Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
Dmitry reported memory leaks of IP options allocated in
ip_cmsg_send() when/if this function returns an error.
Callers are responsible for the freeing.
Many thanks to Dmitry for the report and diagnostic.
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If the dst device doesn't support it, it'll get fixed up later anyway
by validate_xmit_skb(). Also, this allows us to take advantage of LCO
to avoid summing the payload multiple times.
Signed-off-by: Edward Cree <ecree@solarflare.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The arithmetic properties of the ones-complement checksum mean that a
correctly checksummed inner packet, including its checksum, has a ones
complement sum depending only on whatever value was used to initialise
the checksum field before checksumming (in the case of TCP and UDP,
this is the ones complement sum of the pseudo header, complemented).
Consequently, if we are going to offload the inner checksum with
CHECKSUM_PARTIAL, we can compute the outer checksum based only on the
packed data not covered by the inner checksum, and the initial value of
the inner checksum field.
Signed-off-by: Edward Cree <ecree@solarflare.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This change extends the fast SO_REUSEPORT socket lookup implemented
for UDP to TCP. Listener sockets with SO_REUSEPORT and the same
receive address are additionally added to an array for faster
random access. This means that only a single socket from the group
must be found in the listener list before any socket in the group can
be used to receive a packet. Previously, every socket in the group
needed to be considered before handing off the incoming packet.
This feature also exposes the ability to use a BPF program when
selecting a socket from a reuseport group.
Signed-off-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Using a combination of connected and un-connected sockets, Dmitry
was able to trigger soft lockups with his fuzzer.
The problem is that sockets in the SO_REUSEPORT array might have
different scores.
Right after sk2=socket(), setsockopt(sk2,...,SO_REUSEPORT, on) and
bind(sk2, ...), but _before_ the connect(sk2) is done, sk2 is added into
the soreuseport array, with a score which is smaller than the score of
first socket sk1 found in hash table (I am speaking of the regular UDP
hash table), if sk1 had the connect() done, giving a +8 to its score.
hash bucket [X] -> sk1 -> sk2 -> NULL
sk1 score = 14 (because it did a connect())
sk2 score = 6
SO_REUSEPORT fast selection is an optimization. If it turns out the
score of the selected socket does not match score of first socket, just
fallback to old SO_REUSEPORT logic instead of trying to be too smart.
Normal SO_REUSEPORT users do not mix different kind of sockets, as this
mechanism is used for load balance traffic.
Fixes: e32ea7e747 ("soreuseport: fast reuseport UDP socket selection")
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Craig Gallek <kraigatgoog@gmail.com>
Acked-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This socket-lookup path did not pass along the skb in question
in my original BPF-based socket selection patch. The skb in the
udpN_lib_lookup2 path can be used for BPF-based socket selection just
like it is in the 'traditional' udpN_lib_lookup path.
udpN_lib_lookup2 kicks in when there are greater than 10 sockets in
the same hlist slot. Coincidentally, I chose 10 sockets per
reuseport group in my functional test, so the lookup2 path was not
excersised. This adds an additional set of tests with 20 sockets.
Fixes: 538950a1b7 ("soreuseport: setsockopt SO_ATTACH_REUSEPORT_[CE]BPF")
Fixes: 3ca8e40299 ("soreuseport: BPF selection functional test")
Suggested-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Craig Gallek <kraig@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commands run in a vrf context are not failing as expected on a route lookup:
root@kenny:~# ip ro ls table vrf-red
unreachable default
root@kenny:~# ping -I vrf-red -c1 -w1 10.100.1.254
ping: Warning: source address might be selected on device other than vrf-red.
PING 10.100.1.254 (10.100.1.254) from 0.0.0.0 vrf-red: 56(84) bytes of data.
--- 10.100.1.254 ping statistics ---
2 packets transmitted, 0 received, 100% packet loss, time 999ms
Since the vrf table does not have a route for 10.100.1.254 the ping
should have failed. The saddr lookup causes a full VRF table lookup.
Propogating a lookup failure to the user allows the command to fail as
expected:
root@kenny:~# ping -I vrf-red -c1 -w1 10.100.1.254
connect: No route to host
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Expose socket options for setting a classic or extended BPF program
for use when selecting sockets in an SO_REUSEPORT group. These options
can be used on the first socket to belong to a group before bind or
on any socket in the group after bind.
This change includes refactoring of the existing sk_filter code to
allow reuse of the existing BPF filter validation checks.
