tso_fragment() is only called for packets still in write queue.
Remove the tcp_queue parameter to make this more obvious,
even if the comment clearly states this.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We prefer static_branch_unlikely() over static_key_false() these days.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Three conflicts, one of which, for marvell10g.c is non-trivial and
requires some follow-up from Heiner or someone else.
The issue is that Heiner converted the marvell10g driver over to
use the generic c45 code as much as possible.
However, in 'net' a bug fix appeared which makes sure that a new
local mask (MDIO_AN_10GBT_CTRL_ADV_NBT_MASK) with value 0x01e0
is cleared.
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to be more confident about an on-going interactive session, we
increment pingpong count by 1 for every interactive transaction and we
adjust TCP_PINGPONG_THRESH to 3.
This means, we only consider a session in pingpong mode after we see 3
interactive transactions, and start to activate delayed acks in quick
ack mode.
And in order to not over-count the credits, we only increase pingpong
count for the first packet sent in response for the previous received
packet.
This is mainly to prevent delaying the ack immediately after some
handshake protocol but no real interactive traffic pattern afterwards.
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead of using pingpong as a single bit information, we refactor the
code to treat it as a counter. When interactive session is detected,
we set pingpong count to TCP_PINGPONG_THRESH. And when pingpong count
is >= TCP_PINGPONG_THRESH, we consider the session in pingpong mode.
This patch is a pure refactor and sets foundation for the next patch.
This patch itself does not change any pingpong logic.
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Accept MSG_ZEROCOPY in all the TCP states that allow sendmsg. Remove
the explicit check for ESTABLISHED and CLOSE_WAIT states.
This requires correctly handling zerocopy state (uarg, sk_zckey) in
all paths reachable from other TCP states. Such as the EPIPE case
in sk_stream_wait_connect, which a sendmsg() in incorrect state will
now hit. Most paths are already safe.
Only extension needed is for TCP Fastopen active open. This can build
an skb with data in tcp_send_syn_data. Pass the uarg along with other
fastopen state, so that this skb also generates a zerocopy
notification on release.
Tested with active and passive tcp fastopen packetdrill scripts at
1747eef03d
Signed-off-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously when the sender fails to send (original) data packet or
window probes due to congestion in the local host (e.g. throttling
in qdisc), it'll retry within an RTO or two up to 500ms.
In low-RTT networks such as data-centers, RTO is often far below
the default minimum 200ms. Then local host congestion could trigger
a retry storm pouring gas to the fire. Worse yet, the probe counter
(icsk_probes_out) is not properly updated so the aggressive retry
may exceed the system limit (15 rounds) until the packet finally
slips through.
On such rare events, it's wise to retry more conservatively
(500ms) and update the stats properly to reflect these incidents
and follow the system limit. Note that this is consistent with
the behaviors when a keep-alive probe or RTO retry is dropped
due to local congestion.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Neal Cardwell <ncardwell@google.com>
Reviewed-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously TCP socket's retrans_stamp is not set if the
retransmission has failed to send. As a result if a socket is
experiencing local issues to retransmit packets, determining when
to abort a socket is complicated w/o knowning the starting time of
the recovery since retrans_stamp may remain zero.
This complication causes sub-optimal behavior that TCP may use the
latest, instead of the first, retransmission time to compute the
elapsed time of a stalling connection due to local issues. Then TCP
may disrecard TCP retries settings and keep retrying until it finally
succeed: not a good idea when the local host is already strained.
The simple fix is to always timestamp the start of a recovery.
It's worth noting that retrans_stamp is also used to compare echo
timestamp values to detect spurious recovery. This patch does
not break that because retrans_stamp is still later than when the
original packet was sent.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Neal Cardwell <ncardwell@google.com>
Reviewed-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously TCP skbs are not always timestamped if the transmission
failed due to memory or other local issues. This makes deciding
when to abort a socket tricky and complicated because the first
unacknowledged skb's timestamp may be 0 on TCP timeout.
The straight-forward fix is to always timestamp skb on every
transmission attempt. Also every skb retransmission needs to be
flagged properly to avoid RTT under-estimation. This can happen
upon receiving an ACK for the original packet and the a previous
(spurious) retransmission has failed.
