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20b8522736
The media_entity_pipeline_start() and media_entity_pipeline_stop() functions are renamed as media_pipeline_start() and media_pipeline_stop(), respectively. The reason is two-fold: the pipeline struct is, rightly, already called media_pipeline (rather than media_entity_pipeline) and what this really is about is a pipeline. A pipeline consists of entities --- and, well, other objects embedded in these entities. As the pipeline object will be in the future moved from entities to pads in order to support multiple pipelines through a single entity, do the renaming now. Similarly, functions operating on struct media_entity_graph as well as the struct itself are renamed by dropping the "entity_" part from the prefix of the function family and the data structure. The graph traversal which is what the functions are about is not specifically about entities only and will operate on pads for the same reason as the media pipeline. The patch has been generated using the following command: git grep -l media_entity |xargs perl -i -pe ' s/media_entity_pipeline/media_pipeline/g; s/media_entity_graph/media_graph/g' And a few manual edits related to line start alignment and line wrapping. Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> |
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.. | ||
Makefile | ||
vsp1_bru.c | ||
vsp1_bru.h | ||
vsp1_clu.c | ||
vsp1_clu.h | ||
vsp1_dl.c | ||
vsp1_dl.h | ||
vsp1_drm.c | ||
vsp1_drm.h | ||
vsp1_drv.c | ||
vsp1_entity.c | ||
vsp1_entity.h | ||
vsp1_hsit.c | ||
vsp1_hsit.h | ||
vsp1_lif.c | ||
vsp1_lif.h | ||
vsp1_lut.c | ||
vsp1_lut.h | ||
vsp1_pipe.c | ||
vsp1_pipe.h | ||
vsp1_regs.h | ||
vsp1_rpf.c | ||
vsp1_rwpf.c | ||
vsp1_rwpf.h | ||
vsp1_sru.c | ||
vsp1_sru.h | ||
vsp1_uds.c | ||
vsp1_uds.h | ||
vsp1_video.c | ||
vsp1_video.h | ||
vsp1_wpf.c | ||
vsp1.h |