tipc_link_is_active is no longer used and can be removed.
Signed-off-by: YueHaibing <yuehaibing@huawei.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In some virtual environments we observe a significant higher number of
packet reordering and delays than we have been used to traditionally.
This makes it necessary with stricter checks on incoming link protocol
messages' session number, which until now only has been validated for
RESET messages.
Since the other two message types, ACTIVATE and STATE messages also
carry this number, it is easy to extend the validation check to those
messages.
We also introduce a flag indicating if a link has a valid peer session
number or not. This eliminates the mixing of 32- and 16-bit arithmethics
we are currently using to achieve this.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some switch infrastructures produce huge amounts of packet duplicates.
This becomes a problem if those messages are STATE/NACK protocol
messages, causing unnecessary retransmissions of already accepted
packets.
We now introduce a unique sequence number per STATE protocol message
so that duplicates can be identified and ignored. This will also be
useful when tracing such cases, and to avert replay attacks when TIPC
is encrypted.
For compatibility reasons we have to introduce a new capability flag
TIPC_LINK_PROTO_SEQNO to handle this new feature.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently a link is declared stale and reset if there has been 100
repeated attempts to retransmit the same packet. However, in certain
infrastructures we see that packet (NACK) duplicates and delays may
cause such retransmit attempts to occur at a high rate, so that the
peer doesn't have a reasonable chance to acknowledge the reception
before the 100-limit is hit. This may take much less than the
stipulated link tolerance time, and despite that probe/probe replies
otherwise go through as normal.
We now extend the criteria for link reset to also being time based.
I.e., we don't reset the link until the link tolerance time is passed
AND we have made 100 retransmissions attempts.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In preparation to enabling -Wimplicit-fallthrough, mark switch cases
where we are expecting to fall through.
Warning level 2 was used: -Wimplicit-fallthrough=2
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
gcc points out that the combined length of the fixed-length inputs to
l->name is larger than the destination buffer size:
net/tipc/link.c: In function 'tipc_link_create':
net/tipc/link.c:465:26: error: '%s' directive writing up to 32 bytes
into a region of size between 26 and 58 [-Werror=format-overflow=]
sprintf(l->name, "%s:%s-%s:unknown", self_str, if_name, peer_str);
net/tipc/link.c:465:2: note: 'sprintf' output 11 or more bytes
(assuming 75) into a destination of size 60
sprintf(l->name, "%s:%s-%s:unknown", self_str, if_name, peer_str);
A detailed analysis reveals that the theoretical maximum length of
a link name is:
max self_str + 1 + max if_name + 1 + max peer_str + 1 + max if_name =
16 + 1 + 15 + 1 + 16 + 1 + 15 = 65
Since we also need space for a trailing zero we now set MAX_LINK_NAME
to 68.
Just to be on the safe side we also replace the sprintf() call with
snprintf().
Fixes: 25b0b9c4e8 ("tipc: handle collisions of 32-bit node address
hash values")
Reported-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The current design of the binding table has an unnecessary memory
consuming and complex data structure. It aggregates the service range
items into an array, which is expanded by a factor two every time it
becomes too small to hold a new item. Furthermore, the arrays never
shrink when the number of ranges diminishes.
We now replace this array with an RB tree that is holding the range
items as tree nodes, each range directly holding a list of bindings.
This, along with a few name changes, improves both readability and
volume of the code, as well as reducing memory consumption and hopefully
improving cache hit rate.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a 32-bit node address is generated from a 128-bit identifier,
there is a risk of collisions which must be discovered and handled.
We do this as follows:
- We don't apply the generated address immediately to the node, but do
instead initiate a 1 sec trial period to allow other cluster members
to discover and handle such collisions.
- During the trial period the node periodically sends out a new type
of message, DSC_TRIAL_MSG, using broadcast or emulated broadcast,
to all the other nodes in the cluster.
- When a node is receiving such a message, it must check that the
presented 32-bit identifier either is unused, or was used by the very
same peer in a previous session. In both cases it accepts the request
by not responding to it.
- If it finds that the same node has been up before using a different
address, it responds with a DSC_TRIAL_FAIL_MSG containing that
address.
- If it finds that the address has already been taken by some other
node, it generates a new, unused address and returns it to the
requester.
- During the trial period the requesting node must always be prepared
to accept a failure message, i.e., a message where a peer suggests a
different (or equal) address to the one tried. In those cases it
must apply the suggested value as trial address and restart the trial
period.
This algorithm ensures that in the vast majority of cases a node will
have the same address before and after a reboot. If a legacy user
configures the address explicitly, there will be no trial period and
messages, so this protocol addition is completely backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We add a 128-bit node identity, as an alternative to the currently used
32-bit node address.
For the sake of compatibility and to minimize message header changes
we retain the existing 32-bit address field. When not set explicitly by
the user, this field will be filled with a hash value generated from the
much longer node identity, and be used as a shorthand value for the
latter.
We permit either the address or the identity to be set by configuration,
but not both, so when the address value is set by a legacy user the
corresponding 128-bit node identity is generated based on the that value.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation to changing the addressing structure of TIPC we replace
all direct accesses to the tipc_net::own_addr field with the function
dedicated for this, tipc_own_addr().
There are no changes to program logics in this commit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Nominally, TIPC organizes network nodes into a three-level network
hierarchy consisting of the levels 'zone', 'cluster' and 'node'. This
hierarchy is reflected in the node address format, - it is sub-divided
into an 8-bit zone id, and 12 bit cluster id, and a 12-bit node id.
However, the 'zone' and 'cluster' levels have in reality never been
fully implemented,and never will be. The result of this has been
that the first 20 bits the node identity structure have been wasted,
and the usable node identity range within a cluster has been limited
to 12 bits. This is starting to become a problem.
In the following commits, we will need to be able to connect between
nodes which are using the whole 32-bit value space of the node address.
We therefore remove the restrictions on which values can be assigned
to node identity, -it is from now on only a 32-bit integer with no
assumed internal structure.
