Similar to write-coherent resources, make sure that from the user-space
point of view, GPU rendered contents is automatically available for
reading by the CPU.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
With emulated coherent memory we need to be able to quickly look up
a resource from the MOB offset. Instead of traversing a linked list with
O(n) worst case, use an RBtree with O(log n) worst case complexity.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This infrastructure will, for coherent resources, make sure that
from the user-space point of view, data written by the CPU is immediately
automatically available to the GPU at resource validation time.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This allows blocking for BOs to become available
in the memory management.
Amdgpu is doing this for quite a while now during CS. Now
apply the new behavior to all drivers using TTM.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/332878/
This feature is only used by vmwgfx and superfluous for everybody else.
Signed-off-by: Christian König <christian.koenig@amd.com>
Co-developed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/333650/
We haven't done any backmerge for a while due to the merge window, and it
starts to become an issue for komeda. Let's bring 5.4-rc1 in.
Signed-off-by: Maxime Ripard <mripard@kernel.org>
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Merge tag 'drm-next-2019-09-18' of git://anongit.freedesktop.org/drm/drm
Pull drm updates from Dave Airlie:
"This is the main pull request for 5.4-rc1 merge window. I don't think
there is anything outstanding so next week should just be fixes, but
we'll see if I missed anything. I landed some fixes earlier in the
week but got delayed writing summary and sending it out, due to a mix
of sick kid and jetlag!
There are some fixes pending, but I'd rather get the main merge out of
the way instead of delaying it longer.
It's also pretty large in commit count and new amd header file size.
The largest thing is four new amdgpu products (navi12/14, arcturus and
renoir APU support).
Otherwise it's pretty much lots of work across the board, i915 has
started landing tigerlake support, lots of icelake fixes and lots of
locking reworking for future gpu support, lots of header file rework
(drmP.h is nearly gone), some old legacy hacks (DRM_WAIT_ON) have been
put into the places they are needed.
uapi:
- content protection type property for HDCP
core:
- rework include dependencies
- lots of drmP.h removals
- link rate calculation robustness fix
- make fb helper map only when required
- add connector->DDC adapter link
- DRM_WAIT_ON removed
- drop DRM_AUTH usage from drivers
dma-buf:
- reservation object fence helper
dma-fence:
- shrink dma_fence struct
- merge signal functions
- store timestamps in dma_fence
- selftests
ttm:
- embed drm_get_object struct into ttm_buffer_object
- release_notify callback
bridges:
- sii902x - audio graph card support
- tc358767 - aux data handling rework
- ti-snd64dsi86 - debugfs support, DSI mode flags support
panels:
- Support for GiantPlus GPM940B0, Sharp LQ070Y3DG3B, Ortustech
COM37H3M, Novatek NT39016, Sharp LS020B1DD01D, Raydium RM67191, Boe
Himax8279d, Sharp LD-D5116Z01B
- TI nspire, NEC NL8048HL11, LG Philips LB035Q02, Sharp LS037V7DW01,
Sony ACX565AKM, Toppoly TD028TTEC1 Toppoly TD043MTEA1
i915:
- Initial tigerlake platform support
- Locking simplification work, general all over refactoring.
