linux_dsm_epyc7002/arch/arm64/include/asm/vdso/compat_gettimeofday.h
Vincenzo Frascino 5340e87357 arm64: vdso32: Include common headers in the vdso library
The vDSO library should only include the necessary headers required for
a userspace library (UAPI and a minimal set of kernel headers). To make
this possible it is necessary to isolate from the kernel headers the
common parts that are strictly necessary to build the library.

Refactor the vdso32 implementation to include common headers.

Signed-off-by: Vincenzo Frascino <vincenzo.frascino@arm.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will@kernel.org>
Link: https://lkml.kernel.org/r/20200320145351.32292-22-vincenzo.frascino@arm.com
2020-03-21 15:24:02 +01:00

158 lines
3.8 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
/*
* Copyright (C) 2018 ARM Limited
*/
#ifndef __ASM_VDSO_GETTIMEOFDAY_H
#define __ASM_VDSO_GETTIMEOFDAY_H
#ifndef __ASSEMBLY__
#include <asm/unistd.h>
#include <asm/errno.h>
#include <asm/vdso/compat_barrier.h>
#define VDSO_HAS_CLOCK_GETRES 1
#define BUILD_VDSO32 1
static __always_inline
int gettimeofday_fallback(struct __kernel_old_timeval *_tv,
struct timezone *_tz)
{
register struct timezone *tz asm("r1") = _tz;
register struct __kernel_old_timeval *tv asm("r0") = _tv;
register long ret asm ("r0");
register long nr asm("r7") = __NR_compat_gettimeofday;
asm volatile(
" swi #0\n"
: "=r" (ret)
: "r" (tv), "r" (tz), "r" (nr)
: "memory");
return ret;
}
static __always_inline
long clock_gettime_fallback(clockid_t _clkid, struct __kernel_timespec *_ts)
{
register struct __kernel_timespec *ts asm("r1") = _ts;
register clockid_t clkid asm("r0") = _clkid;
register long ret asm ("r0");
register long nr asm("r7") = __NR_compat_clock_gettime64;
asm volatile(
" swi #0\n"
: "=r" (ret)
: "r" (clkid), "r" (ts), "r" (nr)
: "memory");
return ret;
}
static __always_inline
long clock_gettime32_fallback(clockid_t _clkid, struct old_timespec32 *_ts)
{
register struct old_timespec32 *ts asm("r1") = _ts;
register clockid_t clkid asm("r0") = _clkid;
register long ret asm ("r0");
register long nr asm("r7") = __NR_compat_clock_gettime;
asm volatile(
" swi #0\n"
: "=r" (ret)
: "r" (clkid), "r" (ts), "r" (nr)
: "memory");
return ret;
}
static __always_inline
int clock_getres_fallback(clockid_t _clkid, struct __kernel_timespec *_ts)
{
register struct __kernel_timespec *ts asm("r1") = _ts;
register clockid_t clkid asm("r0") = _clkid;
register long ret asm ("r0");
register long nr asm("r7") = __NR_compat_clock_getres_time64;
asm volatile(
" swi #0\n"
: "=r" (ret)
: "r" (clkid), "r" (ts), "r" (nr)
: "memory");
return ret;
}
static __always_inline
int clock_getres32_fallback(clockid_t _clkid, struct old_timespec32 *_ts)
{
register struct old_timespec32 *ts asm("r1") = _ts;
register clockid_t clkid asm("r0") = _clkid;
register long ret asm ("r0");
register long nr asm("r7") = __NR_compat_clock_getres;
asm volatile(
" swi #0\n"
: "=r" (ret)
: "r" (clkid), "r" (ts), "r" (nr)
: "memory");
return ret;
}
static __always_inline u64 __arch_get_hw_counter(s32 clock_mode)
{
u64 res;
/*
* Core checks for mode already, so this raced against a concurrent
* update. Return something. Core will do another round and then
* see the mode change and fallback to the syscall.
*/
if (clock_mode == VDSO_CLOCKMODE_NONE)
return 0;
/*
* This isb() is required to prevent that the counter value
* is speculated.
*/
isb();
asm volatile("mrrc p15, 1, %Q0, %R0, c14" : "=r" (res));
/*
* This isb() is required to prevent that the seq lock is
* speculated.
*/
isb();
return res;
}
static __always_inline const struct vdso_data *__arch_get_vdso_data(void)
{
const struct vdso_data *ret;
/*
* This simply puts &_vdso_data into ret. The reason why we don't use
* `ret = _vdso_data` is that the compiler tends to optimise this in a
* very suboptimal way: instead of keeping &_vdso_data in a register,
* it goes through a relocation almost every time _vdso_data must be
* accessed (even in subfunctions). This is both time and space
* consuming: each relocation uses a word in the code section, and it
* has to be loaded at runtime.
*
* This trick hides the assignment from the compiler. Since it cannot
* track where the pointer comes from, it will only use one relocation
* where __arch_get_vdso_data() is called, and then keep the result in
* a register.
*/
asm volatile("mov %0, %1" : "=r"(ret) : "r"(_vdso_data));
return ret;
}
#endif /* !__ASSEMBLY__ */
#endif /* __ASM_VDSO_GETTIMEOFDAY_H */