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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
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c0678b2d66
Fix excess fields in kernel-doc notation in <linux/fence.h>
after some struct fields were removed.
Fixes these kernel-doc warnings:
..//include/linux/fence.h:85: warning: Excess struct/union/enum/typedef member 'child_list' description in 'fence'
..//include/linux/fence.h:85: warning: Excess struct/union/enum/typedef member 'active_list' description in 'fence'
Fixes: 0431b9065f
("staging/android: bring struct sync_pt back")
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: Luis de Bethencourt <luisbg@osg.samsung.com>
Signed-off-by: Randy Dunlap <rdunlap@infradead.org>
Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
379 lines
13 KiB
C
379 lines
13 KiB
C
/*
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* Fence mechanism for dma-buf to allow for asynchronous dma access
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*
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* Copyright (C) 2012 Canonical Ltd
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* Copyright (C) 2012 Texas Instruments
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*
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* Authors:
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* Rob Clark <robdclark@gmail.com>
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* Maarten Lankhorst <maarten.lankhorst@canonical.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef __LINUX_FENCE_H
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#define __LINUX_FENCE_H
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#include <linux/err.h>
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#include <linux/wait.h>
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#include <linux/list.h>
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#include <linux/bitops.h>
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#include <linux/kref.h>
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#include <linux/sched.h>
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#include <linux/printk.h>
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#include <linux/rcupdate.h>
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struct fence;
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struct fence_ops;
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struct fence_cb;
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/**
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* struct fence - software synchronization primitive
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* @refcount: refcount for this fence
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* @ops: fence_ops associated with this fence
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* @rcu: used for releasing fence with kfree_rcu
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* @cb_list: list of all callbacks to call
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* @lock: spin_lock_irqsave used for locking
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* @context: execution context this fence belongs to, returned by
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* fence_context_alloc()
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* @seqno: the sequence number of this fence inside the execution context,
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* can be compared to decide which fence would be signaled later.
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* @flags: A mask of FENCE_FLAG_* defined below
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* @timestamp: Timestamp when the fence was signaled.
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* @status: Optional, only valid if < 0, must be set before calling
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* fence_signal, indicates that the fence has completed with an error.
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*
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* the flags member must be manipulated and read using the appropriate
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* atomic ops (bit_*), so taking the spinlock will not be needed most
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* of the time.
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*
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* FENCE_FLAG_SIGNALED_BIT - fence is already signaled
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* FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called*
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* FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
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* implementer of the fence for its own purposes. Can be used in different
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* ways by different fence implementers, so do not rely on this.
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*
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* *) Since atomic bitops are used, this is not guaranteed to be the case.
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* Particularly, if the bit was set, but fence_signal was called right
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* before this bit was set, it would have been able to set the
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* FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
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* Adding a check for FENCE_FLAG_SIGNALED_BIT after setting
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* FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
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* after fence_signal was called, any enable_signaling call will have either
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* been completed, or never called at all.
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*/
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struct fence {
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struct kref refcount;
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const struct fence_ops *ops;
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struct rcu_head rcu;
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struct list_head cb_list;
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spinlock_t *lock;
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u64 context;
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unsigned seqno;
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unsigned long flags;
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ktime_t timestamp;
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int status;
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};
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enum fence_flag_bits {
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FENCE_FLAG_SIGNALED_BIT,
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FENCE_FLAG_ENABLE_SIGNAL_BIT,
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FENCE_FLAG_USER_BITS, /* must always be last member */
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};
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typedef void (*fence_func_t)(struct fence *fence, struct fence_cb *cb);
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/**
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* struct fence_cb - callback for fence_add_callback
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* @node: used by fence_add_callback to append this struct to fence::cb_list
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* @func: fence_func_t to call
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*
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* This struct will be initialized by fence_add_callback, additional
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* data can be passed along by embedding fence_cb in another struct.
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*/
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struct fence_cb {
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struct list_head node;
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fence_func_t func;
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};
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/**
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* struct fence_ops - operations implemented for fence
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* @get_driver_name: returns the driver name.
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* @get_timeline_name: return the name of the context this fence belongs to.
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* @enable_signaling: enable software signaling of fence.
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* @signaled: [optional] peek whether the fence is signaled, can be null.
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* @wait: custom wait implementation, or fence_default_wait.
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* @release: [optional] called on destruction of fence, can be null
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* @fill_driver_data: [optional] callback to fill in free-form debug info
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* Returns amount of bytes filled, or -errno.
