/************************************************************************** * * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef _VMWGFX_DRV_H_ #define _VMWGFX_DRV_H_ #include "vmwgfx_reg.h" #include #include #include #include #include #include #include #include #include #include "vmwgfx_fence.h" #define VMWGFX_DRIVER_DATE "20140704" #define VMWGFX_DRIVER_MAJOR 2 #define VMWGFX_DRIVER_MINOR 6 #define VMWGFX_DRIVER_PATCHLEVEL 1 #define VMWGFX_FILE_PAGE_OFFSET 0x00100000 #define VMWGFX_FIFO_STATIC_SIZE (1024*1024) #define VMWGFX_MAX_RELOCATIONS 2048 #define VMWGFX_MAX_VALIDATIONS 2048 #define VMWGFX_MAX_DISPLAYS 16 #define VMWGFX_CMD_BOUNCE_INIT_SIZE 32768 #define VMWGFX_ENABLE_SCREEN_TARGET_OTABLE 0 /* * Perhaps we should have sysfs entries for these. */ #define VMWGFX_NUM_GB_CONTEXT 256 #define VMWGFX_NUM_GB_SHADER 20000 #define VMWGFX_NUM_GB_SURFACE 32768 #define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS #define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\ VMWGFX_NUM_GB_SHADER +\ VMWGFX_NUM_GB_SURFACE +\ VMWGFX_NUM_GB_SCREEN_TARGET) #define VMW_PL_GMR TTM_PL_PRIV0 #define VMW_PL_FLAG_GMR TTM_PL_FLAG_PRIV0 #define VMW_PL_MOB TTM_PL_PRIV1 #define VMW_PL_FLAG_MOB TTM_PL_FLAG_PRIV1 #define VMW_RES_CONTEXT ttm_driver_type0 #define VMW_RES_SURFACE ttm_driver_type1 #define VMW_RES_STREAM ttm_driver_type2 #define VMW_RES_FENCE ttm_driver_type3 #define VMW_RES_SHADER ttm_driver_type4 struct vmw_fpriv { struct drm_master *locked_master; struct ttm_object_file *tfile; struct list_head fence_events; bool gb_aware; }; struct vmw_dma_buffer { struct ttm_buffer_object base; struct list_head res_list; }; /** * struct vmw_validate_buffer - Carries validation info about buffers. * * @base: Validation info for TTM. * @hash: Hash entry for quick lookup of the TTM buffer object. * * This structure contains also driver private validation info * on top of the info needed by TTM. */ struct vmw_validate_buffer { struct ttm_validate_buffer base; struct drm_hash_item hash; bool validate_as_mob; }; struct vmw_res_func; struct vmw_resource { struct kref kref; struct vmw_private *dev_priv; int id; bool avail; unsigned long backup_size; bool res_dirty; /* Protected by backup buffer reserved */ bool backup_dirty; /* Protected by backup buffer reserved */ struct vmw_dma_buffer *backup; unsigned long backup_offset; const struct vmw_res_func *func; struct list_head lru_head; /* Protected by the resource lock */ struct list_head mob_head; /* Protected by @backup reserved */ struct list_head binding_head; /* Protected by binding_mutex */ void (*res_free) (struct vmw_resource *res); void (*hw_destroy) (struct vmw_resource *res); }; /* * Resources that are managed using ioctls. */ enum vmw_res_type { vmw_res_context, vmw_res_surface, vmw_res_stream, vmw_res_shader, vmw_res_max }; /* * Resources that are managed using command streams. */ enum vmw_cmdbuf_res_type { vmw_cmdbuf_res_compat_shader }; struct vmw_cmdbuf_res_manager; struct vmw_cursor_snooper { struct drm_crtc *crtc; size_t age; uint32_t *image; }; struct vmw_framebuffer; struct vmw_surface_offset; struct vmw_surface { struct vmw_resource res; uint32_t flags; uint32_t format; uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES]; struct drm_vmw_size base_size; struct drm_vmw_size *sizes; uint32_t num_sizes; bool scanout; /* TODO so far just a extra pointer */ struct vmw_cursor_snooper snooper; struct vmw_surface_offset *offsets; SVGA3dTextureFilter autogen_filter; uint32_t multisample_count; }; struct vmw_marker_queue { struct list_head head; u64 lag; u64 lag_time; spinlock_t lock; }; struct vmw_fifo_state { unsigned long reserved_size; __le32 *dynamic_buffer; __le32 *static_buffer; unsigned long static_buffer_size; bool