linux_dsm_epyc7002/arch/ia64/include/asm/mca_asm.h
Greg Kroah-Hartman b24413180f License cleanup: add SPDX GPL-2.0 license identifier to files with no license
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained >5
   lines of source
 - File already had some variant of a license header in it (even if <5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-02 11:10:55 +01:00

246 lines
7.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
/*
* File: mca_asm.h
* Purpose: Machine check handling specific defines
*
* Copyright (C) 1999 Silicon Graphics, Inc.
* Copyright (C) Vijay Chander <vijay@engr.sgi.com>
* Copyright (C) Srinivasa Thirumalachar <sprasad@engr.sgi.com>
* Copyright (C) 2000 Hewlett-Packard Co.
* Copyright (C) 2000 David Mosberger-Tang <davidm@hpl.hp.com>
* Copyright (C) 2002 Intel Corp.
* Copyright (C) 2002 Jenna Hall <jenna.s.hall@intel.com>
* Copyright (C) 2005 Silicon Graphics, Inc
* Copyright (C) 2005 Keith Owens <kaos@sgi.com>
*/
#ifndef _ASM_IA64_MCA_ASM_H
#define _ASM_IA64_MCA_ASM_H
#include <asm/percpu.h>
#define PSR_IC 13
#define PSR_I 14
#define PSR_DT 17
#define PSR_RT 27
#define PSR_MC 35
#define PSR_IT 36
#define PSR_BN 44
/*
* This macro converts a instruction virtual address to a physical address
* Right now for simulation purposes the virtual addresses are
* direct mapped to physical addresses.
* 1. Lop off bits 61 thru 63 in the virtual address
*/
#define INST_VA_TO_PA(addr) \
dep addr = 0, addr, 61, 3
/*
* This macro converts a data virtual address to a physical address
* Right now for simulation purposes the virtual addresses are
* direct mapped to physical addresses.
* 1. Lop off bits 61 thru 63 in the virtual address
*/
#define DATA_VA_TO_PA(addr) \
tpa addr = addr
/*
* This macro converts a data physical address to a virtual address
* Right now for simulation purposes the virtual addresses are
* direct mapped to physical addresses.
* 1. Put 0x7 in bits 61 thru 63.
*/
#define DATA_PA_TO_VA(addr,temp) \
mov temp = 0x7 ;; \
dep addr = temp, addr, 61, 3
#define GET_THIS_PADDR(reg, var) \
mov reg = IA64_KR(PER_CPU_DATA);; \
addl reg = THIS_CPU(var), reg
/*
* This macro jumps to the instruction at the given virtual address
* and starts execution in physical mode with all the address
* translations turned off.
* 1. Save the current psr
* 2. Make sure that all the upper 32 bits are off
*
* 3. Clear the interrupt enable and interrupt state collection bits
* in the psr before updating the ipsr and iip.
*
* 4. Turn off the instruction, data and rse translation bits of the psr
* and store the new value into ipsr
* Also make sure that the interrupts are disabled.
* Ensure that we are in little endian mode.
* [psr.{rt, it, dt, i, be} = 0]
*
* 5. Get the physical address corresponding to the virtual address
* of the next instruction bundle and put it in iip.
* (Using magic numbers 24 and 40 in the deposint instruction since
* the IA64_SDK code directly maps to lower 24bits as physical address
* from a virtual address).
*
* 6. Do an rfi to move the values from ipsr to psr and iip to ip.
*/
#define PHYSICAL_MODE_ENTER(temp1, temp2, start_addr, old_psr) \
mov old_psr = psr; \
;; \
dep old_psr = 0, old_psr, 32, 32; \
\
mov ar.rsc = 0 ; \
;; \
srlz.d; \
mov temp2 = ar.bspstore; \
;; \
DATA_VA_TO_PA(temp2); \
;; \
mov temp1 = ar.rnat; \
;; \
mov ar.bspstore = temp2; \
;; \
mov ar.rnat = temp1; \
mov temp1 = psr; \
mov temp2 = psr; \
;; \
\
dep temp2 = 0, temp2, PSR_IC, 2; \
;; \
mov psr.l = temp2; \
;; \
srlz.d; \
dep temp1 = 0, temp1, 32, 32; \
;; \
dep temp1 = 0, temp1, PSR_IT, 1; \
;; \
dep temp1 = 0, temp1, PSR_DT, 1; \
;; \
dep temp1 = 0, temp1, PSR_RT, 1; \
;; \
dep temp1 = 0, temp1, PSR_I, 1; \
;; \
dep temp1 = 0, temp1, PSR_IC, 1; \
;; \
dep temp1 = -1, temp1, PSR_MC, 1; \
;; \
mov cr.ipsr = temp1; \
;; \
LOAD_PHYSICAL(p0, temp2, start_addr); \
;; \
mov cr.iip = temp2; \
mov cr.ifs = r0; \
DATA_VA_TO_PA(sp); \
DATA_VA_TO_PA(gp); \
;; \
srlz.i; \
;; \
nop 1; \
nop 2; \
nop 1; \
nop 2; \
rfi; \
;;
/*
* This macro jumps to the instruction at the given virtual address
* and starts execution in virtual mode with all the address
* translations turned on.
