mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-23 22:59:08 +07:00
557c37360e
v2: Some editing changes according to Randy Dunlap's comments Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com> Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
489 lines
15 KiB
ReStructuredText
489 lines
15 KiB
ReStructuredText
.. SPDX-License-Identifier: GPL-2.0
|
||
|
||
==============================
|
||
drm/komeda Arm display driver
|
||
==============================
|
||
|
||
The drm/komeda driver supports the Arm display processor D71 and later products,
|
||
this document gives a brief overview of driver design: how it works and why
|
||
design it like that.
|
||
|
||
Overview of D71 like display IPs
|
||
================================
|
||
|
||
From D71, Arm display IP begins to adopt a flexible and modularized
|
||
architecture. A display pipeline is made up of multiple individual and
|
||
functional pipeline stages called components, and every component has some
|
||
specific capabilities that can give the flowed pipeline pixel data a
|
||
particular processing.
|
||
|
||
Typical D71 components:
|
||
|
||
Layer
|
||
-----
|
||
Layer is the first pipeline stage, which prepares the pixel data for the next
|
||
stage. It fetches the pixel from memory, decodes it if it's AFBC, rotates the
|
||
source image, unpacks or converts YUV pixels to the device internal RGB pixels,
|
||
then adjusts the color_space of pixels if needed.
|
||
|
||
Scaler
|
||
------
|
||
As its name suggests, scaler takes responsibility for scaling, and D71 also
|
||
supports image enhancements by scaler.
|
||
The usage of scaler is very flexible and can be connected to layer output
|
||
for layer scaling, or connected to compositor and scale the whole display
|
||
frame and then feed the output data into wb_layer which will then write it
|
||
into memory.
|
||
|
||
Compositor (compiz)
|
||
-------------------
|
||
Compositor blends multiple layers or pixel data flows into one single display
|
||
frame. its output frame can be fed into post image processor for showing it on
|
||
the monitor or fed into wb_layer and written to memory at the same time.
|
||
user can also insert a scaler between compositor and wb_layer to down scale
|
||
the display frame first and and then write to memory.
|
||
|
||
Writeback Layer (wb_layer)
|
||
--------------------------
|
||
Writeback layer does the opposite things of Layer, which connects to compiz
|
||
and writes the composition result to memory.
|
||
|
||
Post image processor (improc)
|
||
-----------------------------
|
||
Post image processor adjusts frame data like gamma and color space to fit the
|
||
requirements of the monitor.
|
||
|
||
Timing controller (timing_ctrlr)
|
||
--------------------------------
|
||
Final stage of display pipeline, Timing controller is not for the pixel
|
||
handling, but only for controlling the display timing.
|
||
|
||
Merger
|
||
------
|
||
D71 scaler mostly only has the half horizontal input/output capabilities
|
||
compared with Layer, like if Layer supports 4K input size, the scaler only can
|
||
support 2K input/output in the same time. To achieve the ful frame scaling, D71
|
||
introduces Layer Split, which splits the whole image to two half parts and feeds
|
||
them to two Layers A and B, and does the scaling independently. After scaling
|
||
the result need to be fed to merger to merge two part images together, and then
|
||
output merged result to compiz.
|
||
|
||
Splitter
|
||
--------
|
||
Similar to Layer Split, but Splitter is used for writeback, which splits the
|
||
compiz result to two parts and then feed them to two scalers.
|
||
|
||
Possible D71 Pipeline usage
|
||
===========================
|
||
|
||
Benefitting from the modularized architecture, D71 pipelines can be easily
|
||
adjusted to fit different usages. And D71 has two pipelines, which support two
|
||
types of working mode:
|
||
|
||
- Dual display mode
|
||
Two pipelines work independently and separately to drive two display outputs.
|
||
|
||
- Single display mode
|
||
Two pipelines work together to drive only one display output.