Isolation between clusters is now achieved only by setting different
values for the 'network id' field used during neighbor discovery, in
practice leading to the latter becoming the new cluster identity.
The rules for accepting discovery requests/responses from neighboring
nodes now become:
- If the user is using legacy address format on both peers, reception
of discovery messages is subject to the legacy lookup domain check
in addition to the cluster id check.
- Otherwise, the discovery request/response is always accepted, provided
both peers have the same network id.
This secures backwards compatibility for users who have been using zone
or cluster identities as cluster separators, instead of the intended
'network id'.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the default link tolerance set in struct tipc_bearer only
has effect on links going up after that moment. I.e., a user has to
reset all the node's links across that bearer to have the new value
applied. This is too limiting and disturbing on a running cluster to
be useful.
We now change this so that also already existing links are updated
dynamically, without any need for a reset, when the bearer value is
changed. We leverage the already existing per-link functionality
for this to achieve the wanted effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When sending node local messages the code is using an 'mtu' of 66060
bytes to avoid unnecessary fragmentation. During situations of low
memory tipc_msg_build() may sometimes fail to allocate such large
buffers, resulting in unnecessary send failures. This can easily be
remedied by falling back to a smaller MTU, and then reassemble the
buffer chain as if the message were arriving from a remote node.
At the same time, we change the initial MTU setting of the broadcast
link to a lower value, so that large messages always are fragmented
into smaller buffers even when we run in single node mode. Apart from
obtaining the same advantage as for the 'fallback' solution above, this
turns out to give a significant performance improvement. This can
probably be explained with the __pskb_copy() operation performed on the
buffer for each recipient during reception. We found the optimal value
for this, considering the most relevant skb pool, to be 3744 bytes.
Acked-by: Ying Xue <ying.xue@ericsson.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the TIPC RPS dissector is based only on the incoming packets'
source node address, hence steering all traffic from a node to the same
core. We have seen that this makes the links vulnerable to starvation
and unnecessary resets when we turn down the link tolerance to very low
values.
To reduce the risk of this happening, we exempt probe and probe replies
packets from the convergence to one core per source node. Instead, we do
the opposite, - we try to diverge those packets across as many cores as
possible, by randomizing the flow selector key.
To make such packets identifiable to the dissector, we add a new
'is_keepalive' bit to word 0 of the LINK_PROTOCOL header. This bit is
set both for PROBE and PROBE_REPLY messages, and only for those.
It should be noted that these packets are not part of any flow anyway,
and only constitute a minuscule fraction of all packets sent across a
link. Hence, there is no risk that this will affect overall performance.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 2f487712b8 ("tipc: guarantee that group broadcast doesn't
bypass group unicast") there was introduced a last-minute rebasing
error that broke non-group communication.
We fix this here.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The following scenario is possible:
- A user joins a group, and immediately sends out a broadcast message
to its members.
- The broadcast message, following a different data path than the
initial JOIN message sent out during the joining procedure, arrives
to a receiver before the latter..
- The receiver drops the message, since it is not ready to accept any
messages until the JOIN has arrived.
We avoid this by treating group protocol JOIN messages like unicast
messages.
- We let them pass through the recipient's multicast input queue, just
like ordinary unicasts.
- We force the first following broadacst to be sent as replicated
unicast and being acknowledged by the recipient before accepting
any more broadcast transmissions.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When the broadcast send link after 100 attempts has failed to
transfer a packet to all peers, we consider it stale, and reset
it. Thereafter it needs to re-synchronize with the peers, something
currently done by just resetting and re-establishing all links to
all peers. This has turned out to be overkill, with potentially
unwanted consequences for the remaining cluster.
A closer analysis reveals that this can be done much simpler. When
this kind of failure happens, for reasons that may lie outside the
TIPC protocol, it is typically only one peer which is failing to
receive and acknowledge packets. It is hence sufficient to identify
and reset the links only to that peer to resolve the situation, without
having to reset the broadcast link at all. This solution entails a much
lower risk of negative consequences for the own node as well as for
the overall cluster.
We implement this change in this commit.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pass the new extended ACK reporting struct to all of the generic
netlink parsing functions. For now, pass NULL in almost all callers
(except for some in the core.)
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If the bearer carrying multicast messages supports broadcast, those
messages will be sent to all cluster nodes, irrespective of whether
these nodes host any actual destinations socket or not. This is clearly
wasteful if the cluster is large and there are only a few real
destinations for the message being sent.
In this commit we extend the eligibility of the newly introduced
"replicast" transmit option. We now make it possible for a user to
select which method he wants to be used, either as a mandatory setting
via setsockopt(), or as a relative setting where we let the broadcast
layer decide which method to use based on the ratio between cluster
size and the message's actual number of destination nodes.
In the latter case, a sending socket must stick to a previously
selected method until it enters an idle period of at least 5 seconds.
This eliminates the risk of message reordering caused by method change,
i.e., when changes to cluster size or number of destinations would
otherwise mandate a new method to be used.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC multicast messages are currently carried over a reliable
'broadcast link', making use of the underlying media's ability to
transport packets as L2 broadcast or IP multicast to all nodes in
the cluster.
When the used bearer is lacking that ability, we can instead emulate
the broadcast service by replicating and sending the packets over as
many unicast links as needed to reach all identified destinations.
We now introduce a new TIPC link-level 'replicast' service that does
this.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we allocate memory always with GFP_ATOMIC flag.
When the system is under memory pressure and a user tries to send,
the send fails due to low memory. However, the user application
can wait for free memory if we allocate it using GFP_KERNEL flag.
In this commit, we use allocate memory with GFP_KERNEL for all user
allocation.
Reported-by: Rune Torgersen <runet@innovsys.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit e4bf4f7696 ("tipc: simplify packet sequence number
handling") we changed the internal representation of the packet
sequence number counters from u32 to u16, reflecting what is really
sent over the wire.
Since then some link statistics counters have been displaying incorrect
values, partially because the counters meant to be used as sequence
number snapshots are now used as direct counters, stored as u32, and
partially because some counter updates are just missing in the code.