It's worth noting that this reverts to the old time-stamping
style before commit 8c72c65b42 ("tcp: update skb->skb_mstamp more
carefully") which addresses a problem in computing the elapsed time
of a stalled window-probing socket. The problem will be addressed
differently in the next patches with a simpler approach.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Neal Cardwell <ncardwell@google.com>
Reviewed-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit f9bfe4e6a9 ("tcp: lack of available data can also cause
TSO defer") we moved the test in tcp_tso_should_defer() for packets
with a FIN flag, and we mentioned that the same would be done
later for EOR flag.
Both flags should be handled at the same time, after all other
heuristics have been considered. They both mean that no more bytes
can be added to this skb by an application.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Several conflicts, seemingly all over the place.
I used Stephen Rothwell's sample resolutions for many of these, if not
just to double check my own work, so definitely the credit largely
goes to him.
The NFP conflict consisted of a bug fix (moving operations
past the rhashtable operation) while chaning the initial
argument in the function call in the moved code.
The net/dsa/master.c conflict had to do with a bug fix intermixing of
making dsa_master_set_mtu() static with the fixing of the tagging
attribute location.
cls_flower had a conflict because the dup reject fix from Or
overlapped with the addition of port range classifiction.
__set_phy_supported()'s conflict was relatively easy to resolve
because Andrew fixed it in both trees, so it was just a matter
of taking the net-next copy. Or at least I think it was :-)
Joe Stringer's fix to the handling of netns id 0 in bpf_sk_lookup()
intermixed with changes on how the sdif and caller_net are calculated
in these code paths in net-next.
The remaining BPF conflicts were largely about the addition of the
__bpf_md_ptr stuff in 'net' overlapping with adjustments and additions
to the relevant data structure where the MD pointer macros are used.
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_tso_should_defer() can return true in three different cases :
1) We are cwnd-limited
2) We are rwnd-limited
3) We are application limited.
Neal pointed out that my recent fix went too far, since
it assumed that if we were not in 1) case, we must be rwnd-limited
Fix this by properly populating the is_cwnd_limited and
is_rwnd_limited booleans.
After this change, we can finally move the silly check for FIN
flag only for the application-limited case.
The same move for EOR bit will be handled in net-next,
since commit 1c09f7d073 ("tcp: do not try to defer skbs
with eor mark (MSG_EOR)") is scheduled for linux-4.21
Tested by running 200 concurrent netperf -t TCP_RR -- -r 60000,100
and checking none of them was rwnd_limited in the chrono_stat
output from "ss -ti" command.
Fixes: 41727549de ("tcp: Do not underestimate rwnd_limited")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Suggested-by: Neal Cardwell <ncardwell@google.com>
Reviewed-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Reviewed-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP loss probe timer may fire when the retranmission queue is empty but
has a non-zero tp->packets_out counter. tcp_send_loss_probe will call
tcp_rearm_rto which triggers NULL pointer reference by fetching the
retranmission queue head in its sub-routines.
Add a more detailed warning to help catch the root cause of the inflight
accounting inconsistency.
Reported-by: Rafael Tinoco <rafael.tinoco@linaro.org>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If available rwnd is too small, tcp_tso_should_defer()
can decide it is worth waiting before splitting a TSO packet.
This really means we are rwnd limited.
Fixes: 5615f88614 ("tcp: instrument how long TCP is limited by receive window")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Reviewed-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously the SNMP counter LINUX_MIB_TCPRETRANSFAIL is not counting
the TSO/GSO properly on failed retransmission. This patch fixes that.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Most linux hosts never setup TCP MD5 keys. We can avoid a
cache line miss (accessing tp->md5ig_info) on RX and TX
using a jump label.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can remove the loop and conditional branches
and compute wscale efficiently thanks to ilog2()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Jean-Louis reported a TCP regression and bisected to recent SACK
compression.
After a loss episode (receiver not able to keep up and dropping
packets because its backlog is full), linux TCP stack is sending
a single SACK (DUPACK).
Sender waits a full RTO timer before recovering losses.
While RFC 6675 says in section 5, "Algorithm Details",
(2) If DupAcks < DupThresh but IsLost (HighACK + 1) returns true --
indicating at least three segments have arrived above the current
cumulative acknowledgment point, which is taken to indicate loss
-- go to step (4).
...
(4) Invoke fast retransmit and enter loss recovery as follows:
there are old TCP stacks not implementing this strategy, and
still counting the dupacks before starting fast retransmit.