|
||
|
||
On this mode, pipeline_B doesn't work indenpendently, but outputs its
|
||
composition result into pipeline_A, and its pixel timing also derived from
|
||
pipeline_A.timing_ctrlr. The pipeline_B works just like a "slave" of
|
||
pipeline_A(master)
|
||
|
||
Single pipeline data flow
|
||
-------------------------
|
||
|
||
.. kernel-render:: DOT
|
||
:alt: Single pipeline digraph
|
||
:caption: Single pipeline data flow
|
||
|
||
digraph single_ppl {
|
||
rankdir=LR;
|
||
|
||
subgraph {
|
||
"Memory";
|
||
"Monitor";
|
||
}
|
||
|
||
subgraph cluster_pipeline {
|
||
style=dashed
|
||
node [shape=box]
|
||
{
|
||
node [bgcolor=grey style=dashed]
|
||
"Scaler-0";
|
||
"Scaler-1";
|
||
"Scaler-0/1"
|
||
}
|
||
|
||
node [bgcolor=grey style=filled]
|
||
"Layer-0" -> "Scaler-0"
|
||
"Layer-1" -> "Scaler-0"
|
||
"Layer-2" -> "Scaler-1"
|
||
"Layer-3" -> "Scaler-1"
|
||
|
||
"Layer-0" -> "Compiz"
|
||
"Layer-1" -> "Compiz"
|
||
"Layer-2" -> "Compiz"
|
||
"Layer-3" -> "Compiz"
|
||
"Scaler-0" -> "Compiz"
|
||
"Scaler-1" -> "Compiz"
|
||
|
||
"Compiz" -> "Scaler-0/1" -> "Wb_layer"
|
||
"Compiz" -> "Improc" -> "Timing Controller"
|
||
}
|
||
|
||
"Wb_layer" -> "Memory"
|
||
"Timing Controller" -> "Monitor"
|
||
}
|
||
|
||
Dual pipeline with Slave enabled
|
||
--------------------------------
|
||
|
||
.. kernel-render:: DOT
|
||
:alt: Slave pipeline digraph
|
||
:caption: Slave pipeline enabled data flow
|
||
|
||
digraph slave_ppl {
|
||
rankdir=LR;
|
||
|
||
subgraph {
|
||
"Memory";
|
||
"Monitor";
|
||
}
|
||
node [shape=box]
|
||
subgraph cluster_pipeline_slave {
|
||
style=dashed
|
||
label="Slave Pipeline_B"
|
||
node [shape=box]
|
||
{
|
||
node [bgcolor=grey style=dashed]
|
||
"Slave.Scaler-0";
|
||
"Slave.Scaler-1";
|
||
}
|
||
|
||
node [bgcolor=grey style=filled]
|
||
"Slave.Layer-0" -> "Slave.Scaler-0"
|
||
"Slave.Layer-1" -> "Slave.Scaler-0"
|
||
"Slave.Layer-2" -> "Slave.Scaler-1"
|
||
"Slave.Layer-3" -> "Slave.Scaler-1"
|
||
|
||
"Slave.Layer-0" -> "Slave.Compiz"
|
||
"Slave.Layer-1" -> "Slave.Compiz"
|
||
"Slave.Layer-2" -> "Slave.Compiz"
|
||
"Slave.Layer-3" -> "Slave.Compiz"
|
||
"Slave.Scaler-0" -> "Slave.Compiz"
|
||
"Slave.Scaler-1" -> "Slave.Compiz"
|
||
}
|
||
|
||
subgraph cluster_pipeline_master {
|
||
style=dashed
|
||
label="Master Pipeline_A"
|
||
node [shape=box]
|
||
{
|
||
node [bgcolor=grey style=dashed]
|
||
"Scaler-0";
|
||
"Scaler-1";
|
||
"Scaler-0/1"
|
||
}
|
||
|
||
node [bgcolor=grey style=filled]
|
||
"Layer-0" -> "Scaler-0"
|
||
"Layer-1" -> "Scaler-0"
|
||
"Layer-2" -> "Scaler-1"
|
||
"Layer-3" -> "Scaler-1"
|
||
|
||
"Slave.Compiz" -> "Compiz"
|
||
"Layer-0" -> "Compiz"
|
||
"Layer-1" -> "Compiz"
|
||
"Layer-2" -> "Compiz"
|
||
"Layer-3" -> "Compiz"
|
||
"Scaler-0" -> "Compiz"
|
||
"Scaler-1" -> "Compiz"
|
||
|
||
"Compiz" -> "Scaler-0/1" -> "Wb_layer"
|
||
"Compiz" -> "Improc" -> "Timing Controller"
|
||
}
|
||
|
||
"Wb_layer" -> "Memory"
|
||
"Timing Controller" -> "Monitor"
|
||
}
|
||
|
||
Sub-pipelines for input and output
|
||
----------------------------------
|
||
|
||
A complete display pipeline can be easily divided into three sub-pipelines
|
||
according to the in/out usage.