using_bounce_buffer; uint32_t capabilities; struct mutex fifo_mutex; struct rw_semaphore rwsem; struct vmw_marker_queue marker_queue; }; struct vmw_relocation { SVGAMobId *mob_loc; SVGAGuestPtr *location; uint32_t index; }; /** * struct vmw_res_cache_entry - resource information cache entry * * @valid: Whether the entry is valid, which also implies that the execbuf * code holds a reference to the resource, and it's placed on the * validation list. * @handle: User-space handle of a resource. * @res: Non-ref-counted pointer to the resource. * * Used to avoid frequent repeated user-space handle lookups of the * same resource. */ struct vmw_res_cache_entry { bool valid; uint32_t handle; struct vmw_resource *res; struct vmw_resource_val_node *node; }; /** * enum vmw_dma_map_mode - indicate how to perform TTM page dma mappings. */ enum vmw_dma_map_mode { vmw_dma_phys, /* Use physical page addresses */ vmw_dma_alloc_coherent, /* Use TTM coherent pages */ vmw_dma_map_populate, /* Unmap from DMA just after unpopulate */ vmw_dma_map_bind, /* Unmap from DMA just before unbind */ vmw_dma_map_max }; /** * struct vmw_sg_table - Scatter/gather table for binding, with additional * device-specific information. * * @sgt: Pointer to a struct sg_table with binding information * @num_regions: Number of regions with device-address contiguous pages */ struct vmw_sg_table { enum vmw_dma_map_mode mode; struct page **pages; const dma_addr_t *addrs; struct sg_table *sgt; unsigned long num_regions; unsigned long num_pages; }; /** * struct vmw_piter - Page iterator that iterates over a list of pages * and DMA addresses that could be either a scatter-gather list or * arrays * * @pages: Array of page pointers to the pages. * @addrs: DMA addresses to the pages if coherent pages are used. * @iter: Scatter-gather page iterator. Current position in SG list. * @i: Current position in arrays. * @num_pages: Number of pages total. * @next: Function to advance the iterator. Returns false if past the list * of pages, true otherwise. * @dma_address: Function to return the DMA address of the current page. */ struct vmw_piter { struct page **pages; const dma_addr_t *addrs; struct sg_page_iter iter; unsigned long i; unsigned long num_pages; bool (*next)(struct vmw_piter *); dma_addr_t (*dma_address)(struct vmw_piter *); struct page *(*page)(struct vmw_piter *); }; /* * enum vmw_ctx_binding_type - abstract resource to context binding types */ enum vmw_ctx_binding_type { vmw_ctx_binding_shader, vmw_ctx_binding_rt, vmw_ctx_binding_tex, vmw_ctx_binding_max }; /** * struct vmw_ctx_bindinfo - structure representing a single context binding * * @ctx: Pointer to the context structure. NULL means the binding is not * active. * @res: Non ref-counted pointer to the bound resource. * @bt: The binding type. * @i1: Union of information needed to unbind. */ struct vmw_ctx_bindinfo { struct vmw_resource *ctx; struct vmw_resource *res; enum vmw_ctx_binding_type bt; bool scrubbed; union { SVGA3dShaderType shader_type; SVGA3dRenderTargetType rt_type; uint32 texture_stage; } i1; }; /** * struct vmw_ctx_binding - structure representing a single context binding * - suitable for tracking in a context * * @ctx_list: List head for context. * @res_list: List head for bound resource. * @bi: Binding info */ struct vmw_ctx_binding { struct list_head ctx_list; struct list_head res_list; struct vmw_ctx_bindinfo bi; }; /** * struct vmw_ctx_binding_state - context binding state * * @list: linked list of individual bindings. * @render_targets: Render target bindings. * @texture_units: Texture units/samplers bindings. * @shaders: Shader bindings. * * Note that this structure also provides storage space for the individual * struct vmw_ctx_binding objects, so