linux_dsm_epyc7002/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
Jordan Crouse e31fdb74c1 drm/msm/a6xx: Make GMU reset useful
Now that the GX domain is sorted we can wire up a working GMU reset.
IF a GMU hang was detected then try to forcefully shut down the GMU
in the power down sequence which should ensure that it can recover
normally on the next power up.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-04-19 11:50:06 -07:00

69 lines
1.8 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
/* Copyright (c) 2017 The Linux Foundation. All rights reserved. */
#ifndef __A6XX_GPU_H__
#define __A6XX_GPU_H__
#include "adreno_gpu.h"
#include "a6xx.xml.h"
#include "a6xx_gmu.h"
extern bool hang_debug;
struct a6xx_gpu {
struct adreno_gpu base;
struct drm_gem_object *sqe_bo;
uint64_t sqe_iova;
struct msm_ringbuffer *cur_ring;
struct a6xx_gmu gmu;
};
#define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
/*
* Given a register and a count, return a value to program into
* REG_CP_PROTECT_REG(n) - this will block both reads and writes for _len
* registers starting at _reg.
*/
#define A6XX_PROTECT_RW(_reg, _len) \
((1 << 31) | \
(((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
/*
* Same as above, but allow reads over the range. For areas of mixed use (such
* as performance counters) this allows us to protect a much larger range with a
* single register
*/
#define A6XX_PROTECT_RDONLY(_reg, _len) \
((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
int a6xx_gmu_resume(struct a6xx_gpu *gpu);
int a6xx_gmu_stop(struct a6xx_gpu *gpu);
int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu);
bool a6xx_gmu_isidle(struct a6xx_gmu *gmu);
int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
int a6xx_gmu_probe(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
void a6xx_gmu_set_freq(struct msm_gpu *gpu, unsigned long freq);
unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
struct drm_printer *p);
struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu);
int a6xx_gpu_state_put(struct msm_gpu_state *state);
#endif /* __A6XX_GPU_H__ */