While these stacks probably perform poorly when receivers implement
LRO/GRO, we should be a little more gentle to them.
This patch makes sure we do not enable SACK compression unless
3 dupacks have been sent since last rcv_nxt update.
Ideally we should even rearm the timer to send one or two
more DUPACK if no more packets are coming, but that will
be work aiming for linux-4.21.
Many thanks to Jean-Louis for bisecting the issue, providing
packet captures and testing this patch.
Fixes: 5d9f4262b7 ("tcp: add SACK compression")
Reported-by: Jean-Louis Dupond <jean-louis@dupond.be>
Tested-by: Jean-Louis Dupond <jean-louis@dupond.be>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
FQ pacing guarantees that paced packets queued by one flow do not
add head-of-line blocking for other flows.
After TCP GSO conversion, increasing limit_output_bytes to 1 MB is safe,
since this maps to 16 skbs at most in qdisc or device queues.
(or slightly more if some drivers lower {gso_max_segs|size})
We still can queue at most 1 ms worth of traffic (this can be scaled
by wifi drivers if they need to)
Tested:
# ethtool -c eth0 | egrep "tx-usecs:|tx-frames:" # 40 Gbit mlx4 NIC
tx-usecs: 16
tx-frames: 16
# tc qdisc replace dev eth0 root fq
# for f in {1..10};do netperf -P0 -H lpaa24,6 -o THROUGHPUT;done
Before patch:
27711
26118
27107
27377
27712
27388
27340
27117
27278
27509
After patch:
37434
36949
36658
36998
37711
37291
37605
36659
36544
37349
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_tso_should_defer() first heuristic is to not defer
if last send is "old enough".
Its current implementation uses jiffies and its low granularity.
TSO autodefer performance should not rely on kernel HZ :/
After EDT conversion, we have state variables in nanoseconds that
can allow us to properly implement the heuristic.
This patch increases TSO chunk sizes on medium rate flows,
especially when receivers do not use GRO or similar aggregation.
It also reduces bursts for HZ=100 or HZ=250 kernels, making TCP
behavior more uniform.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_tso_should_defer() last step tries to check if the probable
next ACK packet is coming in less than half rtt.
Problem is that the head->tstamp might be in the future,
so we need to use signed arithmetics to avoid overflows.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Applications using MSG_EOR are giving a strong hint to TCP stack :
Subsequent sendmsg() can not append more bytes to skbs having
the EOR mark.
Do not try to TSO defer suchs skbs, there is really no hope.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
With EDT model, SRTT no longer is inflated by pacing delays.
This means that RTO and some other xmit timers might be setup
incorrectly. This is particularly visible with either :
- Very small enforced pacing rates (SO_MAX_PACING_RATE)
- Reduced rto (from the default 200 ms)
This can lead to TCP flows aborts in the worst case,
or spurious retransmits in other cases.
For example, this session gets far more throughput
than the requested 80kbit :
$ netperf -H 127.0.0.2 -l 100 -- -q 10000
MIGRATED TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 127.0.0.2 () port 0 AF_INET
Recv Send Send
Socket Socket Message Elapsed
Size Size Size Time Throughput
bytes bytes bytes secs. 10^6bits/sec
540000 262144 262144 104.00 2.66
With the fix :
$ netperf -H 127.0.0.2 -l 100 -- -q 10000
MIGRATED TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 127.0.0.2 () port 0 AF_INET
Recv Send Send
Socket Socket Message Elapsed
Size Size Size Time Throughput
bytes bytes bytes secs. 10^6bits/sec
540000 262144 262144 104.00 0.12
EDT allows for better control of rtx timers, since TCP has
a better idea of the earliest departure time of each skb
in the rtx queue. We only have to eventually add to the
timer the difference of the EDT time with current time.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Andrey reported the following warning triggered while running CRIU tests:
tcp_clean_rtx_queue()
...
last_ackt = tcp_skb_timestamp_us(skb);
WARN_ON_ONCE(last_ackt == 0);
This is caused by 5f6188a800 ("tcp: do not change tcp_wstamp_ns
in tcp_mstamp_refresh"), as we end up having skbs in retransmit queue
with a zero skb->skb_mstamp_ns field.
We could fix this bug in different ways, like making sure
tp->tcp_wstamp_ns is not zero at socket creation, but as Neal pointed
out, we also do not want that pacing status of a repaired socket
could push tp->tcp_wstamp_ns far ahead in the future.