that no dynamic allocation is needed * for individual bindings. * */ struct vmw_ctx_binding_state { struct list_head list; struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX]; struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS]; struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX]; }; struct vmw_sw_context{ struct drm_open_hash res_ht; bool res_ht_initialized; bool kernel; /**< is the called made from the kernel */ struct vmw_fpriv *fp; struct list_head validate_nodes; struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS]; uint32_t cur_reloc; struct vmw_validate_buffer val_bufs[VMWGFX_MAX_VALIDATIONS]; uint32_t cur_val_buf; uint32_t *cmd_bounce; uint32_t cmd_bounce_size; struct list_head resource_list; struct ttm_buffer_object *cur_query_bo; struct list_head res_relocations; uint32_t *buf_start; struct vmw_res_cache_entry res_cache[vmw_res_max]; struct vmw_resource *last_query_ctx; bool needs_post_query_barrier; struct vmw_resource *error_resource; struct vmw_ctx_binding_state staged_bindings; struct list_head staged_cmd_res; }; struct vmw_legacy_display; struct vmw_overlay; struct vmw_master { struct ttm_lock lock; struct mutex fb_surf_mutex; struct list_head fb_surf; }; struct vmw_vga_topology_state { uint32_t width; uint32_t height; uint32_t primary; uint32_t pos_x; uint32_t pos_y; }; struct vmw_private { struct ttm_bo_device bdev; struct ttm_bo_global_ref bo_global_ref; struct drm_global_reference mem_global_ref; struct vmw_fifo_state fifo; struct drm_device *dev; unsigned long vmw_chipset; unsigned int io_start; uint32_t vram_start; uint32_t vram_size; uint32_t prim_bb_mem; uint32_t mmio_start; uint32_t mmio_size; uint32_t fb_max_width; uint32_t fb_max_height; uint32_t initial_width; uint32_t initial_height; __le32 __iomem *mmio_virt; int mmio_mtrr; uint32_t capabilities; uint32_t max_gmr_ids; uint32_t max_gmr_pages; uint32_t max_mob_pages; uint32_t max_mob_size; uint32_t memory_size; bool has_gmr; bool has_mob; spinlock_t hw_lock; spinlock_t cap_lock; /* * VGA registers. */ struct vmw_vga_topology_state vga_save[VMWGFX_MAX_DISPLAYS]; uint32_t vga_width; uint32_t vga_height; uint32_t vga_bpp; uint32_t vga_bpl; uint32_t vga_pitchlock; uint32_t num_displays; /* * Framebuffer info. */ void *fb_info; struct vmw_legacy_display *ldu_priv; struct vmw_screen_object_display *sou_priv; struct vmw_overlay *overlay_priv; /* * Context and surface management. */ rwlock_t resource_lock; struct idr res_idr[vmw_res_max]; /* * Block lastclose from racing with firstopen. */ struct mutex init_mutex; /* * A resource manager for kernel-only surfaces and * contexts. */ struct ttm_object_device *tdev; /* * Fencing and IRQs. */ atomic_t marker_seq; wait_queue_head_t fence_queue; wait_queue_head_t fifo_queue; spinlock_t waiter_lock; int fence_queue_waiters; /* Protected by waiter_lock */ int goal_queue_waiters; /* Protected by waiter_lock */ atomic_t fifo_queue_waiters; uint32_t last_read_seqno; spinlock_t irq_lock; struct vmw_fence_manager *fman; uint32_t irq_mask; /* * Device state */ uint32_t traces_state; uint32_t enable_state; uint32_t config_done_state; /** * Execbuf */ /** * Protected by the cmdbuf mutex. */ struct vmw_sw_context ctx; struct mutex cmdbuf_mutex; struct mutex binding_mutex; /** * Operating mode. */ bool stealth; bool enable_fb; /** * Master management. */ struct vmw_master *active_master; struct vmw_master fbdev_master; struct notifier_block pm_nb; bool suspended; struct mutex release_mutex; uint32_t num_3d_resources; /* * Replace this with an rwsem as soon as we have down_xx_interruptible() */ struct ttm_lock reservation_sem; /* * Query processing. These members * are protected by the cmdbuf mutex. */ struct ttm_buffer_object *dummy_query_bo; struct