Signed-off-by: Craig Gallek <kraig@google.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Include a struct sock_reuseport instance when a UDP socket binds to
a specific address for the first time with the reuseport flag set.
When selecting a socket for an incoming UDP packet, use the information
available in sock_reuseport if present.
This required adding an additional field to the UDP source address
equality function to differentiate between exact and wildcard matches.
The original use case allowed wildcard matches when checking for
existing port uses during bind. The new use case of adding a socket
to a reuseport group requires exact address matching.
Performance test (using a machine with 2 CPU sockets and a total of
48 cores): Create reuseport groups of varying size. Use one socket
from this group per user thread (pinning each thread to a different
core) calling recvmmsg in a tight loop. Record number of messages
received per second while saturating a 10G link.
10 sockets: 18% increase (~2.8M -> 3.3M pkts/s)
20 sockets: 14% increase (~2.9M -> 3.3M pkts/s)
40 sockets: 13% increase (~3.0M -> 3.4M pkts/s)
This work is based off a similar implementation written by
Ying Cai <ycai@google.com> for implementing policy-based reuseport
selection.
Signed-off-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Backport of this upstream commit into stable kernels :
89c22d8c3b ("net: Fix skb csum races when peeking")
exposed a bug in udp stack vs MSG_PEEK support, when user provides
a buffer smaller than skb payload.
In this case,
skb_copy_and_csum_datagram_iovec(skb, sizeof(struct udphdr),
msg->msg_iov);
returns -EFAULT.
This bug does not happen in upstream kernels since Al Viro did a great
job to replace this into :
skb_copy_and_csum_datagram_msg(skb, sizeof(struct udphdr), msg);
This variant is safe vs short buffers.
For the time being, instead reverting Herbert Xu patch and add back
skb->ip_summed invalid changes, simply store the result of
udp_lib_checksum_complete() so that we avoid computing the checksum a
second time, and avoid the problematic
skb_copy_and_csum_datagram_iovec() call.
This patch can be applied on recent kernels as it avoids a double
checksumming, then backported to stable kernels as a bug fix.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
These netif flags are unnecessary convolutions. It is more
straightforward to just use NETIF_F_HW_CSUM, NETIF_F_IP_CSUM,
and NETIF_F_IPV6_CSUM directly.
This patch also:
- Cleans up can_checksum_protocol
- Simplifies netdev_intersect_features
Signed-off-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
SO_INCOMING_CPU as added in commit 2c8c56e15d was a getsockopt() command
to fetch incoming cpu handling a particular TCP flow after accept()
This commits adds setsockopt() support and extends SO_REUSEPORT selection
logic : If a TCP listener or UDP socket has this option set, a packet is
delivered to this socket only if CPU handling the packet matches the specified
one.
This allows to build very efficient TCP servers, using one listener per
RX queue, as the associated TCP listener should only accept flows handled
in softirq by the same cpu.
This provides optimal NUMA behavior and keep cpu caches hot.
Note that __inet_lookup_listener() still has to iterate over the list of
all listeners. Following patch puts sk_refcnt in a different cache line
to let this iteration hit only shared and read mostly cache lines.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add operation to l3mdev to lookup source address for a given flow.
Add support for the operation to VRF driver and convert existing
IPv4 hooks to use the new lookup.
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rename IFF_VRF_MASTER to IFF_L3MDEV_MASTER and update the name of the
netif_is_vrf and netif_index_is_vrf macros.
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Steffen reported that the recent change to add oif to dst lookups breaks
the VTI use case. The problem is that with the oif set in the flow struct
the comparison to the nh_oif is triggered. Fix by splitting the
FLOWI_FLAG_VRFSRC into 2 flags -- one that triggers the vrf device cache
bypass (FLOWI_FLAG_VRFSRC) and another telling the lookup to not compare
nh oif (FLOWI_FLAG_SKIP_NH_OIF).
Fixes: 42a7b32b73 ("xfrm: Add oif to dst lookups")
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Acked-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For unconnected UDP sockets using a VRF device lookup source address
based on VRF table. This allows the UDP header to be properly setup
before showing up at the VRF device via the dst.
Signed-off-by: Shrijeet Mukherjee <shm@cumulusnetworks.com>
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Multicast dst are not cached. They carry DST_NOCACHE.
As mentioned in commit f886497212 ("ipv4: fix dst race in
sk_dst_get()"), these dst need special care before caching them
into a socket.
