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Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 of the license or at your option any later version this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not write to the free software foundation inc 675 mass ave cambridge ma 02139 usa extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 441 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Michael Ellerman <mpe@ellerman.id.au> (powerpc) Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190520071858.739733335@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
97 lines
3.2 KiB
C
97 lines
3.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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NetWinder Floating Point Emulator
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(c) Rebel.com, 1998-1999
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Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
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*/
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#ifndef __FPSR_H__
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#define __FPSR_H__
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/*
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The FPSR is a 32 bit register consisting of 4 parts, each exactly
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one byte.
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SYSTEM ID
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EXCEPTION TRAP ENABLE BYTE
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SYSTEM CONTROL BYTE
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CUMULATIVE EXCEPTION FLAGS BYTE
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The FPCR is a 32 bit register consisting of bit flags.
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*/
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/* SYSTEM ID
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------------
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Note: the system id byte is read only */
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typedef unsigned int FPSR; /* type for floating point status register */
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typedef unsigned int FPCR; /* type for floating point control register */
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#define MASK_SYSID 0xff000000
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#define BIT_HARDWARE 0x80000000
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#define FP_EMULATOR 0x01000000 /* System ID for emulator */
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#define FP_ACCELERATOR 0x81000000 /* System ID for FPA11 */
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/* EXCEPTION TRAP ENABLE BYTE
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----------------------------- */
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#define MASK_TRAP_ENABLE 0x00ff0000
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#define MASK_TRAP_ENABLE_STRICT 0x001f0000
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#define BIT_IXE 0x00100000 /* inexact exception enable */
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#define BIT_UFE 0x00080000 /* underflow exception enable */
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#define BIT_OFE 0x00040000 /* overflow exception enable */
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#define BIT_DZE 0x00020000 /* divide by zero exception enable */
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#define BIT_IOE 0x00010000 /* invalid operation exception enable */
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/* SYSTEM CONTROL BYTE
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---------------------- */
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#define MASK_SYSTEM_CONTROL 0x0000ff00
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#define MASK_TRAP_STRICT 0x00001f00
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#define BIT_AC 0x00001000 /* use alternative C-flag definition
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for compares */
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#define BIT_EP 0x00000800 /* use expanded packed decimal format */
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#define BIT_SO 0x00000400 /* select synchronous operation of FPA */
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#define BIT_NE 0x00000200 /* NaN exception bit */
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#define BIT_ND 0x00000100 /* no denormalized numbers bit */
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/* CUMULATIVE EXCEPTION FLAGS BYTE
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---------------------------------- */
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#define MASK_EXCEPTION_FLAGS 0x000000ff
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#define MASK_EXCEPTION_FLAGS_STRICT 0x0000001f
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#define BIT_IXC 0x00000010 /* inexact exception flag */
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#define BIT_UFC 0x00000008 /* underflow exception flag */
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#define BIT_OFC 0x00000004 /* overfloat exception flag */
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#define BIT_DZC 0x00000002 /* divide by zero exception flag */
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#define BIT_IOC 0x00000001 /* invalid operation exception flag */
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/* Floating Point Control Register
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----------------------------------*/
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#define BIT_RU 0x80000000 /* rounded up bit */
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#define BIT_IE 0x10000000 /* inexact bit */
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#define BIT_MO 0x08000000 /* mantissa overflow bit */
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#define BIT_EO 0x04000000 /* exponent overflow bit */
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#define BIT_SB 0x00000800 /* store bounce */
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#define BIT_AB 0x00000400 /* arithmetic bounce */
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#define BIT_RE 0x00000200 /* rounding exception */
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#define BIT_DA 0x00000100 /* disable FPA */
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#define MASK_OP 0x00f08010 /* AU operation code */
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#define MASK_PR 0x00080080 /* AU precision */
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#define MASK_S1 0x00070000 /* AU source register 1 */
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#define MASK_S2 0x00000007 /* AU source register 2 */
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#define MASK_DS 0x00007000 /* AU destination register */
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#define MASK_RM 0x00000060 /* AU rounding mode */
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#define MASK_ALU 0x9cfff2ff /* only ALU can write these bits */
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#define MASK_RESET 0x00000d00 /* bits set on reset, all others cleared */
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#define MASK_WFC MASK_RESET
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#define MASK_RFC ~MASK_RESET
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#endif
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