ttm_buffer_object *pinned_bo; uint32_t query_cid; uint32_t query_cid_valid; bool dummy_query_bo_pinned; /* * Surface swapping. The "surface_lru" list is protected by the * resource lock in order to be able to destroy a surface and take * it off the lru atomically. "used_memory_size" is currently * protected by the cmdbuf mutex for simplicity. */ struct list_head res_lru[vmw_res_max]; uint32_t used_memory_size; /* * DMA mapping stuff. */ enum vmw_dma_map_mode map_mode; /* * Guest Backed stuff */ struct ttm_buffer_object *otable_bo; struct vmw_otable *otables; }; static inline struct vmw_surface *vmw_res_to_srf(struct vmw_resource *res) { return container_of(res, struct vmw_surface, res); } static inline struct vmw_private *vmw_priv(struct drm_device *dev) { return (struct vmw_private *)dev->dev_private; } static inline struct vmw_fpriv *vmw_fpriv(struct drm_file *file_priv) { return (struct vmw_fpriv *)file_priv->driver_priv; } static inline struct vmw_master *vmw_master(struct drm_master *master) { return (struct vmw_master *) master->driver_priv; } /* * The locking here is fine-grained, so that it is performed once * for every read- and write operation. This is of course costly, but we * don't perform much register access in the timing critical paths anyway. * Instead we have the extra benefit of being sure that we don't forget * the hw lock around register accesses. */ static inline void vmw_write(struct vmw_private *dev_priv, unsigned int offset, uint32_t value) { unsigned long irq_flags; spin_lock_irqsave(&dev_priv->hw_lock, irq_flags); outl(offset, dev_priv->io_start + VMWGFX_INDEX_PORT); outl(value, dev_priv->io_start + VMWGFX_VALUE_PORT); spin_unlock_irqrestore(&dev_priv->hw_lock, irq_flags); } static inline uint32_t vmw_read(struct vmw_private *dev_priv, unsigned int offset) { unsigned long irq_flags; u32 val; spin_lock_irqsave(&dev_priv->hw_lock, irq_flags); outl(offset, dev_priv->io_start + VMWGFX_INDEX_PORT); val = inl(dev_priv->io_start + VMWGFX_VALUE_PORT); spin_unlock_irqrestore(&dev_priv->hw_lock, irq_flags); return val; } int vmw_3d_resource_inc(struct vmw_private *dev_priv, bool unhide_svga); void vmw_3d_resource_dec(struct vmw_private *dev_priv, bool hide_svga); /** * GMR utilities - vmwgfx_gmr.c */ extern int vmw_gmr_bind(struct vmw_private *dev_priv, const struct vmw_sg_table *vsgt, unsigned long num_pages, int gmr_id); extern void vmw_gmr_unbind(struct vmw_private *dev_priv, int gmr_id); /** * Resource utilities - vmwgfx_resource.c */ struct vmw_user_resource_conv; extern void vmw_resource_unreference(struct vmw_resource **p_res); extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); extern struct vmw_resource * vmw_resource_reference_unless_doomed(struct vmw_resource *res); extern int vmw_resource_validate(struct vmw_resource *res); extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); extern bool vmw_resource_needs_backup(const struct vmw_resource *res); extern int vmw_user_lookup_handle(struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t handle, struct vmw_surface **out_surf, struct vmw_dma_buffer **out_buf); extern int vmw_user_resource_lookup_handle( struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t handle, const struct vmw_user_resource_conv *converter, struct vmw_resource **p_res); extern void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo); extern int vmw_dmabuf_init(struct vmw_private *dev_priv, struct vmw_dma_buffer *vmw_bo, size_t size, struct ttm_placement *placement, bool interuptable, void (*bo_free) (struct ttm_buffer_object *bo)); extern int vmw_user_dmabuf_verify_access(struct ttm_buffer_object *bo, struct ttm_object_file *tfile); extern int vmw_user_dmabuf_alloc(struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t