/* * Copyright © 2008-2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ #include #include #include #include #include #include "i915_drv.h" static const char *i915_fence_get_driver_name(struct dma_fence *fence) { return "i915"; } static const char *i915_fence_get_timeline_name(struct dma_fence *fence) { /* The timeline struct (as part of the ppgtt underneath a context) * may be freed when the request is no longer in use by the GPU. * We could extend the life of a context to beyond that of all * fences, possibly keeping the hw resource around indefinitely, * or we just give them a false name. Since * dma_fence_ops.get_timeline_name is a debug feature, the occasional * lie seems justifiable. */ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) return "signaled"; return to_request(fence)->timeline->common->name; } static bool i915_fence_signaled(struct dma_fence *fence) { return i915_gem_request_completed(to_request(fence)); } static bool i915_fence_enable_signaling(struct dma_fence *fence) { if (i915_fence_signaled(fence)) return false; intel_engine_enable_signaling(to_request(fence)); return true; } static signed long i915_fence_wait(struct dma_fence *fence, bool interruptible, signed long timeout) { return i915_wait_request(to_request(fence), interruptible, timeout); } static void i915_fence_release(struct dma_fence *fence) { struct drm_i915_gem_request *req = to_request(fence); /* The request is put onto a RCU freelist (i.e. the address * is immediately reused), mark the fences as being freed now. * Otherwise the debugobjects for the fences are only marked as * freed when the slab cache itself is freed, and so we would get * caught trying to reuse dead objects. */ i915_sw_fence_fini(&req->submit); kmem_cache_free(req->i915->requests, req); } const struct dma_fence_ops i915_fence_ops = { .get_driver_name = i915_fence_get_driver_name, .get_timeline_name = i915_fence_get_timeline_name, .enable_signaling = i915_fence_enable_signaling, .signaled = i915_fence_signaled, .wait = i915_fence_wait, .release = i915_fence_release, }; static inline void i915_gem_request_remove_from_client(struct drm_i915_gem_request *request) { struct drm_i915_file_private *file_priv; file_priv = request->file_priv; if (!file_priv) return; spin_lock(&file_priv->mm.lock); if (request->file_priv) { list_del(&request->client_link); request->file_priv = NULL; } spin_unlock(&file_priv->mm.lock); } static struct i915_dependency * i915_dependency_alloc(struct drm_i915_private *i915) { return kmem_cache_alloc(i915->dependencies, GFP_KERNEL); } static void i915_dependency_free(struct drm_i915_private *i915, struct i915_dependency *dep) { kmem_cache_free(i915->dependencies, dep); } static void __i915_priotree_add_dependency(struct i915_priotree *pt, struct i915_priotree *signal, struct i915_dependency *dep, unsigned long flags) { INIT_LIST_HEAD(&dep->dfs_link); list_add(&dep->wait_link, &signal->waiters_list); list_add(&dep->signal_link, &pt->signalers_list); dep->signaler = signal; dep->flags = flags; } static int i915_priotree_add_dependency(struct drm_i915_private *i915, struct i915_priotree *pt, struct i915_priotree *signal) { struct i915_dependency *dep; dep = i915_dependency_alloc(i915); if (!dep) return -ENOMEM; __i915_priotree_add_dependency(pt, signal, dep, I915_DEPENDENCY_ALLOC); return 0; } static void i915_priotree_fini(struct drm_i915_private *i915, struct i915_priotree *pt) { struct i915_dependency *dep, *next; GEM_BUG_ON(!RB_EMPTY_NODE(&pt->node)); /* Everyone we depended upon (the fences we wait to be signaled) * should retire before us and remove themselves from our list. * However, retirement is run independently on each timeline and * so we may be called out-of-order. */ list_for_each_entry_safe(dep, next, &pt->signalers_list, signal_link) { list_del(&dep->wait_link); if (dep->flags & I915_DEPENDENCY_ALLOC) i915_dependency_free(i915, dep); } /* Remove ourselves from everyone who depends upon us */ list_for_each_entry_safe(dep, next, &pt->waiters_list, wait_link) { list_del(&dep->signal_link); if (dep->flags & I915_DEPENDENCY_ALLOC) i915_dependency_free(i915, dep); } } static void i915_priotree_init(struct i915_priotree *pt) { INIT_LIST_HEAD(&pt->signalers_list); INIT_LIST_HEAD(&pt->waiters_list); RB_CLEAR_NODE(&pt->node); pt->priority = INT_MIN; } static int reset_all_global_seqno(struct drm_i915_private *i915, u32 seqno) { struct intel_engine_cs *engine; enum intel_engine_id id; int ret; /* Carefully retire all requests without writing to the rings */ ret = i915_gem_wait_for_idle(i915, I915_WAIT_INTERRUPTIBLE | I915_WAIT_LOCKED); if (ret) return ret; /* If the seqno wraps around, we need to clear the breadcrumb rbtree */ for_each_engine(engine, i915, id) { struct i915_gem_timeline *timeline; struct intel_timeline *tl = engine->timeline; if (!i915_seqno_passed(seqno, tl->seqno)) { /* spin until threads are complete */ while (intel_breadcrumbs_busy(engine)) cond_resched(); } /* Finally reset hw state */ intel_engine_init_global_seqno(engine, seqno); tl->seqno = seqno; list_for_each_entry(timeline, &i915->gt.timelines, link) memset(timeline->engine[id].sync_seqno, 0, sizeof(timeline->engine[id].sync_seqno)); } return 0; } int i915_gem_set_global_seqno(struct drm_device *dev, u32 seqno) { struct drm_i915_private *dev_priv = to_i915(dev); lockdep_assert_held(&dev_priv->drm.struct_mutex); if (seqno == 0) return -EINVAL; /* HWS page needs to be set less than what we * will inject to ring */ return reset_all_global_seqno(dev_priv, seqno - 1); } static int reserve_seqno(struct intel_engine_cs *engine) { u32 active = ++engine->timeline->inflight_seqnos; u32 seqno = engine->timeline->seqno; int ret; /* Reservation is fine until we need to wrap around */ if (likely(!add_overflows(seqno, active))) return 0; ret = reset_all_global_seqno(engine->i915, 0); if (ret) { engine->timeline->inflight_seqnos--; return ret; } return 0; } static void unreserve_seqno(struct intel_engine_cs *engine) { GEM_BUG_ON(!engine->timeline->inflight_seqnos); engine->timeline->inflight_seqnos--; } void i915_gem_retire_noop(struct i915_gem_active *active, struct drm_i915_gem_request *request) { /* Space left intentionally blank */ } static void advance_ring(struct drm_i915_gem_request *request) { unsigned int tail; /* We know the GPU must have read the request to have * sent us the seqno + interrupt, so use the position * of tail of the request to update the last known position * of the GPU head. * * Note this requires that we are always called in request * completion order. */ if (list_is_last(&request->ring_link, &request->ring->request_list)) tail = request->ring->tail; else tail = request->postfix; list_del(&request->ring_link); request->ring->head = tail; } static void free_capture_list(struct drm_i915_gem_request *request) { struct i915_gem_capture_list *capture; capture = request->capture_list; while (capture) { struct i915_gem_capture_list *next = capture->next; kfree(capture); capture = next; } } static void i915_gem_request_retire(struct drm_i915_gem_request *request) { struct intel_engine_cs *engine = request->engine; struct i915_gem_active *active, *next; lockdep_assert_held(&request->i915->drm.struct_mutex); GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit)); GEM_BUG_ON(!i915_gem_request_completed(request)); GEM_BUG_ON(!request->i915->gt.active_requests); trace_i915_gem_request_retire(request); spin_lock_irq(&engine->timeline->lock); list_del_init(&request->link); spin_unlock_irq(&engine->timeline->lock); if (!--request->i915->gt.active_requests) { GEM_BUG_ON(!request->i915->gt.awake); mod_delayed_work(request->i915->wq, &request->i915->gt.idle_work, msecs_to_jiffies(100)); } unreserve_seqno(request->engine); advance_ring(request); free_capture_list(request); /* Walk through the active list, calling retire on each. This allows * objects to track their GPU activity and mark themselves as idle * when their *last* active request is completed (updating state * tracking lists for eviction, active references for GEM, etc). * * As the ->retire() may free the node, we decouple it first and * pass along the auxiliary information (to avoid dereferencing * the node after the callback). */ list_for_each_entry_safe(active, next, &request->active_list, link) { /* In microbenchmarks or focusing upon time inside the kernel, * we may spend an inordinate amount of time simply