linux_dsm_epyc7002/kernel/sched_fair.c
Mike Galbraith 2bba22c50b sched: Turn off child_runs_first
Set child_runs_first default to off.

It hurts 'optimal' make -j<NR_CPUS> workloads as make jobs
get preempted by child tasks, reducing parallelism.

Note, this patch might make existing races in user
applications more prominent than before - so breakages
might be bisected to this commit.

Child-runs-first is broken on SMP to begin with, and we
already had it off briefly in v2.6.23 so most of the
offenders ought to be fixed. Would be nice not to revert
this commit but fix those apps finally ...

Signed-off-by: Mike Galbraith <efault@gmx.de>
Acked-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
LKML-Reference: <1252486344.28645.18.camel@marge.simson.net>
[ made the sysctl independent of CONFIG_SCHED_DEBUG, in case
  people want to work around broken apps. ]
Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-09-09 17:30:05 +02:00

1880 lines
45 KiB
C

/*
* Completely Fair Scheduling (CFS) Class (SCHED_NORMAL/SCHED_BATCH)
*
* Copyright (C) 2007 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
*
* Interactivity improvements by Mike Galbraith
* (C) 2007 Mike Galbraith <efault@gmx.de>
*
* Various enhancements by Dmitry Adamushko.
* (C) 2007 Dmitry Adamushko <dmitry.adamushko@gmail.com>
*
* Group scheduling enhancements by Srivatsa Vaddagiri
* Copyright IBM Corporation, 2007
* Author: Srivatsa Vaddagiri <vatsa@linux.vnet.ibm.com>
*
* Scaled math optimizations by Thomas Gleixner
* Copyright (C) 2007, Thomas Gleixner <tglx@linutronix.de>
*
* Adaptive scheduling granularity, math enhancements by Peter Zijlstra
* Copyright (C) 2007 Red Hat, Inc., Peter Zijlstra <pzijlstr@redhat.com>
*/
#include <linux/latencytop.h>
/*
* Targeted preemption latency for CPU-bound tasks:
* (default: 20ms * (1 + ilog(ncpus)), units: nanoseconds)
*
* NOTE: this latency value is not the same as the concept of
* 'timeslice length' - timeslices in CFS are of variable length
* and have no persistent notion like in traditional, time-slice
* based scheduling concepts.
*
* (to see the precise effective timeslice length of your workload,
* run vmstat and monitor the context-switches (cs) field)
*/
unsigned int sysctl_sched_latency = 20000000ULL;
/*
* Minimal preemption granularity for CPU-bound tasks:
* (default: 4 msec * (1 + ilog(ncpus)), units: nanoseconds)
*/
unsigned int sysctl_sched_min_granularity = 4000000ULL;
/*
* is kept at sysctl_sched_latency / sysctl_sched_min_granularity
*/
static unsigned int sched_nr_latency = 5;
/*
* After fork, child runs first. If set to 0 (default) then
* parent will (try to) run first.
*/
unsigned int sysctl_sched_child_runs_first __read_mostly;
/*
* sys_sched_yield() compat mode
*
* This option switches the agressive yield implementation of the
* old scheduler back on.
*/
unsigned int __read_mostly sysctl_sched_compat_yield;
/*
* SCHED_OTHER wake-up granularity.
* (default: 5 msec * (1 + ilog(ncpus)), units: nanoseconds)
*
* This option delays the preemption effects of decoupled workloads
* and reduces their over-scheduling. Synchronous workloads will still
* have immediate wakeup/sleep latencies.
*/
unsigned int sysctl_sched_wakeup_granularity = 5000000UL;
const_debug unsigned int sysctl_sched_migration_cost = 500000UL;
static const struct sched_class fair_sched_class;
/**************************************************************
* CFS operations on generic schedulable entities:
*/
#ifdef CONFIG_FAIR_GROUP_SCHED
/* cpu runqueue to which this cfs_rq is attached */
static inline struct rq *rq_of(struct cfs_rq *cfs_rq)
{
return cfs_rq->rq;
}
/* An entity is a task if it doesn't "own" a runqueue */
#define entity_is_task(se) (!se->my_q)
static inline struct task_struct *task_of(struct sched_entity *se)
{
#ifdef CONFIG_SCHED_DEBUG
WARN_ON_ONCE(!entity_is_task(se));
#endif
return container_of(se, struct task_struct, se);
}
/* Walk up scheduling entities hierarchy */
#define for_each_sched_entity(se) \
for (; se; se = se->parent)
static inline struct cfs_rq *task_cfs_rq(struct task_struct *p)
{
return p->se.cfs_rq;
}
/* runqueue on which this entity is (to be) queued */
static inline struct cfs_rq *cfs_rq_of(struct sched_entity *se)
{
return se->cfs_rq;
}
/* runqueue "owned" by this group */
static inline struct cfs_rq *group_cfs_rq(struct sched_entity *grp)
{
return grp->my_q;
}
/* Given a group's cfs_rq on one cpu, return its corresponding cfs_rq on
* another cpu ('this_cpu')
*/
static inline struct cfs_rq *cpu_cfs_rq(struct cfs_rq *cfs_rq, int this_cpu)
{
return cfs_rq->tg->cfs_rq[this_cpu];
}
/* Iterate thr' all leaf cfs_rq's on a runqueue */
#define for_each_leaf_cfs_rq(rq, cfs_rq) \
list_for_each_entry_rcu(cfs_rq, &rq->leaf_cfs_rq_list, leaf_cfs_rq_list)
/* Do the two (enqueued) entities belong to the same group ? */
static inline int
is_same_group(struct sched_entity *se, struct sched_entity *pse)
{
if (se->cfs_rq == pse->cfs_rq)
return 1;
return 0;
}
static inline struct sched_entity *parent_entity(struct sched_entity *se)
{
return se->parent;
}
/* return depth at which a sched entity is present in the hierarchy */
static inline int depth_se(struct sched_entity *se)
{
int depth = 0;
for_each_sched_entity(se)
depth++;
return depth;
}
static void
find_matching_se(struct sched_entity **se, struct sched_entity **pse)
{
int se_depth, pse_depth;
/*
* preemption test can be made between sibling entities who are in the
* same cfs_rq i.e who have a common parent. Walk up the hierarchy of
* both tasks until we find their ancestors who are siblings of common
* parent.