- Selftests
- HDCP debug info improvements
- DSI properties
- Icelake display PLL fixes, colorspace fixes, bandwidth fixes, DSI
suspend/resume
- GuC fixes
- Perf fixes
- ElkhartLake enablement
- DP MST fixes
- GVT - command parser enhancements
amdgpu:
- add wipe memory on release flag for buffer creation
- Navi12/14 support (may be marked experimental)
- Arcturus support
- Renoir APU support
- mclk DPM for Navi
- DC display fixes
- Raven scatter/gather support
- RAS support for GFX
- Navi12 + Arcturus power features
- GPU reset for Picasso
- smu11 i2c controller support
amdkfd:
- navi12/14 support
- Arcturus support
radeon:
- kexec fix
nouveau:
- improved display color management
- detect lack of GPU power cables
vmwgfx:
- evicition priority support
- remove unused security feature
msm:
- msm8998 display support
- better async commit support for cursor updates
etnaviv:
- per-process address space support
- performance counter fixes
- softpin support
mcde:
- DCS transfers fix
exynos:
- drmP.h cleanup
lima:
- reduce logging
kirin:
- misc clenaups
komeda:
- dual-link support
- DT memory regions
hisilicon:
- misc fixes
imx:
- IPUv3 image converter fixes
- 32-bit RGB V4L2 pixel format support
ingenic:
- more support for panel related cases
mgag200:
- cursor support fix
panfrost:
- export GPU features register to userspace
- gpu heap allocations
- per-fd address space support
pl111:
- CLD pads wiring support removed from DT
rockchip:
- rework to use DRM PSR helpers
- fix bug in VOP_WIN_GET macro
- DSI DT binding rework
sun4i:
- improve support for color encoding and range
- DDC enabled GPIO
tinydrm:
- rework SPI support
- improve MIPI-DBI support
- moved to drm/tiny
vkms:
- rework CRC tracking
dw-hdmi:
- get_eld and i2s improvements
gm12u320:
- misc fixes
meson:
- global code cleanup
- vpu feature detect
omap:
- alpha/pixel blend mode properties
rcar-du:
- misc fixes"
* tag 'drm-next-2019-09-18' of git://anongit.freedesktop.org/drm/drm: (2112 commits)
drm/nouveau/bar/gm20b: Avoid BAR1 teardown during init
drm/nouveau: Fix ordering between TTM and GEM release
drm/nouveau/prime: Extend DMA reservation object lock
drm/nouveau: Fix fallout from reservation object rework
drm/nouveau/kms/nv50-: Don't create MSTMs for eDP connectors
drm/i915: Use NOEVICT for first pass on attemping to pin a GGTT mmap
drm/i915: to make vgpu ppgtt notificaiton as atomic operation
drm/i915: Flush the existing fence before GGTT read/write
drm/i915: Hold irq-off for the entire fake lock period
drm/i915/gvt: update RING_START reg of vGPU when the context is submitted to i915
drm/i915/gvt: update vgpu workload head pointer correctly
drm/mcde: Fix DSI transfers
drm/msm: Use the correct dma_sync calls harder
drm/msm: remove unlikely() from WARN_ON() conditions
drm/msm/dsi: Fix return value check for clk_get_parent
drm/msm: add atomic traces
drm/msm/dpu: async commit support
drm/msm: async commit support
drm/msm: split power control from prepare/complete_commit
drm/msm: add kms->flush_commit()
...
Pull x86 vmware updates from Ingo Molnar:
"This updates the VMWARE guest driver with support for VMCALL/VMMCALL
based hypercalls"
* 'x86-vmware-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
input/vmmouse: Update the backdoor call with support for new instructions
drm/vmwgfx: Update the backdoor call with support for new instructions
x86/vmware: Add a header file for hypercall definitions
x86/vmware: Update platform detection code for VMCALL/VMMCALL hypercalls
Add struct drm_vma_offset_manager to vma_private, initialize it and
pass it to ttm_bo_device_init().
With this in place the last user of ttm's embedded vma offset manager
is gone and we can remove it (in a separate patch).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Thomas Hellström <thellstrom@vmware.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190905070509.22407-8-kraxel@redhat.com
Rename the embedded struct vma_offset_manager, new name is _vma_manager.
ttm_bo_device.vma_manager changed to a pointer.
The ttm_bo_device_init() function gets an additional vma_manager
argument which allows to initialize ttm with a different vma manager.
When passing NULL the embedded _vma_manager is used.
All callers are updated to pass NULL, so the behavior doesn't change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190905070509.22407-2-kraxel@redhat.com
We recently added a kfree() after the end of the loop:
if (retries == RETRIES) {
kfree(reply);
return -EINVAL;
}
There are two problems. First the test is wrong and because retries
equals RETRIES if we succeed on the last iteration through the loop.
Second if we fail on the last iteration through the loop then the kfree
is a double free.
When you're reading this code, please note the break statement at the
end of the while loop. This patch changes the loop so that if it's not
successful then "reply" is NULL and we can test for that afterward.