handling * the retirement of requests and processing their callbacks. * Of which, this loop itself is particularly hot due to the * cache misses when jumping around the list of i915_gem_active. * So we try to keep this loop as streamlined as possible and * also prefetch the next i915_gem_active to try and hide * the likely cache miss. */ prefetchw(next); INIT_LIST_HEAD(&active->link); RCU_INIT_POINTER(active->request, NULL); active->retire(active, request); } i915_gem_request_remove_from_client(request); /* Retirement decays the ban score as it is a sign of ctx progress */ if (request->ctx->ban_score > 0) request->ctx->ban_score--; /* The backing object for the context is done after switching to the * *next* context. Therefore we cannot retire the previous context until * the next context has already started running. However, since we * cannot take the required locks at i915_gem_request_submit() we * defer the unpinning of the active context to now, retirement of * the subsequent request. */ if (engine->last_retired_context) engine->context_unpin(engine, engine->last_retired_context); engine->last_retired_context = request->ctx; dma_fence_signal(&request->fence); i915_priotree_fini(request->i915, &request->priotree); i915_gem_request_put(request); } void i915_gem_request_retire_upto(struct drm_i915_gem_request *req) { struct intel_engine_cs *engine = req->engine; struct drm_i915_gem_request *tmp; lockdep_assert_held(&req->i915->drm.struct_mutex); GEM_BUG_ON(!i915_gem_request_completed(req)); if (list_empty(&req->link)) return; do { tmp = list_first_entry(&engine->timeline->requests, typeof(*tmp), link); i915_gem_request_retire(tmp); } while (tmp != req); } static u32 timeline_get_seqno(struct intel_timeline *tl) { return ++tl->seqno; } void __i915_gem_request_submit(struct drm_i915_gem_request *request) { struct intel_engine_cs *engine = request->engine; struct intel_timeline *timeline; u32 seqno; GEM_BUG_ON(!irqs_disabled()); lockdep_assert_held(&engine->timeline->lock); trace_i915_gem_request_execute(request); /* Transfer from per-context onto the global per-engine timeline */ timeline = engine->timeline; GEM_BUG_ON(timeline == request->timeline); seqno = timeline_get_seqno(timeline); GEM_BUG_ON(!seqno); GEM_BUG_ON(i915_seqno_passed(intel_engine_get_seqno(engine), seqno)); /* We may be recursing from the signal callback of another i915 fence */ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING); request->global_seqno = seqno; if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags)) intel_engine_enable_signaling(request); spin_unlock(&request->lock); engine->emit_breadcrumb(request, request->ring->vaddr + request->postfix); spin_lock(&request->timeline->lock); list_move_tail(&request->link, &timeline->requests); spin_unlock(&request->timeline->lock); wake_up_all(&request->execute); } void i915_gem_request_submit(struct drm_i915_gem_request *request) { struct intel_engine_cs *engine = request->engine; unsigned long flags; /* Will be called from irq-context when using foreign fences. */ spin_lock_irqsave(&engine->timeline->lock, flags); __i915_gem_request_submit(request); spin_unlock_irqrestore(&engine->timeline->lock, flags); } void __i915_gem_request_unsubmit(struct drm_i915_gem_request *request) { struct intel_engine_cs *engine = request->engine; struct intel_timeline *timeline; GEM_BUG_ON(!irqs_disabled()); lockdep_assert_held(&engine->timeline->lock); /* Only unwind in reverse order, required so that the per-context list * is kept in seqno/ring order. */ GEM_BUG_ON(request->global_seqno != engine->timeline->seqno); engine->timeline->seqno--; /* We may be recursing from the signal callback of another i915 fence */ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING); request->global_seqno = 0; if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags)) intel_engine_cancel_signaling(request); spin_unlock(&request->lock); /* Transfer back from the global per-engine timeline to per-context */ timeline = request->timeline; GEM_BUG_ON(timeline == engine->timeline); spin_lock(&timeline->lock); list_move(&request->link, &timeline->requests); spin_unlock(&timeline->lock); /* We don't need to wake_up any waiters