*/
/* First walk up until both entities are at same depth */
se_depth = depth_se(*se);
pse_depth = depth_se(*pse);
while (se_depth > pse_depth) {
se_depth--;
*se = parent_entity(*se);
}
while (pse_depth > se_depth) {
pse_depth--;
*pse = parent_entity(*pse);
}
while (!is_same_group(*se, *pse)) {
*se = parent_entity(*se);
*pse = parent_entity(*pse);
}
}
#else /* !CONFIG_FAIR_GROUP_SCHED */
static inline struct task_struct *task_of(struct sched_entity *se)
{
return container_of(se, struct task_struct, se);
}
static inline struct rq *rq_of(struct cfs_rq *cfs_rq)
{
return container_of(cfs_rq, struct rq, cfs);
}
#define entity_is_task(se) 1
#define for_each_sched_entity(se) \
for (; se; se = NULL)
static inline struct cfs_rq *task_cfs_rq(struct task_struct *p)
{
return &task_rq(p)->cfs;
}
static inline struct cfs_rq *cfs_rq_of(struct sched_entity *se)
{
struct task_struct *p = task_of(se);
struct rq *rq = task_rq(p);
return &rq->cfs;
}
/* runqueue "owned" by this group */
static inline struct cfs_rq *group_cfs_rq(struct sched_entity *grp)
{
return NULL;
}
static inline struct cfs_rq *cpu_cfs_rq(struct cfs_rq *cfs_rq, int this_cpu)
{
return &cpu_rq(this_cpu)->cfs;
}
#define for_each_leaf_cfs_rq(rq, cfs_rq) \
for (cfs_rq = &rq->cfs; cfs_rq; cfs_rq = NULL)
static inline int
is_same_group(struct sched_entity *se, struct sched_entity *pse)
{
return 1;
}
static inline struct sched_entity *parent_entity(struct sched_entity *se)
{
return NULL;
}
static inline void
find_matching_se(struct sched_entity **se, struct sched_entity **pse)
{
}
#endif /* CONFIG_FAIR_GROUP_SCHED */
/**************************************************************
* Scheduling class tree data structure manipulation methods:
*/
static inline u64 max_vruntime(u64 min_vruntime, u64 vruntime)
{
s64 delta = (s64)(vruntime - min_vruntime);
if (delta > 0)
min_vruntime = vruntime;
return min_vruntime;
}
static inline u64 min_vruntime(u64 min_vruntime, u64 vruntime)
{
s64 delta = (s64)(vruntime - min_vruntime);
if (delta < 0)
min_vruntime = vruntime;
return min_vruntime;
}
static inline int entity_before(struct sched_entity *a,
struct sched_entity *b)
{
return (s64)(a->vruntime - b->vruntime) < 0;
}
static inline s64 entity_key(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
return se->vruntime - cfs_rq->min_vruntime;
}
static void update_min_vruntime(struct cfs_rq *cfs_rq)
{
u64 vruntime = cfs_rq->min_vruntime;
if (cfs_rq->curr)
vruntime = cfs_rq->curr->vruntime;
if (cfs_rq->rb_leftmost) {
struct sched_entity *se = rb_entry(cfs_rq->rb_leftmost,
struct sched_entity,
run_node);
if (!cfs_rq->curr)
vruntime = se->vruntime;
else
vruntime = min_vruntime(vruntime, se->vruntime);
}
cfs_rq->min_vruntime = max_vruntime(cfs_rq->min_vruntime, vruntime);
}
/*
* Enqueue an entity into the rb-tree:
*/
static void __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
struct rb_node *parent = NULL;
struct sched_entity *entry;
s64 key = entity_key(cfs_rq, se);
int leftmost = 1;
/*
* Find the right place in the rbtree:
*/
while (*link) {
parent = *link;
entry = rb_entry(parent, struct sched_entity, run_node);
/*
* We dont care about collisions. Nodes with
* the same key stay together.
*/
if (key < entity_key(cfs_rq, entry)) {
link = &parent->rb_left;
} else {
link = &parent->rb_right;
leftmost = 0;
}
}
/*
* Maintain a cache of leftmost tree entries (it is frequently
* used):
*/
if (leftmost)
cfs_rq->rb_leftmost = &se->run_node;
rb_link_node(&se->run_node, parent, link);
rb_insert_color(&se->run_node, &cfs_rq->tasks_timeline);
}
static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->rb_leftmost == &se->run_node) {
struct rb_node *next_node;
next_node = rb_next(&se->run_node);
cfs_rq->rb_leftmost = next_node;
}
rb_erase(&se->run_node, &cfs_rq->tasks_timeline);
}
static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *left = cfs_rq->rb_leftmost;
if (!left)
return NULL;
return rb_entry(left, struct sched_entity, run_node);
}
static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *last = rb_last(&cfs_rq->tasks_timeline);
if (!last)
return NULL;
return rb_entry(last, struct sched_entity, run_node);
}
/**************************************************************
* Scheduling class statistics methods:
*/
#ifdef CONFIG_SCHED_DEBUG
int sched_nr_latency_handler(struct ctl_table *table, int write,
struct file *filp, void __user *buffer, size_t *lenp,
loff_t *ppos)
{
int ret = proc_dointvec_minmax(table, write, filp, buffer, lenp, ppos);
if (ret || !write)
return ret;
sched_nr_latency = DIV_ROUND_UP(sysctl_sched_latency,
sysctl_sched_min_granularity);
return 0;
}
#endif
/*
* delta /= w
*/
static inline unsigned long
calc_delta_fair(unsigned long delta, struct sched_entity *se)
{
if (unlikely(se->load.weight != NICE_0_LOAD))
delta = calc_delta_mine(delta, NICE_0_LOAD, &se->load);
return delta;
}
/*
* The idea is to set a period in which each task runs once.
*
* When there are too many tasks (sysctl_sched_nr_latency) we have to stretch
* this period because otherwise the slices get too small.
*
* p = (nr <= nl) ? l : l*nr/nl
*/
static u64 __sched_period(unsigned long nr_running)
{
u64 period = sysctl_sched_latency;
unsigned long nr_latency = sched_nr_latency;
if (unlikely(nr_running > nr_latency)) {
period = sysctl_sched_min_granularity;
period *= nr_running;
}
return period;
}
/*
* We calculate the wall-time slice from the period by taking a part
* proportional to the weight.
