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2e1a7674f6
Add requests to get the number of shader engines (SE) and the number of SH per SE. These are needed for geometry and tesselation shaders in the 3D driver as well as setting up PA_SC_RASTER_CONFIG on SI asics. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
keys | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |