linux_dsm_epyc7002/drivers/gpu/drm/v3d/v3d_bo.c
Eric Anholt 62d1a75287 drm/v3d: Fix prime imports of buffers from other drivers.
v3d_bo_get_pages() checks this to decide to map the imported buffer
instead of the backing shmem file.  The caller was about to set this
value anyway, and there's no error path in between.  Ideally we
wouldn't even allocate the shmem file for our imports, but that's a
more invasive fix.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dc ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Link: https://patchwork.freedesktop.org/patch/msgid/20181128230927.10951-3-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Dave Emett <david.emett@broadcom.com>
2018-11-30 13:47:34 -08:00

373 lines
8.1 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/* Copyright (C) 2015-2018 Broadcom */
/**
* DOC: V3D GEM BO management support
*
* Compared to VC4 (V3D 2.x), V3D 3.3 introduces an MMU between the
* GPU and the bus, allowing us to use shmem objects for our storage
* instead of CMA.
*
* Physically contiguous objects may still be imported to V3D, but the
* driver doesn't allocate physically contiguous objects on its own.
* Display engines requiring physically contiguous allocations should
* look into Mesa's "renderonly" support (as used by the Mesa pl111
* driver) for an example of how to integrate with V3D.
*
* Long term, we should support evicting pages from the MMU when under
* memory pressure (thus the v3d_bo_get_pages() refcounting), but
* that's not a high priority since our systems tend to not have swap.
*/
#include <linux/dma-buf.h>
#include <linux/pfn_t.h>
#include "v3d_drv.h"
#include "uapi/drm/v3d_drm.h"
/* Pins the shmem pages, fills in the .pages and .sgt fields of the BO, and maps
* it for DMA.
*/
static int
v3d_bo_get_pages(struct v3d_bo *bo)
{
struct drm_gem_object *obj = &bo->base;
struct drm_device *dev = obj->dev;
int npages = obj->size >> PAGE_SHIFT;
int ret = 0;
mutex_lock(&bo->lock);
if (bo->pages_refcount++ != 0)
goto unlock;
if (!obj->import_attach) {
bo->pages = drm_gem_get_pages(obj);
if (IS_ERR(bo->pages)) {
ret = PTR_ERR(bo->pages);
goto unlock;
}
bo->sgt = drm_prime_pages_to_sg(bo->pages, npages);
if (IS_ERR(bo->sgt)) {
ret = PTR_ERR(bo->sgt);
goto put_pages;
}
/* Map the pages for use by the GPU. */
dma_map_sg(dev->dev, bo->sgt->sgl,
bo->sgt->nents, DMA_BIDIRECTIONAL);
} else {
bo->pages = kcalloc(npages, sizeof(*bo->pages), GFP_KERNEL);
if (!bo->pages)
goto put_pages;
drm_prime_sg_to_page_addr_arrays(bo->sgt, bo->pages,
NULL, npages);
/* Note that dma-bufs come in mapped. */
}
mutex_unlock(&bo->lock);
return 0;
put_pages:
drm_gem_put_pages(obj, bo->pages, true, true);
bo->pages = NULL;
unlock:
bo->pages_refcount--;
mutex_unlock(&bo->lock);
return ret;
}
static void
v3d_bo_put_pages(struct v3d_bo *bo)
{
struct drm_gem_object *obj = &bo->base;
mutex_lock(&bo->lock);
if (--bo->pages_refcount == 0) {
if (!obj->import_attach) {
dma_unmap_sg(obj->dev->dev, bo->sgt->sgl,
bo->sgt->nents, DMA_BIDIRECTIONAL);
sg_free_table(bo->sgt);
kfree(bo->sgt);
drm_gem_put_pages(obj, bo->pages, true, true);
} else {
kfree(bo->pages);
}
}
mutex_unlock(&bo->lock);
}
static struct v3d_bo *v3d_bo_create_struct(struct drm_device *dev,
size_t unaligned_size)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
struct drm_gem_object *obj;
struct v3d_bo *bo;
size_t size = roundup(unaligned_size, PAGE_SIZE);
int ret;
if (size == 0)
return ERR_PTR(-EINVAL);
bo = kzalloc(sizeof(*bo), GFP_KERNEL);
if (!bo)
return ERR_PTR(-ENOMEM);
obj = &bo->base;
INIT_LIST_HEAD(&bo->vmas);
INIT_LIST_HEAD(&bo->unref_head);
mutex_init(&bo->lock);
ret = drm_gem_object_init(dev, obj, size);
if (ret)
goto free_bo;
spin_lock(&v3d->mm_lock);
ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
obj->size >> PAGE_SHIFT,
GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
spin_unlock(&v3d->mm_lock);
if (ret)
goto free_obj;
return bo;
free_obj:
drm_gem_object_release(obj);
free_bo:
kfree(bo);
return ERR_PTR(ret);
}
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
size_t unaligned_size)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
struct drm_gem_object *obj;
struct v3d_bo *bo;
int ret;
bo = v3d_bo_create_struct(dev, unaligned_size);
if (IS_ERR(bo))
return bo;
obj = &bo->base;
bo->resv = &bo->_resv;
reservation_object_init(bo->resv);
ret = v3d_bo_get_pages(bo);
if (ret)
goto free_mm;
v3d_mmu_insert_ptes(bo);
mutex_lock(&v3d->bo_lock);
v3d->bo_stats.num_allocated++;
v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
mutex_unlock(&v3d->bo_lock);
return bo;
free_mm:
spin_lock(&v3d->mm_lock);
drm_mm_remove_node(&bo->node);
spin_unlock(&v3d->mm_lock);
drm_gem_object_release(obj);
kfree(bo);
return ERR_PTR(ret);
}
/* Called DRM core on the last userspace/kernel unreference of the
* BO.