on request->execute, they * will get woken by any other event or us re-adding this request * to the engine timeline (__i915_gem_request_submit()). The waiters * should be quite adapt at finding that the request now has a new * global_seqno to the one they went to sleep on. */ } void i915_gem_request_unsubmit(struct drm_i915_gem_request *request) { struct intel_engine_cs *engine = request->engine; unsigned long flags; /* Will be called from irq-context when using foreign fences. */ spin_lock_irqsave(&engine->timeline->lock, flags); __i915_gem_request_unsubmit(request); spin_unlock_irqrestore(&engine->timeline->lock, flags); } static int __i915_sw_fence_call submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state) { struct drm_i915_gem_request *request = container_of(fence, typeof(*request), submit); switch (state) { case FENCE_COMPLETE: trace_i915_gem_request_submit(request); request->engine->submit_request(request); break; case FENCE_FREE: i915_gem_request_put(request); break; } return NOTIFY_DONE; } /** * i915_gem_request_alloc - allocate a request structure * * @engine: engine that we wish to issue the request on. * @ctx: context that the request will be associated with. * This can be NULL if the request is not directly related to * any specific user context, in which case this function will * choose an appropriate context to use. * * Returns a pointer to the allocated request if successful, * or an error code if not. */ struct drm_i915_gem_request * i915_gem_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx) { struct drm_i915_private *dev_priv = engine->i915; struct drm_i915_gem_request *req; int ret; lockdep_assert_held(&dev_priv->drm.struct_mutex); /* ABI: Before userspace accesses the GPU (e.g. execbuffer), report * EIO if the GPU is already wedged. */ if (i915_terminally_wedged(&dev_priv->gpu_error)) return ERR_PTR(-EIO); /* Pinning the contexts may generate requests in order to acquire * GGTT space, so do this first before we reserve a seqno for * ourselves. */ ret = engine->context_pin(engine, ctx); if (ret) return ERR_PTR(ret); ret = reserve_seqno(engine); if (ret) goto err_unpin; /* Move the oldest request to the slab-cache (if not in use!) */ req = list_first_entry_or_null(&engine->timeline->requests, typeof(*req), link); if (req && i915_gem_request_completed(req)) i915_gem_request_retire(req); /* Beware: Dragons be flying overhead. * * We use RCU to look up requests in flight. The lookups may * race with the request being allocated from the slab freelist. * That is the request we are writing to here, may be in the process * of being read by __i915_gem_active_get_rcu(). As such, * we have to be very careful when overwriting the contents. During * the RCU lookup, we change chase the request->engine pointer, * read the request->global_seqno and increment the reference count. * * The reference count is incremented atomically. If it is zero, * the lookup knows the request is unallocated and complete. Otherwise, * it is either still in use, or has been reallocated and reset * with dma_fence_init(). This increment is safe for release as we * check that the request we have a reference to and matches the active * request. * * Before we increment the refcount, we chase the request->engine * pointer. We must not call kmem_cache_zalloc() or else we set * that pointer to NULL and cause a crash during the lookup. If * we see the request is completed (based on the value of the * old engine and seqno), the lookup is complete and reports NULL. * If we decide the request is not completed (new engine or seqno), * then we grab a reference and double check that it is still the * active request - which it won't be and restart the lookup. * * Do not use kmem_cache_zalloc() here! */ req = kmem_cache_alloc(dev_priv->requests, GFP_KERNEL); if (!req) { ret = -ENOMEM; goto err_unreserve; } req->timeline = i915_gem_context_lookup_timeline(ctx, engine); GEM_BUG_ON(req->timeline == engine->timeline); spin_lock_init(&req->lock); dma_fence_init(&req->fence, &i915_fence_ops, &req->lock, req->timeline->fence_context, timeline_get_seqno(req->timeline)); /* We bump the ref for the fence chain */ i915_sw_fence_init(&i915_gem_request_get(req)->submit, submit_notify); init_waitqueue_head(&req->execute); i915_priotree_init(&req->priotree); INIT_LIST_HEAD(&req->active_list); req->i915 = dev_priv; req->engine = engine; req->ctx = ctx; /* No zalloc, must clear what we need by hand */ req->global_seqno = 0; req->file_priv = NULL; req->batch = NULL; req->capture_list = NULL; /* * Reserve space in the ring buffer for all the commands required to * eventually emit this request. This is to guarantee that the * i915_add_request() call can't fail. Note that the reserve may need * to be redone if the request is not actually submitted straight * away, e.g. because a GPU scheduler has deferred it. */ req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST; GEM_BUG_ON(req->reserved_space < engine->emit_breadcrumb_sz); ret = engine->request_alloc(req); if (ret) goto err_ctx; /* Record the position of the start of the request so that * should we detect the updated seqno part-way through the * GPU processing the request, we never over-estimate the * position of the head. */ req->head = req->ring->tail; /* Check that we didn't interrupt ourselves with a new request */ GEM_BUG_ON(req->timeline->seqno != req->fence.seqno); return req; err_ctx: /* Make sure we didn't add ourselves to external state before freeing */ GEM_BUG_ON(!list_empty(&req->active_list)); GEM_BUG_ON(!list_empty(&req->priotree.signalers_list)); GEM_BUG_ON(!list_empty(&req->priotree.waiters_list)); kmem_cache_free(dev_priv->requests, req); err_unreserve: unreserve_seqno(engine); err_unpin: engine->context_unpin(engine, ctx); return ERR_PTR(ret); } static int i915_gem_request_await_request(struct drm_i915_gem_request *to, struct drm_i915_gem_request *from) { u32 seqno; int ret; GEM_BUG_ON(to == from); if (to->engine->schedule) { ret = i915_priotree_add_dependency(to->i915, &to->priotree, &from->priotree); if (ret < 0) return ret; } if (to->timeline == from->timeline) return 0; if (to->engine == from->engine) { ret = i915_sw_fence_await_sw_fence_gfp(&to->submit, &from->submit, GFP_KERNEL); return ret < 0 ? ret : 0; } seqno = i915_gem_request_global_seqno(from); if (!seqno) { ret = i915_sw_fence_await_dma_fence(&to->submit, &from->fence, 0, GFP_KERNEL); return ret < 0 ? ret : 0; } if (seqno <= to->timeline->sync_seqno[from->engine->id]) return 0; trace_i915_gem_ring_sync_to(to, from); if (!i915.semaphores) { if (!i915_spin_request(from, TASK_INTERRUPTIBLE, 2)) { ret = i915_sw_fence_await_dma_fence(&to->submit, &from->fence, 0, GFP_KERNEL); if (ret < 0) return ret; } } else { ret = to->engine->semaphore.sync_to(to, from); if (ret) return ret; } to->timeline->sync_seqno[from->engine->id] = seqno; return 0; } int i915_gem_request_await_dma_fence(struct drm_i915_gem_request *req, struct dma_fence *fence) { struct dma_fence_array *array; int ret; int i; if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) return 0; if (dma_fence_is_i915(fence)) return i915_gem_request_await_request(req, to_request(fence)); if (!dma_fence_is_array(fence)) { ret = i915_sw_fence_await_dma_fence(&req->submit, fence, I915_FENCE_TIMEOUT, GFP_KERNEL); return ret < 0 ? ret : 0; } /* Note that if the fence-array was created in signal-on-any mode, * we should *not* decompose it into its individual fences. However, * we don't currently store which mode the fence-array is operating * in. Fortunately, the only user of signal-on-any is private to * amdgpu and we should not see any incoming fence-array from * sync-file being in signal-on-any mode. */ array = to_dma_fence_array(fence); for (i = 0; i < array->num_fences; i++) { struct dma_fence *child = array->fences[i]; if (dma_fence_is_i915(child)) ret = i915_gem_request_await_request(req, to_request(child)); else ret = i915_sw_fence_await_dma_fence(&req->submit, child, I915_FENCE_TIMEOUT, GFP_KERNEL); if (ret < 0) return ret; } return 0; } /** * i915_gem_request_await_object - set this request to (async) wait upon a bo * * @to: request we are wishing to use * @obj: object which may be in use on another ring. * * This code is meant to abstract object synchronization with the GPU. * Conceptually we serialise writes between engines inside the GPU. * We only allow one engine to