So we prefer changing tcp_write_xmit() to not call tcp_update_skb_after_send()
and instead do what is requested by TCP_REPAIR logic.
Fixes: 5f6188a800 ("tcp: do not change tcp_wstamp_ns in tcp_mstamp_refresh")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reported-by: Andrey Vagin <avagin@openvz.org>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When TCP implements its own pacing (when no fq packet scheduler is used),
it is arming high resolution timer after a packet is sent.
But in many cases (like TCP_RR kind of workloads), this high resolution
timer expires before the application attempts to write the following
packet. This overhead also happens when the flow is ACK clocked and
cwnd limited instead of being limited by the pacing rate.
This leads to extra overhead (high number of IRQ)
Now tcp_wstamp_ns is reserved for the pacing timer only
(after commit "tcp: do not change tcp_wstamp_ns in tcp_mstamp_refresh"),
we can setup the timer only when a packet is about to be sent,
and if tcp_wstamp_ns is in the future.
This leads to a ~10% performance increase in TCP_RR workloads.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit fefa569a9d ("net_sched: sch_fq: account for schedule/timers
drifts") we added a mitigation for scheduling jitter in fq packet scheduler.
This patch does the same in TCP stack, now it is using EDT model.
Note that this mitigation is valid for both external (fq packet scheduler)
or internal TCP pacing.
This uses the same strategy than the above commit, allowing
a time credit of half the packet currently sent.
Consider following case :
An skb is sent, after an idle period of 300 usec.
The air-time (skb->len/pacing_rate) is 500 usec
Instead of setting the pacing timer to now+500 usec,
it will use now+min(500/2, 300) -> now+250usec
This is like having a token bucket with a depth of half
an skb.
Tested:
tc qdisc replace dev eth0 root pfifo_fast
Before
netperf -P0 -H remote -- -q 1000000000 # 8000Mbit
540000 262144 262144 10.00 7710.43
After :
netperf -P0 -H remote -- -q 1000000000 # 8000 Mbit
540000 262144 262144 10.00 7999.75 # Much closer to 8000Mbit target
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
sk_pacing_rate has beed introduced as a u32 field in 2013,
effectively limiting per flow pacing to 34Gbit.
We believe it is time to allow TCP to pace high speed flows
on 64bit hosts, as we now can reach 100Gbit on one TCP flow.
This patch adds no cost for 32bit kernels.
The tcpi_pacing_rate and tcpi_max_pacing_rate were already
exported as 64bit, so iproute2/ss command require no changes.
Unfortunately the SO_MAX_PACING_RATE socket option will stay
32bit and we will need to add a new option to let applications
control high pacing rates.
State Recv-Q Send-Q Local Address:Port Peer Address:Port
ESTAB 0 1787144 10.246.9.76:49992 10.246.9.77:36741
timer:(on,003ms,0) ino:91863 sk:2 <->
skmem:(r0,rb540000,t66440,tb2363904,f605944,w1822984,o0,bl0,d0)
ts sack bbr wscale:8,8 rto:201 rtt:0.057/0.006 mss:1448
rcvmss:536 advmss:1448
cwnd:138 ssthresh:178 bytes_acked:256699822585 segs_out:177279177
segs_in:3916318 data_segs_out:177279175
bbr:(bw:31276.8Mbps,mrtt:0,pacing_gain:1.25,cwnd_gain:2)
send 28045.5Mbps lastrcv:73333
pacing_rate 38705.0Mbps delivery_rate 22997.6Mbps
busy:73333ms unacked:135 retrans:0/157 rcv_space:14480
notsent:2085120 minrtt:0.013
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In EDT design, I made the mistake of using tcp_wstamp_ns
to store the last tcp_clock_ns() sample and to store the
pacing virtual timer.
This causes major regressions at high speed flows.
Introduce tcp_clock_cache to store last tcp_clock_ns().
This is needed because some arches have slow high-resolution
kernel time service.
tcp_wstamp_ns is only updated when a packet is sent.
Note that we can remove tcp_mstamp in the future since
tcp_mstamp is essentially tcp_clock_cache/1000, so the
apparent socket size increase is temporary.
