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run queue: A set of entities scheduling commands for the same ring. It implements the scheduling policy that selects the next entity to emit commands from. entity: A scheduler entity is a wrapper around a job queue or a group of other entities. This can be used to build hierarchies of entities. For example all job queue entities belonging to the same process may be placed in a higher level entity and scheduled against other process entities. Entities take turns emitting jobs from their job queue to the corresponding hardware ring, in accordance with the scheduler policy. Signed-off-by: Shaoyun Liu <Shaoyun.Liu@amd.com> Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com> Acked-by: Christian K?nig <christian.koenig@amd.com> Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> |
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gpu_scheduler.c | ||
gpu_scheduler.h |