In this commit we correct this in two ways. First, we base the
displayed packet sent/received values on direct counters instead
of as previously a calculated difference between current sequence
number and a snapshot. Second, we add the missing updates of the
counters.
This change is compatible with the current netlink API, and requires
no changes to the user space tools.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 817298102b ("tipc: fix link priority propagation") introduced a
compatibility problem between TIPC versions newer than Linux 4.6 and
those older than Linux 4.4. In versions later than 4.4, link STATE
messages only contain a non-zero link priority value when the sender
wants the receiver to change its priority. This has the effect that the
receiver resets itself in order to apply the new priority. This works
well, and is consistent with the said commit.
However, in versions older than 4.4 a valid link priority is present in
all sent link STATE messages, leading to cyclic link establishment and
reset on the 4.6+ node.
We fix this by adding a test that the received value should not only
be valid, but also differ from the current value in order to cause the
receiving link endpoint to reset.
Reported-by: Amar Nv <amar.nv005@gmail.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 2d18ac4ba7 ("tipc: extend broadcast link initialization
criteria") we tried to fix a problem with the initial synchronization
of broadcast link acknowledge values. Unfortunately that solution is
not sufficient to solve the issue.
We have seen it happen that LINK_PROTOCOL/STATE packets with a valid
non-zero unicast acknowledge number may bypass BCAST_PROTOCOL
initialization, NAME_DISTRIBUTOR and other STATE packets with invalid
broadcast acknowledge numbers, leading to premature opening of the
broadcast link. When the bypassed packets finally arrive, they are
inadvertently accepted, and the already correctly initialized
acknowledge number in the broadcast receive link is overwritten by
the invalid (zero) value of the said packets. After this the broadcast
link goes stale.
We now fix this by marking the packets where we know the acknowledge
value is or may be invalid, and then ignoring the acks from those.
To this purpose, we claim an unused bit in the header to indicate that
the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL
synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR
packets, plus those LINK_PROTOCOL packets sent out before the broadcast
links are fully synchronized.
This minor protocol update is fully backwards compatible.
Reported-by: John Thompson <thompa.atl@gmail.com>
Tested-by: John Thompson <thompa.atl@gmail.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Because of the risk of an excessive number of NACK messages and
retransissions, receivers have until now abstained from sending
broadcast NACKS directly upon detection of a packet sequence number
gap. We have instead relied on such gaps being detected by link
protocol STATE message exchange, something that by necessity delays
such detection and subsequent retransmissions.
With the introduction of unicast NACK transmission and rate control
of retransmissions we can now remove this limitation. We now allow
receiving nodes to send NACKS immediately, while coordinating the
permission to do so among the nodes in order to avoid NACK storms.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As cluster sizes grow, so does the amount of identical or overlapping
broadcast NACKs generated by the packet receivers. This often leads to
'NACK crunches' resulting in huge numbers of redundant retransmissions
of the same packet ranges.
In this commit, we introduce rate control of broadcast retransmissions,
so that a retransmitted range cannot be retransmitted again until after
at least 10 ms. This reduces the frequency of duplicate, redundant
retransmissions by an order of magnitude, while having a significant
positive impact on overall throughput and scalability.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:
1) A 'NACK crunch", where loss of broadcast packets is discovered
and NACK'ed by several nodes simultaneously, leading to multiple
redundant broadcast retransmissions.
2) The fact that the NACKS as such also are sent as broadcast, leading
to excessive load and packet loss on the transmitting switch/bridge.
This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a link is attempted woken up after congestion, it uses a different,
more generous criteria than when it was originally declared congested.
This has the effect that the link, and the sending process, sometimes
will be woken up unnecessarily, just to immediately return to congestion
when it turns out there is not not enough space in its send queue to
host the pending message. This is a waste of CPU cycles.
We now change the function link_prepare_wakeup() to use exactly the same
criteria as tipc_link_xmit(). However, since we are now excluding the
window limit from the wakeup calculation, and the current backlog limit
for the lowest level is too small to house even a single maximum-size
message, we have to expand this limit. We do this by evaluating an
alternative, minimum value during the setting of the importance limits.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After a new receiver peer has been added to the broadcast transmission
link, we allow immediate transmission of new broadcast packets, trusting
that the new peer will not accept the packets until it has received the
previously sent unicast broadcast initialiation message. In the same
way, the sender must not accept any acknowledges until it has itself
received the broadcast initialization from the peer, as well as
confirmation of the reception of its own initialization message.
Furthermore, when a receiver peer goes down, the sender has to produce
the missing acknowledges from the lost peer locally, in order ensure
correct release of the buffers that were expected to be acknowledged by
the said peer.
In a highly stressed system we have observed that contact with a peer
may come up and be lost before the above mentioned broadcast initial-
ization and confirmation have been received. This leads to the locally
produced acknowledges being rejected, and the non-acknowledged buffers
to linger in the broadcast link transmission queue until it fills up
and the link goes into permanent congestion.
In this commit, we remedy this by temporarily setting the corresponding
broadcast receive link state to ESTABLISHED and the 'bc_peer_is_up'
state to true before we issue the local acknowledges. This ensures that
those acknowledges will always be accepted. The mentioned state values
are restored immediately afterwards when the link is reset.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
At first contact between two nodes, an endpoint might sometimes have
time to send out a LINK_PROTOCOL/STATE packet before it has received
the broadcast initialization packet from the peer, i.e., before it has
received a valid broadcast packet number to add to the 'bc_ack' field
of the protocol message.
This means that the peer endpoint will receive a protocol packet with an
invalid broadcast acknowledge value of 0. Under unlucky circumstances
this may lead to the original, already received acknowledge value being
overwritten, so that the whole broadcast link goes stale after a while.
