/* * Copyright © 2008-2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ #include #include #include #include #include #include #include "gem/i915_gem_context.h" #include "gt/intel_context.h" #include "i915_active.h" #include "i915_drv.h" #include "i915_globals.h" #include "intel_pm.h" struct execute_cb { struct list_head link; struct irq_work work; struct i915_sw_fence *fence; void (*hook)(struct i915_request *rq, struct dma_fence *signal); struct i915_request *signal; }; static struct i915_global_request { struct i915_global base; struct kmem_cache *slab_requests; struct kmem_cache *slab_dependencies; struct kmem_cache *slab_execute_cbs; } global; static const char *i915_fence_get_driver_name(struct dma_fence *fence) { return "i915"; } static const char *i915_fence_get_timeline_name(struct dma_fence *fence) { /* * The timeline struct (as part of the ppgtt underneath a context) * may be freed when the request is no longer in use by the GPU. * We could extend the life of a context to beyond that of all * fences, possibly keeping the hw resource around indefinitely, * or we just give them a false name. Since * dma_fence_ops.get_timeline_name is a debug feature, the occasional * lie seems justifiable. */ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) return "signaled"; return to_request(fence)->gem_context->name ?: "[i915]"; } static bool i915_fence_signaled(struct dma_fence *fence) { return i915_request_completed(to_request(fence)); } static bool i915_fence_enable_signaling(struct dma_fence *fence) { return i915_request_enable_breadcrumb(to_request(fence)); } static signed long i915_fence_wait(struct dma_fence *fence, bool interruptible, signed long timeout) { return i915_request_wait(to_request(fence), interruptible | I915_WAIT_PRIORITY, timeout); } static void i915_fence_release(struct dma_fence *fence) { struct i915_request *rq = to_request(fence); /* * The request is put onto a RCU freelist (i.e. the address * is immediately reused), mark the fences as being freed now. * Otherwise the debugobjects for the fences are only marked as * freed when the slab cache itself is freed, and so we would get * caught trying to reuse dead objects. */ i915_sw_fence_fini(&rq->submit); i915_sw_fence_fini(&rq->semaphore); kmem_cache_free(global.slab_requests, rq); } const struct dma_fence_ops i915_fence_ops = { .get_driver_name = i915_fence_get_driver_name, .get_timeline_name = i915_fence_get_timeline_name, .enable_signaling = i915_fence_enable_signaling, .signaled = i915_fence_signaled, .wait = i915_fence_wait, .release = i915_fence_release, }; static inline void i915_request_remove_from_client(struct i915_request *request) { struct drm_i915_file_private *file_priv; file_priv = request->file_priv; if (!file_priv) return; spin_lock(&file_priv->mm.lock); if (request->file_priv) { list_del(&request->client_link); request->file_priv = NULL; } spin_unlock(&file_priv->mm.lock); } static void advance_ring(struct i915_request *request) { struct intel_ring *ring = request->ring; unsigned int tail; /* * We know the GPU must have read the request to have * sent us the seqno + interrupt, so use the position * of tail of the request to update the last known position * of the GPU head. * * Note this requires that we are always called in request * completion order. */ GEM_BUG_ON(!list_is_first(&request->ring_link, &ring->request_list)); if (list_is_last(&request->ring_link, &ring->request_list)) { /* * We may race here with execlists resubmitting this request * as we retire it. The resubmission will move the ring->tail * forwards (to request->wa_tail). We either read the * current value that was written to hw, or the value that * is just about to be. Either works, if we miss the last two * noops - they are safe to be replayed on a reset. */ tail = READ_ONCE(request->tail); list_del(&ring->active_link); } else { tail = request->postfix; } list_del_init(&request->ring_link); ring->head = tail; } static void free_capture_list(struct i915_request *request) { struct i915_capture_list *capture; capture = request->capture_list; while (capture) { struct i915_capture_list *next = capture->next; kfree(capture); capture = next; } } static void __retire_engine_request(struct intel_engine_cs *engine, struct i915_request *rq) { GEM_TRACE("%s(%s) fence %llx:%lld, current %d\n", __func__, engine->name, rq->fence.context, rq->fence.seqno, hwsp_seqno(rq)); GEM_BUG_ON(!i915_request_completed(rq)); local_irq_disable(); spin_lock(&engine->timeline.lock); GEM_BUG_ON(!list_is_first(&rq->link, &engine->timeline.requests)); list_del_init(&rq->link); spin_unlock(&engine->timeline.lock); spin_lock(&rq->lock); i915_request_mark_complete(rq); if (!i915_request_signaled(rq)) dma_fence_signal_locked(&rq->fence); if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags)) i915_request_cancel_breadcrumb(rq); if (rq->waitboost) { GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters)); atomic_dec(&rq->i915->gt_pm.rps.num_waiters); } spin_unlock(&rq->lock); local_irq_enable(); /* * The backing object for the context is done after switching to the * *next* context. Therefore we cannot retire the previous context until * the next context has already started running. However, since we * cannot take the required locks at i915_request_submit() we * defer the unpinning of the active context to now, retirement of * the subsequent request. */ if (engine->last_retired_context) intel_context_unpin(engine->last_retired_context); engine->last_retired_context = rq->hw_context; } static void __retire_engine_upto(struct intel_engine_cs *engine, struct i915_request *rq) { struct i915_request *tmp; if (list_empty(&rq->link)) return; do { tmp = list_first_entry(&engine->timeline.requests, typeof(*tmp), link); GEM_BUG_ON(tmp->engine != engine); __retire_engine_request(engine, tmp); } while (tmp != rq); } static void i915_request_retire(struct i915_request *request) { struct i915_active_request *active, *next; GEM_TRACE("%s fence %llx:%lld, current %d\n", request->engine->name, request->fence.context, request->fence.seqno, hwsp_seqno(request)); lockdep_assert_held(&request->i915->drm.struct_mutex); GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit)); GEM_BUG_ON(!i915_request_completed(request)); trace_i915_request_retire(request); advance_ring(request); free_capture_list(request); /* * Walk through the active list, calling retire on each. This allows * objects to track their GPU activity and mark themselves as idle * when their *last* active request is completed (updating state * tracking lists for eviction, active references for GEM, etc). * * As the ->retire() may free the node, we decouple it first and * pass along the auxiliary information (to avoid dereferencing * the node after the callback). */ list_for_each_entry_safe(active, next, &request->active_list, link) { /* * In microbenchmarks or focusing upon time inside the kernel, * we may spend an inordinate amount of time simply handling * the retirement of requests and processing their callbacks. * Of which, this loop itself is particularly hot due to the * cache misses when jumping around the list of * i915_active_request. So we try to keep this loop as * streamlined as possible and also prefetch the next * i915_active_request to try and hide the likely cache miss. */ prefetchw(next); INIT_LIST_HEAD(&active->link); RCU_INIT_POINTER(active->request, NULL); active->retire(active, request); } i915_request_remove_from_client(request); __retire_engine_upto(request->engine, request); intel_context_exit(request->hw_context); intel_context_unpin(request->hw_context); i915_sched_node_fini(&request->sched); i915_request_put(request); } void i915_request_retire_upto(struct i915_request *rq) { struct intel_ring *ring = rq->ring; struct i915_request *tmp; GEM_TRACE("%s fence %llx:%lld, current %d\n", rq->engine->name, rq->fence.context, rq->fence.seqno, hwsp_seqno(rq)); lockdep_assert_held(&rq->i915->drm.struct_mutex); GEM_BUG_ON(!i915_request_completed(rq)); if (list_empty(&rq->ring_link)) return; do { tmp = list_first_entry(&ring->request_list, typeof(*tmp), ring_link); i915_request_retire(tmp); } while (tmp != rq); } static void irq_execute_cb(struct irq_work *wrk) { struct execute_cb *cb = container_of(wrk, typeof(*cb), work); i915_sw_fence_complete(cb->fence); kmem_cache_free(global.slab_execute_cbs, cb); } static void irq_execute_cb_hook(struct irq_work *wrk) { struct execute_cb *cb = container_of(wrk, typeof(*cb), work); cb->hook(container_of(cb->fence, struct i915_request, submit), &cb->signal->fence); i915_request_put(cb->signal); irq_execute_cb(wrk); } static void __notify_execute_cb(struct i915_request *rq) { struct execute_cb *cb; lockdep_assert_held(&rq->lock); if (list_empty(&rq->execute_cb)) return; list_for_each_entry(cb, &rq->execute_cb, link) irq_work_queue(&cb->work); /* * XXX Rollback on __i915_request_unsubmit() * * In the future, perhaps when we have an active time-slicing scheduler, * it will be interesting to unsubmit parallel execution and remove * busywaits from the GPU until their master is restarted. This is * quite hairy, we have to carefully rollback the fence and do a * preempt-to-idle cycle on the target engine, all the while the * master execute_cb may refire. */ INIT_LIST_HEAD(&rq->execute_cb); } static int __i915_request_await_execution(struct i915_request *rq, struct i915_request *signal, void (*hook)(struct i915_request *rq, struct dma_fence *signal), gfp_t gfp) { struct execute_cb *cb; if (i915_request_is_active(signal)) { if (hook) hook(rq, &signal->fence); return 0; } cb = kmem_cache_alloc(global.slab_execute_cbs, gfp); if (!cb) return -ENOMEM; cb->fence = &rq->submit; i915_sw_fence_await(cb->fence); init_irq_work(&cb->work, irq_execute_cb); if (hook) { cb->hook = hook; cb->signal = i915_request_get(signal); cb->work.func = irq_execute_cb_hook; } spin_lock_irq(&signal->lock); if (i915_request_is_active(signal)) { if (hook) { hook(rq, &signal->fence); i915_request_put(signal); } i915_sw_fence_complete(cb->fence); kmem_cache_free(global.slab_execute_cbs, cb); } else { list_add_tail(&cb->link, &signal->execute_cb); } spin_unlock_irq(&signal->lock); return 0; } static void move_to_timeline(struct i915_request *request, struct i915_timeline *timeline) { GEM_BUG_ON(request->timeline == &request->engine->timeline); lockdep_assert_held(&request->engine->timeline.lock); spin_lock(&request->timeline->lock); list_move_tail(&request->link, &timeline->requests); spin_unlock(&request->timeline->lock); } void __i915_request_submit(struct i915_request *request) { struct intel_engine_cs *engine = request->engine; GEM_TRACE("%s fence %llx:%lld -> current %d\n", engine->name, request->fence.context, request->fence.seqno, hwsp_seqno(request)); GEM_BUG_ON(!irqs_disabled()); lockdep_assert_held(&engine->timeline.lock); if (i915_gem_context_is_banned(request->gem_context)) i915_request_skip(request, -EIO); /* * Are we using semaphores when the gpu is already