*/
void v3d_free_object(struct drm_gem_object *obj)
{
struct v3d_dev *v3d = to_v3d_dev(obj->dev);
struct v3d_bo *bo = to_v3d_bo(obj);
mutex_lock(&v3d->bo_lock);
v3d->bo_stats.num_allocated--;
v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT;
mutex_unlock(&v3d->bo_lock);
reservation_object_fini(&bo->_resv);
v3d_bo_put_pages(bo);
if (obj->import_attach)
drm_prime_gem_destroy(obj, bo->sgt);
v3d_mmu_remove_ptes(bo);
spin_lock(&v3d->mm_lock);
drm_mm_remove_node(&bo->node);
spin_unlock(&v3d->mm_lock);
mutex_destroy(&bo->lock);
drm_gem_object_release(obj);
kfree(bo);
}
struct reservation_object *v3d_prime_res_obj(struct drm_gem_object *obj)
{
struct v3d_bo *bo = to_v3d_bo(obj);
return bo->resv;
}
static void
v3d_set_mmap_vma_flags(struct vm_area_struct *vma)
{
vma->vm_flags &= ~VM_PFNMAP;
vma->vm_flags |= VM_MIXEDMAP;
vma->vm_page_prot = pgprot_writecombine(vm_get_page_prot(vma->vm_flags));
}
vm_fault_t v3d_gem_fault(struct vm_fault *vmf)
{
struct vm_area_struct *vma = vmf->vma;
struct drm_gem_object *obj = vma->vm_private_data;
struct v3d_bo *bo = to_v3d_bo(obj);
pfn_t pfn;
pgoff_t pgoff;
/* We don't use vmf->pgoff since that has the fake offset: */
pgoff = (vmf->address - vma->vm_start) >> PAGE_SHIFT;
pfn = __pfn_to_pfn_t(page_to_pfn(bo->pages[pgoff]), PFN_DEV);
return vmf_insert_mixed(vma, vmf->address, pfn);
}
int v3d_mmap(struct file *filp, struct vm_area_struct *vma)
{
int ret;
ret = drm_gem_mmap(filp, vma);
if (ret)
return ret;
v3d_set_mmap_vma_flags(vma);
return ret;
}
int v3d_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
{
int ret;
ret = drm_gem_mmap_obj(obj, obj->size, vma);
if (ret < 0)
return ret;
v3d_set_mmap_vma_flags(vma);
return 0;
}
struct sg_table *
v3d_prime_get_sg_table(struct drm_gem_object *obj)
{
struct v3d_bo *bo = to_v3d_bo(obj);
int npages = obj->size >> PAGE_SHIFT;
return drm_prime_pages_to_sg(bo->pages, npages);
}
struct drm_gem_object *
v3d_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach,
struct sg_table *sgt)
{
struct drm_gem_object *obj;
struct v3d_bo *bo;
bo = v3d_bo_create_struct(dev, attach->dmabuf->size);
if (IS_ERR(bo))
return ERR_CAST(bo);
obj = &bo->base;
bo->resv = attach->dmabuf->resv;
bo->sgt = sgt;
obj->import_attach = attach;
v3d_bo_get_pages(bo);
v3d_mmu_insert_ptes(bo);
return obj;
}
int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_v3d_create_bo *args = data;
struct v3d_bo *bo = NULL;
int ret;
if (args->flags != 0) {
DRM_INFO("unknown create_bo flags: %d\n", args->flags);
return -EINVAL;
}
bo = v3d_bo_create(dev, file_priv, PAGE_ALIGN(args->size));
if (IS_ERR(bo))
return PTR_ERR(bo);
args->offset = bo->node.start << PAGE_SHIFT;
ret = drm_gem_handle_create(file_priv, &bo->base, &args->handle);
drm_gem_object_put_unlocked(&bo->base);
return ret;
}
int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_v3d_mmap_bo *args = data;
struct drm_gem_object *gem_obj;
int ret;
if (args->flags != 0) {
DRM_INFO("unknown mmap_bo flags: %d\n", args->flags);
return -EINVAL;
}
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -ENOENT;
}
ret = drm_gem_create_mmap_offset(gem_obj);
if (ret == 0)
args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
drm_gem_object_put_unlocked(gem_obj);
return ret;
}
int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_v3d_get_bo_offset *args = data;
struct drm_gem_object *gem_obj;
struct v3d_bo *bo;
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -ENOENT;
}
bo = to_v3d_bo(gem_obj);
args->offset = bo->node.start << PAGE_SHIFT;
drm_gem_object_put_unlocked(gem_obj);
return 0;
}