|
||
|
||
Layer(input) pipeline
|
||
~~~~~~~~~~~~~~~~~~~~~
|
||
|
||
.. kernel-render:: DOT
|
||
:alt: Layer data digraph
|
||
:caption: Layer (input) data flow
|
||
|
||
digraph layer_data_flow {
|
||
rankdir=LR;
|
||
node [shape=box]
|
||
|
||
{
|
||
node [bgcolor=grey style=dashed]
|
||
"Scaler-n";
|
||
}
|
||
|
||
"Layer-n" -> "Scaler-n" -> "Compiz"
|
||
}
|
||
|
||
.. kernel-render:: DOT
|
||
:alt: Layer Split digraph
|
||
:caption: Layer Split pipeline
|
||
|
||
digraph layer_data_flow {
|
||
rankdir=LR;
|
||
node [shape=box]
|
||
|
||
"Layer-0/1" -> "Scaler-0" -> "Merger"
|
||
"Layer-2/3" -> "Scaler-1" -> "Merger"
|
||
"Merger" -> "Compiz"
|
||
}
|
||
|
||
Writeback(output) pipeline
|
||
~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
.. kernel-render:: DOT
|
||
:alt: writeback digraph
|
||
:caption: Writeback(output) data flow
|
||
|
||
digraph writeback_data_flow {
|
||
rankdir=LR;
|
||
node [shape=box]
|
||
|
||
{
|
||
node [bgcolor=grey style=dashed]
|
||
"Scaler-n";
|
||
}
|
||
|
||
"Compiz" -> "Scaler-n" -> "Wb_layer"
|
||
}
|
||
|
||
.. kernel-render:: DOT
|
||
:alt: split writeback digraph
|
||
:caption: Writeback(output) Split data flow
|
||
|
||
digraph writeback_data_flow {
|
||
rankdir=LR;
|
||
node [shape=box]
|
||
|
||
"Compiz" -> "Splitter"
|
||
"Splitter" -> "Scaler-0" -> "Merger"
|
||
"Splitter" -> "Scaler-1" -> "Merger"
|
||
"Merger" -> "Wb_layer"
|
||
}
|
||
|
||
Display output pipeline
|
||
~~~~~~~~~~~~~~~~~~~~~~~
|
||
.. kernel-render:: DOT
|
||
:alt: display digraph
|
||
:caption: display output data flow
|
||
|
||
digraph single_ppl {
|
||
rankdir=LR;
|
||
node [shape=box]
|
||
|
||
"Compiz" -> "Improc" -> "Timing Controller"
|
||
}
|
||
|
||
In the following section we'll see these three sub-pipelines will be handled
|
||
by KMS-plane/wb_conn/crtc respectively.
|
||
|
||
Komeda Resource abstraction
|
||
===========================
|
||
|
||
struct komeda_pipeline/component
|
||
--------------------------------
|
||
|
||
To fully utilize and easily access/configure the HW, the driver side also uses
|
||
a similar architecture: Pipeline/Component to describe the HW features and
|
||
capabilities, and a specific component includes two parts:
|
||
|
||
- Data flow controlling.
|
||
- Specific component capabilities and features.
|
||
|
||
So the driver defines a common header struct komeda_component to describe the
|
||
data flow control and all specific components are a subclass of this base
|
||
structure.
|
||
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
|
||
:internal:
|
||
|
||
Resource discovery and initialization
|
||
=====================================
|
||
|
||
Pipeline and component are used to describe how to handle the pixel data. We
|
||
still need a @struct komeda_dev to describe the whole view of the device, and
|
||
the control-abilites of device.
|
||
|
||
We have &komeda_dev, &komeda_pipeline, &komeda_component. Now fill devices with
|
||
pipelines. Since komeda is not for D71 only but also intended for later products,
|
||
of course we’d better share as much as possible between different products. To
|
||
achieve this, split the komeda device into two layers: CORE and CHIP.
|
||
|
||
- CORE: for common features and capabilities handling.
|
||
- CHIP: for register programing and HW specific feature (limitation) handling.
|
||
|
||
CORE can access CHIP by three chip function structures:
|
||
|
||
- struct komeda_dev_funcs
|
||
- struct komeda_pipeline_funcs
|
||
- struct komeda_component_funcs
|
||
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_dev.h
|
||
:internal:
|
||
|
||
Format handling
|
||
===============
|
||
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_format_caps.h
|
||
:internal:
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.h
|
||
:internal:
|
||
|
||
Attach komeda_dev to DRM-KMS
|
||
============================
|
||
|
||
Komeda abstracts resources by pipeline/component, but DRM-KMS uses
|
||
crtc/plane/connector. One KMS-obj cannot represent only one single component,
|
||
since the requirements of a single KMS object cannot simply be achieved by a
|
||
single component, usually that needs multiple components to fit the requirement.
|
||
Like set mode, gamma, ctm for KMS all target on CRTC-obj, but komeda needs
|
||
compiz, improc and timing_ctrlr to work together to fit these requirements.
|
||
And a KMS-Plane may require multiple komeda resources: layer/scaler/compiz.
|
||
|
||
So, one KMS-Obj represents a sub-pipeline of komeda resources.
|
||
|
||
- Plane: `Layer(input) pipeline`_
|
||
- Wb_connector: `Writeback(output) pipeline`_
|
||
- Crtc: `Display output pipeline`_
|
||
|
||
So, for komeda, we treat KMS crtc/plane/connector as users of pipeline and
|
||
component, and at any one time a pipeline/component only can be used by one
|
||
user. And pipeline/component will be treated as private object of DRM-KMS; the
|
||
state will be managed by drm_atomic_state as well.