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* @fence_value_str: [optional] fills in the value of the fence as a string
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* @timeline_value_str: [optional] fills in the current value of the timeline
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* as a string
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*
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* Notes on enable_signaling:
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* For fence implementations that have the capability for hw->hw
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* signaling, they can implement this op to enable the necessary
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* irqs, or insert commands into cmdstream, etc. This is called
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* in the first wait() or add_callback() path to let the fence
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* implementation know that there is another driver waiting on
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* the signal (ie. hw->sw case).
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*
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* This function can be called called from atomic context, but not
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* from irq context, so normal spinlocks can be used.
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*
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* A return value of false indicates the fence already passed,
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* or some failure occurred that made it impossible to enable
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* signaling. True indicates successful enabling.
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*
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* fence->status may be set in enable_signaling, but only when false is
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* returned.
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*
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* Calling fence_signal before enable_signaling is called allows
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* for a tiny race window in which enable_signaling is called during,
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* before, or after fence_signal. To fight this, it is recommended
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* that before enable_signaling returns true an extra reference is
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* taken on the fence, to be released when the fence is signaled.
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* This will mean fence_signal will still be called twice, but
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* the second time will be a noop since it was already signaled.
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*
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* Notes on signaled:
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* May set fence->status if returning true.
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*
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* Notes on wait:
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* Must not be NULL, set to fence_default_wait for default implementation.
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* the fence_default_wait implementation should work for any fence, as long
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* as enable_signaling works correctly.
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*
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* Must return -ERESTARTSYS if the wait is intr = true and the wait was
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* interrupted, and remaining jiffies if fence has signaled, or 0 if wait
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* timed out. Can also return other error values on custom implementations,
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* which should be treated as if the fence is signaled. For example a hardware
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* lockup could be reported like that.
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*
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* Notes on release:
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* Can be NULL, this function allows additional commands to run on
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* destruction of the fence. Can be called from irq context.
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* If pointer is set to NULL, kfree will get called instead.
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*/
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struct fence_ops {
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const char * (*get_driver_name)(struct fence *fence);
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const char * (*get_timeline_name)(struct fence *fence);
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bool (*enable_signaling)(struct fence *fence);
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bool (*signaled)(struct fence *fence);
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signed long (*wait)(struct fence *fence, bool intr, signed long timeout);
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void (*release)(struct fence *fence);
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int (*fill_driver_data)(struct fence *fence, void *data, int size);
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void (*fence_value_str)(struct fence *fence, char *str, int size);
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void (*timeline_value_str)(struct fence *fence, char *str, int size);
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};
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void fence_init(struct fence *fence, const struct fence_ops *ops,
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spinlock_t *lock, u64 context, unsigned seqno);
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void fence_release(struct kref *kref);
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void fence_free(struct fence *fence);
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/**
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* fence_get - increases refcount of the fence
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* @fence: [in] fence to increase refcount of
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*
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* Returns the same fence, with refcount increased by 1.
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*/
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static inline struct fence *fence_get(struct fence *fence)
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{
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if (fence)
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kref_get(&fence->refcount);
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return fence;
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}
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/**
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* fence_get_rcu - get a fence from a reservation_object_list with rcu read lock
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* @fence: [in] fence to increase refcount of
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*
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* Function returns NULL if no refcount could be obtained, or the fence.
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*/
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static inline struct fence *fence_get_rcu(struct fence *fence)
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{
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if (kref_get_unless_zero(&fence->refcount))
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return fence;
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else
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return NULL;
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}
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/**
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* fence_put - decreases refcount of the fence
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* @fence: [in] fence to reduce refcount of
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*/
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static inline void fence_put(struct fence *fence)
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{
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if (fence)
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kref_put(&fence->refcount, fence_release);
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}
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int fence_signal(struct fence *fence);
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int fence_signal_locked(struct fence *fence);
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signed long fence_default_wait(struct fence *fence, bool intr, signed long timeout);
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int fence_add_callback(struct fence *fence, struct fence_cb *cb,
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fence_func_t func);
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bool fence_remove_callback(struct fence *fence, struct fence_cb *cb);
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void fence_enable_sw_signaling(struct fence *fence);
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/**
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* fence_is_signaled_locked - Return an indication if the fence is signaled yet.
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* @fence: [in] the fence to check
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*
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* Returns true if the fence was already signaled, false if not. Since this
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* function doesn't enable signaling, it is not guaranteed to ever return
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* true if fence_add_callback, fence_wait or fence_enable_sw_signaling
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* haven't been called before.