write into a buffer at any time, but * multiple readers. To ensure each has a coherent view of memory, we must: * * - If there is an outstanding write request to the object, the new * request must wait for it to complete (either CPU or in hw, requests * on the same ring will be naturally ordered). * * - If we are a write request (pending_write_domain is set), the new * request must wait for outstanding read requests to complete. * * Returns 0 if successful, else propagates up the lower layer error. */ int i915_gem_request_await_object(struct drm_i915_gem_request *to, struct drm_i915_gem_object *obj, bool write) { struct dma_fence *excl; int ret = 0; if (write) { struct dma_fence **shared; unsigned int count, i; ret = reservation_object_get_fences_rcu(obj->resv, &excl, &count, &shared); if (ret) return ret; for (i = 0; i < count; i++) { ret = i915_gem_request_await_dma_fence(to, shared[i]); if (ret) break; dma_fence_put(shared[i]); } for (; i < count; i++) dma_fence_put(shared[i]); kfree(shared); } else { excl = reservation_object_get_excl_rcu(obj->resv); } if (excl) { if (ret == 0) ret = i915_gem_request_await_dma_fence(to, excl); dma_fence_put(excl); } return ret; } static void i915_gem_mark_busy(const struct intel_engine_cs *engine) { struct drm_i915_private *dev_priv = engine->i915; if (dev_priv->gt.awake) return; GEM_BUG_ON(!dev_priv->gt.active_requests); intel_runtime_pm_get_noresume(dev_priv); dev_priv->gt.awake = true; intel_enable_gt_powersave(dev_priv); i915_update_gfx_val(dev_priv); if (INTEL_GEN(dev_priv) >= 6) gen6_rps_busy(dev_priv); queue_delayed_work(dev_priv->wq, &dev_priv->gt.retire_work, round_jiffies_up_relative(HZ)); } /* * NB: This function is not allowed to fail. Doing so would mean the the * request is not being tracked for completion but the work itself is * going to happen on the hardware. This would be a Bad Thing(tm). */ void __i915_add_request(struct drm_i915_gem_request *request, bool flush_caches) { struct intel_engine_cs *engine = request->engine; struct intel_ring *ring = request->ring; struct intel_timeline *timeline = request->timeline; struct drm_i915_gem_request *prev; u32 *cs; int err; lockdep_assert_held(&request->i915->drm.struct_mutex); trace_i915_gem_request_add(request); /* Make sure that no request gazumped us - if it was allocated after * our i915_gem_request_alloc() and called __i915_add_request() before * us, the timeline will hold its seqno which is later than ours. */ GEM_BUG_ON(timeline->seqno != request->fence.seqno); /* * To ensure that this call will not fail, space for its emissions * should already have been reserved in the ring buffer. Let the ring * know that it is time to use that space up. */ request->reserved_space = 0; /* * Emit any outstanding flushes - execbuf can fail to emit the flush * after having emitted the batchbuffer command. Hence we need to fix * things up similar to emitting the lazy request. The difference here * is that the flush _must_ happen before the next request, no matter * what. */ if (flush_caches) { err = engine->emit_flush(request, EMIT_FLUSH); /* Not allowed to fail! */ WARN(err, "engine->emit_flush() failed: %d!\n", err); } /* Record the position of the start of the breadcrumb so that * should we detect the updated seqno part-way through the * GPU processing the request, we never over-estimate the * position of the ring's HEAD. */ cs = intel_ring_begin(request, engine->emit_breadcrumb_sz); GEM_BUG_ON(IS_ERR(cs)); request->postfix = intel_ring_offset(request, cs); /* Seal the request and mark it as pending execution. Note that * we may inspect this state, without holding any locks, during * hangcheck. Hence we apply the barrier to ensure that we do not * see a more recent value in the hws than we are tracking. */ prev = i915_gem_active_raw(&timeline->last_request, &request->i915->drm.struct_mutex); if (prev) { i915_sw_fence_await_sw_fence(&request->submit, &prev->submit, &request->submitq); if (engine->schedule) __i915_priotree_add_dependency(&request->priotree, &prev->priotree, &request->dep, 0); } spin_lock_irq(&timeline->lock); list_add_tail(&request->link, &timeline->requests); spin_unlock_irq(&timeline->lock); GEM_BUG_ON(timeline->seqno != request->fence.seqno); i915_gem_active_set(&timeline->last_request, request); list_add_tail(&request->ring_link, &ring->request_list); request->emitted_jiffies = jiffies; if (!request->i915->gt.active_requests++) i915_gem_mark_busy(engine); /* Let the backend know a new request has arrived that may need * to adjust the existing execution schedule due to a high priority * request - i.e. we may want to preempt the current request in order * to run a high priority dependency chain *before* we can execute this * request. * * This is called before the request is ready to run so that we can * decide whether to preempt the entire chain so that it is ready to * run at the earliest possible convenience. */ if (engine->schedule) engine->schedule(request, request->ctx->priority); local_bh_disable(); i915_sw_fence_commit(&request->submit); local_bh_enable(); /* Kick the execlists tasklet if just scheduled */ } static unsigned long local_clock_us(unsigned int *cpu) { unsigned long t; /* Cheaply and approximately convert from nanoseconds to microseconds. * The result and subsequent calculations are also defined in the same * approximate microseconds units. The principal source of timing * error here is from the simple truncation. * * Note that local_clock() is only defined wrt to the current CPU; * the comparisons are no longer valid if we switch CPUs. Instead of * blocking preemption for the entire busywait, we can detect the CPU * switch and use that as indicator of system load and a reason to * stop busywaiting, see busywait_stop(). */ *cpu = get_cpu(); t = local_clock() >> 10; put_cpu(); return t; } static bool busywait_stop(unsigned long timeout, unsigned int cpu) { unsigned int this_cpu; if (time_after(local_clock_us(&this_cpu), timeout)) return true; return this_cpu != cpu; } bool __i915_spin_request(const struct drm_i915_gem_request *req, u32 seqno, int state, unsigned long timeout_us) { struct intel_engine_cs *engine = req->engine; unsigned int irq, cpu; /* When waiting for high frequency requests, e.g. during synchronous * rendering split between the CPU and GPU, the finite amount of time * required to set up the irq and wait upon it limits the response * rate. By busywaiting on the request completion for a short while we * can service the high frequency waits as quick as possible. However, * if it is a slow request, we want to sleep as quickly as possible. * The tradeoff between waiting and sleeping is roughly the time it * takes to sleep on a request, on the order of a microsecond. */ irq = atomic_read(&engine->irq_count); timeout_us += local_clock_us(&cpu); do { if (seqno != i915_gem_request_global_seqno(req)) break; if (i915_seqno_passed(intel_engine_get_seqno(req->engine), seqno)) return true; /* Seqno are meant to be ordered *before* the interrupt. If * we see an interrupt without a corresponding seqno advance, * assume we won't see one in the near future but require * the engine->seqno_barrier() to fixup coherency. */ if (atomic_read(&engine->irq_count) != irq) break; if (signal_pending_state(state, current)) break; if (busywait_stop(timeout_us, cpu)) break; cpu_relax(); } while (!need_resched()); return false; } static bool __i915_wait_request_check_and_reset(struct drm_i915_gem_request *request) { if (likely(!i915_reset_handoff(&request->i915->gpu_error))) return false; __set_current_state(TASK_RUNNING); i915_reset(request->i915); return true; } /** * i915_wait_request - wait until execution of request has finished * @req: the request to wait upon * @flags: how to wait * @timeout: how long to wait in jiffies * * i915_wait_request() waits for the request to be completed, for a * maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an * unbounded wait). * * If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED * in via the flags, and vice versa if the struct_mutex is not held, the caller * must not specify that the wait is locked. * * Returns the remaining time (in jiffies) if the request completed, which may * be zero or -ETIME if the request is unfinished after the timeout expires. * May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is * pending before the request completes. */ long i915_wait_request(struct drm_i915_gem_request *req, unsigned int flags, long timeout) { const int state = flags & I915_WAIT_INTERRUPTIBLE ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE; wait_queue_head_t *errq = &req->i915->gpu_error.wait_queue; DEFINE_WAIT_FUNC(reset, default_wake_function); DEFINE_WAIT_FUNC(exec, default_wake_function); struct intel_wait wait; might_sleep(); #if IS_ENABLED(CONFIG_LOCKDEP) GEM_BUG_ON(debug_locks && !!lockdep_is_held(&req->i915->drm.struct_mutex) != !!