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0d8f371f5a
The omapdrm driver currently takes a config/module arg to figure out the number of crtcs it needs to create. We could create as many crtcs as there are overlay managers in the DSS hardware, but we don't do that because each crtc eats up one DSS overlay, and that reduces the number of planes we can attach to a single crtc. Since the number of crtcs may be lesser than the number of hardware overlay managers, we need to figure out which overlay managers to use for our crtcs. The current approach is to use pipe2chan(), which returns a higher numbered manager for the crtc. The problem with this approach is that it assumes that the overlay managers we choose will connect to the encoders the platform's panels are going to use, this isn't true, an overlay manager connects only to a few outputs/encoders, and choosing any overlay manager for our crtc might lead to a situation where the encoder cannot connect to any of the crtcs we have chosen. For example, an omap5-panda board has just one hdmi output. If num_crtc is set to 1, with the current approach, pipe2chan will pick up the LCD2 overlay manager, which cannot connect to the hdmi encoder at all. The only manager that could have connected to hdmi was the TV overlay manager. Therefore, there is a need to choose our overlay managers keeping in mind the panels we have on that platform. The new approach iterates through all the available panels, creates encoders and connectors for them, and then tries to get a suitable overlay manager to create a crtc which can connect to the encoders. We use the dispc_channel field in omap_dss_output to retrieve the desired overlay manager's channel number, we then check whether the manager had already been assigned to a crtc or not. If it was already assigned to a crtc, we assume that out of all the encoders which intend use this crtc, only one will run at a time. If the overlay manager wan't assigned to a crtc till then, we create a new crtc and link it with the overlay manager. This approach just looks for the best dispc_channel for each encoder. On DSS HW, some encoders can connect to multiple overlay managers. Since we don't try looking for alternate overlay managers, there is a greater possibility that 2 or more encoders end up asking for the same crtc, causing only one encoder to run at a time. Also, this approach isn't the most optimal one, it can do either good or bad depending on the sequence in which the panels/outputs are parsed. The optimal way would be some sort of back tracking approach, where we improve the set of managers we use as we iterate through the list of panels/encoders. That's something left for later. Signed-off-by: Archit Taneja <archit@ti.com> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> |
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ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
omapdrm | ||
r128 | ||
radeon | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tegra | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html