|
||
|
||
How to map plane to Layer(input) pipeline
|
||
-----------------------------------------
|
||
|
||
Komeda has multiple Layer input pipelines, see:
|
||
- `Single pipeline data flow`_
|
||
- `Dual pipeline with Slave enabled`_
|
||
|
||
The easiest way is binding a plane to a fixed Layer pipeline, but consider the
|
||
komeda capabilities:
|
||
|
||
- Layer Split, See `Layer(input) pipeline`_
|
||
|
||
Layer_Split is quite complicated feature, which splits a big image into two
|
||
parts and handles it by two layers and two scalers individually. But it
|
||
imports an edge problem or effect in the middle of the image after the split.
|
||
To avoid such a problem, it needs a complicated Split calculation and some
|
||
special configurations to the layer and scaler. We'd better hide such HW
|
||
related complexity to user mode.
|
||
|
||
- Slave pipeline, See `Dual pipeline with Slave enabled`_
|
||
|
||
Since the compiz component doesn't output alpha value, the slave pipeline
|
||
only can be used for bottom layers composition. The komeda driver wants to
|
||
hide this limitation to the user. The way to do this is to pick a suitable
|
||
Layer according to plane_state->zpos.
|
||
|
||
So for komeda, the KMS-plane doesn't represent a fixed komeda layer pipeline,
|
||
but multiple Layers with same capabilities. Komeda will select one or more
|
||
Layers to fit the requirement of one KMS-plane.
|
||
|
||
Make component/pipeline to be drm_private_obj
|
||
---------------------------------------------
|
||
|
||
Add :c:type:`drm_private_obj` to :c:type:`komeda_component`, :c:type:`komeda_pipeline`
|
||
|
||
.. code-block:: c
|
||
|
||
struct komeda_component {
|
||
struct drm_private_obj obj;
|
||
...
|
||
}
|
||
|
||
struct komeda_pipeline {
|
||
struct drm_private_obj obj;
|
||
...
|
||
}
|
||
|
||
Tracking component_state/pipeline_state by drm_atomic_state
|
||
-----------------------------------------------------------
|
||
|
||
Add :c:type:`drm_private_state` and user to :c:type:`komeda_component_state`,
|
||
:c:type:`komeda_pipeline_state`
|
||
|
||
.. code-block:: c
|
||
|
||
struct komeda_component_state {
|
||
struct drm_private_state obj;
|
||
void *binding_user;
|
||
...
|
||
}
|
||
|
||
struct komeda_pipeline_state {
|
||
struct drm_private_state obj;
|
||
struct drm_crtc *crtc;
|
||
...
|
||
}
|
||
|
||
komeda component validation
|
||
---------------------------
|
||
|
||
Komeda has multiple types of components, but the process of validation are
|
||
similar, usually including the following steps:
|
||
|
||
.. code-block:: c
|
||
|
||
int komeda_xxxx_validate(struct komeda_component_xxx xxx_comp,
|
||
struct komeda_component_output *input_dflow,
|
||
struct drm_plane/crtc/connector *user,
|
||
struct drm_plane/crtc/connector_state, *user_state)
|
||
{
|
||
setup 1: check if component is needed, like the scaler is optional depending
|
||
on the user_state; if unneeded, just return, and the caller will
|
||
put the data flow into next stage.
|
||
Setup 2: check user_state with component features and capabilities to see
|
||
if requirements can be met; if not, return fail.
|
||
Setup 3: get component_state from drm_atomic_state, and try set to set
|
||
user to component; fail if component has been assigned to another
|
||
user already.
|
||
Setup 3: configure the component_state, like set its input component,
|
||
convert user_state to component specific state.
|
||
Setup 4: adjust the input_dflow and prepare it for the next stage.
|
||
}
|
||
|
||
komeda_kms Abstraction
|
||
----------------------
|
||
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_kms.h
|
||
:internal:
|
||
|
||
komde_kms Functions
|
||
-------------------
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_crtc.c
|
||
:internal:
|
||
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_plane.c
|
||
:internal:
|
||
|
||
Build komeda to be a Linux module driver
|
||
========================================
|
||
|
||
Now we have two level devices:
|
||
|
||
- komeda_dev: describes the real display hardware.
|
||
- komeda_kms_dev: attachs or connects komeda_dev to DRM-KMS.
|
||
|
||
All komeda operations are supplied or operated by komeda_dev or komeda_kms_dev,
|
||
the module driver is only a simple wrapper to pass the Linux command
|
||
(probe/remove/pm) into komeda_dev or komeda_kms_dev.
|