Cc: <stable@vger.kernel.org>
Fixes: 6b7c3b86f0 ("drm/vmwgfx: fix memory leak when too many retries have occurred")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
UAPI Changes:
Cross-subsystem Changes:
Core Changes:
- dma-buf: add reservation_object_fences helper, relax
reservation_object_add_shared_fence, remove
reservation_object seq number (and then
restored)
- dma-fence: Shrinkage of the dma_fence structure,
Merge dma_fence_signal and dma_fence_signal_locked,
Store the timestamp in struct dma_fence in a union with
cb_list
Driver Changes:
- More dt-bindings YAML conversions
- More removal of drmP.h includes
- dw-hdmi: Support get_eld and various i2s improvements
- gm12u320: Few fixes
- meson: Global cleanup
- panfrost: Few refactors, Support for GPU heap allocations
- sun4i: Support for DDC enable GPIO
- New panels: TI nspire, NEC NL8048HL11, LG Philips LB035Q02,
Sharp LS037V7DW01, Sony ACX565AKM, Toppoly TD028TTEC1
Toppoly TD043MTEA1
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Merge tag 'drm-misc-next-2019-08-19' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 5.4:
UAPI Changes:
Cross-subsystem Changes:
Core Changes:
- dma-buf: add reservation_object_fences helper, relax
reservation_object_add_shared_fence, remove
reservation_object seq number (and then
restored)
- dma-fence: Shrinkage of the dma_fence structure,
Merge dma_fence_signal and dma_fence_signal_locked,
Store the timestamp in struct dma_fence in a union with
cb_list
Driver Changes:
- More dt-bindings YAML conversions
- More removal of drmP.h includes
- dw-hdmi: Support get_eld and various i2s improvements
- gm12u320: Few fixes
- meson: Global cleanup
- panfrost: Few refactors, Support for GPU heap allocations
- sun4i: Support for DDC enable GPIO
- New panels: TI nspire, NEC NL8048HL11, LG Philips LB035Q02,
Sharp LS037V7DW01, Sony ACX565AKM, Toppoly TD028TTEC1
Toppoly TD043MTEA1
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied: fixup dma_resv rename fallout]
From: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190819141923.7l2adietcr2pioct@flea
The timestamp and the cb_list are mutually exclusive, the cb_list can
only be added to prior to being signaled (and once signaled we drain),
while the timestamp is only valid upon being signaled. Both the
timestamp and the cb_list are only valid while the fence is alive, and
as soon as no references are held can be replaced by the rcu_head.
By reusing the union for the timestamp, we squeeze the base dma_fence
struct to 64 bytes on x86-64.
v2: Sort the union chronologically
Suggested-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Christian König <christian.koenig@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>.
Link: https://patchwork.freedesktop.org/patch/msgid/20190817153022.5749-1-chris@chris-wilson.co.uk
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Drop use of the deprecated drmP.h file from the
remaining files.
In several cases the drmP.h include could be removed without
furter fixes. Other files required a few header files to be added.
In all files divided includes files in blocks and sort them.
v2:
- fix warning in i386 build wiht HIGHMEM disabled
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reported-by: kbuild test robot <lkp@intel.com> [warning in i386 build]
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
To facilitate removal of drmP.h in the .c
files remove the use from header files first.
Fix fallout in the other files.
Sorted include files in blocks and sorted files
within each block in alphabetical order.
This revealed a dependency from an uapi header to a header
located below drivers/gpu/drm/vmwgfx/.
Added FIXME to remind someone to fix this.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
At one point, the GPU command verifier and user-space handle manager
couldn't properly protect GPU clients from accessing each other's data.
Instead there was an elaborate mechanism to make sure only the active
master's primary clients could render. The other clients were either
put to sleep or even killed (if the master had exited). VRAM was
evicted on master switch. With the advent of render-node functionality,
we relaxed the VRAM eviction, but the other mechanisms stayed in place.
Now that the GPU command verifier and ttm object manager properly
isolates primary clients from different master realms we can remove the
master switch related code and drop those legacy features.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
For errors during layout change ioctl use VMW_DEBUG_KMS instead of
DRM_ERROR.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Be more consistent with the naming of the other DMA-buf objects.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/323401/
Currently when too many retries have occurred there is a memory
leak on the allocation for reply on the error return path. Fix
this by kfree'ing reply before returning.
Addresses-Coverity: ("Resource leak")
Fixes: a9cd9c044a ("drm/vmwgfx: Add a check to handle host message failure")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Complete the abstraction of the ww_mutex inside the reservation object.
This allows us to add more handling and debugging to the reservation
object in the future.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/320761/
This reverts commit 031e610a6a, reversing
changes made to 52d2d44eee.
The mm changes in there we premature and not fully ack or reviewed by core mm folks,
I dropped the ball by merging them via this tree, so lets take em all back out.
Signed-off-by: Dave Airlie <airlied@redhat.com>
That's purely for the uapi layer to implement the ALLOW_MODESET flag.
