mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-14 16:46:51 +07:00
40b4a7599d
The colorbuffer, zbuffer, and texture states are checked only once when they get changed. This improves performance in the apps which emit lots of draw packets and few state changes. This drops performance in glxgears by a 1% or so, but glxgears is not a benchmark we care about. The time spent in the kernel when running Torcs dropped from 33% to 23% and the frame rate is higher, which is a good thing. r600 might need something like this as well. Signed-off-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
536 lines
14 KiB
C
536 lines
14 KiB
C
/*
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* Copyright 2008 Advanced Micro Devices, Inc.
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* Copyright 2008 Red Hat Inc.
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* Copyright 2009 Jerome Glisse.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors: Dave Airlie
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* Alex Deucher
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* Jerome Glisse
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*/
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#include "drmP.h"
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#include "drm.h"
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#include "radeon_drm.h"
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#include "radeon_reg.h"
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#include "radeon.h"
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#include "radeon_asic.h"
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#include "r100d.h"
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#include "r200_reg_safe.h"
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#include "r100_track.h"
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static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
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{
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int vtx_size, i;
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vtx_size = 2;
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if (vtx_fmt_0 & R200_VTX_Z0)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_W0)
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vtx_size++;
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/* blend weight */
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if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
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vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
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if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_N0)
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vtx_size += 3;
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if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_SHININESS_0)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_SHININESS_1)
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vtx_size++;
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for (i = 0; i < 8; i++) {
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int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
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switch (color_size) {
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case 0: break;
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case 1: vtx_size++; break;
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case 2: vtx_size += 3; break;
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case 3: vtx_size += 4; break;
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}
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}
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if (vtx_fmt_0 & R200_VTX_XY1)
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vtx_size += 2;
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if (vtx_fmt_0 & R200_VTX_Z1)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_W1)
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vtx_size++;
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if (vtx_fmt_0 & R200_VTX_N1)
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vtx_size += 3;
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return vtx_size;
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}
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int r200_copy_dma(struct radeon_device *rdev,
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uint64_t src_offset,
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uint64_t dst_offset,
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unsigned num_pages,
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struct radeon_fence *fence)
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{
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uint32_t size;
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uint32_t cur_size;
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int i, num_loops;
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int r = 0;
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/* radeon pitch is /64 */
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size = num_pages << PAGE_SHIFT;
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num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
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r = radeon_ring_lock(rdev, num_loops * 4 + 64);
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if (r) {
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DRM_ERROR("radeon: moving bo (%d).\n", r);
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return r;
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}
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/* Must wait for 2D idle & clean before DMA or hangs might happen */
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radeon_ring_write(rdev, PACKET0(RADEON_WAIT_UNTIL, 0));
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radeon_ring_write(rdev, (1 << 16));
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for (i = 0; i < num_loops; i++) {
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cur_size = size;
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if (cur_size > 0x1FFFFF) {
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cur_size = 0x1FFFFF;
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}
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size -= cur_size;
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radeon_ring_write(rdev, PACKET0(0x720, 2));
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radeon_ring_write(rdev, src_offset);
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radeon_ring_write(rdev, dst_offset);
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radeon_ring_write(rdev, cur_size | (1 << 31) | (1 << 30));
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src_offset += cur_size;
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dst_offset += cur_size;
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}
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radeon_ring_write(rdev, PACKET0(RADEON_WAIT_UNTIL, 0));
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radeon_ring_write(rdev, RADEON_WAIT_DMA_GUI_IDLE);
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if (fence) {
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r = radeon_fence_emit(rdev, fence);
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}
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radeon_ring_unlock_commit(rdev);
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return r;
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}