saturated? * * Using semaphores incurs a cost in having the GPU poll a * memory location, busywaiting for it to change. The continual * memory reads can have a noticeable impact on the rest of the * system with the extra bus traffic, stalling the cpu as it too * tries to access memory across the bus (perf stat -e bus-cycles). * * If we installed a semaphore on this request and we only submit * the request after the signaler completed, that indicates the * system is overloaded and using semaphores at this time only * increases the amount of work we are doing. If so, we disable * further use of semaphores until we are idle again, whence we * optimistically try again. */ if (request->sched.semaphores && i915_sw_fence_signaled(&request->semaphore)) request->hw_context->saturated |= request->sched.semaphores; /* We may be recursing from the signal callback of another i915 fence */ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING); GEM_BUG_ON(test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)); set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags); if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags) && !test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &request->fence.flags) && !i915_request_enable_breadcrumb(request)) intel_engine_queue_breadcrumbs(engine); __notify_execute_cb(request); spin_unlock(&request->lock); engine->emit_fini_breadcrumb(request, request->ring->vaddr + request->postfix); /* Transfer from per-context onto the global per-engine timeline */ move_to_timeline(request, &engine->timeline); engine->serial++; trace_i915_request_execute(request); } void i915_request_submit(struct i915_request *request) { struct intel_engine_cs *engine = request->engine; unsigned long flags; /* Will be called from irq-context when using foreign fences. */ spin_lock_irqsave(&engine->timeline.lock, flags); __i915_request_submit(request); spin_unlock_irqrestore(&engine->timeline.lock, flags); } void __i915_request_unsubmit(struct i915_request *request) { struct intel_engine_cs *engine = request->engine; GEM_TRACE("%s fence %llx:%lld, current %d\n", engine->name, request->fence.context, request->fence.seqno, hwsp_seqno(request)); GEM_BUG_ON(!irqs_disabled()); lockdep_assert_held(&engine->timeline.lock); /* * Only unwind in reverse order, required so that the per-context list * is kept in seqno/ring order. */ /* We may be recursing from the signal callback of another i915 fence */ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING); if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags)) i915_request_cancel_breadcrumb(request); GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)); clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags); spin_unlock(&request->lock); /* Transfer back from the global per-engine timeline to per-context */ move_to_timeline(request, request->timeline); /* We've already spun, don't charge on resubmitting. */ if (request->sched.semaphores && i915_request_started(request)) { request->sched.attr.priority |= I915_PRIORITY_NOSEMAPHORE; request->sched.semaphores = 0; } /* * We don't need to wake_up any waiters on request->execute, they * will get woken by any other event or us re-adding this request * to the engine timeline (__i915_request_submit()). The waiters * should be quite adapt at finding that the request now has a new * global_seqno to the one they went to sleep on. */ } void i915_request_unsubmit(struct i915_request *request) { struct intel_engine_cs *engine = request->engine; unsigned long flags; /* Will be called from irq-context when using foreign fences. */ spin_lock_irqsave(&engine->timeline.lock, flags); __i915_request_unsubmit(request); spin_unlock_irqrestore(&engine->timeline.lock, flags); } static int __i915_sw_fence_call submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state) { struct i915_request *request = container_of(fence, typeof(*request), submit); switch (state) { case FENCE_COMPLETE: trace_i915_request_submit(request); /* * We need to serialize use of the submit_request() callback * with its hotplugging performed during an emergency * i915_gem_set_wedged(). We use the RCU mechanism to mark the * critical section in order to force i915_gem_set_wedged() to * wait until the submit_request() is completed before * proceeding. */ rcu_read_lock(); request->engine->submit_request(request); rcu_read_unlock(); break; case FENCE_FREE: i915_request_put(request); break; } return NOTIFY_DONE; } static int __i915_sw_fence_call semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state) { struct i915_request *request = container_of(fence, typeof(*request), semaphore); switch (state) { case FENCE_COMPLETE: i915_schedule_bump_priority(request, I915_PRIORITY_NOSEMAPHORE); break; case FENCE_FREE: i915_request_put(request); break; } return NOTIFY_DONE; } static void ring_retire_requests(struct intel_ring *ring) { struct i915_request *rq, *rn; list_for_each_entry_safe(rq, rn, &ring->request_list, ring_link) { if (!i915_request_completed(rq)) break; i915_request_retire(rq); } } static noinline struct i915_request * request_alloc_slow(struct intel_context *ce, gfp_t gfp) { struct intel_ring *ring = ce->ring; struct i915_request *rq; if (list_empty(&ring->request_list)) goto out; if (!gfpflags_allow_blocking(gfp)) goto out; /* Ratelimit ourselves to prevent oom from malicious clients */ rq = list_last_entry(&ring->request_list, typeof(*rq), ring_link); cond_synchronize_rcu(rq->rcustate); /* Retire our old requests in the