*
* s = p*P[w/rw]
*/
static u64 sched_slice(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
u64 slice = __sched_period(cfs_rq->nr_running + !se->on_rq);
for_each_sched_entity(se) {
struct load_weight *load;
struct load_weight lw;
cfs_rq = cfs_rq_of(se);
load = &cfs_rq->load;
if (unlikely(!se->on_rq)) {
lw = cfs_rq->load;
update_load_add(&lw, se->load.weight);
load = &lw;
}
slice = calc_delta_mine(slice, se->load.weight, load);
}
return slice;
}
/*
* We calculate the vruntime slice of a to be inserted task
*
* vs = s/w
*/
static u64 sched_vslice(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
return calc_delta_fair(sched_slice(cfs_rq, se), se);
}
/*
* Update the current task's runtime statistics. Skip current tasks that
* are not in our scheduling class.
*/
static inline void
__update_curr(struct cfs_rq *cfs_rq, struct sched_entity *curr,
unsigned long delta_exec)
{
unsigned long delta_exec_weighted;
schedstat_set(curr->exec_max, max((u64)delta_exec, curr->exec_max));
curr->sum_exec_runtime += delta_exec;
schedstat_add(cfs_rq, exec_clock, delta_exec);
delta_exec_weighted = calc_delta_fair(delta_exec, curr);
curr->vruntime += delta_exec_weighted;
update_min_vruntime(cfs_rq);
}
static void update_curr(struct cfs_rq *cfs_rq)
{
struct sched_entity *curr = cfs_rq->curr;
u64 now = rq_of(cfs_rq)->clock;
unsigned long delta_exec;
if (unlikely(!curr))
return;
/*
* Get the amount of time the current task was running
* since the last time we changed load (this cannot
* overflow on 32 bits):
*/
delta_exec = (unsigned long)(now - curr->exec_start);
if (!delta_exec)
return;
__update_curr(cfs_rq, curr, delta_exec);
curr->exec_start = now;
if (entity_is_task(curr)) {
struct task_struct *curtask = task_of(curr);
cpuacct_charge(curtask, delta_exec);
account_group_exec_runtime(curtask, delta_exec);
}
}
static inline void
update_stats_wait_start(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
schedstat_set(se->wait_start, rq_of(cfs_rq)->clock);
}
/*
* Task is being enqueued - update stats:
*/
static void update_stats_enqueue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* Are we enqueueing a waiting task? (for current tasks
* a dequeue/enqueue event is a NOP)
*/
if (se != cfs_rq->curr)
update_stats_wait_start(cfs_rq, se);
}
static void
update_stats_wait_end(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
schedstat_set(se->wait_max, max(se->wait_max,
rq_of(cfs_rq)->clock - se->wait_start));
schedstat_set(se->wait_count, se->wait_count + 1);
schedstat_set(se->wait_sum, se->wait_sum +
rq_of(cfs_rq)->clock - se->wait_start);
schedstat_set(se->wait_start, 0);
#ifdef CONFIG_SCHEDSTATS
if (entity_is_task(se)) {
trace_sched_stat_wait(task_of(se),
rq_of(cfs_rq)->clock - se->wait_start);
}
#endif
}
static inline void
update_stats_dequeue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* Mark the end of the wait period if dequeueing a
* waiting task:
*/
if (se != cfs_rq->curr)
update_stats_wait_end(cfs_rq, se);
}
/*
* We are picking a new current task - update its stats:
*/
static inline void
update_stats_curr_start(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* We are starting a new run period:
*/
se->exec_start = rq_of(cfs_rq)->clock;
}
/**************************************************
* Scheduling class queueing methods:
*/
#if defined CONFIG_SMP && defined CONFIG_FAIR_GROUP_SCHED
static void
add_cfs_task_weight(struct cfs_rq *cfs_rq, unsigned long weight)
{
cfs_rq->task_weight += weight;
}
#else
static inline void
add_cfs_task_weight(struct cfs_rq *cfs_rq, unsigned long weight)
{
}
#endif
static void
account_entity_enqueue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
update_load_add(&cfs_rq->load, se->load.weight);
if (!parent_entity(se))
inc_cpu_load(rq_of(cfs_rq), se->load.weight);
if (entity_is_task(se)) {
add_cfs_task_weight(cfs_rq, se->load.weight);
list_add(&se->group_node, &cfs_rq->tasks);
}
cfs_rq->nr_running++;
se->on_rq = 1;
}
static void
account_entity_dequeue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
update_load_sub(&cfs_rq->load, se->load.weight);
if (!parent_entity(se))
dec_cpu_load(rq_of(cfs_rq), se->load.weight);
if (entity_is_task(se)) {
add_cfs_task_weight(cfs_rq, -se->load.weight);
list_del_init(&se->group_node);
}
cfs_rq->nr_running--;
se->on_rq = 0;
}
static void enqueue_sleeper(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
#ifdef CONFIG_SCHEDSTATS
struct task_struct *tsk = NULL;
if (entity_is_task(se))
tsk = task_of(se);
if (se->sleep_start) {
u64 delta = rq_of(cfs_rq)->clock - se->sleep_start;
if ((s64)delta < 0)
delta = 0;
if (unlikely(delta > se->sleep_max))
se->sleep_max = delta;
se->sleep_start = 0;
se->sum_sleep_runtime += delta;
if (tsk) {
account_scheduler_latency(tsk, delta >> 10, 1);
trace_sched_stat_sleep(tsk, delta);
}
}
if (se->block_start) {
u64 delta = rq_of(cfs_rq)->clock - se->block_start;
if ((s64)delta < 0)
delta = 0;
if (unlikely(delta > se->block_max))
se->block_max = delta;
se->block_start = 0;
se->sum_sleep_runtime += delta;
if (tsk) {
if (tsk->in_iowait) {
se->iowait_sum += delta;
se->iowait_count++;
trace_sched_stat_iowait(tsk, delta);
}
/*
* Blocking time is in units of nanosecs, so shift by
* 20 to get a milliseconds-range estimation of the
* amount of time that the task spent sleeping:
*/
if (unlikely(prof_on == SLEEP_PROFILING)) {
profile_hits(SLEEP_PROFILING,
(void *)get_wchan(tsk),
delta >> 20);
}
account_scheduler_latency(tsk, delta >> 10, 0);
}
}
#endif
}
static void check_spread(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
#ifdef CONFIG_SCHED_DEBUG
s64 d = se->vruntime - cfs_rq->min_vruntime;
if (d < 0)
d = -d;
if (d > 3*sysctl_sched_latency)
schedstat_inc(cfs_rq, nr_spread_over);
#endif
}
static void
place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
{
u64 vruntime = cfs_rq->min_vruntime;
/*
* The 'current' period is already promised to the current tasks,
* however the extra weight of the new task will slow them down a
* little, place the new task so that it fits in the slot that
* stays open at the end.