size, bool shareable, uint32_t *handle, struct vmw_dma_buffer **p_dma_buf); extern int vmw_user_dmabuf_reference(struct ttm_object_file *tfile, struct vmw_dma_buffer *dma_buf, uint32_t *handle); extern int vmw_dmabuf_alloc_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_dmabuf_unref_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_user_dmabuf_synccpu_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern uint32_t vmw_dmabuf_validate_node(struct ttm_buffer_object *bo, uint32_t cur_validate_node); extern void vmw_dmabuf_validate_clear(struct ttm_buffer_object *bo); extern int vmw_user_dmabuf_lookup(struct ttm_object_file *tfile, uint32_t id, struct vmw_dma_buffer **out); extern int vmw_stream_claim_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_stream_unref_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_user_stream_lookup(struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t *inout_id, struct vmw_resource **out); extern void vmw_resource_unreserve(struct vmw_resource *res, struct vmw_dma_buffer *new_backup, unsigned long new_backup_offset); extern void vmw_resource_move_notify(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem); extern void vmw_fence_single_bo(struct ttm_buffer_object *bo, struct vmw_fence_obj *fence); extern void vmw_resource_evict_all(struct vmw_private *dev_priv); /** * DMA buffer helper routines - vmwgfx_dmabuf.c */ extern int vmw_dmabuf_to_placement(struct vmw_private *vmw_priv, struct vmw_dma_buffer *bo, struct ttm_placement *placement, bool interruptible); extern int vmw_dmabuf_to_vram(struct vmw_private *dev_priv, struct vmw_dma_buffer *buf, bool pin, bool interruptible); extern int vmw_dmabuf_to_vram_or_gmr(struct vmw_private *dev_priv, struct vmw_dma_buffer *buf, bool pin, bool interruptible); extern int vmw_dmabuf_to_start_of_vram(struct vmw_private *vmw_priv, struct vmw_dma_buffer *bo, bool pin, bool interruptible); extern int vmw_dmabuf_unpin(struct vmw_private *vmw_priv, struct vmw_dma_buffer *bo, bool interruptible); extern void vmw_bo_get_guest_ptr(const struct ttm_buffer_object *buf, SVGAGuestPtr *ptr); extern void vmw_bo_pin(struct ttm_buffer_object *bo, bool pin); /** * Misc Ioctl functionality - vmwgfx_ioctl.c */ extern int vmw_getparam_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_present_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_present_readback_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern unsigned int vmw_fops_poll(struct file *filp, struct poll_table_struct *wait); extern ssize_t vmw_fops_read(struct file *filp, char __user *buffer, size_t count, loff_t *offset); /** * Fifo utilities - vmwgfx_fifo.c */ extern int vmw_fifo_init(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo); extern void vmw_fifo_release(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo); extern void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes); extern void vmw_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes); extern int vmw_fifo_send_fence(struct vmw_private *dev_priv, uint32_t *seqno); extern void vmw_fifo_ping_host_locked(struct vmw_private *, uint32_t reason); extern void vmw_fifo_ping_host(struct vmw_private *dev_priv, uint32_t reason); extern bool vmw_fifo_have_3d(struct vmw_private *dev_priv); extern bool vmw_fifo_have_pitchlock(struct vmw_private *dev_priv); extern int vmw_fifo_emit_dummy_query(struct vmw_private *dev_priv, uint32_t cid); /** * TTM glue - vmwgfx_ttm_glue.c */ extern int vmw_ttm_global_init(struct vmw_private *dev_priv); extern void vmw_ttm_global_release(struct vmw_private *dev_priv); extern int vmw_mmap(struct file *filp, struct vm_area_struct *vma); /** * TTM buffer object driver - vmwgfx_buffer.c */ extern const size_t