We fix this by delaying the setting of the link field 'bc_peer_is_up'
until we know that the peer really has received our own broadcast
initialization message. The latter is always sent out as the first
unicast message on a link, and always with seqeunce number 1. Because
of this, we only need to look for a non-zero unicast acknowledge value
in the arriving STATE messages, and once that is confirmed we know we
are safe and can set the mentioned field. Before this moment, we must
ignore all broadcast acknowledges from the peer.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Several cases of overlapping changes, except the packet scheduler
conflicts which deal with the addition of the free list parameter
to qdisc_enqueue().
Signed-off-by: David S. Miller <davem@davemloft.net>
net/tipc/link.c: In function ‘tipc_link_timeout’:
net/tipc/link.c:744:28: warning: ‘mtyp’ may be used uninitialized in this function [-Wuninitialized]
Fixes: 42b18f605f ("tipc: refactor function tipc_link_timeout()")
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC based clusters are by default set up with full-mesh link
connectivity between all nodes. Those links are expected to provide
a short failure detection time, by default set to 1500 ms. Because
of this, the background load for neighbor monitoring in an N-node
cluster increases with a factor N on each node, while the overall
monitoring traffic through the network infrastructure increases at
a ~(N * (N - 1)) rate. Experience has shown that such clusters don't
scale well beyond ~100 nodes unless we significantly increase failure
discovery tolerance.
This commit introduces a framework and an algorithm that drastically
reduces this background load, while basically maintaining the original
failure detection times across the whole cluster. Using this algorithm,
background load will now grow at a rate of ~(2 * sqrt(N)) per node, and
at ~(2 * N * sqrt(N)) in traffic overhead. As an example, each node will
now have to actively monitor 38 neighbors in a 400-node cluster, instead
of as before 399.
This "Overlapping Ring Supervision Algorithm" is completely distributed
and employs no centralized or coordinated state. It goes as follows:
- Each node makes up a linearly ascending, circular list of all its N
known neighbors, based on their TIPC node identity. This algorithm
must be the same on all nodes.
- The node then selects the next M = sqrt(N) - 1 nodes downstream from
itself in the list, and chooses to actively monitor those. This is
called its "local monitoring domain".
- It creates a domain record describing the monitoring domain, and
piggy-backs this in the data area of all neighbor monitoring messages
(LINK_PROTOCOL/STATE) leaving that node. This means that all nodes in
the cluster eventually (default within 400 ms) will learn about
its monitoring domain.
- Whenever a node discovers a change in its local domain, e.g., a node
has been added or has gone down, it creates and sends out a new
version of its node record to inform all neighbors about the change.
- A node receiving a domain record from anybody outside its local domain
matches this against its own list (which may not look the same), and
chooses to not actively monitor those members of the received domain
record that are also present in its own list. Instead, it relies on
indications from the direct monitoring nodes if an indirectly
monitored node has gone up or down. If a node is indicated lost, the
receiving node temporarily activates its own direct monitoring towards
that node in order to confirm, or not, that it is actually gone.
- Since each node is actively monitoring sqrt(N) downstream neighbors,
each node is also actively monitored by the same number of upstream
neighbors. This means that all non-direct monitoring nodes normally
will receive sqrt(N) indications that a node is gone.
- A major drawback with ring monitoring is how it handles failures that
cause massive network partitionings. If both a lost node and all its
direct monitoring neighbors are inside the lost partition, the nodes in
the remaining partition will never receive indications about the loss.
To overcome this, each node also chooses to actively monitor some
nodes outside its local domain. Those nodes are called remote domain
"heads", and are selected in such a way that no node in the cluster
will be more than two direct monitoring hops away. Because of this,
each node, apart from monitoring the member of its local domain, will
also typically monitor sqrt(N) remote head nodes.
- As an optimization, local list status, domain status and domain
records are marked with a generation number. This saves senders from
unnecessarily conveying unaltered domain records, and receivers from
performing unneeded re-adaptations of their node monitoring list, such
as re-assigning domain heads.
- As a measure of caution we have added the possibility to disable the
new algorithm through configuration. We do this by keeping a threshold
value for the cluster size; a cluster that grows beyond this value
will switch from full-mesh to ring monitoring, and vice versa when
it shrinks below the value. This means that if the threshold is set to
a value larger than any anticipated cluster size (default size is 32)
the new algorithm is effectively disabled. A patch set for altering the
threshold value and for listing the table contents will follow shortly.
- This change is fully backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The node keepalive interval is recalculated at each timer expiration
to catch any changes in the link tolerance, and stored in a field in
struct tipc_node. We use jiffies as unit for the stored value.
This is suboptimal, because it makes the calculation unnecessary
complex, including two unit conversions. The conversions also lead to
a rounding error that causes the link "abort limit" to be 3 in the
normal case, instead of 4, as intended. This again leads to unnecessary
link resets when the network is pushed close to its limit, e.g., in an
environment with hundreds of nodes or namesapces.
In this commit, we do instead let the keepalive value be calculated and
stored in milliseconds, so that there is only one conversion and the
rounding error is eliminated.
We also remove a redundant "keepalive" field in struct tipc_link. This
is remnant from the previous implementation.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit 42b18f605f ("tipc: refactor function tipc_link_timeout()"),
introduced a bug which prevents sending of probe messages during
link synchronization phase. This leads to hanging links, if the
bearer is disabled/enabled after links are up.
In this commit, we send the probe messages correctly.
Fixes: 42b18f605f ("tipc: refactor function tipc_link_timeout()")
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the link FSM, a received traffic packet can take a link
from state ESTABLISHING to ESTABLISHED, but the link can still not be
fully set up in one atomic operation. This means that even if the the
very first packet on the link is a traffic packet with sequence number
1 (one), it has to be dropped and retransmitted.
This can be avoided if we let the mentioned packet be preceded by a
LINK_PROTOCOL/STATE message, which takes up the endpoint before the
arrival of the traffic.
We add this small feature in this commit.
This is a fully compatible change.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The function tipc_link_timeout() is unnecessary complex, and can
easily be made more readable.
We do that with this commit. The only functional change is that we
remove a redundant test for whether the broadcast link is up or not.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a link is down, it will continuously try to re-establish contact
with the peer by sending out a RESET or an ACTIVATE message at each
timeout interval. The default value for this interval is currently
375 ms. This is wasteful, and may become a problem in very large
clusters with dozens or hundreds of nodes being down simultaneously.