*/
if (initial && sched_feat(START_DEBIT))
vruntime += sched_vslice(cfs_rq, se);
if (!initial) {
/* sleeps upto a single latency don't count. */
if (sched_feat(NEW_FAIR_SLEEPERS)) {
unsigned long thresh = sysctl_sched_latency;
/*
* Convert the sleeper threshold into virtual time.
* SCHED_IDLE is a special sub-class. We care about
* fairness only relative to other SCHED_IDLE tasks,
* all of which have the same weight.
*/
if (sched_feat(NORMALIZED_SLEEPER) &&
(!entity_is_task(se) ||
task_of(se)->policy != SCHED_IDLE))
thresh = calc_delta_fair(thresh, se);
vruntime -= thresh;
}
}
/* ensure we never gain time by being placed backwards. */
vruntime = max_vruntime(se->vruntime, vruntime);
se->vruntime = vruntime;
}
static void
enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int wakeup)
{
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
account_entity_enqueue(cfs_rq, se);
if (wakeup) {
place_entity(cfs_rq, se, 0);
enqueue_sleeper(cfs_rq, se);
}
update_stats_enqueue(cfs_rq, se);
check_spread(cfs_rq, se);
if (se != cfs_rq->curr)
__enqueue_entity(cfs_rq, se);
}
static void __clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->last == se)
cfs_rq->last = NULL;
if (cfs_rq->next == se)
cfs_rq->next = NULL;
}
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
for_each_sched_entity(se)
__clear_buddies(cfs_rq_of(se), se);
}
static void
dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep)
{
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
update_stats_dequeue(cfs_rq, se);
if (sleep) {
#ifdef CONFIG_SCHEDSTATS
if (entity_is_task(se)) {
struct task_struct *tsk = task_of(se);
if (tsk->state & TASK_INTERRUPTIBLE)
se->sleep_start = rq_of(cfs_rq)->clock;
if (tsk->state & TASK_UNINTERRUPTIBLE)
se->block_start = rq_of(cfs_rq)->clock;
}
#endif
}
clear_buddies(cfs_rq, se);
if (se != cfs_rq->curr)
__dequeue_entity(cfs_rq, se);
account_entity_dequeue(cfs_rq, se);
update_min_vruntime(cfs_rq);
}
/*
* Preempt the current task with a newly woken task if needed:
*/
static void
check_preempt_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr)
{
unsigned long ideal_runtime, delta_exec;
ideal_runtime = sched_slice(cfs_rq, curr);
delta_exec = curr->sum_exec_runtime - curr->prev_sum_exec_runtime;
if (delta_exec > ideal_runtime) {
resched_task(rq_of(cfs_rq)->curr);
/*
* The current task ran long enough, ensure it doesn't get
* re-elected due to buddy favours.
*/
clear_buddies(cfs_rq, curr);
}
}
static void
set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/* 'current' is not kept within the tree. */
if (se->on_rq) {
/*
* Any task has to be enqueued before it get to execute on
* a CPU. So account for the time it spent waiting on the
* runqueue.
*/
update_stats_wait_end(cfs_rq, se);
__dequeue_entity(cfs_rq, se);
}
update_stats_curr_start(cfs_rq, se);
cfs_rq->curr = se;
#ifdef CONFIG_SCHEDSTATS
/*
* Track our maximum slice length, if the CPU's load is at
* least twice that of our own weight (i.e. dont track it
* when there are only lesser-weight tasks around):
*/
if (rq_of(cfs_rq)->load.weight >= 2*se->load.weight) {
se->slice_max = max(se->slice_max,
se->sum_exec_runtime - se->prev_sum_exec_runtime);
}
#endif
se->prev_sum_exec_runtime = se->sum_exec_runtime;
}
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
{
struct sched_entity *se = __pick_next_entity(cfs_rq);
if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1)
return cfs_rq->next;
if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1)
return cfs_rq->last;
return se;
}
static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
{
/*
* If still on the runqueue then deactivate_task()
* was not called and update_curr() has to be done:
*/
if (prev->on_rq)
update_curr(cfs_rq);
check_spread(cfs_rq, prev);
if (prev->on_rq) {
update_stats_wait_start(cfs_rq, prev);
/* Put 'current' back into the tree. */
__enqueue_entity(cfs_rq, prev);
}
cfs_rq->curr = NULL;
}
static void
entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr, int queued)
{
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
#ifdef CONFIG_SCHED_HRTICK
/*
* queued ticks are scheduled to match the slice, so don't bother
* validating it and just reschedule.
*/
if (queued) {
resched_task(rq_of(cfs_rq)->curr);
return;
}
/*
* don't let the period tick interfere with the hrtick preemption
*/
if (!sched_feat(DOUBLE_TICK) &&
hrtimer_active(&rq_of(cfs_rq)->hrtick_timer))
return;
#endif
if (cfs_rq->nr_running > 1 || !sched_feat(WAKEUP_PREEMPT))
check_preempt_tick(cfs_rq, curr);
}
/**************************************************
* CFS operations on tasks:
*/
#ifdef CONFIG_SCHED_HRTICK
static void hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
WARN_ON(task_rq(p) != rq);
if (hrtick_enabled(rq) && cfs_rq->nr_running > 1) {
u64 slice = sched_slice(cfs_rq, se);
u64 ran = se->sum_exec_runtime - se->prev_sum_exec_runtime;
s64 delta = slice - ran;
if (delta < 0) {
if (rq->curr == p)
resched_task(p);
return;
}
/*
* Don't schedule slices shorter than 10000ns, that just
* doesn't make sense. Rely on vruntime for fairness.
*/
if (rq->curr != p)
delta = max_t(s64, 10000LL, delta);
hrtick_start(rq, delta);
}
}
/*
* called from enqueue/dequeue and updates the hrtick when the
* current task is from our class and nr_running is low enough
* to matter.