vmw_tt_size; extern struct ttm_placement vmw_vram_placement; extern struct ttm_placement vmw_vram_ne_placement; extern struct ttm_placement vmw_vram_sys_placement; extern struct ttm_placement vmw_vram_gmr_placement; extern struct ttm_placement vmw_vram_gmr_ne_placement; extern struct ttm_placement vmw_sys_placement; extern struct ttm_placement vmw_sys_ne_placement; extern struct ttm_placement vmw_evictable_placement; extern struct ttm_placement vmw_srf_placement; extern struct ttm_placement vmw_mob_placement; extern struct ttm_bo_driver vmw_bo_driver; extern int vmw_dma_quiescent(struct drm_device *dev); extern int vmw_bo_map_dma(struct ttm_buffer_object *bo); extern void vmw_bo_unmap_dma(struct ttm_buffer_object *bo); extern const struct vmw_sg_table * vmw_bo_sg_table(struct ttm_buffer_object *bo); extern void vmw_piter_start(struct vmw_piter *viter, const struct vmw_sg_table *vsgt, unsigned long p_offs); /** * vmw_piter_next - Advance the iterator one page. * * @viter: Pointer to the iterator to advance. * * Returns false if past the list of pages, true otherwise. */ static inline bool vmw_piter_next(struct vmw_piter *viter) { return viter->next(viter); } /** * vmw_piter_dma_addr - Return the DMA address of the current page. * * @viter: Pointer to the iterator * * Returns the DMA address of the page pointed to by @viter. */ static inline dma_addr_t vmw_piter_dma_addr(struct vmw_piter *viter) { return viter->dma_address(viter); } /** * vmw_piter_page - Return a pointer to the current page. * * @viter: Pointer to the iterator * * Returns the DMA address of the page pointed to by @viter. */ static inline struct page *vmw_piter_page(struct vmw_piter *viter) { return viter->page(viter); } /** * Command submission - vmwgfx_execbuf.c */ extern int vmw_execbuf_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_execbuf_process(struct drm_file *file_priv, struct vmw_private *dev_priv, void __user *user_commands, void *kernel_commands, uint32_t command_size, uint64_t throttle_us, struct drm_vmw_fence_rep __user *user_fence_rep, struct vmw_fence_obj **out_fence); extern void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, struct vmw_fence_obj *fence); extern void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv); extern int vmw_execbuf_fence_commands(struct drm_file *file_priv, struct vmw_private *dev_priv, struct vmw_fence_obj **p_fence, uint32_t *p_handle); extern void vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, struct vmw_fpriv *vmw_fp, int ret, struct drm_vmw_fence_rep __user *user_fence_rep, struct vmw_fence_obj *fence, uint32_t fence_handle); /** * IRQs and wating - vmwgfx_irq.c */ extern irqreturn_t vmw_irq_handler(int irq, void *arg); extern int vmw_wait_seqno(struct vmw_private *dev_priv, bool lazy, uint32_t seqno, bool interruptible, unsigned long timeout); extern void vmw_irq_preinstall(struct drm_device *dev); extern int vmw_irq_postinstall(struct drm_device *dev); extern void vmw_irq_uninstall(struct drm_device *dev); extern bool vmw_seqno_passed(struct vmw_private *dev_priv, uint32_t seqno); extern int vmw_fallback_wait(struct vmw_private *dev_priv, bool lazy, bool fifo_idle, uint32_t seqno, bool interruptible, unsigned long timeout); extern void vmw_update_seqno(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo_state); extern void vmw_seqno_waiter_add(struct vmw_private *dev_priv); extern void vmw_seqno_waiter_remove(struct vmw_private *dev_priv); extern void vmw_goal_waiter_add(struct vmw_private *dev_priv); extern void vmw_goal_waiter_remove(struct vmw_private *dev_priv); /** * Rudimentary fence-like objects currently used only for throttling - * vmwgfx_marker.c */ extern void vmw_marker_queue_init(struct vmw_marker_queue *queue); extern