We now introduce a simple backoff algorithm for these cases. The
first five messages are sent at default rate; thereafter a message
is sent only each 16th timer interval.
This will cover the vast majority of link recycling cases, since the
endpoint starting last will transmit at the higher speed, and the link
should normally be established well be before the rate needs to be
reduced.
The only case where we will see a degradation of link re-establishment
times is when the endpoints remain intact, and a glitch in the
transmission media is causing the link reset. We will then experience
a worst-case re-establishing time of 6 seconds, something we deem
acceptable.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a link endpoint is going down locally, e.g., because its interface
is being stopped, it will spontaneously send out a RESET message to
its peer, informing it about this fact. This saves the peer from
detecting the failure via probing, and hence gives both speedier and
less resource consuming failure detection on the peer side.
According to the link FSM, a receiver of a RESET message, ignoring the
reason for it, must now consider the sender ready to come back up, and
starts periodically sending out ACTIVATE messages to the peer in order
to re-establish the link. Also, according to the FSM, the receiver of
an ACTIVATE message can now go directly to state ESTABLISHED and start
sending regular traffic packets. This is a well-proven and robust FSM.
However, in the case of a reboot, there is a small possibilty that link
endpoint on the rebooted node may have been re-created with a new bearer
identity between the moment it sent its (pre-boot) RESET and the moment
it receives the ACTIVATE from the peer. The new bearer identity cannot
be known by the peer according to this scenario, since traffic headers
don't convey such information. This is a problem, because both endpoints
need to know the correct value of the peer's bearer id at any moment in
time in order to be able to produce correct link events for their users.
The only way to guarantee this is to enforce a full setup message
exchange (RESET + ACTIVATE) even after the reboot, since those messages
carry the bearer idientity in their header.
In this commit we do this by introducing and setting a "stopping" bit in
the header of the spontaneously generated RESET messages, informing the
peer that the sender will not be immediately ready to re-establish the
link. A receiver seeing this bit must act as if this were a locally
detected connectivity failure, and hence has to go through a full two-
way setup message exchange before any link can be re-established.
Although never reported, this problem seems to have always been around.
This protocol addition is fully backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make the c files less cluttered and enable netlink attributes to be
shared between files.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have kept a pre-allocated protocol message header
aggregated into struct tipc_link. Apart from adding unnecessary
footprint to the link instances, this requires extra code both to
initialize and re-initialize it.
We now remove this sub-optimization. This change also makes it
possible to clean up the function tipc_build_proto_msg() and remove
a couple of small functions that were accessing the mentioned header.
In particular, we can replace all occurrences of the local function
call link_own_addr(link) with the generic tipc_own_addr(net).
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
Refactor tipc_node_xmit() to fail fast and fail early. Fix several
potential memory leaks in unexpected error paths.
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently link priority changes isn't handled for active links. In
this patch we resolve this by changing our priority if the peer passes
a valid priority in a state message.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Changing certain link attributes (link tolerance and link priority)
from the TIPC management tool is supposed to automatically take
effect at both endpoints of the affected link.
Currently the media address is not instantiated for the link and is
used uninstantiated when crafting protocol messages designated for the
peer endpoint. This means that changing a link property currently
results in the property being changed on the local machine but the
protocol message designated for the peer gets lost. Resulting in
property discrepancy between the endpoints.
In this patch we resolve this by using the media address from the
link entry and using the bearer transmit function to send it. Hence,
we can now eliminate the redundant function tipc_link_prot_xmit() and
the redundant field tipc_link::media_addr.
Fixes: 2af5ae372a (tipc: clean up unused code and structures)
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Reported-by: Jason Hu <huzhijiang@gmail.com>
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/ethernet/renesas/ravb_main.c
kernel/bpf/syscall.c
net/ipv4/ipmr.c
All three conflicts were cases of overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
Since commit 5266698661 ("tipc: let broadcast packet
reception use new link receive function") the broadcast send
link state was meant to always be set to LINK_ESTABLISHED, since
we don't need this link to follow the regular link FSM rules. It
was also the intention that this state anyway shouldn't impact
the run-time working state of the link, since the latter in
reality is controlled by the number of registered peers.
We have now discovered that this assumption is not quite correct.
If the broadcast link is reset because of too many retransmissions,
its state will inadvertently go to LINK_RESETTING, and never go
back to LINK_ESTABLISHED, because the LINK_FAILURE event was not
anticipated. This will work well once, but if it happens a second
time, the reset on a link in LINK_RESETTING has has no effect, and
neither the broadcast link nor the unicast links will go down as
they should.
Furthermore, it is confusing that the management tool shows that
this link is in UP state when that obviously isn't the case.
We now ensure that this state strictly follows the true working
state of the link. The state is set to LINK_ESTABLISHED when
the number of peers is non-zero, and to LINK_RESET otherwise.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The number of variables with Hungarian notation (l_ptr, n_ptr etc.)
has been significantly reduced over the last couple of years.
We now root out the last traces of this practice.
There are no functional changes in this commit.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We move the definition of struct tipc_link from link.h to link.c in
order to minimize its exposure to the rest of the code.
When needed, we define new functions to make it possible for external
entities to access and set data in the link.
Apart from the above, there are no functional changes.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to have less code and include dependencies between
entities such as node, link and bearer, we try to narrow down
the exposed interface towards the node as much as possible.
In this commit, we move the definition of struct tipc_node, along
with many of its associated function declarations, from node.h to
node.c. We also move some function definitions from link.c and
name_distr.c to node.c, since they access fields in struct tipc_node
that should not be externally visible. The moved functions are renamed
according to new location, and made static whenever possible.
There are no functional changes in this commit.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the node FSM a node in state SELF_UP_PEER_UP cannot
change state inside a lock context, except when a TUNNEL_PROTOCOL
(SYNCH or FAILOVER) packet arrives. However, the node's individual
links may still change state.