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static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
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{
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int vtx_size, i, tex_size;
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vtx_size = 0;
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for (i = 0; i < 6; i++) {
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tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
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if (tex_size > 4)
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continue;
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vtx_size += tex_size;
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}
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return vtx_size;
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}
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int r200_packet0_check(struct radeon_cs_parser *p,
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struct radeon_cs_packet *pkt,
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unsigned idx, unsigned reg)
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{
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struct radeon_cs_reloc *reloc;
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struct r100_cs_track *track;
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volatile uint32_t *ib;
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uint32_t tmp;
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int r;
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int i;
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int face;
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u32 tile_flags = 0;
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u32 idx_value;
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ib = p->ib->ptr;
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track = (struct r100_cs_track *)p->track;
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idx_value = radeon_get_ib_value(p, idx);
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switch (reg) {
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case RADEON_CRTC_GUI_TRIG_VLINE:
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r = r100_cs_packet_parse_vline(p);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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break;
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/* FIXME: only allow PACKET3 blit? easier to check for out of
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* range access */
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case RADEON_DST_PITCH_OFFSET:
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case RADEON_SRC_PITCH_OFFSET:
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r = r100_reloc_pitch_offset(p, pkt, idx, reg);
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if (r)
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return r;
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break;
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case RADEON_RB3D_DEPTHOFFSET:
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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track->zb.robj = reloc->robj;
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track->zb.offset = idx_value;
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track->zb_dirty = true;
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ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
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break;
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case RADEON_RB3D_COLOROFFSET:
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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track->cb[0].robj = reloc->robj;
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track->cb[0].offset = idx_value;
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track->cb_dirty = true;
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ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
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break;
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case R200_PP_TXOFFSET_0:
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case R200_PP_TXOFFSET_1:
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case R200_PP_TXOFFSET_2:
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case R200_PP_TXOFFSET_3:
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case R200_PP_TXOFFSET_4:
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case R200_PP_TXOFFSET_5:
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i = (reg - R200_PP_TXOFFSET_0) / 24;
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
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track->textures[i].robj = reloc->robj;
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track->tex_dirty = true;
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break;
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case R200_PP_CUBIC_OFFSET_F1_0:
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case R200_PP_CUBIC_OFFSET_F2_0:
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case R200_PP_CUBIC_OFFSET_F3_0:
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case R200_PP_CUBIC_OFFSET_F4_0:
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case R200_PP_CUBIC_OFFSET_F5_0:
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case R200_PP_CUBIC_OFFSET_F1_1:
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case R200_PP_CUBIC_OFFSET_F2_1:
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case R200_PP_CUBIC_OFFSET_F3_1:
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case R200_PP_CUBIC_OFFSET_F4_1:
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case R200_PP_CUBIC_OFFSET_F5_1:
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case R200_PP_CUBIC_OFFSET_F1_2:
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case R200_PP_CUBIC_OFFSET_F2_2:
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case R200_PP_CUBIC_OFFSET_F3_2:
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case R200_PP_CUBIC_OFFSET_F4_2:
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case R200_PP_CUBIC_OFFSET_F5_2:
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case R200_PP_CUBIC_OFFSET_F1_3:
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case R200_PP_CUBIC_OFFSET_F2_3:
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case R200_PP_CUBIC_OFFSET_F3_3:
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case R200_PP_CUBIC_OFFSET_F4_3:
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case R200_PP_CUBIC_OFFSET_F5_3:
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case R200_PP_CUBIC_OFFSET_F1_4:
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case R200_PP_CUBIC_OFFSET_F2_4:
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case R200_PP_CUBIC_OFFSET_F3_4:
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case R200_PP_CUBIC_OFFSET_F4_4:
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case R200_PP_CUBIC_OFFSET_F5_4:
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case R200_PP_CUBIC_OFFSET_F1_5:
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case R200_PP_CUBIC_OFFSET_F2_5:
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case R200_PP_CUBIC_OFFSET_F3_5:
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case R200_PP_CUBIC_OFFSET_F4_5:
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case R200_PP_CUBIC_OFFSET_F5_5:
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i = (reg - R200_PP_TXOFFSET_0) / 24;