void vmw_marker_queue_takedown(struct vmw_marker_queue *queue); extern int vmw_marker_push(struct vmw_marker_queue *queue, uint32_t seqno); extern int vmw_marker_pull(struct vmw_marker_queue *queue, uint32_t signaled_seqno); extern int vmw_wait_lag(struct vmw_private *dev_priv, struct vmw_marker_queue *queue, uint32_t us); /** * Kernel framebuffer - vmwgfx_fb.c */ int vmw_fb_init(struct vmw_private *vmw_priv); int vmw_fb_close(struct vmw_private *dev_priv); int vmw_fb_off(struct vmw_private *vmw_priv); int vmw_fb_on(struct vmw_private *vmw_priv); /** * Kernel modesetting - vmwgfx_kms.c */ int vmw_kms_init(struct vmw_private *dev_priv); int vmw_kms_close(struct vmw_private *dev_priv); int vmw_kms_save_vga(struct vmw_private *vmw_priv); int vmw_kms_restore_vga(struct vmw_private *vmw_priv); int vmw_kms_cursor_bypass_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); void vmw_kms_cursor_post_execbuf(struct vmw_private *dev_priv); void vmw_kms_cursor_snoop(struct vmw_surface *srf, struct ttm_object_file *tfile, struct ttm_buffer_object *bo, SVGA3dCmdHeader *header); int vmw_kms_write_svga(struct vmw_private *vmw_priv, unsigned width, unsigned height, unsigned pitch, unsigned bpp, unsigned depth); void vmw_kms_idle_workqueues(struct vmw_master *vmaster); bool vmw_kms_validate_mode_vram(struct vmw_private *dev_priv, uint32_t pitch, uint32_t height); u32 vmw_get_vblank_counter(struct drm_device *dev, int crtc); int vmw_enable_vblank(struct drm_device *dev, int crtc); void vmw_disable_vblank(struct drm_device *dev, int crtc); int vmw_kms_present(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer *vfb, struct vmw_surface *surface, uint32_t sid, int32_t destX, int32_t destY, struct drm_vmw_rect *clips, uint32_t num_clips); int vmw_kms_readback(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer *vfb, struct drm_vmw_fence_rep __user *user_fence_rep, struct drm_vmw_rect *clips, uint32_t num_clips); int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); int vmw_dumb_create(struct drm_file *file_priv, struct drm_device *dev, struct drm_mode_create_dumb *args); int vmw_dumb_map_offset(struct drm_file *file_priv, struct drm_device *dev, uint32_t handle, uint64_t *offset); int vmw_dumb_destroy(struct drm_file *file_priv, struct drm_device *dev, uint32_t handle); /** * Overlay control - vmwgfx_overlay.c */ int vmw_overlay_init(struct vmw_private *dev_priv); int vmw_overlay_close(struct vmw_private *dev_priv); int vmw_overlay_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); int vmw_overlay_stop_all(struct vmw_private *dev_priv); int vmw_overlay_resume_all(struct vmw_private *dev_priv); int vmw_overlay_pause_all(struct vmw_private *dev_priv); int vmw_overlay_claim(struct vmw_private *dev_priv, uint32_t *out); int vmw_overlay_unref(struct vmw_private *dev_priv, uint32_t stream_id); int vmw_overlay_num_overlays(struct vmw_private *dev_priv); int vmw_overlay_num_free_overlays(struct vmw_private *dev_priv); /** * GMR Id manager */ extern const struct ttm_mem_type_manager_func vmw_gmrid_manager_func; /** * Prime - vmwgfx_prime.c */ extern const struct dma_buf_ops vmw_prime_dmabuf_ops; extern int vmw_prime_fd_to_handle(struct drm_device *dev, struct drm_file *file_priv, int fd, u32 *handle); extern int vmw_prime_handle_to_fd(struct drm_device *dev, struct drm_file *file_priv, uint32_t handle, uint32_t flags, int *prime_fd); /* * MemoryOBject management - vmwgfx_mob.c */ struct vmw_mob; extern int vmw_mob_bind(struct vmw_private *dev_priv, struct vmw_mob *mob, const struct vmw_sg_table *vsgt, unsigned long num_data_pages, int32_t mob_id); extern void vmw_mob_unbind(struct vmw_private *dev_priv, struct vmw_mob *mob); extern void vmw_mob_destroy(struct vmw_mob *mob); extern