*/
static void hrtick_update(struct rq *rq)
{
struct task_struct *curr = rq->curr;
if (curr->sched_class != &fair_sched_class)
return;
if (cfs_rq_of(&curr->se)->nr_running < sched_nr_latency)
hrtick_start_fair(rq, curr);
}
#else /* !CONFIG_SCHED_HRTICK */
static inline void
hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
}
static inline void hrtick_update(struct rq *rq)
{
}
#endif
/*
* The enqueue_task method is called before nr_running is
* increased. Here we update the fair scheduling stats and
* then put the task into the rbtree:
*/
static void enqueue_task_fair(struct rq *rq, struct task_struct *p, int wakeup)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se;
for_each_sched_entity(se) {
if (se->on_rq)
break;
cfs_rq = cfs_rq_of(se);
enqueue_entity(cfs_rq, se, wakeup);
wakeup = 1;
}
hrtick_update(rq);
}
/*
* The dequeue_task method is called before nr_running is
* decreased. We remove the task from the rbtree and
* update the fair scheduling stats:
*/
static void dequeue_task_fair(struct rq *rq, struct task_struct *p, int sleep)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
dequeue_entity(cfs_rq, se, sleep);
/* Don't dequeue parent if it has other entities besides us */
if (cfs_rq->load.weight)
break;
sleep = 1;
}
hrtick_update(rq);
}
/*
* sched_yield() support is very simple - we dequeue and enqueue.
*
* If compat_yield is turned on then we requeue to the end of the tree.
*/
static void yield_task_fair(struct rq *rq)
{
struct task_struct *curr = rq->curr;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
struct sched_entity *rightmost, *se = &curr->se;
/*
* Are we the only task in the tree?
*/
if (unlikely(cfs_rq->nr_running == 1))
return;
clear_buddies(cfs_rq, se);
if (likely(!sysctl_sched_compat_yield) && curr->policy != SCHED_BATCH) {
update_rq_clock(rq);
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
return;
}
/*
* Find the rightmost entry in the rbtree:
*/
rightmost = __pick_last_entity(cfs_rq);
/*
* Already in the rightmost position?
*/
if (unlikely(!rightmost || entity_before(rightmost, se)))
return;
/*
* Minimally necessary key value to be last in the tree:
* Upon rescheduling, sched_class::put_prev_task() will place
* 'current' within the tree based on its new key value.
*/
se->vruntime = rightmost->vruntime + 1;
}
/*
* wake_idle() will wake a task on an idle cpu if task->cpu is
* not idle and an idle cpu is available. The span of cpus to
* search starts with cpus closest then further out as needed,
* so we always favor a closer, idle cpu.
* Domains may include CPUs that are not usable for migration,
* hence we need to mask them out (rq->rd->online)
*
* Returns the CPU we should wake onto.
*/
#if defined(ARCH_HAS_SCHED_WAKE_IDLE)
#define cpu_rd_active(cpu, rq) cpumask_test_cpu(cpu, rq->rd->online)
static int wake_idle(int cpu, struct task_struct *p)
{
struct sched_domain *sd;
int i;
unsigned int chosen_wakeup_cpu;
int this_cpu;
struct rq *task_rq = task_rq(p);
/*
* At POWERSAVINGS_BALANCE_WAKEUP level, if both this_cpu and prev_cpu
* are idle and this is not a kernel thread and this task's affinity
* allows it to be moved to preferred cpu, then just move!
*/
this_cpu = smp_processor_id();
chosen_wakeup_cpu =
cpu_rq(this_cpu)->rd->sched_mc_preferred_wakeup_cpu;
if (sched_mc_power_savings >= POWERSAVINGS_BALANCE_WAKEUP &&
idle_cpu(cpu) && idle_cpu(this_cpu) &&
p->mm && !(p->flags & PF_KTHREAD) &&
cpu_isset(chosen_wakeup_cpu, p->cpus_allowed))
return chosen_wakeup_cpu;
/*
* If it is idle, then it is the best cpu to run this task.
*
* This cpu is also the best, if it has more than one task already.
* Siblings must be also busy(in most cases) as they didn't already
* pickup the extra load from this cpu and hence we need not check
* sibling runqueue info. This will avoid the checks and cache miss
* penalities associated with that.
*/
if (idle_cpu(cpu) || cpu_rq(cpu)->cfs.nr_running > 1)
return cpu;
for_each_domain(cpu, sd) {
if ((sd->flags & SD_WAKE_IDLE)
|| ((sd->flags & SD_WAKE_IDLE_FAR)
&& !task_hot(p, task_rq->clock, sd))) {
for_each_cpu_and(i, sched_domain_span(sd),
&p->cpus_allowed) {
if (cpu_rd_active(i, task_rq) && idle_cpu(i)) {
if (i != task_cpu(p)) {
schedstat_inc(p,
se.nr_wakeups_idle);
}
return i;
}
}
} else {
break;
}
}
return cpu;
}
#else /* !ARCH_HAS_SCHED_WAKE_IDLE*/
static inline int wake_idle(int cpu, struct task_struct *p)
{
return cpu;
}
#endif
#ifdef CONFIG_SMP
#ifdef CONFIG_FAIR_GROUP_SCHED
/*
* effective_load() calculates the load change as seen from the root_task_group
*
* Adding load to a group doesn't make a group heavier, but can cause movement
* of group shares between cpus. Assuming the shares were perfectly aligned one
* can calculate the shift in shares.
*
* The problem is that perfectly aligning the shares is rather expensive, hence
* we try to avoid doing that too often - see update_shares(), which ratelimits
* this change.
*
* We compensate this by not only taking the current delta into account, but
* also considering the delta between when the shares were last adjusted and
* now.
*
* We still saw a performance dip, some tracing learned us that between
* cgroup:/ and cgroup:/foo balancing the number of affine wakeups increased
* significantly. Therefore try to bias the error in direction of failing
* the affine wakeup.
*
*/
static long effective_load(struct task_group *tg, int cpu,
long wl, long wg)
{
struct sched_entity *se = tg->se[cpu];
if (!tg->parent)
return wl;
/*
* By not taking the decrease of shares on the other cpu into
* account our error leans towards reducing the affine wakeups.
*/
if (!wl && sched_feat(ASYM_EFF_LOAD))
return wl;
for_each_sched_entity(se) {
long S, rw, s, a, b;
long more_w;
/*
* Instead of using this increment, also add the difference
* between when the shares were last updated and now.