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face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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track->textures[i].cube_info[face - 1].offset = idx_value;
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ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
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track->textures[i].cube_info[face - 1].robj = reloc->robj;
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track->tex_dirty = true;
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break;
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case RADEON_RE_WIDTH_HEIGHT:
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track->maxy = ((idx_value >> 16) & 0x7FF);
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track->cb_dirty = true;
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track->zb_dirty = true;
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break;
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case RADEON_RB3D_COLORPITCH:
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
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tile_flags |= RADEON_COLOR_TILE_ENABLE;
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if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
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tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
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tmp = idx_value & ~(0x7 << 16);
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tmp |= tile_flags;
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ib[idx] = tmp;
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track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
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track->cb_dirty = true;
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break;
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case RADEON_RB3D_DEPTHPITCH:
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track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
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track->zb_dirty = true;
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break;
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case RADEON_RB3D_CNTL:
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switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
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case 7:
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case 8:
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case 9:
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case 11:
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case 12:
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track->cb[0].cpp = 1;
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break;
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case 3:
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case 4:
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case 15:
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track->cb[0].cpp = 2;
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break;
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case 6:
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track->cb[0].cpp = 4;
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break;
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default:
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DRM_ERROR("Invalid color buffer format (%d) !\n",
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((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
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return -EINVAL;
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}
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if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
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DRM_ERROR("No support for depth xy offset in kms\n");
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return -EINVAL;
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}
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track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
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track->cb_dirty = true;
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track->zb_dirty = true;
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break;
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case RADEON_RB3D_ZSTENCILCNTL:
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switch (idx_value & 0xf) {
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case 0:
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track->zb.cpp = 2;
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break;
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case 2:
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case 3:
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case 4:
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case 5:
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case 9:
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case 11:
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track->zb.cpp = 4;
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break;
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default:
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break;
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}
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track->zb_dirty = true;
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break;
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case RADEON_RB3D_ZPASS_ADDR:
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r = r100_cs_packet_next_reloc(p, &reloc);
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if (r) {
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DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
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idx, reg);
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r100_cs_dump_packet(p, pkt);
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return r;
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}
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ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
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break;
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case RADEON_PP_CNTL:
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{
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uint32_t temp = idx_value >> 4;
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for (i = 0; i < track->num_texture; i++)
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track->textures[i].enabled = !!(temp & (1 << i));
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track->tex_dirty = true;
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}
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break;
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case RADEON_SE_VF_CNTL:
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track->vap_vf_cntl = idx_value;
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break;
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case 0x210c:
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/* VAP_VF_MAX_VTX_INDX */
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track->max_indx = idx_value & 0x00FFFFFFUL;
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break;
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case R200_SE_VTX_FMT_0:
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track->vtx_size = r200_get_vtx_size_0(idx_value);
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break;
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case R200_SE_VTX_FMT_1:
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track->vtx_size += r200_get_vtx_size_1(idx_value);