Fixes: 9799ccb0e9 ("tcp: add tcp_wstamp_ns socket field")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously TCP initial receive buffer is ~87KB by default and
the initial receive window is ~29KB (20 MSS). This patch changes
the two numbers to 128KB and ~64KB (rounding down to the multiples
of MSS) respectively. The patch also simplifies the calculations s.t.
the two numbers are directly controlled by sysctl tcp_rmem[1]:
1) Initial receiver buffer budget (sk_rcvbuf): while this should
be configured via sysctl tcp_rmem[1], previously tcp_fixup_rcvbuf()
always override and set a larger size when a new connection
establishes.
2) Initial receive window in SYN: previously it is set to 20
packets if MSS <= 1460. The number 20 was based on the initial
congestion window of 10: the receiver needs twice amount to
avoid being limited by the receive window upon out-of-order
delivery in the first window burst. But since this only
applies if the receiving MSS <= 1460, connection using large MTU
(e.g. to utilize receiver zero-copy) may be limited by the
receive window.
With this patch TCP memory configuration is more straight-forward and
more properly sized to modern high-speed networks by default. Several
popular stacks have been announcing 64KB rwin in SYNs as well.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now TCP keeps track of tcp_wstamp_ns, recording the earliest
departure time of next packet, we can remove duplicate code
from tcp_internal_pacing()
This removes one ktime_get_tai_ns() call, and a divide.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP keeps track of tcp_wstamp_ns by itself, meaning sch_fq
no longer has to do it.
Thanks to this model, TCP can get more accurate RTT samples,
since pacing no longer inflates them.
This has the nice effect of removing some delays caused by FQ
quantum mechanism, causing inflated max/P99 latencies.
Also we might relax TCP Small Queue tight limits in the future,
since this new model allow TCP to build bigger batches, since
sch_fq (or a device with earliest departure time offload) ensure
these packets will be delivered on time.
Note that other protocols are not converted (they will probably
never be) so sch_fq has still support for SO_MAX_PACING_RATE
Tested:
Test showing FQ pacing quantum artifact for low-rate flows,
adding unexpected throttles for RPC flows, inflating max and P99 latencies.
The parameters chosen here are to show what happens typically when
a TCP flow has a reduced pacing rate (this can be caused by a reduced
cwin after few losses, or/and rtt above few ms)
MIBS="MIN_LATENCY,MEAN_LATENCY,MAX_LATENCY,P99_LATENCY,STDDEV_LATENCY"
Before :
$ netperf -H 10.246.7.133 -t TCP_RR -Cc -T6,6 -- -q 2000000 -r 100,100 -o $MIBS
MIGRATED TCP REQUEST/RESPONSE TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 10.246.7.133 () port 0 AF_INET : first burst 0 : cpu bind
Minimum Latency Microseconds,Mean Latency Microseconds,Maximum Latency Microseconds,99th Percentile Latency Microseconds,Stddev Latency Microseconds
19,82.78,5279,3825,482.02
After :
$ netperf -H 10.246.7.133 -t TCP_RR -Cc -T6,6 -- -q 2000000 -r 100,100 -o $MIBS
MIGRATED TCP REQUEST/RESPONSE TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 10.246.7.133 () port 0 AF_INET : first burst 0 : cpu bind
Minimum Latency Microseconds,Mean Latency Microseconds,Maximum Latency Microseconds,99th Percentile Latency Microseconds,Stddev Latency Microseconds
20,49.94,128,63,3.18
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Next patch will use tcp_wstamp_ns to feed internal
TCP pacing timer, so switch to CLOCK_TAI to share same base.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Switch internal TCP skb->skb_mstamp to skb->skb_mstamp_ns,
from usec units to nsec units.
Do not clear skb->tstamp before entering IP stacks in TX,
so that qdisc or devices can implement pacing based on the
earliest departure time instead of socket sk->sk_pacing_rate
Packets are fed with tcp_wstamp_ns, and following patch
will update tcp_wstamp_ns when both TCP and sch_fq switch to
the earliest departure time mechanism.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP will soon provide earliest departure time on TX skbs.
It needs to track this in a new variable.
tcp_mstamp_refresh() needs to update this variable, and
became too big to stay an inline.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are few places where TCP reads skb->skb_mstamp expecting
a value in usec unit.
skb->tstamp (aka skb->skb_mstamp) will soon store CLOCK_TAI nsec value.
