Here we need another callback ->match to check whether the
entry found in hash matches the key passed. The key used
is the same as the creation argument for inet_frag_create.
Yet again, this ->match is the same for netfilter and ipv6.
Running a frew steps forward - this callback will later
replace the ->equal one.
Since the inet_frag_find() uses the already consolidated
inet_frag_create() remove the xxx_frag_create from protocol
codes.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This one uses the xxx_frag_intern() and xxx_frag_alloc()
routines, which are already consolidated, so remove them
from protocol code (as promised).
The ->constructor callback is used to init the rest of
the frag queue and it is the same for netfilter and ipv6.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Just perform the kzalloc() allocation and setup common
fields in the inet_frag_queue(). Then return the result
to the caller to initialize the rest.
The inet_frag_alloc() may return NULL, so check the
return value before doing the container_of(). This looks
ugly, but the xxx_frag_alloc() will be removed soon.
The xxx_expire() timer callbacks are patches,
because the argument is now the inet_frag_queue, not
the protocol specific queue.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This routine checks for the existence of a given entry
in the hash table and inserts the new one if needed.
The ->equal callback is used to compare two frag_queue-s
together, but this one is temporary and will be removed
later. The netfilter code and the ipv6 one use the same
routine to compare frags.
The inet_frag_intern() always returns non-NULL pointer,
so convert the inet_frag_queue into protocol specific
one (with the container_of) without any checks.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since the hash value is already calculated in xxx_find, we can
simply use it later. This is already done in netfilter code,
so make the same in ipv4 and ipv6.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
With all the users of the double pointers removed from the IPv6 input path,
this patch converts all occurances of sk_buff ** to sk_buff * in IPv6 input
handlers.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
These ones use the generic data types too, so move
them in one place.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the evictor code is consolidated there is no need in
passing the extra pointer to the xxx_put() functions.
The only place when it made sense was the evictor code itself.
Maybe this change must got with the previous (or with the
next) patch, but I try to make them shorter as much as
possible to simplify the review (but they are still large
anyway), so this change goes in a separate patch.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The evictors collect some statistics for ipv4 and ipv6,
so make it return the number of evicted queues and account
them all at once in the caller.
The XXX_ADD_STATS_BH() macros are just for this case,
but maybe there are places in code, that can make use of
them as well.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
To make in possible we need to know the exact frag queue
size for inet_frags->mem management and two callbacks:
* to destoy the skb (optional, used in conntracks only)
* to free the queue itself (mandatory, but later I plan to
move the allocation and the destruction of frag_queues
into the common place, so this callback will most likely
be optional too).
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This code works with the generic data types as well, so
move this into inet_fragment.c
This move makes it possible to hide the secret_timer
management and the secret_rebuild routine completely in
the inet_fragment.c
Introduce the ->hashfn() callback in inet_frags() to get
the hashfun for a given inet_frag_queue() object.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since now all the xxx_frag_kill functions now work
with the generic inet_frag_queue data type, this can
be moved into a common place.
The xxx_unlink() code is moved as well.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some sysctl variables are used to tune the frag queues
management and it will be useful to work with them in
a common way in the future, so move them into one
structure, moreover they are the same for all the frag
management codes.
I don't place them in the existing inet_frags object,
introduced in the previous patch for two reasons:
1. to keep them in the __read_mostly section;
2. not to export the whole inet_frags objects outside.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are some objects that are common in all the places
which are used to keep track of frag queues, they are:
* hash table
* LRU list
* rw lock
* rnd number for hash function
* the number of queues
* the amount of memory occupied by queues
* secret timer
Move all this stuff into one structure (struct inet_frags)
to make it possible use them uniformly in the future. Like
with the previous patch this mostly consists of hunks like
- write_lock(&ipfrag_lock);
+ write_lock(&ip4_frags.lock);
To address the issue with exporting the number of queues and
the amount of memory occupied by queues outside the .c file
they are declared in, I introduce a couple of helpers.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce the struct inet_frag_queue in include/net/inet_frag.h
file and place there all the common fields from three structs:
* struct ipq in ipv4/ip_fragment.c
* struct nf_ct_frag6_queue in nf_conntrack_reasm.c
* struct frag_queue in ipv6/reassembly.c
After this, replace these fields on appropriate structures with
this structure instance and fix the users to use correct names
i.e. hunks like
- atomic_dec(&fq->refcnt);
+ atomic_dec(&fq->q.refcnt);
(these occupy most of the patch)
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch implements the same change taht was done to ip_defrag. It
makes ipv6_frag_rcv return the last packet received of a train of fragments
rather than the head of that sequence.
This allows us to get rid of the sk_buff ** argument later.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes most of the generic device layer network
namespace safe. This patch makes dev_base_head a
network namespace variable, and then it picks up
a few associated variables. The functions:
dev_getbyhwaddr
dev_getfirsthwbytype
dev_get_by_flags
dev_get_by_name
__dev_get_by_name
dev_get_by_index
__dev_get_by_index
dev_ioctl
dev_ethtool
dev_load
wireless_process_ioctl
were modified to take a network namespace argument, and
deal with it.
vlan_ioctl_set and brioctl_set were modified so their
hooks will receive a network namespace argument.