*/
more_w = se->my_q->load.weight - se->my_q->rq_weight;
wl += more_w;
wg += more_w;
S = se->my_q->tg->shares;
s = se->my_q->shares;
rw = se->my_q->rq_weight;
a = S*(rw + wl);
b = S*rw + s*wg;
wl = s*(a-b);
if (likely(b))
wl /= b;
/*
* Assume the group is already running and will
* thus already be accounted for in the weight.
*
* That is, moving shares between CPUs, does not
* alter the group weight.
*/
wg = 0;
}
return wl;
}
#else
static inline unsigned long effective_load(struct task_group *tg, int cpu,
unsigned long wl, unsigned long wg)
{
return wl;
}
#endif
static int
wake_affine(struct sched_domain *this_sd, struct rq *this_rq,
struct task_struct *p, int prev_cpu, int this_cpu, int sync,
int idx, unsigned long load, unsigned long this_load,
unsigned int imbalance)
{
struct task_struct *curr = this_rq->curr;
struct task_group *tg;
unsigned long tl = this_load;
unsigned long tl_per_task;
unsigned long weight;
int balanced;
if (!(this_sd->flags & SD_WAKE_AFFINE) || !sched_feat(AFFINE_WAKEUPS))
return 0;
if (sync && (curr->se.avg_overlap > sysctl_sched_migration_cost ||
p->se.avg_overlap > sysctl_sched_migration_cost))
sync = 0;
/*
* If sync wakeup then subtract the (maximum possible)
* effect of the currently running task from the load
* of the current CPU:
*/
if (sync) {
tg = task_group(current);
weight = current->se.load.weight;
tl += effective_load(tg, this_cpu, -weight, -weight);
load += effective_load(tg, prev_cpu, 0, -weight);
}
tg = task_group(p);
weight = p->se.load.weight;
/*
* In low-load situations, where prev_cpu is idle and this_cpu is idle
* due to the sync cause above having dropped tl to 0, we'll always have
* an imbalance, but there's really nothing you can do about that, so
* that's good too.
*
* Otherwise check if either cpus are near enough in load to allow this
* task to be woken on this_cpu.
*/
balanced = !tl ||
100*(tl + effective_load(tg, this_cpu, weight, weight)) <=
imbalance*(load + effective_load(tg, prev_cpu, 0, weight));
/*
* If the currently running task will sleep within
* a reasonable amount of time then attract this newly
* woken task:
*/
if (sync && balanced)
return 1;
schedstat_inc(p, se.nr_wakeups_affine_attempts);
tl_per_task = cpu_avg_load_per_task(this_cpu);
if (balanced || (tl <= load && tl + target_load(prev_cpu, idx) <=
tl_per_task)) {
/*
* This domain has SD_WAKE_AFFINE and
* p is cache cold in this domain, and
* there is no bad imbalance.
*/
schedstat_inc(this_sd, ttwu_move_affine);
schedstat_inc(p, se.nr_wakeups_affine);
return 1;
}
return 0;
}
static int select_task_rq_fair(struct task_struct *p, int sync)
{
struct sched_domain *sd, *this_sd = NULL;
int prev_cpu, this_cpu, new_cpu;
unsigned long load, this_load;
struct rq *this_rq;
unsigned int imbalance;
int idx;
prev_cpu = task_cpu(p);
this_cpu = smp_processor_id();
this_rq = cpu_rq(this_cpu);
new_cpu = prev_cpu;
/*
* 'this_sd' is the first domain that both
* this_cpu and prev_cpu are present in:
*/
for_each_domain(this_cpu, sd) {
if (cpumask_test_cpu(prev_cpu, sched_domain_span(sd))) {
this_sd = sd;
break;
}
}
if (unlikely(!cpumask_test_cpu(this_cpu, &p->cpus_allowed)))
goto out;
/*
* Check for affine wakeup and passive balancing possibilities.
*/
if (!this_sd)
goto out;
idx = this_sd->wake_idx;
imbalance = 100 + (this_sd->imbalance_pct - 100) / 2;
load = source_load(prev_cpu, idx);
this_load = target_load(this_cpu, idx);
if (wake_affine(this_sd, this_rq, p, prev_cpu, this_cpu, sync, idx,
load, this_load, imbalance))
return this_cpu;
/*
* Start passive balancing when half the imbalance_pct
* limit is reached.
*/
if (this_sd->flags & SD_WAKE_BALANCE) {
if (imbalance*this_load <= 100*load) {
schedstat_inc(this_sd, ttwu_move_balance);
schedstat_inc(p, se.nr_wakeups_passive);
return this_cpu;
}
}
out:
return wake_idle(new_cpu, p);
}
#endif /* CONFIG_SMP */
/*
* Adaptive granularity
*
* se->avg_wakeup gives the average time a task runs until it does a wakeup,
* with the limit of wakeup_gran -- when it never does a wakeup.
*
* So the smaller avg_wakeup is the faster we want this task to preempt,
* but we don't want to treat the preemptee unfairly and therefore allow it
* to run for at least the amount of time we'd like to run.
*
* NOTE: we use 2*avg_wakeup to increase the probability of actually doing one
*
* NOTE: we use *nr_running to scale with load, this nicely matches the
* degrading latency on load.
*/
static unsigned long
adaptive_gran(struct sched_entity *curr, struct sched_entity *se)
{
u64 this_run = curr->sum_exec_runtime - curr->prev_sum_exec_runtime;
u64 expected_wakeup = 2*se->avg_wakeup * cfs_rq_of(se)->nr_running;
u64 gran = 0;
if (this_run < expected_wakeup)
gran = expected_wakeup - this_run;
return min_t(s64, gran, sysctl_sched_wakeup_granularity);
}
static unsigned long
wakeup_gran(struct sched_entity *curr, struct sched_entity *se)
{
unsigned long gran = sysctl_sched_wakeup_granularity;
if (cfs_rq_of(curr)->curr && sched_feat(ADAPTIVE_GRAN))
gran = adaptive_gran(curr, se);
/*
* Since its curr running now, convert the gran from real-time
* to virtual-time in his units.
*/
if (sched_feat(ASYM_GRAN)) {
/*
* By using 'se' instead of 'curr' we penalize light tasks, so
* they get preempted easier. That is, if 'se' < 'curr' then
* the resulting gran will be larger, therefore penalizing the
* lighter, if otoh 'se' > 'curr' then the resulting gran will
* be smaller, again penalizing the lighter task.