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*
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* This function requires fence->lock to be held.
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*/
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static inline bool
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fence_is_signaled_locked(struct fence *fence)
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{
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if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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return true;
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if (fence->ops->signaled && fence->ops->signaled(fence)) {
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fence_signal_locked(fence);
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return true;
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}
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return false;
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}
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/**
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* fence_is_signaled - Return an indication if the fence is signaled yet.
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* @fence: [in] the fence to check
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*
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* Returns true if the fence was already signaled, false if not. Since this
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* function doesn't enable signaling, it is not guaranteed to ever return
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* true if fence_add_callback, fence_wait or fence_enable_sw_signaling
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* haven't been called before.
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*
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* It's recommended for seqno fences to call fence_signal when the
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* operation is complete, it makes it possible to prevent issues from
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* wraparound between time of issue and time of use by checking the return
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* value of this function before calling hardware-specific wait instructions.
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*/
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static inline bool
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fence_is_signaled(struct fence *fence)
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{
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if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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return true;
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if (fence->ops->signaled && fence->ops->signaled(fence)) {
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fence_signal(fence);
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return true;
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}
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return false;
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}
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/**
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* fence_is_later - return if f1 is chronologically later than f2
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* @f1: [in] the first fence from the same context
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* @f2: [in] the second fence from the same context
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*
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* Returns true if f1 is chronologically later than f2. Both fences must be
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* from the same context, since a seqno is not re-used across contexts.
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*/
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static inline bool fence_is_later(struct fence *f1, struct fence *f2)
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{
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if (WARN_ON(f1->context != f2->context))
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return false;
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return (int)(f1->seqno - f2->seqno) > 0;
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}
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/**
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* fence_later - return the chronologically later fence
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* @f1: [in] the first fence from the same context
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* @f2: [in] the second fence from the same context
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*
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* Returns NULL if both fences are signaled, otherwise the fence that would be
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* signaled last. Both fences must be from the same context, since a seqno is
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* not re-used across contexts.
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*/
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static inline struct fence *fence_later(struct fence *f1, struct fence *f2)
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{
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if (WARN_ON(f1->context != f2->context))
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return NULL;
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/*
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* can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been
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* set if enable_signaling wasn't called, and enabling that here is
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* overkill.
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*/
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if (fence_is_later(f1, f2))
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return fence_is_signaled(f1) ? NULL : f1;
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else
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return fence_is_signaled(f2) ? NULL : f2;
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}
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signed long fence_wait_timeout(struct fence *, bool intr, signed long timeout);
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signed long fence_wait_any_timeout(struct fence **fences, uint32_t count,
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bool intr, signed long timeout);
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/**
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* fence_wait - sleep until the fence gets signaled
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* @fence: [in] the fence to wait on
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* @intr: [in] if true, do an interruptible wait
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*
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* This function will return -ERESTARTSYS if interrupted by a signal,
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* or 0 if the fence was signaled. Other error values may be
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* returned on custom implementations.
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*
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* Performs a synchronous wait on this fence. It is assumed the caller
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* directly or indirectly holds a reference to the fence, otherwise the
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* fence might be freed before return, resulting in undefined behavior.
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*/
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static inline signed long fence_wait(struct fence *fence, bool intr)
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{
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signed long ret;
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/* Since fence_wait_timeout cannot timeout with
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* MAX_SCHEDULE_TIMEOUT, only valid return values are
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* -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT.
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*/
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ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
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return ret < 0 ? ret : 0;
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}
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u64 fence_context_alloc(unsigned num);
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#define FENCE_TRACE(f, fmt, args...) \
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do { \
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struct fence *__ff = (f); \
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if (IS_ENABLED(CONFIG_FENCE_TRACE)) \
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pr_info("f %llu#%u: " fmt, \
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__ff->context, __ff->seqno, ##args); \
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} while (0)
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#define FENCE_WARN(f, fmt, args...) \
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do { \
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struct fence *__ff = (f); \
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pr_warn("f %llu#%u: " fmt, __ff->context, __ff->seqno, \
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##args); \
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} while (0)
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#define FENCE_ERR(f, fmt, args...) \
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do { \
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struct fence *__ff = (f); \
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pr_err("f %llu#%u: " fmt, __ff->context, __ff->seqno, \
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##args); \
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} while (0)
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#endif /* __LINUX_FENCE_H */
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