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break;
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case R200_PP_TXSIZE_0:
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case R200_PP_TXSIZE_1:
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case R200_PP_TXSIZE_2:
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case R200_PP_TXSIZE_3:
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case R200_PP_TXSIZE_4:
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case R200_PP_TXSIZE_5:
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i = (reg - R200_PP_TXSIZE_0) / 32;
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track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
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track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
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track->tex_dirty = true;
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break;
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case R200_PP_TXPITCH_0:
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case R200_PP_TXPITCH_1:
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case R200_PP_TXPITCH_2:
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case R200_PP_TXPITCH_3:
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case R200_PP_TXPITCH_4:
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case R200_PP_TXPITCH_5:
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i = (reg - R200_PP_TXPITCH_0) / 32;
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track->textures[i].pitch = idx_value + 32;
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track->tex_dirty = true;
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break;
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case R200_PP_TXFILTER_0:
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case R200_PP_TXFILTER_1:
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case R200_PP_TXFILTER_2:
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case R200_PP_TXFILTER_3:
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case R200_PP_TXFILTER_4:
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case R200_PP_TXFILTER_5:
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i = (reg - R200_PP_TXFILTER_0) / 32;
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track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
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>> R200_MAX_MIP_LEVEL_SHIFT);
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tmp = (idx_value >> 23) & 0x7;
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if (tmp == 2 || tmp == 6)
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track->textures[i].roundup_w = false;
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tmp = (idx_value >> 27) & 0x7;
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if (tmp == 2 || tmp == 6)
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track->textures[i].roundup_h = false;
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track->tex_dirty = true;
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break;
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case R200_PP_TXMULTI_CTL_0:
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case R200_PP_TXMULTI_CTL_1:
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case R200_PP_TXMULTI_CTL_2:
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case R200_PP_TXMULTI_CTL_3:
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case R200_PP_TXMULTI_CTL_4:
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case R200_PP_TXMULTI_CTL_5:
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i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
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break;
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case R200_PP_TXFORMAT_X_0:
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case R200_PP_TXFORMAT_X_1:
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case R200_PP_TXFORMAT_X_2:
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case R200_PP_TXFORMAT_X_3:
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case R200_PP_TXFORMAT_X_4:
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case R200_PP_TXFORMAT_X_5:
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i = (reg - R200_PP_TXFORMAT_X_0) / 32;
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track->textures[i].txdepth = idx_value & 0x7;
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tmp = (idx_value >> 16) & 0x3;
|
|
/* 2D, 3D, CUBE */
|
|
switch (tmp) {
|
|
case 0:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
/* 1D/2D */
|
|
track->textures[i].tex_coord_type = 0;
|
|
break;
|
|
case 1:
|
|
/* CUBE */
|
|
track->textures[i].tex_coord_type = 2;
|
|
break;
|
|
case 2:
|
|
/* 3D */
|
|
track->textures[i].tex_coord_type = 1;
|
|
break;
|
|
}
|
|
track->tex_dirty = true;
|
|
break;
|
|
case R200_PP_TXFORMAT_0:
|
|
case R200_PP_TXFORMAT_1:
|
|
case R200_PP_TXFORMAT_2:
|
|
case R200_PP_TXFORMAT_3:
|
|
case R200_PP_TXFORMAT_4:
|
|
case R200_PP_TXFORMAT_5:
|
|
i = (reg - R200_PP_TXFORMAT_0) / 32;
|
|
if (idx_value & R200_TXFORMAT_NON_POWER2) {
|
|
track->textures[i].use_pitch = 1;
|
|
} else {
|
|
track->textures[i].use_pitch = 0;
|
|
track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
|
|
track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
|
|
}
|
|
if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
|
|
track->textures[i].lookup_disable = true;
|
|
switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
|
|
case R200_TXFORMAT_I8:
|
|
case R200_TXFORMAT_RGB332:
|
|
case R200_TXFORMAT_Y8:
|
|
track->textures[i].cpp = 1;
|
|
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
|
|
break;
|
|
case R200_TXFORMAT_AI88:
|
|
case R200_TXFORMAT_ARGB1555:
|
|
case R200_TXFORMAT_RGB565:
|
|
case R200_TXFORMAT_ARGB4444:
|
|
case R200_TXFORMAT_VYUY422:
|
|
case R200_TXFORMAT_YVYU422:
|
|
case R200_TXFORMAT_LDVDU655:
|
|
case R200_TXFORMAT_DVDU88:
|
|
case R200_TXFORMAT_AVYU4444:
|
|
track->textures[i].cpp = 2;
|
|
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
|
|
break;
|
|
case R200_TXFORMAT_ARGB8888:
|
|
case R200_TXFORMAT_RGBA8888:
|
|
case R200_TXFORMAT_ABGR8888:
|
|
case R200_TXFORMAT_BGR111110:
|
|
case R200_TXFORMAT_LDVDU8888:
|
|
track->textures[i].cpp = 4;
|
|
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
|
|
break;
|
|
case R200_TXFORMAT_DXT1:
|
|
track->textures[i].cpp = 1;
|
|
track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
|
|
break;
|
|
case R200_TXFORMAT_DXT23:
|
|
case R200_TXFORMAT_DXT45:
|
|
track->textures[i].cpp = 1;
|
|
track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
|
|
break;
|
|
}
|
|
track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
|
|
track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
|
|
track->tex_dirty = true;
|
|
break;
|
|
case R200_PP_CUBIC_FACES_0:
|
|
case R200_PP_CUBIC_FACES_1:
|
|
case R200_PP_CUBIC_FACES_2:
|
|
case R200_PP_CUBIC_FACES_3:
|
|
case R200_PP_CUBIC_FACES_4:
|
|
case R200_PP_CUBIC_FACES_5:
|
|
tmp = idx_value;
|
|
i = (reg - R200_PP_CUBIC_FACES_0) / 32;
|
|
for (face = 0; face < 4; face++) {
|
|
track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
|
|
track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
|
|
}
|
|
track->tex_dirty = true;
|
|
break;
|
|
default:
|
|
printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
|
|
reg, idx);
|
|
return -EINVAL;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void r200_set_safe_registers(struct radeon_device *rdev)
|
|
{
|
|
rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
|
|
rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);
|
|
}
|