to initialize and access entries. ( The old access patterns were partly done due to GCC optimizing bitfield accesses in a horrible way - that's mostly fixed these days and clarity of code in such low level accessors is very important. ) Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andy Lutomirski <luto@kernel.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Brian Gerst <brgerst@gmail.com> Cc: Denys Vlasenko <dvlasenk@redhat.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Josh Poimboeuf <jpoimboe@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Steven Rostedt <rostedt@goodmis.org> Link: http://lkml.kernel.org/r/20170828064958.197673367@linutronix.de Signed-off-by: Ingo Molnar <mingo@kernel.org>
128 lines
4.2 KiB
C
128 lines
4.2 KiB
C
/*---------------------------------------------------------------------------+
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| fpu_system.h |
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| Copyright (C) 1992,1994,1997 |
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| W. Metzenthen, 22 Parker St, Ormond, Vic 3163, |
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| Australia. E-mail billm@suburbia.net |
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+---------------------------------------------------------------------------*/
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#ifndef _FPU_SYSTEM_H
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#define _FPU_SYSTEM_H
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/* system dependent definitions */
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#include <linux/sched.h>
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <asm/desc.h>
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#include <asm/mmu_context.h>
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static inline struct desc_struct FPU_get_ldt_descriptor(unsigned seg)
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{
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static struct desc_struct zero_desc;
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struct desc_struct ret = zero_desc;
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#ifdef CONFIG_MODIFY_LDT_SYSCALL
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seg >>= 3;
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mutex_lock(¤t->mm->context.lock);
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if (current->mm->context.ldt && seg < current->mm->context.ldt->nr_entries)
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ret = current->mm->context.ldt->entries[seg];
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mutex_unlock(¤t->mm->context.lock);
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#endif
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return ret;
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}
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#define SEG_TYPE_WRITABLE (1U << 1)
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#define SEG_TYPE_EXPANDS_DOWN (1U << 2)
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#define SEG_TYPE_EXECUTE (1U << 3)
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#define SEG_TYPE_EXPAND_MASK (SEG_TYPE_EXPANDS_DOWN | SEG_TYPE_EXECUTE)
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#define SEG_TYPE_EXECUTE_MASK (SEG_TYPE_WRITABLE | SEG_TYPE_EXECUTE)
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static inline unsigned long seg_get_base(struct desc_struct *d)
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{
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unsigned long base = (unsigned long)d->base2 << 24;
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return base | ((unsigned long)d->base1 << 16) | d->base0;
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}
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static inline unsigned long seg_get_limit(struct desc_struct *d)
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{
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return ((unsigned long)d->limit1 << 16) | d->limit0;
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}
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static inline unsigned long seg_get_granularity(struct desc_struct *d)
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{
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return d->g ? 4096 : 1;
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}
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static inline bool seg_expands_down(struct desc_struct *d)
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{
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return (d->type & SEG_TYPE_EXPAND_MASK) == SEG_TYPE_EXPANDS_DOWN;
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}
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static inline bool seg_execute_only(struct desc_struct *d)
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{
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return (d->type & SEG_TYPE_EXECUTE_MASK) == SEG_TYPE_EXECUTE;
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}
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static inline bool seg_writable(struct desc_struct *d)
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{
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return (d->type & SEG_TYPE_EXECUTE_MASK) == SEG_TYPE_WRITABLE;
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}
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#define I387 (¤t->thread.fpu.state)
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#define FPU_info (I387->soft.info)
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#define FPU_CS (*(unsigned short *) &(FPU_info->regs->cs))
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#define FPU_SS (*(unsigned short *) &(FPU_info->regs->ss))
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#define FPU_DS (*(unsigned short *) &(FPU_info->regs->ds))
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#define FPU_EAX (FPU_info->regs->ax)
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#define FPU_EFLAGS (FPU_info->regs->flags)
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#define FPU_EIP (FPU_info->regs->ip)
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#define FPU_ORIG_EIP (FPU_info->___orig_eip)
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#define FPU_lookahead (I387->soft.lookahead)
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/* nz if ip_offset and cs_selector are not to be set for the current
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instruction. */
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#define no_ip_update (*(u_char *)&(I387->soft.no_update))
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#define FPU_rm (*(u_char *)&(I387->soft.rm))
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/* Number of bytes of data which can be legally accessed by the current
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instruction. This only needs to hold a number <= 108, so a byte will do. */
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#define access_limit (*(u_char *)&(I387->soft.alimit))
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#define partial_status (I387->soft.swd)
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#define control_word (I387->soft.cwd)
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#define fpu_tag_word (I387->soft.twd)
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#define registers (I387->soft.st_space)
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#define top (I387->soft.ftop)
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#define instruction_address (*(struct address *)&I387->soft.fip)
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#define operand_address (*(struct address *)&I387->soft.foo)
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#define FPU_access_ok(x,y,z) if ( !access_ok(x,y,z) ) \
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math_abort(FPU_info,SIGSEGV)
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#define FPU_abort math_abort(FPU_info, SIGSEGV)
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#undef FPU_IGNORE_CODE_SEGV
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#ifdef FPU_IGNORE_CODE_SEGV
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/* access_ok() is very expensive, and causes the emulator to run
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about 20% slower if applied to the code. Anyway, errors due to bad
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code addresses should be much rarer than errors due to bad data
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addresses. */
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#define FPU_code_access_ok(z)
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#else
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/* A simpler test than access_ok() can probably be done for
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FPU_code_access_ok() because the only possible error is to step
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past the upper boundary of a legal code area. */
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#define FPU_code_access_ok(z) FPU_access_ok(VERIFY_READ,(void __user *)FPU_EIP,z)
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#endif
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#define FPU_get_user(x,y) get_user((x),(y))
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#define FPU_put_user(x,y) put_user((x),(y))
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#endif
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