Caching them is allowed only if their refcnt was not 0, ie we
must use atomic_inc_not_zero()
Also, we must use READ_ONCE() to fetch sk->sk_rx_dst, as mentioned
in commit d0c294c53a ("tcp: prevent fetching dst twice in early demux
code")
Fixes: 421b3885bf ("udp: ipv4: Add udp early demux")
Tested-by: Gregory Hoggarth <Gregory.Hoggarth@alliedtelesis.co.nz>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reported-by: Gregory Hoggarth <Gregory.Hoggarth@alliedtelesis.co.nz>
Reported-by: Alex Gartrell <agartrell@fb.com>
Cc: Michal Kubeček <mkubecek@suse.cz>
Signed-off-by: David S. Miller <davem@davemloft.net>
421b3885bf "udp: ipv4: Add udp early
demux" introduced a regression that allowed sockets bound to INADDR_ANY
to receive packets from multicast groups that the socket had not joined.
For example a socket that had joined 224.168.2.9 could also receive
packets from 225.168.2.9 despite not having joined that group if
ip_early_demux is enabled.
Fix this by calling ip_check_mc_rcu() in udp_v4_early_demux() to verify
that the multicast packet is indeed ours.
Signed-off-by: Shawn Bohrer <sbohrer@rgmadvisors.com>
Reported-by: Yurij M. Plotnikov <Yurij.Plotnikov@oktetlabs.ru>
Signed-off-by: David S. Miller <davem@davemloft.net>
We have two problems in UDP stack related to bogus checksums :
1) We return -EAGAIN to application even if receive queue is not empty.
This breaks applications using edge trigger epoll()
2) Under UDP flood, we can loop forever without yielding to other
processes, potentially hanging the host, especially on non SMP.
This patch is an attempt to make things better.
We might in the future add extra support for rt applications
wanting to better control time spent doing a recv() in a hostile
environment. For example we could validate checksums before queuing
packets in socket receive queue.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Willem de Bruijn <willemb@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The ipv4 code uses a mixture of coding styles. In some instances check
for non-NULL pointer is done as x != NULL and sometimes as x. x is
preferred according to checkpatch and this patch makes the code
consistent by adopting the latter form.
No changes detected by objdiff.
Signed-off-by: Ian Morris <ipm@chirality.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The ipv4 code uses a mixture of coding styles. In some instances check
for NULL pointer is done as x == NULL and sometimes as !x. !x is
preferred according to checkpatch and this patch makes the code
consistent by adopting the latter form.
No changes detected by objdiff.
Signed-off-by: Ian Morris <ipm@chirality.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
const qualifiers ease code review by making clear
which objects are not written in a function.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After TIPC doesn't depend on iocb argument in its internal
implementations of sendmsg() and recvmsg() hooks defined in proto
structure, no any user is using iocb argument in them at all now.
Then we can drop the redundant iocb argument completely from kinds of
implementations of both sendmsg() and recvmsg() in the entire
networking stack.
Cc: Christoph Hellwig <hch@lst.de>
Suggested-by: Al Viro <viro@ZenIV.linux.org.uk>
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the unlikely event that skb_get_hash is unable to deduce a hash
in udp_flow_src_port we use a consistent random value instead.
This is specified in GRE/UDP draft section 3.2.1:
https://tools.ietf.org/html/draft-ietf-tsvwg-gre-in-udp-encap-04
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add ip_cmsg_recv_offset function which takes an offset argument
that indicates the starting offset in skb where data is being received
from. This will be useful in the case of UDP and provided checksum
to user space.
ip_cmsg_recv is an inline call to ip_cmsg_recv_offset with offset of
zero.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move convert_csum from udp_sock to inet_sock. This allows the
possibility that we can use convert checksum for different types
of sockets and also allows convert checksum to be enabled from
inet layer (what we'll want to do when enabling IP_CHECKSUM cmsg).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The compute_score functions are a bit difficult to read.
Neaten them a bit to reduce object sizes and make them a
bit more intelligible.
Return early to avoid indentation and avoid unnecessary
initializations.
(allyesconfig, but w/ -O2 and no profiling)
$ size net/ipv[46]/udp.o.*
text data bss dec hex filename
28680 1184 25 29889 74c1 net/ipv4/udp.o.new
28756 1184 25 29965 750d net/ipv4/udp.o.old
17600 1010 2 18612 48b4 net/ipv6/udp.o.new
17632 1010 2 18644 48d4 net/ipv6/udp.o.old
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Standardize function pointer uses.
Convert calling style from:
(*foo)(args...);
to:
foo(args...);
Other miscellanea:
o Add braces around loops with single ifs on multiple lines
o Realign arguments around these functions
o Invert logic in if to return immediately.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use the more common dynamic_debug capable net_dbg_ratelimited
and remove the LIMIT_NETDEBUG macro.
