/* * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Anhua Xu * Kevin Tian * * Contributors: * Min He * Bing Niu * Zhi Wang * */ #include "i915_drv.h" #include "gvt.h" static bool vgpu_has_pending_workload(struct intel_vgpu *vgpu) { struct intel_vgpu_execlist *execlist; enum intel_engine_id i; struct intel_engine_cs *engine; for_each_engine(engine, vgpu->gvt->dev_priv, i) { execlist = &vgpu->execlist[i]; if (!list_empty(workload_q_head(vgpu, i))) return true; } return false; } static void try_to_schedule_next_vgpu(struct intel_gvt *gvt) { struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; enum intel_engine_id i; struct intel_engine_cs *engine; /* no target to schedule */ if (!scheduler->next_vgpu) return; gvt_dbg_sched("try to schedule next vgpu %d\n", scheduler->next_vgpu->id); /* * after the flag is set, workload dispatch thread will * stop dispatching workload for current vgpu */ scheduler->need_reschedule = true; /* still have uncompleted workload? */ for_each_engine(engine, gvt->dev_priv, i) { if (scheduler->current_workload[i]) { gvt_dbg_sched("still have running workload\n"); return; } } gvt_dbg_sched("switch to next vgpu %d\n", scheduler->next_vgpu->id); /* switch current vgpu */ scheduler->current_vgpu = scheduler->next_vgpu; scheduler->next_vgpu = NULL; scheduler->need_reschedule = false; /* wake up workload dispatch thread */ for_each_engine(engine, gvt->dev_priv, i) wake_up(&scheduler->waitq[i]); } struct tbs_vgpu_data { struct list_head list; struct intel_vgpu *vgpu; /* put some per-vgpu sched stats here */ }; struct tbs_sched_data { struct intel_gvt *gvt; struct delayed_work work; unsigned long period; struct list_head runq_head; }; #define GVT_DEFAULT_TIME_SLICE (1 * HZ / 1000) static void tbs_sched_func(struct work_struct *work) { struct tbs_sched_data *sched_data = container_of(work, struct tbs_sched_data, work.work); struct tbs_vgpu_data *vgpu_data; struct intel_gvt *gvt = sched_data->gvt; struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; struct intel_vgpu *vgpu = NULL; struct list_head *pos, *head; mutex_lock(&gvt->lock); /* no vgpu or has already had a target */ if (list_empty(&sched_data->runq_head) || scheduler->next_vgpu) goto out; if (scheduler->current_vgpu) { vgpu_data = scheduler->current_vgpu->sched_data; head = &vgpu_data->list; } else { gvt_dbg_sched("no current vgpu search from q head\n"); head = &sched_data->runq_head; } /* search a vgpu with pending workload */ list_for_each(pos, head) { if (pos == &sched_data->runq_head) continue; vgpu_data = container_of(pos, struct tbs_vgpu_data, list); if (!vgpu_has_pending_workload(vgpu_data->vgpu)) continue; vgpu = vgpu_data->vgpu; break; } if (vgpu) { scheduler->next_vgpu = vgpu; gvt_dbg_sched("pick next vgpu %d\n", vgpu->id); } out: if (scheduler->next_vgpu) { gvt_dbg_sched("try to schedule next vgpu %d\n", scheduler->next_vgpu->id); try_to_schedule_next_vgpu(gvt); } /* * still have vgpu on runq * or last schedule haven't finished due to running workload */ if (!list_empty(&sched_data->runq_head) || scheduler->next_vgpu) schedule_delayed_work(&sched_data->work, sched_data->period); mutex_unlock(&gvt->lock); } static int tbs_sched_init(struct intel_gvt *gvt) { struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; struct tbs_sched_data *data; data = kzalloc(sizeof(*data), GFP_KERNEL); if (!data) return -ENOMEM; INIT_LIST_HEAD(&data->runq_head); INIT_DELAYED_WORK(&data->work, tbs_sched_func); data->period = GVT_DEFAULT_TIME_SLICE; data->gvt = gvt; scheduler->sched_data = data; return 0; } static void tbs_sched_clean(struct intel_gvt *gvt) { struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; struct tbs_sched_data *data = scheduler->sched_data; cancel_delayed_work(&data->work); kfree(data); scheduler->sched_data = NULL; } static int tbs_sched_init_vgpu(struct intel_vgpu *vgpu) { struct tbs_vgpu_data *data; data = kzalloc(sizeof(*data), GFP_KERNEL); if (!data) return -ENOMEM; data->vgpu = vgpu; INIT_LIST_HEAD(&data->list); vgpu->sched_data = data; return 0; } static void tbs_sched_clean_vgpu(struct intel_vgpu *vgpu) { kfree(vgpu->sched_data); vgpu->sched_data = NULL; } static void tbs_sched_start_schedule(struct intel_vgpu *vgpu) { struct tbs_sched_data *sched_data = vgpu->gvt->scheduler.sched_data; struct tbs_vgpu_data *vgpu_data = vgpu->sched_data; if (!list_empty(&vgpu_data->list)) return; list_add_tail(&vgpu_data->list, &sched_data->runq_head); schedule_delayed_work(&sched_data->work, sched_data->period); } static void tbs_sched_stop_schedule(struct intel_vgpu *vgpu) { struct tbs_vgpu_data *vgpu_data = vgpu->sched_data; list_del_init(&vgpu_data->list); } static struct intel_gvt_sched_policy_ops tbs_schedule_ops = { .init = tbs_sched_init, .clean = tbs_sched_clean, .init_vgpu = tbs_sched_init_vgpu, .clean_vgpu = tbs_sched_clean_vgpu, .start_schedule = tbs_sched_start_schedule, .stop_schedule = tbs_sched_stop_schedule, }; int intel_gvt_init_sched_policy(struct intel_gvt *gvt) { gvt->scheduler.sched_ops = &tbs_schedule_ops; return gvt->scheduler.sched_ops->init(gvt); } void intel_gvt_clean_sched_policy(struct intel_gvt *gvt) { gvt->scheduler.sched_ops->clean(gvt); } int intel_vgpu_init_sched_policy(struct intel_vgpu *vgpu) { return vgpu->gvt->scheduler.sched_ops->init_vgpu(vgpu); } void intel_vgpu_clean_sched_policy(struct intel_vgpu *vgpu) { vgpu->gvt->scheduler.sched_ops->clean_vgpu(vgpu); } void intel_vgpu_start_schedule(struct intel_vgpu *vgpu) { gvt_dbg_core("vgpu%d: start schedule\n", vgpu->id); vgpu->gvt->scheduler.sched_ops->start_schedule(vgpu); } void intel_vgpu_stop_schedule(struct intel_vgpu *vgpu) { struct intel_gvt_workload_scheduler *scheduler = &vgpu->gvt->scheduler; gvt_dbg_core("vgpu%d: stop schedule\n", vgpu->id); scheduler->sched_ops->stop_schedule(vgpu); if (scheduler->next_vgpu == vgpu) scheduler->next_vgpu = NULL; if (scheduler->current_vgpu == vgpu) { /* stop workload dispatching */ scheduler->need_reschedule = true; scheduler->current_vgpu = NULL; } }