(flags & I915_WAIT_LOCKED)); #endif GEM_BUG_ON(timeout < 0); if (i915_gem_request_completed(req)) return timeout; if (!timeout) return -ETIME; trace_i915_gem_request_wait_begin(req, flags); add_wait_queue(&req->execute, &exec); if (flags & I915_WAIT_LOCKED) add_wait_queue(errq, &reset); intel_wait_init(&wait, req); restart: do { set_current_state(state); if (intel_wait_update_request(&wait, req)) break; if (flags & I915_WAIT_LOCKED && __i915_wait_request_check_and_reset(req)) continue; if (signal_pending_state(state, current)) { timeout = -ERESTARTSYS; goto complete; } if (!timeout) { timeout = -ETIME; goto complete; } timeout = io_schedule_timeout(timeout); } while (1); GEM_BUG_ON(!intel_wait_has_seqno(&wait)); GEM_BUG_ON(!i915_sw_fence_signaled(&req->submit)); /* Optimistic short spin before touching IRQs */ if (i915_spin_request(req, state, 5)) goto complete; set_current_state(state); if (intel_engine_add_wait(req->engine, &wait)) /* In order to check that we haven't missed the interrupt * as we enabled it, we need to kick ourselves to do a * coherent check on the seqno before we sleep. */ goto wakeup; if (flags & I915_WAIT_LOCKED) __i915_wait_request_check_and_reset(req); for (;;) { if (signal_pending_state(state, current)) { timeout = -ERESTARTSYS; break; } if (!timeout) { timeout = -ETIME; break; } timeout = io_schedule_timeout(timeout); if (intel_wait_complete(&wait) && intel_wait_check_request(&wait, req)) break; set_current_state(state); wakeup: /* Carefully check if the request is complete, giving time * for the seqno to be visible following the interrupt. * We also have to check in case we are kicked by the GPU * reset in order to drop the struct_mutex. */ if (__i915_request_irq_complete(req)) break; /* If the GPU is hung, and we hold the lock, reset the GPU * and then check for completion. On a full reset, the engine's * HW seqno will be advanced passed us and we are complete. * If we do a partial reset, we have to wait for the GPU to * resume and update the breadcrumb. * * If we don't hold the mutex, we can just wait for the worker * to come along and update the breadcrumb (either directly * itself, or indirectly by recovering the GPU). */ if (flags & I915_WAIT_LOCKED && __i915_wait_request_check_and_reset(req)) continue; /* Only spin if we know the GPU is processing this request */ if (i915_spin_request(req, state, 2)) break; if (!intel_wait_check_request(&wait, req)) { intel_engine_remove_wait(req->engine, &wait); goto restart; } } intel_engine_remove_wait(req->engine, &wait); complete: __set_current_state(TASK_RUNNING); if (flags & I915_WAIT_LOCKED) remove_wait_queue(errq, &reset); remove_wait_queue(&req->execute, &exec); trace_i915_gem_request_wait_end(req); return timeout; } static void engine_retire_requests(struct intel_engine_cs *engine) { struct drm_i915_gem_request *request, *next; u32 seqno = intel_engine_get_seqno(engine); LIST_HEAD(retire); spin_lock_irq(&engine->timeline->lock); list_for_each_entry_safe(request, next, &engine->timeline->requests, link) { if (!i915_seqno_passed(seqno, request->global_seqno)) break; list_move_tail(&request->link, &retire); } spin_unlock_irq(&engine->timeline->lock); list_for_each_entry_safe(request, next, &retire, link) i915_gem_request_retire(request); } void i915_gem_retire_requests(struct drm_i915_private *dev_priv) { struct intel_engine_cs *engine; enum intel_engine_id id; lockdep_assert_held(&dev_priv->drm.struct_mutex); if (!dev_priv->gt.active_requests) return; for_each_engine(engine, dev_priv, id) engine_retire_requests(engine); } #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST) #include "selftests/mock_request.c" #include "selftests/i915_gem_request.c" #endif