hope that we free some */ ring_retire_requests(ring); out: return kmem_cache_alloc(global.slab_requests, gfp); } struct i915_request * __i915_request_create(struct intel_context *ce, gfp_t gfp) { struct i915_timeline *tl = ce->ring->timeline; struct i915_request *rq; u32 seqno; int ret; might_sleep_if(gfpflags_allow_blocking(gfp)); /* Check that the caller provided an already pinned context */ __intel_context_pin(ce); /* * Beware: Dragons be flying overhead. * * We use RCU to look up requests in flight. The lookups may * race with the request being allocated from the slab freelist. * That is the request we are writing to here, may be in the process * of being read by __i915_active_request_get_rcu(). As such, * we have to be very careful when overwriting the contents. During * the RCU lookup, we change chase the request->engine pointer, * read the request->global_seqno and increment the reference count. * * The reference count is incremented atomically. If it is zero, * the lookup knows the request is unallocated and complete. Otherwise, * it is either still in use, or has been reallocated and reset * with dma_fence_init(). This increment is safe for release as we * check that the request we have a reference to and matches the active * request. * * Before we increment the refcount, we chase the request->engine * pointer. We must not call kmem_cache_zalloc() or else we set * that pointer to NULL and cause a crash during the lookup. If * we see the request is completed (based on the value of the * old engine and seqno), the lookup is complete and reports NULL. * If we decide the request is not completed (new engine or seqno), * then we grab a reference and double check that it is still the * active request - which it won't be and restart the lookup. * * Do not use kmem_cache_zalloc() here! */ rq = kmem_cache_alloc(global.slab_requests, gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN); if (unlikely(!rq)) { rq = request_alloc_slow(ce, gfp); if (!rq) { ret = -ENOMEM; goto err_unreserve; } } ret = i915_timeline_get_seqno(tl, rq, &seqno); if (ret) goto err_free; rq->i915 = ce->engine->i915; rq->hw_context = ce; rq->gem_context = ce->gem_context; rq->engine = ce->engine; rq->ring = ce->ring; rq->timeline = tl; GEM_BUG_ON(rq->timeline == &ce->engine->timeline); rq->hwsp_seqno = tl->hwsp_seqno; rq->hwsp_cacheline = tl->hwsp_cacheline; rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */ spin_lock_init(&rq->lock); dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock, tl->fence_context, seqno); /* We bump the ref for the fence chain */ i915_sw_fence_init(&i915_request_get(rq)->submit, submit_notify); i915_sw_fence_init(&i915_request_get(rq)->semaphore, semaphore_notify); i915_sched_node_init(&rq->sched); /* No zalloc, must clear what we need by hand */ rq->file_priv = NULL; rq->batch = NULL; rq->capture_list = NULL; rq->waitboost = false; rq->execution_mask = ALL_ENGINES; INIT_LIST_HEAD(&rq->active_list); INIT_LIST_HEAD(&rq->execute_cb); /* * Reserve space in the ring buffer for all the commands required to * eventually emit this request. This is to guarantee that the * i915_request_add() call can't fail. Note that the reserve may need * to be redone if the request is not actually submitted straight * away, e.g. because a GPU scheduler has deferred it. * * Note that due to how we add reserved_space to intel_ring_begin() * we need to double our request to ensure that if we need to wrap * around inside i915_request_add() there is sufficient space at * the beginning of the ring as well. */ rq->reserved_space = 2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32); /* * Record the position of the start of the request so that * should we detect the updated seqno part-way through the * GPU processing the request, we never over-estimate the * position of the head. */ rq->head = rq->ring->emit; ret = rq->engine->request_alloc(rq); if (ret) goto err_unwind; rq->infix = rq->ring->emit; /* end of header; start of user payload */ /* Keep a second pin for the dual retirement along engine and ring */ __intel_context_pin(ce); intel_context_mark_active(ce); return rq; err_unwind: ce->ring->emit = rq->head; /* Make sure we didn't add ourselves to external state before freeing */ GEM_BUG_ON(!list_empty(&rq->active_list)); GEM_BUG_ON(!list_empty(&rq->sched.signalers_list)); GEM_BUG_ON(!list_empty(&rq->sched.waiters_list)); err_free: kmem_cache_free(global.slab_requests, rq); err_unreserve: intel_context_unpin(ce); return ERR_PTR(ret); } struct i915_request * i915_request_create(struct intel_context *ce) { struct i915_request *rq; intel_context_timeline_lock(ce); /* Move our oldest request to the slab-cache (if not in use!) */ rq = list_first_entry(&ce->ring->request_list, typeof(*rq), ring_link); if (!list_is_last(&rq->ring_link, &ce->ring->request_list) && i915_request_completed(rq)) i915_request_retire(rq); intel_context_enter(ce); rq = __i915_request_create(ce, GFP_KERNEL); intel_context_exit(ce); /* active reference transferred to request */ if (IS_ERR(rq)) goto err_unlock; /* Check that we do not interrupt ourselves with a new request */ rq->cookie = lockdep_pin_lock(&ce->ring->timeline->mutex); return rq; err_unlock: intel_context_timeline_unlock(ce); return rq; } static int i915_request_await_start(struct i915_request *rq, struct i915_request *signal) { if (list_is_first(&signal->ring_link, &signal->ring->request_list)) return 0; signal = list_prev_entry(signal, ring_link); if (i915_timeline_sync_is_later(rq->timeline, &signal->fence)) return 0; return i915_sw_fence_await_dma_fence(&rq->submit, &signal->fence, 0, I915_FENCE_GFP); } static intel_engine_mask_t already_busywaiting(struct i915_request *rq) { /* * Polling a semaphore causes bus traffic, delaying other users of * both the GPU and CPU. We want to limit the impact on others, * while taking advantage of early submission to reduce GPU * latency. Therefore we restrict ourselves to not using more * than one semaphore from each source, and not using a semaphore * if we have detected the engine is saturated (i.e. would not be * submitted early and cause bus traffic reading an already passed * semaphore). * * See the are-we-too-late? check in __i915_request_submit(). */ return rq->sched.semaphores | rq->hw_context->saturated; } static int emit_semaphore_wait(struct i915_request *to, struct i915_request *from, gfp_t gfp) { u32 hwsp_offset; u32 *cs; int err; GEM_BUG_ON(!from->timeline->has_initial_breadcrumb); GEM_BUG_ON(INTEL_GEN(to->i915) < 8); /* Just emit the first semaphore we see as request space is limited. */ if (already_busywaiting(to) & from->engine->mask) return i915_sw_fence_await_dma_fence(&to->submit, &from->fence, 0, I915_FENCE_GFP); err = i915_request_await_start(to, from); if (err < 0) return err; /* Only submit our spinner after the signaler is running! */ err = __i915_request_await_execution(to, from, NULL, gfp); if (err) return err; /* We need to pin the signaler's HWSP until we are finished reading. */ err = i915_timeline_read_hwsp(from, to, &hwsp_offset); if (err) return err; cs = intel_ring_begin(to, 4); if (IS_ERR(cs)) return PTR_ERR(cs); /* * Using greater-than-or-equal here means we have to worry * about seqno wraparound. To side step that issue, we swap * the timeline HWSP upon wrapping, so that everyone listening * for the old (pre-wrap) values do not see the much smaller * (post-wrap) values than they were expecting (and so wait * forever). */ *cs++ = MI_SEMAPHORE_WAIT | MI_SEMAPHORE_GLOBAL_GTT | MI_SEMAPHORE_POLL | MI_SEMAPHORE_SAD_GTE_SDD; *cs++ = from->fence.seqno; *cs++ = hwsp_offset; *cs++ = 0; intel_ring_advance(to, cs); to->sched.semaphores |= from->engine->mask; to->sched.flags |= I915_SCHED_HAS_SEMAPHORE_CHAIN; return 0; } static int i915_request_await_request(struct i915_request *to, struct i915_request *from) { int ret; GEM_BUG_ON(to == from); GEM_BUG_ON(to->timeline == from->timeline); if (i915_request_completed(from)) return 0; if (to->engine->schedule) { ret = i915_sched_node_add_dependency(&to->sched, &from->sched); if (ret < 0) return ret; } if (to->engine == from->engine) { ret = i915_sw_fence_await_sw_fence_gfp(&to->submit, &from->submit, I915_FENCE_GFP); } else if (intel_engine_has_semaphores(to->engine) && to->gem_context->sched.priority >= I915_PRIORITY_NORMAL) { ret = emit_semaphore_wait(to, from, I915_FENCE_GFP); } else { ret = i915_sw_fence_await_dma_fence(&to->submit, &from->fence, 0, I915_FENCE_GFP); } if (ret < 0) return ret; if (to->sched.flags & I915_SCHED_HAS_SEMAPHORE_CHAIN) { ret = i915_sw_fence_await_dma_fence(&to->semaphore, &from->fence, 0, I915_FENCE_GFP); if (ret < 0) return ret; } return 0; } int i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence) { struct dma_fence **child = &fence; unsigned int nchild = 1; int ret; /* * Note that if the fence-array was created in signal-on-any mode, * we should *not* decompose it into its individual fences. However, * we don't currently store which mode the fence-array is operating * in. Fortunately, the only user of signal-on-any is private to * amdgpu and we should not see any incoming fence-array from * sync-file being in signal-on-any mode. */ if (dma_fence_is_array(fence)) { struct dma_fence_array *array = to_dma_fence_array(fence); child = array->fences; nchild = array->num_fences; GEM_BUG_ON(!nchild); } do { fence = *child++; if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) continue; /* * Requests on the same timeline are explicitly ordered, along * with their dependencies, by i915_request_add() which ensures * that requests are submitted in-order through each ring. */ if (fence->context == rq->fence.context) continue; /* Squash repeated waits to the same timelines */ if (fence->context != rq->i915->mm.unordered_timeline && i915_timeline_sync_is_later(rq->timeline, fence)) continue; if (dma_fence_is_i915(fence)) ret = i915_request_await_request(rq, to_request(fence)); else ret = i915_sw_fence_await_dma_fence(&rq->submit, fence, I915_FENCE_TIMEOUT, I915_FENCE_GFP); if (ret < 0) return ret; /* Record the latest fence used against each timeline */ if (fence->context != rq->i915->mm.unordered_timeline) i915_timeline_sync_set(rq->timeline, fence); } while (--nchild); return 0; } int i915_request_await_execution(struct i915_request *rq, struct dma_fence *fence, void (*hook)(struct i915_request *rq, struct dma_fence *signal)) { struct dma_fence **child = &fence; unsigned int nchild = 1; int ret; if (dma_fence_is_array(fence)) { struct dma_fence_array *array = to_dma_fence_array(fence); /* XXX Error for signal-on-any fence arrays */ child = array->fences; nchild = array->num_fences; GEM_BUG_ON(!nchild); } do { fence = *child++; if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) continue; /* * We don't squash repeated fence dependencies here as we * want to run our callback in all cases. */ if (dma_fence_is_i915(fence)) ret = __i915_request_await_execution(rq, to_request(fence), hook, I915_FENCE_GFP); else