*
* This is especially important for buddies when the leftmost
* task is higher priority than the buddy.
*/
if (unlikely(se->load.weight != NICE_0_LOAD))
gran = calc_delta_fair(gran, se);
} else {
if (unlikely(curr->load.weight != NICE_0_LOAD))
gran = calc_delta_fair(gran, curr);
}
return gran;
}
/*
* Should 'se' preempt 'curr'.
*
* |s1
* |s2
* |s3
* g
* |<--->|c
*
* w(c, s1) = -1
* w(c, s2) = 0
* w(c, s3) = 1
*
*/
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se)
{
s64 gran, vdiff = curr->vruntime - se->vruntime;
if (vdiff <= 0)
return -1;
gran = wakeup_gran(curr, se);
if (vdiff > gran)
return 1;
return 0;
}
static void set_last_buddy(struct sched_entity *se)
{
if (likely(task_of(se)->policy != SCHED_IDLE)) {
for_each_sched_entity(se)
cfs_rq_of(se)->last = se;
}
}
static void set_next_buddy(struct sched_entity *se)
{
if (likely(task_of(se)->policy != SCHED_IDLE)) {
for_each_sched_entity(se)
cfs_rq_of(se)->next = se;
}
}
/*
* Preempt the current task with a newly woken task if needed:
*/
static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int sync)
{
struct task_struct *curr = rq->curr;
struct sched_entity *se = &curr->se, *pse = &p->se;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
update_curr(cfs_rq);
if (unlikely(rt_prio(p->prio))) {
resched_task(curr);
return;
}
if (unlikely(p->sched_class != &fair_sched_class))
return;
if (unlikely(se == pse))
return;
/*
* Only set the backward buddy when the current task is still on the
* rq. This can happen when a wakeup gets interleaved with schedule on
* the ->pre_schedule() or idle_balance() point, either of which can
* drop the rq lock.
*
* Also, during early boot the idle thread is in the fair class, for
* obvious reasons its a bad idea to schedule back to the idle thread.
*/
if (sched_feat(LAST_BUDDY) && likely(se->on_rq && curr != rq->idle))
set_last_buddy(se);
set_next_buddy(pse);
/*
* We can come here with TIF_NEED_RESCHED already set from new task
* wake up path.
*/
if (test_tsk_need_resched(curr))
return;
/*
* Batch and idle tasks do not preempt (their preemption is driven by
* the tick):
*/
if (unlikely(p->policy != SCHED_NORMAL))
return;
/* Idle tasks are by definition preempted by everybody. */
if (unlikely(curr->policy == SCHED_IDLE)) {
resched_task(curr);
return;
}
if (!sched_feat(WAKEUP_PREEMPT))
return;
if (sched_feat(WAKEUP_OVERLAP) && (sync ||
(se->avg_overlap < sysctl_sched_migration_cost &&
pse->avg_overlap < sysctl_sched_migration_cost))) {
resched_task(curr);
return;
}
find_matching_se(&se, &pse);
BUG_ON(!pse);
if (wakeup_preempt_entity(se, pse) == 1)
resched_task(curr);
}
static struct task_struct *pick_next_task_fair(struct rq *rq)
{
struct task_struct *p;
struct cfs_rq *cfs_rq = &rq->cfs;
struct sched_entity *se;
if (unlikely(!cfs_rq->nr_running))
return NULL;
do {
se = pick_next_entity(cfs_rq);
/*
* If se was a buddy, clear it so that it will have to earn
* the favour again.
*/
__clear_buddies(cfs_rq, se);
set_next_entity(cfs_rq, se);
cfs_rq = group_cfs_rq(se);
} while (cfs_rq);
p = task_of(se);
hrtick_start_fair(rq, p);
return p;
}
/*
* Account for a descheduled task:
*/
static void put_prev_task_fair(struct rq *rq, struct task_struct *prev)
{
struct sched_entity *se = &prev->se;
struct cfs_rq *cfs_rq;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
put_prev_entity(cfs_rq, se);
}
}
#ifdef CONFIG_SMP
/**************************************************
* Fair scheduling class load-balancing methods:
*/
/*
* Load-balancing iterator. Note: while the runqueue stays locked
* during the whole iteration, the current task might be
* dequeued so the iterator has to be dequeue-safe. Here we
* achieve that by always pre-iterating before returning
* the current task:
*/
static struct task_struct *
__load_balance_iterator(struct cfs_rq *cfs_rq, struct list_head *next)
{
struct task_struct *p = NULL;
struct sched_entity *se;
if (next == &cfs_rq->tasks)
return NULL;
se = list_entry(next, struct sched_entity, group_node);
p = task_of(se);
cfs_rq->balance_iterator = next->next;
return p;
}
static struct task_struct *load_balance_start_fair(void *arg)
{
struct cfs_rq *cfs_rq = arg;
return __load_balance_iterator(cfs_rq, cfs_rq->tasks.next);
}
static struct task_struct *load_balance_next_fair(void *arg)
{
struct cfs_rq *cfs_rq = arg;
return __load_balance_iterator(cfs_rq, cfs_rq->balance_iterator);
}
static unsigned long
__load_balance_fair(struct rq *this_rq, int this_cpu, struct rq *busiest,
unsigned long max_load_move, struct sched_domain *sd,
enum cpu_idle_type idle, int *all_pinned, int *this_best_prio,
struct cfs_rq *cfs_rq)
{
struct rq_iterator cfs_rq_iterator;
cfs_rq_iterator.start = load_balance_start_fair;
cfs_rq_iterator.next = load_balance_next_fair;
cfs_rq_iterator.arg = cfs_rq;
return balance_tasks(this_rq, this_cpu, busiest,
max_load_move, sd, idle, all_pinned,
this_best_prio, &cfs_rq_iterator);
}
#ifdef CONFIG_FAIR_GROUP_SCHED
static unsigned long
load_balance_fair(struct rq *this_rq, int this_cpu, struct rq *busiest,
unsigned long max_load_move,
struct sched_domain *sd, enum cpu_idle_type idle,
int *all_pinned, int *this_best_prio)
{
long rem_load_move = max_load_move;
int busiest_cpu = cpu_of(busiest);
struct task_group *tg;