Add tcp_skb_timestamp_us() to provide proper conversion when needed.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fixes gcc '-Wunused-but-set-variable' warning:
net/ipv4/tcp_output.c: In function 'tcp_collapse_retrans':
net/ipv4/tcp_output.c:2700:6: warning:
variable 'skb_size' set but not used [-Wunused-but-set-variable]
int skb_size, next_skb_size;
^
Signed-off-by: Wei Yongjun <weiyongjun1@huawei.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce a new TCP stat to record the number of bytes retransmitted
(RFC4898 tcpEStatsPerfOctetsRetrans) and expose it in both tcp_info
(TCP_INFO) and opt_stats (SOF_TIMESTAMPING_OPT_STATS).
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce a new TCP stat to record the number of bytes sent
(RFC4898 tcpEStatsPerfHCDataOctetsOut) and expose it in both tcp_info
(TCP_INFO) and opt_stats (SOF_TIMESTAMPING_OPT_STATS).
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently when a DCTCP receiver delays an ACK and receive a
data packet with a different CE mark from the previous one's, it
sends two immediate ACKs acking previous and latest sequences
respectly (for ECN accounting).
Previously sending the first ACK may mark off the delayed ACK timer
(tcp_event_ack_sent). This may subsequently prevent sending the
second ACK to acknowledge the latest sequence (tcp_ack_snd_check).
The culprit is that tcp_send_ack() assumes it always acknowleges
the latest sequence, which is not true for the first special ACK.
The fix is to not make the assumption in tcp_send_ack and check the
actual ack sequence before cancelling the delayed ACK. Further it's
safer to pass the ack sequence number as a local variable into
tcp_send_ack routine, instead of intercepting tp->rcv_nxt to avoid
future bugs like this.
Reported-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Refactor and create helpers to send the special ACK in DCTCP.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After fixing the way DCTCP tracking delayed ACKs, the delayed-ACK
related callbacks are no longer needed
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Lawrence Brakmo <brakmo@fb.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit makes BBR use only the MSS (without any headers) to
calculate pacing rates when internal TCP-layer pacing is used.
This is necessary to achieve the correct pacing behavior in this case,
since tcp_internal_pacing() uses only the payload length to calculate
pacing delays.
Signed-off-by: Kevin Yang <yyd@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
S390 bpf_jit.S is removed in net-next and had changes in 'net',
since that code isn't used any more take the removal.
TLS data structures split the TX and RX components in 'net-next',
put the new struct members from the bug fix in 'net' into the RX
part.
The 'net-next' tree had some reworking of how the ERSPAN code works in
the GRE tunneling code, overlapping with a one-line headroom
calculation fix in 'net'.
Overlapping changes in __sock_map_ctx_update_elem(), keep the bits
that read the prog members via READ_ONCE() into local variables
before using them.
Signed-off-by: David S. Miller <davem@davemloft.net>
This counter tracks number of ACK packets that the host has not sent,
thanks to ACK compression.
Sample output :
$ nstat -n;sleep 1;nstat|egrep "IpInReceives|IpOutRequests|TcpInSegs|TcpOutSegs|TcpExtTCPAckCompressed"
IpInReceives 123250 0.0
IpOutRequests 3684 0.0
TcpInSegs 123251 0.0
TcpOutSegs 3684 0.0
TcpExtTCPAckCompressed 119252 0.0
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When TCP receives an out-of-order packet, it immediately sends
a SACK packet, generating network load but also forcing the
receiver to send 1-MSS pathological packets, increasing its
RTX queue length/depth, and thus processing time.
Wifi networks suffer from this aggressive behavior, but generally
speaking, all these SACK packets add fuel to the fire when networks
are under congestion.
This patch adds a high resolution timer and tp->compressed_ack counter.
Instead of sending a SACK, we program this timer with a small delay,
based on RTT and capped to 1 ms :
delay = min ( 5 % of RTT, 1 ms)
If subsequent SACKs need to be sent while the timer has not yet
expired, we simply increment tp->compressed_ack.
When timer expires, a SACK is sent with the latest information.
Whenever an ACK is sent (if data is sent, or if in-order
data is received) timer is canceled.
Note that tcp_sack_new_ofo_skb() is able to force a SACK to be sent
if the sack blocks need to be shuffled, even if the timer has not
expired.
A new SNMP counter is added in the following patch.
Two other patches add sysctls to allow changing the 1,000,000 and 44
values that this commit hard-coded.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Acked-by: Toke Høiland-Jørgensen <toke@toke.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>