All messages are still ratelimited.
Some KERN_<LEVEL> uses are changed to KERN_DEBUG.
This may have some negative impact on messages that were
emitted at KERN_INFO that are not not enabled at all unless
DEBUG is defined or dynamic_debug is enabled. Even so,
these messages are now _not_ emitted by default.
This also eliminates the use of the net_msg_warn sysctl
"/proc/sys/net/core/warnings". For backward compatibility,
the sysctl is not removed, but it has no function. The extern
declaration of net_msg_warn is removed from sock.h and made
static in net/core/sysctl_net_core.c
Miscellanea:
o Update the sysctl documentation
o Remove the embedded uses of pr_fmt
o Coalesce format fragments
o Realign arguments
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Alternative to RPS/RFS is to use hardware support for multiple
queues.
Then split a set of million of sockets into worker threads, each
one using epoll() to manage events on its own socket pool.
Ideally, we want one thread per RX/TX queue/cpu, but we have no way to
know after accept() or connect() on which queue/cpu a socket is managed.
We normally use one cpu per RX queue (IRQ smp_affinity being properly
set), so remembering on socket structure which cpu delivered last packet
is enough to solve the problem.
After accept(), connect(), or even file descriptor passing around
processes, applications can use :
int cpu;
socklen_t len = sizeof(cpu);
getsockopt(fd, SOL_SOCKET, SO_INCOMING_CPU, &cpu, &len);
And use this information to put the socket into the right silo
for optimal performance, as all networking stack should run
on the appropriate cpu, without need to send IPI (RPS/RFS).
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As NIC multicast filtering isn't perfect, and some platforms are
quite content to spew broadcasts, we should not trigger an event
for skb:kfree_skb when we do not have a match for such an incoming
datagram. We do though want to avoid sweeping the matter under the
rug entirely, so increment a suitable statistic.
This incorporates feedback from David L. Stevens, Karl Neiss and Eric
Dumazet.
V3 - use bool per David Miller
Signed-off-by: Rick Jones <rick.jones2@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This encapsulates all of the skb_copy_datagram_iovec() callers
with call argument signature "skb, offset, msghdr->msg_iov, length".
When we move to iov_iters in the networking, the iov_iter object will
sit in the msghdr.
Having a helper like this means there will be less places to touch
during that transformation.
Based upon descriptions and patch from Al Viro.
Signed-off-by: David S. Miller <davem@davemloft.net>
else is unnecessary after return 0 in __udp4_lib_rcv()
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since sock_efree and sock_demux are essentially the same code for non-TCP
sockets and the case where CONFIG_INET is not defined we can combine the
code or replace the call to sock_edemux in several spots. As a result we
can avoid a bit of unnecessary code or code duplication.
Signed-off-by: Alexander Duyck <alexander.h.duyck@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add support for doing CHECKSUM_UNNECESSARY to CHECKSUM_COMPLETE
conversion in UDP tunneling path.
In the normal UDP path, we call skb_checksum_try_convert after locating
the UDP socket. The check is that checksum conversion is enabled for
the socket (new flag in UDP socket) and that checksum field is
non-zero.
In the UDP GRO path, we call skb_gro_checksum_try_convert after
checksum is validated and checksum field is non-zero. Since this is
already in GRO we assume that checksum conversion is always wanted.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement GRO for UDPv6. Add UDP checksum verification in gro_receive
for both UDP4 and UDP6 calling skb_gro_checksum_validate_zero_check.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace open codings of (((u64) <x> * <y>) >> 32) with reciprocal_scale().
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Cc: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
It hasn't been used since commit 0fd7bac(net: relax rcvbuf limits).
Signed-off-by: Sorin Dumitru <sorin@returnze.ro>
Signed-off-by: David S. Miller <davem@davemloft.net>
Many multicast sources can have the same port which can result in a very
large list when hashing by port only. Hash by address and port instead
if this is the case. This makes multicast more similar to unicast.
On a 24-core machine receiving from 500 multicast sockets on the same
port, before this patch 80% of system CPU was used up by spin locking
and only ~25% of packets were successfully delivered.
With this patch, all packets are delivered and kernel overhead is ~8%
system CPU on spinlocks.
Signed-off-by: David Held <drheld@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Switch to using sk_nulls_for_each which shortens the code and makes it
easier to update.
Signed-off-by: David Held <drheld@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>