rcu_read_lock();
update_h_load(busiest_cpu);
list_for_each_entry_rcu(tg, &task_groups, list) {
struct cfs_rq *busiest_cfs_rq = tg->cfs_rq[busiest_cpu];
unsigned long busiest_h_load = busiest_cfs_rq->h_load;
unsigned long busiest_weight = busiest_cfs_rq->load.weight;
u64 rem_load, moved_load;
/*
* empty group
*/
if (!busiest_cfs_rq->task_weight)
continue;
rem_load = (u64)rem_load_move * busiest_weight;
rem_load = div_u64(rem_load, busiest_h_load + 1);
moved_load = __load_balance_fair(this_rq, this_cpu, busiest,
rem_load, sd, idle, all_pinned, this_best_prio,
tg->cfs_rq[busiest_cpu]);
if (!moved_load)
continue;
moved_load *= busiest_h_load;
moved_load = div_u64(moved_load, busiest_weight + 1);
rem_load_move -= moved_load;
if (rem_load_move < 0)
break;
}
rcu_read_unlock();
return max_load_move - rem_load_move;
}
#else
static unsigned long
load_balance_fair(struct rq *this_rq, int this_cpu, struct rq *busiest,
unsigned long max_load_move,
struct sched_domain *sd, enum cpu_idle_type idle,
int *all_pinned, int *this_best_prio)
{
return __load_balance_fair(this_rq, this_cpu, busiest,
max_load_move, sd, idle, all_pinned,
this_best_prio, &busiest->cfs);
}
#endif
static int
move_one_task_fair(struct rq *this_rq, int this_cpu, struct rq *busiest,
struct sched_domain *sd, enum cpu_idle_type idle)
{
struct cfs_rq *busy_cfs_rq;
struct rq_iterator cfs_rq_iterator;
cfs_rq_iterator.start = load_balance_start_fair;
cfs_rq_iterator.next = load_balance_next_fair;
for_each_leaf_cfs_rq(busiest, busy_cfs_rq) {
/*
* pass busy_cfs_rq argument into
* load_balance_[start|next]_fair iterators
*/
cfs_rq_iterator.arg = busy_cfs_rq;
if (iter_move_one_task(this_rq, this_cpu, busiest, sd, idle,
&cfs_rq_iterator))
return 1;
}
return 0;
}
#endif /* CONFIG_SMP */
/*
* scheduler tick hitting a task of our scheduling class:
*/
static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &curr->se;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
entity_tick(cfs_rq, se, queued);
}
}
/*
* Share the fairness runtime between parent and child, thus the
* total amount of pressure for CPU stays equal - new tasks
* get a chance to run but frequent forkers are not allowed to
* monopolize the CPU. Note: the parent runqueue is locked,
* the child is not running yet.
*/
static void task_new_fair(struct rq *rq, struct task_struct *p)
{
struct cfs_rq *cfs_rq = task_cfs_rq(p);
struct sched_entity *se = &p->se, *curr = cfs_rq->curr;
int this_cpu = smp_processor_id();
sched_info_queued(p);
update_curr(cfs_rq);
if (curr)
se->vruntime = curr->vruntime;
place_entity(cfs_rq, se, 1);
/* 'curr' will be NULL if the child belongs to a different group */
if (sysctl_sched_child_runs_first && this_cpu == task_cpu(p) &&
curr && entity_before(curr, se)) {
/*
* Upon rescheduling, sched_class::put_prev_task() will place
* 'current' within the tree based on its new key value.
*/
swap(curr->vruntime, se->vruntime);
resched_task(rq->curr);
}
enqueue_task_fair(rq, p, 0);
}
/*
* Priority of the task has changed. Check to see if we preempt
* the current task.
*/
static void prio_changed_fair(struct rq *rq, struct task_struct *p,
int oldprio, int running)
{
/*
* Reschedule if we are currently running on this runqueue and
* our priority decreased, or if we are not currently running on
* this runqueue and our priority is higher than the current's
*/
if (running) {
if (p->prio > oldprio)
resched_task(rq->curr);
} else
check_preempt_curr(rq, p, 0);
}
/*
* We switched to the sched_fair class.
*/
static void switched_to_fair(struct rq *rq, struct task_struct *p,
int running)
{
/*
* We were most likely switched from sched_rt, so
* kick off the schedule if running, otherwise just see
* if we can still preempt the current task.
*/
if (running)
resched_task(rq->curr);
else
check_preempt_curr(rq, p, 0);
}
/* Account for a task changing its policy or group.
*
* This routine is mostly called to set cfs_rq->curr field when a task
* migrates between groups/classes.
*/
static void set_curr_task_fair(struct rq *rq)
{
struct sched_entity *se = &rq->curr->se;
for_each_sched_entity(se)
set_next_entity(cfs_rq_of(se), se);
}
#ifdef CONFIG_FAIR_GROUP_SCHED
static void moved_group_fair(struct task_struct *p)
{
struct cfs_rq *cfs_rq = task_cfs_rq(p);
update_curr(cfs_rq);
place_entity(cfs_rq, &p->se, 1);
}
#endif
/*
* All the scheduling class methods:
*/
static const struct sched_class fair_sched_class = {
.next = &idle_sched_class,
.enqueue_task = enqueue_task_fair,
.dequeue_task = dequeue_task_fair,
.yield_task = yield_task_fair,
.check_preempt_curr = check_preempt_wakeup,
.pick_next_task = pick_next_task_fair,
.put_prev_task = put_prev_task_fair,
#ifdef CONFIG_SMP
.select_task_rq = select_task_rq_fair,
.load_balance = load_balance_fair,
.move_one_task = move_one_task_fair,
#endif
.set_curr_task = set_curr_task_fair,
.task_tick = task_tick_fair,
.task_new = task_new_fair,
.prio_changed = prio_changed_fair,
.switched_to = switched_to_fair,
#ifdef CONFIG_FAIR_GROUP_SCHED
.moved_group = moved_group_fair,
#endif
};
#ifdef CONFIG_SCHED_DEBUG
static void print_cfs_stats(struct seq_file *m, int cpu)
{
struct cfs_rq *cfs_rq;
rcu_read_lock();
for_each_leaf_cfs_rq(cpu_rq(cpu), cfs_rq)
print_cfs_rq(m, cpu, cfs_rq);
rcu_read_unlock();
}
#endif