* 1. Get the old saved psr
*
* 2. Clear the interrupt state collection bit in the current psr.
*
* 3. Set the instruction translation bit back in the old psr
* Note we have to do this since we are right now saving only the
* lower 32-bits of old psr.(Also the old psr has the data and
* rse translation bits on)
*
* 4. Set ipsr to this old_psr with "it" bit set and "bn" = 1.
*
* 5. Reset the current thread pointer (r13).
*
* 6. Set iip to the virtual address of the next instruction bundle.
*
* 7. Do an rfi to move ipsr to psr and iip to ip.
*/
#define VIRTUAL_MODE_ENTER(temp1, temp2, start_addr, old_psr) \
mov temp2 = psr; \
;; \
mov old_psr = temp2; \
;; \
dep temp2 = 0, temp2, PSR_IC, 2; \
;; \
mov psr.l = temp2; \
mov ar.rsc = 0; \
;; \
srlz.d; \
mov r13 = ar.k6; \
mov temp2 = ar.bspstore; \
;; \
DATA_PA_TO_VA(temp2,temp1); \
;; \
mov temp1 = ar.rnat; \
;; \
mov ar.bspstore = temp2; \
;; \
mov ar.rnat = temp1; \
;; \
mov temp1 = old_psr; \
;; \
mov temp2 = 1; \
;; \
dep temp1 = temp2, temp1, PSR_IC, 1; \
;; \
dep temp1 = temp2, temp1, PSR_IT, 1; \
;; \
dep temp1 = temp2, temp1, PSR_DT, 1; \
;; \
dep temp1 = temp2, temp1, PSR_RT, 1; \
;; \
dep temp1 = temp2, temp1, PSR_BN, 1; \
;; \
\
mov cr.ipsr = temp1; \
movl temp2 = start_addr; \
;; \
mov cr.iip = temp2; \
movl gp = __gp \
;; \
DATA_PA_TO_VA(sp, temp1); \
srlz.i; \
;; \
nop 1; \
nop 2; \
nop 1; \
rfi \
;;
/*
* The MCA and INIT stacks in struct ia64_mca_cpu look like normal kernel
* stacks, except that the SAL/OS state and a switch_stack are stored near the
* top of the MCA/INIT stack. To support concurrent entry to MCA or INIT, as
* well as MCA over INIT, each event needs its own SAL/OS state. All entries
* are 16 byte aligned.
*
* +---------------------------+
* | pt_regs |
* +---------------------------+
* | switch_stack |
* +---------------------------+
* | SAL/OS state |
* +---------------------------+
* | 16 byte scratch area |
* +---------------------------+ <-------- SP at start of C MCA handler
* | ..... |
* +---------------------------+
* | RBS for MCA/INIT handler |
* +---------------------------+
* | struct task for MCA/INIT |
* +---------------------------+ <-------- Bottom of MCA/INIT stack
*/
#define ALIGN16(x) ((x)&~15)
#define MCA_PT_REGS_OFFSET ALIGN16(KERNEL_STACK_SIZE-IA64_PT_REGS_SIZE)
#define MCA_SWITCH_STACK_OFFSET ALIGN16(MCA_PT_REGS_OFFSET-IA64_SWITCH_STACK_SIZE)
#define MCA_SOS_OFFSET ALIGN16(MCA_SWITCH_STACK_OFFSET-IA64_SAL_OS_STATE_SIZE)
#define MCA_SP_OFFSET ALIGN16(MCA_SOS_OFFSET-16)
#endif /* _ASM_IA64_MCA_ASM_H */