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20bdc112bb
We don't need any active planes during load detection, so just disable them all. This saves us from having to come up with a suitable framebuffer. And we also avoid leaving sprite/cursor planes on and potentially presenting them at a peculiar location during the load detection. Changes since v1 (Maarten): - Add missing call to add_all_affected_planes. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102707 Link: https://patchwork.freedesktop.org/patch/msgid/20171220093545.613-4-maarten.lankhorst@linux.intel.com Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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