Since each link now is protected by its own spinlock, we finally have
the conditions in place to convert the node spinlock to an rwlock_t.
If the node state and arriving packet type are rigth, we can let the
link directly receive the packet under protection of its own spinlock
and the node lock in read mode. In all other cases we use the node
lock in write mode. This enables full concurrent execution between
parallel links during steady-state traffic situations, i.e., 99+ %
of the time.
This commit implements this change.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation to allow parallel links to work more independently
from each other we introduce a per-link spinlock, to be stored in the
struct nodes's link entry area. Since the node lock still is a regular
spinlock there is no increase in parallellism at this stage.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 5cbb28a4bf ("tipc: linearize arriving NAME_DISTR
and LINK_PROTO buffers") we added linearization of NAME_DISTRIBUTOR,
LINK_PROTOCOL/RESET and LINK_PROTOCOL/ACTIVATE to the function
tipc_udp_recv(). The location of the change was selected in order
to make the commit easily appliable to 'net' and 'stable'.
We now move this linearization to where it should be done, in the
functions tipc_named_rcv() and tipc_link_proto_rcv() respectively.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TO: "David S. Miller" <davem@davemloft.net>
CC: netdev@vger.kernel.org
CC: Jon Maloy <jon.maloy@ericsson.com>
CC: Ying Xue <ying.xue@windriver.com>
CC: tipc-discussion@lists.sourceforge.net
CC: linux-kernel@vger.kernel.org
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the previous changes in this series, we can now remove some
unused code and structures, both in the broadcast, link aggregation
and link code.
There are no functional changes in this commit.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
With the recent commit series, we have established a one-way dependency
between the link aggregation (struct tipc_node) instances and their
pertaining tipc_link instances. This has enabled quite significant code
and structure simplifications.
In this commit, we eliminate the field 'owner', which points to an
instance of struct tipc_node, from struct tipc_link, and replace it with
a pointer to struct net, which is the only external reference now needed
by a link instance.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The neighbor discovery function currently uses the function
tipc_bearer_send() for transmitting packets, assuming that the
sent buffers are not consumed by the called function.
We want to change this, in order to avoid unnecessary buffer cloning
elswhere in the code.
This commit introduces a new function tipc_bearer_skb() which consumes
the sent buffers, and let the discoverer functions use this new call
instead. The discoverer does now itself perform the cloning when
that is necessary.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have only been supporting a fix MTU size of 1500 bytes
for all broadcast media, irrespective of their actual capability.
We now make the broadcast MTU adaptable to the carrying media, i.e.,
we use the smallest MTU supported by any of the interfaces attached
to TIPC.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The code path for receiving broadcast packets is currently distinct
from the unicast path. This leads to unnecessary code and data
duplication, something that can be avoided with some effort.
We now introduce separate per-peer tipc_link instances for handling
broadcast packet reception. Each receive link keeps a pointer to the
common, single, broadcast link instance, and can hence handle release
and retransmission of send buffers as if they belonged to the own
instance.
Furthermore, we let each unicast link instance keep a reference to both
the pertaining broadcast receive link, and to the common send link.
This makes it possible for the unicast links to easily access data for
broadcast link synchronization, as well as for carrying acknowledges for
received broadcast packets.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have tried to support both the newer, dedicated broadcast
synchronization mechanism along with the older, less safe, RESET_MSG/
ACTIVATE_MSG based one. The latter method has turned out to be a hazard
in a highly dynamic cluster, so we find it safer to disable it completely
when we find that the former mechanism is supported by the peer node.
For this purpose, we now introduce a new capabability bit,
TIPC_BCAST_SYNCH, to inform any peer nodes that dedicated broadcast
syncronization is supported by the present node. The new bit is conveyed
between peers in the 'capabilities' field of neighbor discovery messages.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit simplifies the broadcast link transmission function, by
leveraging previous changes to the link transmission function and the
broadcast transmission link life cycle.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Realizing that unicast is just a special case of broadcast, we also see
that we can go in the other direction, i.e., that modest changes to the
current unicast link can make it generic enough to support broadcast.
The following changes are introduced here:
- A new counter ("ackers") in struct tipc_link, to indicate how many
peers need to ack a packet before it can be released.
- A corresponding counter in the skb user area, to keep track of how
many peers a are left to ack before a buffer can be released.
- A new counter ("acked"), to keep persistent track of how far a peer
has acked at the moment, i.e., where in the transmission queue to
start updating buffers when the next ack arrives. This is to avoid
double acknowledgements from a peer, with inadvertent relase of
packets as a result.
- A more generic tipc_link_retrans() function, where retransmit starts
from a given sequence number, instead of the first packet in the
transmision queue. This is to minimize the number of retransmitted
packets on the broadcast media.
When the new functionality is taken into use in the next commits,
we expect it to have minimal effect on unicast mode performance.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The broadcast link instance (struct tipc_link) used for sending is
currently aggregated into struct tipc_bclink. This means that we cannot
use the regular tipc_link_create() function for initiating the link, but
do instead have to initiate numerous fields directly from the
bcast_init() function.
We want to reduce dependencies between the broadcast functionality
and the inner workings of tipc_link. In this commit, we introduce
a new function tipc_bclink_create() to link.c, and allocate the
instance of the link separately using this function.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In reality, the link implementation is already independent from
struct tipc_bearer, in that it doesn't store any reference to it.
However, we still pass on a pointer to a bearer instance in the
function tipc_link_create(), just to have it extract some
initialization information from it.
I later commits, we need to create instances of tipc_link without
having any associated struct tipc_bearer. To facilitate this, we
want to extract the initialization data already in the creator
function in node.c, before calling tipc_link_create(), and pass
this info on as individual parameters in the call.
This commit introduces this change.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The change made in the previous commit revealed a small flaw in the way
the node FSM is updated. When the function tipc_node_link_down() is
called for the last link to a node, we should check whether this was
caused by a local reset or by a received RESET message from the peer.
