linux_dsm_epyc7002/include/linux/console.h
Paul Burton 05fd007e46 console: don't prefer first registered if DT specifies stdout-path
If a device tree specifies a preferred device for kernel console output
via the stdout-path or linux,stdout-path chosen node properties or the
stdout alias then the kernel ought to honor it & output the kernel
console to that device.  As it stands, this isn't the case.  Whilst we
parse the stdout-path properties & set an of_stdout variable from
of_alias_scan(), and use that from of_console_check() to determine
whether to add a console device as a preferred console whilst
registering it, we also prefer the first registered console if no other
has been selected at the time of its registration.

This means that if a console other than the one the device tree selects
via stdout-path is registered first, we will switch to using it & when
the stdout-path console is later registered the call to
add_preferred_console() via of_console_check() is too late to do
anything useful.  In practice this seems to mean that we switch to the
dummy console device fairly early & see no further console output:

    Console: colour dummy device 80x25
    console [tty0] enabled
    bootconsole [ns16550a0] disabled

Fix this by not automatically preferring the first registered console if
one is specified by the device tree.  This allows consoles to be
registered but not enabled, and once the driver for the console selected
by stdout-path calls of_console_check() the driver will be added to the
list of preferred consoles before any other console has been enabled.
When that console is then registered via register_console() it will be
enabled as expected.

Link: http://lkml.kernel.org/r/20160809151937.26118-1-paul.burton@imgtec.com
Signed-off-by: Paul Burton <paul.burton@imgtec.com>
Cc: Ralf Baechle <ralf@linux-mips.org>
Cc: Paul Burton <paul.burton@imgtec.com>
Cc: Tejun Heo <tj@kernel.org>
Cc: Sergey Senozhatsky <sergey.senozhatsky@gmail.com>
Cc: Jiri Slaby <jslaby@suse.cz>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ivan Delalande <colona@arista.com>
Cc: Thierry Reding <treding@nvidia.com>
Cc: Borislav Petkov <bp@suse.de>
Cc: Jan Kara <jack@suse.com>
Cc: Petr Mladek <pmladek@suse.com>
Cc: Joe Perches <joe@perches.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Rob Herring <robh+dt@kernel.org>
Cc: Frank Rowand <frowand.list@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-07 18:46:30 -07:00

