Stop using alloc_ctx and just fill in the device pointer.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Fabien Dessenne <fabien.dessenne@st.com>
Acked-by: Benoit Parrot <bparrot@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Instead of embedding pipelines in the vsp1_video objects allocate them
on demand when they are needed. This fixes the streamon race condition
where pipelines objects from different video nodes could be used for the
same pipeline.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Format information and the related helper function are not specific to
the V4L2 API, move them from vsp1_video.c to vsp1_pipe.c.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The code will be used to control the vsp1 driver from the DU driver
without using video nodes.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
To make the pipeline structure and operations usable without video
devices the frame end processing must be decoupled from struct
vsp1_video. Implement this by calling the video frame end function
indirectly through a function pointer in struct vsp1_pipeline.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The field is always equal to the num_inputs field plus one, remove the
duplicate.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The rwpf queue operation doesn't queue a buffer but sets the memory
address for the next run. Rename it to set_memory and pass it a new
structure independent of the video buffer than only contains memory
information.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
To make the video device nodes optional we need to decouple the [rw]pf
instances from the video devices. Move video devices out of struct
vsp1_rwpf and instantiate them dynamically in the core driver code.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The structure represent a vsp1 videobuf2 buffer, name it accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This removes the dependency of vsp1_rpf and vsp1_wpf on vsp1_video,
making it possible to reuse the operations without a V4L2 video device
node.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Move the format from struct vsp1_video to struct vsp1_rwpf to prepare
for VSPD KMS support that will not instantiate V4L2 video device nodes.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The rwpf field contains a pointer to the rpf or wpf associated with the
video node. Instead of storing it as a vsp1_entity, store the
corresponding vsp1_rwpf pointer to allow accessing the vsp1_rwpf fields
directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Remove v4l2 stuff - v4l2_buf, v4l2_plane - from struct vb2_buffer.
Add new member variables - bytesused, length, offset, userptr, fd,
data_offset - to struct vb2_plane in order to cover all information
of v4l2_plane.
struct vb2_plane {
<snip>
unsigned int bytesused;
unsigned int length;
union {
unsigned int offset;
unsigned long userptr;
int fd;
} m;
unsigned int data_offset;
}
Replace v4l2_buf with new member variables - index, type, memory - which
are common fields for buffer management.
struct vb2_buffer {
<snip>
unsigned int index;
unsigned int type;
unsigned int memory;
unsigned int num_planes;
struct vb2_plane planes[VIDEO_MAX_PLANES];
<snip>
};
v4l2 specific fields - flags, field, timestamp, timecode,
sequence - are moved to vb2_v4l2_buffer in videobuf2-v4l2.c
struct vb2_v4l2_buffer {
struct vb2_buffer vb2_buf;
__u32 flags;
__u32 field;
struct timeval timestamp;
struct v4l2_timecode timecode;
__u32 sequence;
};
Signed-off-by: Junghak Sung <jh1009.sung@samsung.com>
Signed-off-by: Geunyoung Kim <nenggun.kim@samsung.com>
Acked-by: Seung-Woo Kim <sw0312.kim@samsung.com>
Acked-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Make videobuf2-v4l2 as a wrapper of videobuf2-core for v4l2-use.
And replace videobuf2-core.h with videobuf2-v4l2.h.
This renaming change should be accompanied by the modifications
of all device drivers that include videobuf2-core.h.
It can be done with just running this shell script.
replace()
{
str1=$1
str2=$2
dir=$3
for file in $(find $dir -name *.h -o -name *.c -o -name Makefile)
do
echo $file
sed "s/$str1/$str2/g" $file > $file.out
mv $file.out $file
done
}
replace "videobuf2-core" "videobuf2-v4l2" "include/media/"
replace "videobuf2-core" "videobuf2-v4l2" "drivers/media/"
replace "videobuf2-core" "videobuf2-v4l2" "drivers/usb/gadget/"
replace "videobuf2-core" "videobuf2-v4l2" "drivers/staging/media/"
Signed-off-by: Junghak Sung <jh1009.sung@samsung.com>
Signed-off-by: Geunyoung Kim <nenggun.kim@samsung.com>
Acked-by: Seung-Woo Kim <sw0312.kim@samsung.com>
Acked-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Fix Suspend-to-RAM so that VSP1 driver continues to work after resuming.
In detail,
- Fix the judgment of ref count in resuming.
- Add stopping VSP1 during suspend.
[Refactor the suspend and resume code to lower suspend delay]
Signed-off-by: Sei Fumizono <sei.fumizono.jw@hitachi-solutions.com>
Signed-off-by: Yoshifumi Hosoya <yoshifumi.hosoya.wj@renesas.com>
Signed-off-by: Yoshihiro Kaneko <ykaneko0929@gmail.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Pixel color components can be scaled using either bilinear interpolation
or a multitap filter. The multitap filter provides better results, but
can't be selected when the alpha layer need to be scaled down by more
than 1/2.
Disable alpha scaling when the input has a fixed alpha value, and
program the UDS to output a fixed alpha value in that case. This ensures
the multitap filter will be used whenever possible.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Support ARGB formats on the RPF side by reading the alpha component from
memory and on the WPF side by writing it to memory.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The field is assigned but never read, remove it.
This fixes a bug caused by the struct vb2_buffer field not being be the
very first field of the vsp1_video_buffer buffer structure as required
by videobuf2.
Cc: stable@vger.kernel.org
Reported-by: Takanari Hayama <taki@igel.co.jp>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The Blend ROP Unit performs blending and ROP operations for up to four
sources.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The "Renesas Corporation" listed in the copyright notice doesn't exist.
Replace it with "Renesas Electronics Corporation" and update the
copyright years.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The VSP1 is a video processing engine that includes a blender, scalers,
filters and statistics computation. Configurable data path routing logic
allows ordering the internal blocks in a flexible way.
Due to the configurable nature of the pipeline the driver implements the
media controller API and doesn't use the V4L2 mem-to-mem framework, even
though the device usually operates in memory to memory mode.
Only the read pixel formatters, up/down scalers, write pixel formatters
and LCDC interface are supported at this stage.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>