In the latter case, we can directly issue a PEER_LOST_CONTACT_EVT to
the node FSM, so that it is ready to re-establish contact. If this is
not done, the peer node will sometimes have to go through a second
establish cycle before the link becomes stable.
We fix this in this commit by conditionally issuing the mentioned
event in the function tipc_node_link_down(). We also move LINK_RESET
FSM even away from the link_reset() function and into the caller
function, partially because it is easier to follow the code when state
changes are gathered at a limited number of locations, partially
because there will be cases in future commits where we don't want the
link to go RESET mode when link_reset() is called.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a link is taken down because of a node local event, such as
disabling of a bearer or an interface, we currently leave it to the
peer node to discover the broken communication. The default time for
such failure discovery is 1.5-2 seconds.
If we instead allow the terminating link endpoint to send out a RESET
message at the moment it is reset, we can achieve the impression that
both endpoints are going down instantly. Since this is a very common
scenario, we find it worthwhile to make this small modification.
Apart from letting the link produce the said message, we also have to
ensure that the interface is able to transmit it before TIPC is
detached. We do this by performing the disabling of a bearer in three
steps:
1) Disable reception of TIPC packets from the interface in question.
2) Take down the links, while allowing them so send out a RESET message.
3) Disable transmission of TIPC packets on the interface.
Apart from this, we now have to react on the NETDEV_GOING_DOWN event,
instead of as currently the NEDEV_DOWN event, to ensure that such
transmission is possible during the teardown phase.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Link establishing, just like link teardown, is a non-atomic action, in
the sense that discovering that conditions are right to establish a link,
and the actual adding of the link to one of the node's send slots is done
in two different lock contexts. The link FSM is designed to help bridging
the gap between the two contexts in a safe manner.
We have now discovered a weakness in the implementaton of this FSM.
Because we directly let the link go from state LINK_ESTABLISHING to
state LINK_ESTABLISHED already in the first lock context, we are unable
to distinguish between a fully established link, i.e., a link that has
been added to its slot, and a link that has not yet reached the second
lock context. It may hence happen that a manual intervention, e.g., when
disabling an interface, causes the function tipc_node_link_down() to try
removing the link from the node slots, decrementing its active link
counter etc, although the link was never added there in the first place.
We solve this by delaying the actual state change until we reach the
second lock context, inside the function tipc_node_link_up(). This
makes it possible for potentail callers of __tipc_node_link_down() to
know if they should proceed or not, and the problem is solved.
Unforunately, the situation described above also has a second problem.
Since there by necessity is a tipc_node_link_up() call pending once
the node lock has been released, we must defuse that call by setting
the link back from LINK_ESTABLISHING to LINK_RESET state. This forces
us to make a slight modification to the link FSM, which will now look
as follows.
+------------------------------------+
|RESET_EVT |
| |
| +--------------+
| +-----------------| SYNCHING |-----------------+
| |FAILURE_EVT +--------------+ PEER_RESET_EVT|
| | A | |
| | | | |
| | | | |
| | |SYNCH_ |SYNCH_ |
| | |BEGIN_EVT |END_EVT |
| | | | |
| V | V V
| +-------------+ +--------------+ +------------+
| | RESETTING |<---------| ESTABLISHED |--------->| PEER_RESET |
| +-------------+ FAILURE_ +--------------+ PEER_ +------------+
| | EVT | A RESET_EVT |
| | | | |
| | +----------------+ | |
| RESET_EVT| |RESET_EVT | |
| | | | |
| | | |ESTABLISH_EVT |
| | | +-------------+ | |
| | | | RESET_EVT | | |
| | | | | | |
| V V V | | |
| +-------------+ +--------------+ RESET_EVT|
+--->| RESET |--------->| ESTABLISHING |<----------------+
+-------------+ PEER_ +--------------+
| A RESET_EVT |
| | |
| | |
|FAILOVER_ |FAILOVER_ |FAILOVER_
|BEGIN_EVT |END_EVT |BEGIN_EVT
| | |
V | |
+-------------+ |
| FAILINGOVER |<----------------+
+-------------+
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the previous commits, we are guaranteed that no packets
of type LINK_PROTOCOL or with illegal sequence numbers will be
attempted added to the link deferred queue. This makes it possible to
make some simplifications to the sorting algorithm in the function
tipc_skb_queue_sorted().
We also alter the function so that it will drop packets if one with
the same seqeunce number is already present in the queue. This is
necessary because we have identified weird packet sequences, involving
duplicate packets, where a legitimate in-sequence packet may advance to
the head of the queue without being detected and de-queued.
Finally, we make this function outline, since it will now be called only
in exceptional cases.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The sequence number of an incoming packet is currently only checked
for less than, equality to, or bigger than the next expected number,
meaning that the receive window in practice becomes one half sequence
number cycle, or U16_MAX/2. This does not make sense, and may not even
be safe if there are extreme delays in the network. Any packet sent by
the peer during the ongoing cycle must belong inside his current send
window, or should otherwise be dropped if possible.
Since a link endpoint cannot know its peer's current send window, it
has to base this sanity check on a worst-case assumption, i.e., that
the peer is using a maximum sized window of 8191 packets. Using this
assumption, we now add a check that the sequence number is not bigger
than next_expected + TIPC_MAX_LINK_WIN. We also re-order the checks
done, so that the receive window test is performed before the gap test.
This way, we are guaranteed that no packet with illegal sequence numbers
are ever added to the deferred queue.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, all packets received in tipc_link_rcv() are unconditionally
added to the packet deferred queue, whereafter that queue is walked and
all its buffers evaluated for delivery. This is both non-optimal and
and makes the queue sorting function unnecessary complex.
This commit changes the loop so that an arrived packet is evaluated
first, and added to the deferred queue only when a sequence number gap
is discovered. A non-empty deferred queue is walked until it is empty
or until its head's sequence number doesn't fit.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
During packet reception, the function tipc_link_rcv() adds its accepted
packets to a temporary buffer queue, before finally splicing this queue
into the lock protected input queue that will be delivered up to the
socket layer. The purpose is to reduce potential contention on the input
queue lock. However, since the vast majority of packets arrive in
sequence, they will anyway be added one by one to the input queue, and
the use of the temporary queue becomes a sub-optimization.