ret = i915_sw_fence_await_dma_fence(&rq->submit, fence, I915_FENCE_TIMEOUT, GFP_KERNEL); if (ret < 0) return ret; } while (--nchild); return 0; } /** * i915_request_await_object - set this request to (async) wait upon a bo * @to: request we are wishing to use * @obj: object which may be in use on another ring. * @write: whether the wait is on behalf of a writer * * This code is meant to abstract object synchronization with the GPU. * Conceptually we serialise writes between engines inside the GPU. * We only allow one engine to write into a buffer at any time, but * multiple readers. To ensure each has a coherent view of memory, we must: * * - If there is an outstanding write request to the object, the new * request must wait for it to complete (either CPU or in hw, requests * on the same ring will be naturally ordered). * * - If we are a write request (pending_write_domain is set), the new * request must wait for outstanding read requests to complete. * * Returns 0 if successful, else propagates up the lower layer error. */ int i915_request_await_object(struct i915_request *to, struct drm_i915_gem_object *obj, bool write) { struct dma_fence *excl; int ret = 0; if (write) { struct dma_fence **shared; unsigned int count, i; ret = reservation_object_get_fences_rcu(obj->resv, &excl, &count, &shared); if (ret) return ret; for (i = 0; i < count; i++) { ret = i915_request_await_dma_fence(to, shared[i]); if (ret) break; dma_fence_put(shared[i]); } for (; i < count; i++) dma_fence_put(shared[i]); kfree(shared); } else { excl = reservation_object_get_excl_rcu(obj->resv); } if (excl) { if (ret == 0) ret = i915_request_await_dma_fence(to, excl); dma_fence_put(excl); } return ret; } void i915_request_skip(struct i915_request *rq, int error) { void *vaddr = rq->ring->vaddr; u32 head; GEM_BUG_ON(!IS_ERR_VALUE((long)error)); dma_fence_set_error(&rq->fence, error); /* * As this request likely depends on state from the lost * context, clear out all the user operations leaving the * breadcrumb at the end (so we get the fence notifications). */ head = rq->infix; if (rq->postfix < head) { memset(vaddr + head, 0, rq->ring->size - head); head = 0; } memset(vaddr + head, 0, rq->postfix - head); } static struct i915_request * __i915_request_add_to_timeline(struct i915_request *rq) { struct i915_timeline *timeline = rq->timeline; struct i915_request *prev; /* * Dependency tracking and request ordering along the timeline * is special cased so that we can eliminate redundant ordering * operations while building the request (we know that the timeline * itself is ordered, and here we guarantee it). * * As we know we will need to emit tracking along the timeline, * we embed the hooks into our request struct -- at the cost of * having to have specialised no-allocation interfaces (which will * be beneficial elsewhere). * * A second benefit to open-coding i915_request_await_request is * that we can apply a slight variant of the rules specialised * for timelines that jump between engines (such as virtual engines). * If we consider the case of virtual engine, we must emit a dma-fence * to prevent scheduling of the second request until the first is * complete (to maximise our greedy late load balancing) and this * precludes optimising to use semaphores serialisation of a single * timeline across engines. */ prev = rcu_dereference_protected(timeline->last_request.request, 1); if (prev && !i915_request_completed(prev)) { if (is_power_of_2(prev->engine->mask | rq->engine->mask)) i915_sw_fence_await_sw_fence(&rq->submit, &prev->submit, &rq->submitq); else __i915_sw_fence_await_dma_fence(&rq->submit, &prev->fence, &rq->dmaq); if (rq->engine->schedule) __i915_sched_node_add_dependency(&rq->sched, &prev->sched, &rq->dep, 0); } spin_lock_irq(&timeline->lock); list_add_tail(&rq->link, &timeline->requests); spin_unlock_irq(&timeline->lock); /* * Make sure that no request gazumped us - if it was allocated after * our i915_request_alloc() and called __i915_request_add() before * us, the timeline will hold its seqno which is later than ours. */ GEM_BUG_ON(timeline->seqno != rq->fence.seqno); __i915_active_request_set(&timeline->last_request, rq); return prev; } /* * NB: This function is not allowed to fail. Doing so would mean the the * request is not being tracked for completion but the work itself is * going to happen on the hardware. This would be a Bad Thing(tm). */ struct i915_request *__i915_request_commit(struct i915_request *rq) { struct intel_engine_cs *engine = rq->engine; struct intel_ring *ring = rq->ring; struct i915_request *prev; u32 *cs; GEM_TRACE("%s fence %llx:%lld\n", engine->name, rq->fence.context, rq->fence.seqno); /* * To ensure that this call will not fail, space for its emissions * should already have been reserved in the ring buffer. Let the ring * know that it is time to use that space up. */ GEM_BUG_ON(rq->reserved_space > ring->space); rq->reserved_space = 0; /* * Record the position of the start of the breadcrumb so that * should we detect the updated seqno part-way through the * GPU processing the request, we never over-estimate the * position of the ring's HEAD. */ cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw); GEM_BUG_ON(IS_ERR(cs)); rq->postfix = intel_ring_offset(rq, cs); prev = __i915_request_add_to_timeline(rq); list_add_tail(&rq->ring_link, &ring->request_list); if (list_is_first(&rq->ring_link, &ring->request_list)) list_add(&ring->active_link, &rq->i915->gt.active_rings); rq->emitted_jiffies = jiffies; /* * Let the backend know a new request has arrived that may need * to adjust the existing execution schedule due to a high priority * request - i.e. we may want to preempt the current request in order * to run a high priority dependency chain *before* we can execute this * request. * * This is called before the request is ready to run so that we can * decide whether to preempt the entire chain so that it is ready to * run at the earliest possible convenience. */ local_bh_disable(); i915_sw_fence_commit(&rq->semaphore); rcu_read_lock(); /* RCU serialisation for set-wedged protection */ if (engine->schedule) { struct i915_sched_attr attr = rq->gem_context->sched; /* * Boost actual workloads past semaphores! * * With semaphores we spin on one engine waiting for another, * simply to reduce the latency of starting our work when * the signaler completes. However, if there is any other * work that we could be doing on this engine instead, that * is better utilisation and will reduce the overall duration * of the current work. To avoid PI boosting a semaphore * far in the distance past over useful work, we keep a history * of any semaphore use along our dependency chain. */ if (!(rq->sched.flags & I915_SCHED_HAS_SEMAPHORE_CHAIN)) attr.priority |= I915_PRIORITY_NOSEMAPHORE; /* * Boost priorities to new clients (new request flows). * * Allow interactive/synchronous clients to jump ahead of * the bulk clients. (FQ_CODEL) */ if (list_empty(&rq->sched.signalers_list)) attr.priority |= I915_PRIORITY_WAIT; engine->schedule(rq, &attr); } rcu_read_unlock(); i915_sw_fence_commit(&rq->submit); local_bh_enable(); /* Kick the execlists tasklet if just scheduled */ return prev; } void i915_request_add(struct i915_request *rq) { struct i915_request *prev; lockdep_assert_held(&rq->timeline->mutex); lockdep_unpin_lock(&rq->timeline->mutex, rq->cookie); trace_i915_request_add(rq); prev = __i915_request_commit(rq); /* * In typical scenarios, we do not expect the previous request on * the timeline to be still tracked by timeline->last_request if it * has been completed. If the completed request is still here, that * implies that request retirement is a long way behind submission, * suggesting that we haven't been retiring frequently enough from * the combination of retire-before-alloc, waiters and the background * retirement worker. So if the last request on this timeline was * already completed, do a catch up pass, flushing the retirement queue * up to this client. Since we have now moved the heaviest operations * during retirement onto secondary workers, such as freeing objects * or contexts, retiring a bunch of requests is mostly list management * (and cache misses), and so we should not be overly penalizing this * client by performing excess work, though we may still performing * work on behalf of others -- but instead we should benefit from * improved resource management. (Well, that's the theory at least.) */ if (prev && i915_request_completed(prev)) i915_request_retire_upto(prev); mutex_unlock(&rq->timeline->mutex); } static unsigned long local_clock_us(unsigned int *cpu) { unsigned long t; /* * Cheaply and approximately convert from nanoseconds to microseconds. * The result and subsequent calculations are also defined in the same * approximate microseconds units. The principal source of timing * error here is from the simple truncation. * * Note that local_clock() is only defined wrt to the current CPU; * the comparisons are no longer valid if we switch CPUs. Instead of * blocking preemption for the entire busywait, we can detect the CPU * switch and use that as indicator of system load and a reason to * stop busywaiting, see busywait_stop(). */ *cpu = get_cpu(); t = local_clock() >> 10; put_cpu(); return t; } static bool busywait_stop(unsigned long timeout, unsigned int cpu) { unsigned int this_cpu; if (time_after(local_clock_us(&this_cpu), timeout)) return true; return this_cpu != cpu; } static bool __i915_spin_request(const struct i915_request * const rq, int state, unsigned long timeout_us) { unsigned int cpu; /* * Only wait for the request if we know it is likely to complete. * * We don't track the timestamps around requests, nor the average * request length, so we do not have a good indicator that this * request will complete within the timeout. What we do know is the * order in which requests are executed by the context and so we can * tell if the request has been started. If the request is not even * running yet, it is a fair assumption that it will not complete * within our relatively short timeout. */ if (!i915_request_is_running(rq)) return false; /* * When waiting for high frequency requests, e.g. during synchronous * rendering split between the CPU and GPU, the finite amount of time * required to set up the irq and wait upon it limits the response * rate. By busywaiting on the request completion for a short while we * can service the high frequency waits as quick as possible. However, * if it is a slow request, we want to sleep as quickly as possible. * The tradeoff between waiting and sleeping is roughly the time it * takes to sleep on a request, on the order of a microsecond. */ timeout_us += local_clock_us(&cpu); do { if (i915_request_completed(rq)) return true; if (signal_pending_state(state, current)) break; if (busywait_stop(timeout_us, cpu)) break; cpu_relax(); } while (!need_resched()); return false; } struct request_wait { struct dma_fence_cb cb; struct task_struct *tsk; }; static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb) { struct request_wait *wait = container_of(cb, typeof(*wait), cb); wake_up_process(wait->tsk); } /** * i915_request_wait - wait until execution of request has finished * @rq: the request to wait upon * @flags: how to wait * @timeout: how long to wait in jiffies * * i915_request_wait() waits for the request to be completed, for a * maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an * unbounded wait). * * If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED * in via the flags, and vice versa if the struct_mutex is not held, the caller * must not specify that the wait is locked. * * Returns the remaining time (in jiffies) if the request completed, which may * be zero or -ETIME if the request is unfinished after the timeout expires. * May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is * pending before the request completes. */ long i915_request_wait(struct i915_request *rq, unsigned int flags, long timeout) { const int state = flags & I915_WAIT_INTERRUPTIBLE ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE; struct request_wait wait; might_sleep(); GEM_BUG_ON(timeout < 0); if (i915_request_completed(rq)) return timeout; if (!timeout) return -ETIME; trace_i915_request_wait_begin(rq, flags); /* * Optimistic spin before touching IRQs. * * We may use a rather large value here to offset the penalty of * switching away from the active task. Frequently, the client will * wait upon an old swapbuffer to throttle itself to remain within a * frame of the gpu. If the client is running in lockstep with the gpu, * then it should not be waiting long at all, and a sleep now will incur * extra scheduler latency in producing the next frame. To try to * avoid adding the cost of enabling/disabling the interrupt to the * short wait, we first spin to see if the request would have completed * in the time taken to setup the interrupt. * * We need upto 5us to enable the irq, and upto 20us to hide the * scheduler latency of a context switch, ignoring the secondary * impacts from a context switch such as cache eviction. * * The scheme used for low-latency IO is called "hybrid interrupt * polling". The suggestion there is to sleep until just before you * expect to be woken by the device interrupt and then poll for its * completion. That requires having a good predictor for the request * duration, which we currently lack. */ if (CONFIG_DRM_I915_SPIN_REQUEST && __i915_spin_request(rq, state, CONFIG_DRM_I915_SPIN_REQUEST)) goto out; /* * This client is about to stall waiting for the GPU. In many cases * this is undesirable and limits the throughput of the system, as * many clients cannot continue processing user input/output whilst * blocked. RPS autotuning may take tens of milliseconds to respond * to the GPU load and thus incurs additional latency for the client. * We can circumvent that by promoting the GPU frequency to maximum * before we sleep. This makes the GPU throttle up much more quickly * (good for benchmarks and user experience, e.g. window animations), * but at a cost of spending more power processing the workload * (bad for battery). */ if (flags & I915_WAIT_PRIORITY) { if (!i915_request_started(rq) && INTEL_GEN(rq->i915) >= 6) gen6_rps_boost(rq); i915_schedule_bump_priority(rq, I915_PRIORITY_WAIT); } wait.tsk = current; if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake)) goto out; for (;;) { set_current_state(state); if (i915_request_completed(rq)) break; if (signal_pending_state(state, current)) { timeout = -ERESTARTSYS; break; } if (!timeout) { timeout = -ETIME; break; } timeout = io_schedule_timeout(timeout); } __set_current_state(TASK_RUNNING); dma_fence_remove_callback(&rq->fence, &wait.cb); out: trace_i915_request_wait_end(rq); return timeout; } bool i915_retire_requests(struct drm_i915_private *i915) { struct intel_ring *ring, *tmp; lockdep_assert_held(&i915->drm.struct_mutex); list_for_each_entry_safe(ring, tmp, &i915->gt.active_rings, active_link) { intel_ring_get(ring); /* last rq holds reference! */ ring_retire_requests(ring); intel_ring_put(ring); } return !list_empty(&i915->gt.active_rings); } #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST) #include "selftests/mock_request.c" #include "selftests/i915_request.c" #endif static void i915_global_request_shrink(void) { kmem_cache_shrink(global.slab_dependencies); kmem_cache_shrink(global.slab_execute_cbs); kmem_cache_shrink(global.slab_requests); } static void i915_global_request_exit(void) { kmem_cache_destroy(global.slab_dependencies); kmem_cache_destroy(global.slab_execute_cbs); kmem_cache_destroy(global.slab_requests); } static struct i915_global_request global = { { .shrink = i915_global_request_shrink, .exit = i915_global_request_exit, } }; int __init i915_global_request_init(void) { global.slab_requests = KMEM_CACHE(i915_request, SLAB_HWCACHE_ALIGN | SLAB_RECLAIM_ACCOUNT | SLAB_TYPESAFE_BY_RCU); if (!global.slab_requests) return -ENOMEM; global.slab_execute_cbs = KMEM_CACHE(execute_cb, SLAB_HWCACHE_ALIGN | SLAB_RECLAIM_ACCOUNT | SLAB_TYPESAFE_BY_RCU); if (!global.slab_execute_cbs) goto err_requests; global.slab_dependencies = KMEM_CACHE(i915_dependency, SLAB_HWCACHE_ALIGN | SLAB_RECLAIM_ACCOUNT); if (!global.slab_dependencies) goto err_execute_cbs; i915_global_register(&global.base); return 0; err_execute_cbs: kmem_cache_destroy(global.slab_execute_cbs); err_requests: kmem_cache_destroy(global.slab_requests); return -ENOMEM; }