So basically anthing in the core of the network stack that was
affected to by the change of dev_base was modified to handle
multiple network namespaces. The rest of the network stack was
simply modified to explicitly use &init_net the initial network
namespace. This can be fixed when those components of the network
stack are modified to handle multiple network namespaces.
For now the ifindex generator is left global.
Fundametally ifindex numbers are per namespace, or else
we will have corner case problems with migration when
we get that far.
At the same time there are assumptions in the network stack
that the ifindex of a network device won't change. Making
the ifindex number global seems a good compromise until
the network stack can cope with ifindex changes when
you change namespaces, and the like.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Renaming skb->h to skb->transport_header, skb->nh to skb->network_header and
skb->mac to skb->mac_header, to match the names of the associated helpers
(skb[_[re]set]_{transport,network,mac}_header).
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common sequence "skb->h.raw - skb->nh.raw", similar to skb->mac_len,
that is precalculated tho, don't think we need to bloat skb with one more
member, so just use this new helper, reducing the number of non-skbuff.h
references to the layer headers even more.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the transport header, it is
still legal to touch skb->h.raw directly if just adding to,
subtracting from or setting it to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the quite common 'skb->h.raw - skb->data' sequence.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common, open coded 'skb->h.raw = skb->data' operation, so that we can
later turn skb->h.raw into a offset, reducing the size of struct sk_buff in
64bit land while possibly keeping it as a pointer on 32bit.
This one touches just the most simple cases:
skb->h.raw = skb->data;
skb->h.raw = {skb_push|[__]skb_pull}()
The next ones will handle the slightly more "complex" cases.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now the skb->nh union has just one member, .raw, i.e. it is just like the
skb->mac union, strange, no? I'm just leaving it like that till the transport
layer is done with, when we'll rename skb->mac.raw to skb->mac_header (or
->mac_header_offset?), ditto for ->{h,nh}.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the network header, it is still legal
to touch skb->nh.raw directly if just adding to, subtracting from or setting it
to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We currently use a special structure (struct skb_timeval) and plain
'struct timeval' to store packet timestamps in sk_buffs and struct
sock.
This has some drawbacks :
- Fixed resolution of micro second.
- Waste of space on 64bit platforms where sizeof(struct timeval)=16
I suggest using ktime_t that is a nice abstraction of high resolution
time services, currently capable of nanosecond resolution.
As sizeof(ktime_t) is 8 bytes, using ktime_t in 'struct sock' permits
a 8 byte shrink of this structure on 64bit architectures. Some other
structures also benefit from this size reduction (struct ipq in
ipv4/ip_fragment.c, struct frag_queue in ipv6/reassembly.c, ...)
Once this ktime infrastructure adopted, we can more easily provide
nanosecond resolution on top of it. (ioctl SIOCGSTAMPNS and/or
SO_TIMESTAMPNS/SCM_TIMESTAMPNS)
Note : this patch includes a bug correction in
compat_sock_get_timestamp() where a "err = 0;" was missing (so this
syscall returned -ENOENT instead of 0)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
CC: Stephen Hemminger <shemminger@linux-foundation.org>
CC: John find <linux.kernel@free.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change net/core, ipv4 and ipv6 sysctl variables to __read_mostly.
Couldn't actually measure any performance increase while testing (.3%
I consider noise), but seems like the right thing to do.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace CHECKSUM_HW by CHECKSUM_PARTIAL (for outgoing packets, whose
checksum still needs to be completed) and CHECKSUM_COMPLETE (for
incoming packets, device supplied full checksum).
Patch originally from Herbert Xu, updated by myself for 2.6.18-rc3.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This closes a race where an ipq6hashfn() caller could get a hash value
and race with the cycling of the random seed. By the time they got to
the read_lock they'd have a stale hash value and might not find
previous fragments of their datagram.
This matches the previous patch to IPv4.
Signed-off-by: Zach Brown <zach.brown@oracle.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Two minor cleanups:
1. Using kzalloc() in fraq_alloc_queue()
saves the memset() in ipv6_frag_create().
2. Invert sense of if-statements to streamline code.
Inverts the comment, too.
Signed-off-by: Ingo Oeser <ioe-lkml@rameria.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move nextheader offset to the IP6CB to make it possible to pass a
packet to ip6_input_finish multiple times and have it skip already
parsed headers. As a nice side effect this gets rid of the manual
hopopts skipping in ip6_input_finish.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both of ipq and frag_queue have *next and **prev, and they can be replaced
with hlist. Thanks Arnaldo Carvalho de Melo for the suggestion.
Signed-off-by: Yasuyuki Kozakai <yasuyuki.kozakai@toshiba.co.jp>
Acked-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix pskb_trim usage in ipv6. Only the udp one is really
a bug, other places are just doing equivalent code.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!