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4 Commits
Author | SHA1 | Message | Date | |
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Greg Kroah-Hartman
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b24413180f |
License cleanup: add SPDX GPL-2.0 license identifier to files with no license
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> |
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David Howells
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8a1ab3155c |
UAPI: (Scripted) Disintegrate include/asm-generic
Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Michael Kerrisk <mtk.manpages@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com> |
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Denys Vlasenko
|
133fd9f5cd |
vsprintf: further optimize decimal conversion
Previous code was using optimizations which were developed to work well even on narrow-word CPUs (by today's standards). But Linux runs only on 32-bit and wider CPUs. We can use that. First: using 32x32->64 multiply and trivial 32-bit shift, we can correctly divide by 10 much larger numbers, and thus we can print groups of 9 digits instead of groups of 5 digits. Next: there are two algorithms to print larger numbers. One is generic: divide by 1000000000 and repeatedly print groups of (up to) 9 digits. It's conceptually simple, but requires an (unsigned long long) / 1000000000 division. Second algorithm splits 64-bit unsigned long long into 16-bit chunks, manipulates them cleverly and generates groups of 4 decimal digits. It so happens that it does NOT require long long division. If long is > 32 bits, division of 64-bit values is relatively easy, and we will use the first algorithm. If long long is > 64 bits (strange architecture with VERY large long long), second algorithm can't be used, and we again use the first one. Else (if long is 32 bits and long long is 64 bits) we use second one. And third: there is a simple optimization which takes fast path not only for zero as was done before, but for all one-digit numbers. In all tested cases new code is faster than old one, in many cases by 30%, in few cases by more than 50% (for example, on x86-32, conversion of 12345678). Code growth is ~0 in 32-bit case and ~130 bytes in 64-bit case. This patch is based upon an original from Michal Nazarewicz. [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Michal Nazarewicz <mina86@mina86.com> Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com> Cc: Douglas W Jones <jones@cs.uiowa.edu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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Arnd Bergmann
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c31ae4bb4a |
asm-generic: introduce asm/bitsperlong.h
This provides a reliable way for asm-generic/types.h and other files to find out if it is running on a 32 or 64 bit platform. We cannot use CONFIG_64BIT for this in headers that are included from user space because CONFIG symbols are not available there. We also cannot do it inside of asm/types.h because some headers need the word size but cannot include types.h. The solution is to introduce a new header <asm/bitsperlong.h> that defines both __BITS_PER_LONG for user space and BITS_PER_LONG for usage in the kernel. The asm-generic version falls back to 32 bit unless the architecture overrides it, which I did for all 64 bit platforms. Signed-off-by: Remis Lima Baima <remis.developer@googlemail.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> |