212 lines
6.4 KiB
C

/*
* linux/include/linux/console.h
*
* Copyright (C) 1993 Hamish Macdonald
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*
* Changed:
* 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
*/
#ifndef _LINUX_CONSOLE_H_
#define _LINUX_CONSOLE_H_ 1
#include <linux/types.h>
struct vc_data;
struct console_font_op;
struct console_font;
struct module;
struct tty_struct;
/*
* this is what the terminal answers to a ESC-Z or csi0c query.
*/
#define VT100ID "\033[?1;2c"
#define VT102ID "\033[?6c"
/**
* struct consw - callbacks for consoles
*
* @con_set_palette: sets the palette of the console to @table (optional)
* @con_scrolldelta: the contents of the console should be scrolled by @lines.
* Invoked by user. (optional)
*/
struct consw {
struct module *owner;
const char *(*con_startup)(void);
void (*con_init)(struct vc_data *, int);
void (*con_deinit)(struct vc_data *);
void (*con_clear)(struct vc_data *, int, int, int, int);
void (*con_putc)(struct vc_data *, int, int, int);
void (*con_putcs)(struct vc_data *, const unsigned short *, int, int, int);
void (*con_cursor)(struct vc_data *, int);
int (*con_scroll)(struct vc_data *, int, int, int, int);
int (*con_switch)(struct vc_data *);
int (*con_blank)(struct vc_data *, int, int);
int (*con_font_set)(struct vc_data *, struct console_font *, unsigned);
int (*con_font_get)(struct vc_data *, struct console_font *);
int (*con_font_default)(struct vc_data *, struct console_font *, char *);
int (*con_font_copy)(struct vc_data *, int);
int (*con_resize)(struct vc_data *, unsigned int, unsigned int,
unsigned int);
void (*con_set_palette)(struct vc_data *,
const unsigned char *table);
void (*con_scrolldelta)(struct vc_data *, int lines);
int (*con_set_origin)(struct vc_data *);
void (*con_save_screen)(struct vc_data *);
u8 (*con_build_attr)(struct vc_data *, u8, u8, u8, u8, u8, u8);
void (*con_invert_region)(struct vc_data *, u16 *, int);
u16 *(*con_screen_pos)(struct vc_data *, int);
unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
/*
* Prepare the console for the debugger. This includes, but is not
* limited to, unblanking the console, loading an appropriate
* palette, and allowing debugger generated output.
*/
int (*con_debug_enter)(struct vc_data *);
/*
* Restore the console to its pre-debug state as closely as possible.
*/
int (*con_debug_leave)(struct vc_data *);
};
extern const struct consw *conswitchp;
extern const struct consw dummy_con; /* dummy console buffer */
extern const struct consw vga_con; /* VGA text console */
extern const struct consw newport_con; /* SGI Newport console */
extern const struct consw prom_con; /* SPARC PROM console */
int con_is_bound(const struct consw *csw);
int do_unregister_con_driver(const struct consw *csw);
int do_take_over_console(const struct consw *sw, int first, int last, int deflt);
void give_up_console(const struct consw *sw);
#ifdef CONFIG_HW_CONSOLE
int con_debug_enter(struct vc_data *vc);
int con_debug_leave(void);
#else
static inline int con_debug_enter(struct vc_data *vc)
{
return 0;
}
static inline int con_debug_leave(void)
{
return 0;
}
#endif
/* scroll */
#define SM_UP (1)
#define SM_DOWN (2)
/* cursor */
#define CM_DRAW (1)
#define CM_ERASE (2)
#define CM_MOVE (3)
/*
* The interface for a console, or any other device that wants to capture
* console messages (printer driver?)
*
* If a console driver is marked CON_BOOT then it will be auto-unregistered
* when the first real console is registered. This is for early-printk drivers.
*/
#define CON_PRINTBUFFER (1)
#define CON_CONSDEV (2) /* Last on the command line */
#define CON_ENABLED (4)
#define CON_BOOT (8)
#define CON_ANYTIME (16) /* Safe to call when cpu is offline */
#define CON_BRL (32) /* Used for a braille device */
#define CON_EXTENDED (64) /* Use the extended output format a la /dev/kmsg */
struct console {
char name[16];
void (*write)(struct console *, const char *, unsigned);
int (*read)(struct console *, char *, unsigned);
struct tty_driver *(*device)(struct console *, int *);
void (*unblank)(void);
int (*setup)(struct console *, char *);
int (*match)(struct console *, char *name, int idx, char *options);
short flags;
short index;
int cflag;
void *data;
struct console *next;
};
/*
* for_each_console() allows you to iterate on each console
*/
#define for_each_console(con) \
for (con = console_drivers; con != NULL; con = con->next)
extern int console_set_on_cmdline;
extern struct console *early_console;
extern int add_preferred_console(char *name, int idx, char *options);
extern void register_console(struct console *);
extern int unregister_console(struct console *);
extern struct console *console_drivers;
extern void console_lock(void);
extern int console_trylock(void);
extern void console_unlock(void);
extern void console_conditional_schedule(void);
extern void console_unblank(void);
extern void console_flush_on_panic(void);
extern struct tty_driver *console_device(int *);
extern void console_stop(struct console *);
extern void console_start(struct console *);
extern int is_console_locked(void);
extern int braille_register_console(struct console *, int index,
char *console_options, char *braille_options);
extern int braille_unregister_console(struct console *);
#ifdef CONFIG_TTY
extern void console_sysfs_notify(void);
#else
static inline void console_sysfs_notify(void)
{ }
#endif
extern bool console_suspend_enabled;
#ifdef CONFIG_OF
extern void console_set_by_of(void);
#else
static inline void console_set_by_of(void) {}
#endif
/* Suspend and resume console messages over PM events */
extern void suspend_console(void);
extern void resume_console(void);
int mda_console_init(void);
void prom_con_init(void);
void vcs_make_sysfs(int index);
void vcs_remove_sysfs(int index);
/* Some debug stub to catch some of the obvious races in the VT code */
#if 1
#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)
#else
#define WARN_CONSOLE_UNLOCKED()
#endif
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
#ifdef CONFIG_VGA_CONSOLE
extern bool vgacon_text_force(void);
#else
static inline bool vgacon_text_force(void) { return false; }
#endif
#endif /* _LINUX_CONSOLE_H */