Drivers should instead look at the state, e.g. through
drm_atomic_crtc_needs_modeset(), which vmwgfx already does. Also remove
the confusing comment, since checking allow_modeset is at best a micro
optimization.
v2: Rebase
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190520223500.6032-1-daniel.vetter@ffwll.ch
Currently vmw_execbuf_ioctl() open-codes the permission checking, size
extending and copying that is already done in core drm.
Kill all the duplication, adding a few comments for clarity.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-3-emil.l.velikov@gmail.com
According to the docs - prevents firstopen/lastclose races. Yet never
used in practise.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-2-emil.l.velikov@gmail.com
Core DRM is safe when the callback is NULL.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-1-emil.l.velikov@gmail.com
At one point, the GPU command verifier and user-space handle manager
couldn't properly protect GPU clients from accessing each other's data.
Instead there was an elaborate mechanism to make sure only the active
master's primary clients could render. The other clients were either
put to sleep or even killed (if the master had exited). VRAM was
evicted on master switch. With the advent of render-node functionality,
we relaxed the VRAM eviction, but the other mechanisms stayed in place.
Now that the GPU command verifier and ttm object manager properly
isolate primary clients from different master realms we can remove the
master switch related code and drop those legacy features.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
For errors during layout change ioctl use VMW_DEBUG_KMS instead of
DRM_ERROR.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Add the callbacks necessary to implement emulated coherent memory for
surfaces. Add a flag to the gb_surface_create ioctl to indicate that
surface memory should be coherent.
Also bump the drm minor version to signal the availability of coherent
surfaces.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Similar to write-coherent resources, make sure that from the user-space
point of view, GPU rendered contents is automatically available for
reading by the CPU.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
With emulated coherent memory we need to be able to quickly look up
a resource from the MOB offset. Instead of traversing a linked list with
O(n) worst case, use an RBtree with O(log n) worst case complexity.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This infrastructure will, for coherent resources, make sure that
from the user-space point of view, data written by the CPU is immediately
automatically available to the GPU at resource validation time.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
When building sg tables, honor the device sg list segment size limitation.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
The HB port may not be available for various reasons. Either it has been
disabled by a config option or by the hypervisor for other reasons.
In that case, make sure we have a backup plan and use the backdoor port
instead with a performance penalty.
Cc: stable@vger.kernel.org
Fixes: 89da76fde6 ("drm/vmwgfx: Add VMWare host messaging capability")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
We are already doing this for DMA-buf imports and also for
amdgpu VM BOs for quite a while now.
If this doesn't run into any problems we are probably going
to stop removing BOs from the LRU altogether.
v2: drop BUG_ON from ttm_bo_add_to_lru
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID
of SVGA3D_INVALID_ID, and a shader type of
SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot
will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc()
when the offset is calculated.
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
If SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW is called with a surface
ID of SVGA3D_INVALID_ID, the srf struct will remain NULL after
vmw_cmd_res_check(), leading to a null pointer dereference in
vmw_view_add().
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Use struct sg_dma_page_iter in favour struct of sg_page_iter, which fairly
recently was declared useless for obtaining dma addresses.
With a struct sg_dma_page_iter we can't call sg_page_iter_page() so
when the page is needed, use the same page lookup mechanism as for the
non-sg dma modes instead of calling sg_dma_page_iter.
Note, the fixes tag doesn't really point to a commit introducing a
failure / regression, but rather to a commit that implemented a simple
workaround for this problem.
Cc: Jason Gunthorpe <jgg@mellanox.com>
Fixes: d901b2760d ("lib/scatterlist: Provide a DMA page iterator")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jason Gunthorpe <jgg@mellanox.com>
In compat mode, we allowed host-backed user-space with guest-backed
kernel / device. In this mode, set shader commands was broken since
no relocations were emitted. Fix this.
Cc: <stable@vger.kernel.org>
Fixes: e8c66efbfe ("drm/vmwgfx: Make user resource lookups reference-free during validation")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
User-space handles equal to zero are interpreted as uninitialized or
illegal by some drm systems (most notably kms). This means that a
dumb buffer or surface with a zero user-space handle can never be
used as a kms frame-buffer.
Cc: <stable@vger.kernel.org>
Fixes: c7eae62666 ("drm/vmwgfx: Make the object handles idr-generated")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>