struct vmw_mob *vmw_mob_create(unsigned long data_pages); extern int vmw_otables_setup(struct vmw_private *dev_priv); extern void vmw_otables_takedown(struct vmw_private *dev_priv); /* * Context management - vmwgfx_context.c */ extern const struct vmw_user_resource_conv *user_context_converter; extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv); extern int vmw_context_check(struct vmw_private *dev_priv, struct ttm_object_file *tfile, int id, struct vmw_resource **p_res); extern int vmw_context_define_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, const struct vmw_ctx_bindinfo *ci); extern void vmw_context_binding_state_transfer(struct vmw_resource *res, struct vmw_ctx_binding_state *cbs); extern void vmw_context_binding_res_list_kill(struct list_head *head); extern void vmw_context_binding_res_list_scrub(struct list_head *head); extern int vmw_context_rebind_all(struct vmw_resource *ctx); extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx); extern struct vmw_cmdbuf_res_manager * vmw_context_res_man(struct vmw_resource *ctx); /* * Surface management - vmwgfx_surface.c */ extern const struct vmw_user_resource_conv *user_surface_converter; extern void vmw_surface_res_free(struct vmw_resource *res); extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_surface_check(struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t handle, int *id); extern int vmw_surface_validate(struct vmw_private *dev_priv, struct vmw_surface *srf); /* * Shader management - vmwgfx_shader.c */ extern const struct vmw_user_resource_conv *user_shader_converter; extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_compat_shader_add(struct vmw_private *dev_priv, struct vmw_cmdbuf_res_manager *man, u32 user_key, const void *bytecode, SVGA3dShaderType shader_type, size_t size, struct list_head *list); extern int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type, struct list_head *list); extern struct vmw_resource * vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type); /* * Command buffer managed resources - vmwgfx_cmdbuf_res.c */ extern struct vmw_cmdbuf_res_manager * vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv); extern void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man); extern size_t vmw_cmdbuf_res_man_size(void); extern struct vmw_resource * vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man, enum vmw_cmdbuf_res_type res_type, u32 user_key); extern void vmw_cmdbuf_res_revert(struct list_head *list); extern void vmw_cmdbuf_res_commit(struct list_head *list); extern int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man, enum vmw_cmdbuf_res_type res_type, u32 user_key, struct vmw_resource *res, struct list_head *list); extern int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man, enum vmw_cmdbuf_res_type res_type, u32 user_key, struct list_head *list); /** * Inline helper functions */ static inline void vmw_surface_unreference(struct vmw_surface **srf) { struct vmw_surface *tmp_srf = *srf; struct vmw_resource *res = &tmp_srf->res; *srf = NULL; vmw_resource_unreference(&res); } static inline struct vmw_surface *vmw_surface_reference(struct vmw_surface *srf) { (void) vmw_resource_reference(&srf->res); return srf; } static inline void vmw_dmabuf_unreference(struct vmw_dma_buffer **buf) { struct vmw_dma_buffer *tmp_buf = *buf; *buf = NULL; if (tmp_buf != NULL) { struct ttm_buffer_object *bo = &tmp_buf->base; ttm_bo_unref(&bo); } } static inline struct vmw_dma_buffer *vmw_dmabuf_reference(struct vmw_dma_buffer *buf) { if (ttm_bo_reference(&buf->base)) return buf; return NULL; } static inline struct ttm_mem_global *vmw_mem_glob(struct vmw_private *dev_priv) { return (struct ttm_mem_global *) dev_priv->mem_global_ref.object; } #endif