This function is to update last_emitted_v_seq and wake up the waiters.
It should be called by driver in the run_job backend function
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It is clean to update last_queued_v_seq in the scheduler module
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Fix the code alignment, etc.
v2: rebase the code
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
every sbumission should be able to get a fence.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
It is theoretically possible that a swapped out BO gets the
same GTT address, but different backing pages while being swapped in.
Instead just use another VA state to note updated areas.
Ported from not upstream yet radeon commit with the same name.
v2: fix some bugs in the original implementation found in the radeon code.
v3: squash in VCE/UVD fix
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
thus unnecessary wake up could be avoid between rings
v2:
move wait_queue_head to fence_drv from ring
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
origninal method will sleep/schedule at the granurarity of HZ/2 and
based on seq signal method, the new implement is based on kernel fance
interface, no unnecessary schedule at all
v2: replace logic of original amdgpu_fence_wait_any
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
if enabling scheduler, then the queued seq is assigned
when pushing job before emitting job.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
the job must be emitted by scheduler, otherwise scheduler is abnormal.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
This option can be used to specify the max number of submissions in the
active HW queue. The default value is 2 now.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This option can be used to specify the max job number in the job queue,
and it is 16 by default.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
it is possible that the callback isn't defined sometimes.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
fence_process may be called from kthread, user thread and interrupt context.
it is possible to called concurrently, then will wake up fence queue multiple times.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
use kernel context to submit command for vm
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
user mode will still use pte ring as a normal ring.
if the prepare job generates another command(update pte) on its ring in scheduler,
then will kill scheduler which is going to waiting later job but pending running job.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
BO validation is moved to scheduler except usrptr which must be validated
in user process
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
run queue:
A set of entities scheduling commands for the same ring. It
implements the scheduling policy that selects the next entity to
emit commands from.
entity:
A scheduler entity is a wrapper around a job queue or a group of
other entities. This can be used to build hierarchies of entities.
For example all job queue entities belonging to the same process
may be placed in a higher level entity and scheduled against other
process entities.
Entities take turns emitting jobs from their job queue to the
corresponding hardware ring, in accordance with the scheduler policy.
Signed-off-by: Shaoyun Liu <Shaoyun.Liu@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>