The only case where this queue makes sense is when unpacking buffers
from a bundle packet; here we want to avoid dozens of small buffers
to be added individually to the lock-protected input queue in a tight
loop.
In this commit, we remove the general usage of the temporary queue,
and keep it only for the packet unbundling case.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Recent changes to the link synchronization means that we can now just
drop packets arriving on the synchronizing link before the synch point
is reached. This has lead to significant simplifications to the
implementation, but also turns out to have a flip side that we need
to consider.
Under unlucky circumstances, the two endpoints may end up
repeatedly dropping each other's packets, while immediately
asking for retransmission of the same packets, just to drop
them once more. This pattern will eventually be broken when
the synch point is reached on the other link, but before that,
the endpoints may have arrived at the retransmission limit
(stale counter) that indicates that the link should be broken.
We see this happen at rare occasions.
The fix for this is to not ask for retransmissions when a link is in
state LINK_SYNCHING. The fact that the link has reached this state
means that it has already received the first SYNCH packet, and that it
knows the synch point. Hence, it doesn't need any more packets until the
other link has reached the synch point, whereafter it can go ahead and
ask for the missing packets.
However, because of the reduced traffic on the synching link that
follows this change, it may now take longer to discover that the
synch point has been reached. We compensate for this by letting all
packets, on any of the links, trig a check for synchronization
termination. This is possible because the packets themselves don't
contain any information that is needed for discovering this condition.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we introduced the new link failover/synch mechanism
in commit 6e498158a8
("tipc: move link synch and failover to link aggregation level"),
we missed the case when the non-tunnel link goes down during the link
synchronization period. In this case the tunnel link will remain in
state LINK_SYNCHING, something leading to unpredictable behavior when
the failover procedure is initiated.
In this commit, we ensure that the node and remaining link goes
back to regular communication state (SELF_UP_PEER_UP/LINK_ESTABLISHED)
when one of the parallel links goes down. We also ensure that we don't
re-enter synch mode if subsequent SYNCH packets arrive on the remaining
link.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We simplify the link creation function tipc_link_create() and the way
the link struct it is connected to the node struct. In particular, we
remove the duplicate initialization of some fields which are anyway set
in tipc_link_reset().
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, when we extract small messages from a message bundle, or
when many messages have accumulated in the link arrival queue, those
messages are added one by one to the lock protected link input queue.
This may increase contention with the reader of that queue, in
the function tipc_sk_rcv().
This commit introduces a temporary, unprotected input queue in
tipc_link_rcv() for such cases. Only when the arrival queue has been
emptied, and the function is ready to return, does it splice the whole
temporary queue into the real input queue.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the most recent changes, all access calls to a link which
may entail addition of messages to the link's input queue are
postpended by an explicit call to tipc_sk_rcv(), using a reference
to the correct queue.
This means that the potentially hazardous implicit delivery, using
tipc_node_unlock() in combination with a binary flag and a cached
queue pointer, now has become redundant.
This commit removes this implicit delivery mechanism both for regular
data messages and for binding table update messages.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to facilitate future improvements to the locking structure, we
want to make resetting and establishing of links non-atomic. I.e., the
functions tipc_node_link_up() and tipc_node_link_down() should be called
from outside the node lock context, and grab/release the node lock
themselves. This requires that we can freeze the link state from the
moment it is set to RESETTING or PEER_RESET in one lock context until
it is set to RESET or ESTABLISHING in a later context. The recently
introduced link FSM makes this possible, so we are now ready to introduce
the above change.
This commit implements this.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have been handling link failover and synchronization
by using an additional link state variable, "exec_mode". This variable
is not independent of the link FSM state, something causing a risk of
inconsistencies, apart from the fact that it clutters the code.
The conditions are now in place to define a new link FSM that covers
all existing use cases, including failover and synchronization, and
eliminate the "exec_mode" field altogether. The FSM must also support
non-atomic resetting of links, which will be introduced later.
The new link FSM is shown below, with 7 states and 8 events.
Only events leading to state change are shown as edges.
+------------------------------------+
|RESET_EVT |
| |
| +--------------+
| +-----------------| SYNCHING |-----------------+
| |FAILURE_EVT +--------------+ PEER_RESET_EVT|
| | A | |
| | | | |
| | | | |
| | |SYNCH_ |SYNCH_ |
| | |BEGIN_EVT |END_EVT |
| | | | |
| V | V V
| +-------------+ +--------------+ +------------+
| | RESETTING |<---------| ESTABLISHED |--------->| PEER_RESET |
| +-------------+ FAILURE_ +--------------+ PEER_ +------------+
| | EVT | A RESET_EVT |
| | | | |
| | | | |
| | +--------------+ | |
| RESET_EVT| |RESET_EVT |ESTABLISH_EVT |
| | | | |
| | | | |
| V V | |
| +-------------+ +--------------+ RESET_EVT|
+--->| RESET |--------->| ESTABLISHING |<----------------+
+-------------+ PEER_ +--------------+
| A RESET_EVT |
| | |
| | |
|FAILOVER_ |FAILOVER_ |FAILOVER_
|BEGIN_EVT |END_EVT |BEGIN_EVT
| | |
V | |
+-------------+ |
| FAILINGOVER |<----------------+
+-------------+
These changes are fully backwards compatible.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The implementation of the link FSM currently takes decisions about and
sends out link protocol messages. This is unnecessary, since such
actions are not the result of any link state change, and are even
decided based on non-FSM state information ("silent_intv_cnt").
We now move the sending of unicast link protocol messages to the
function tipc_link_timeout(), and the initial broadcast synchronization
message to tipc_node_link_up(). The latter is done because a link
instance should not need to know whether it is the first or second
link to a destination. Such information is now restricted to and
handled by the link aggregation layer in node.c
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Link failover and synchronization have until now been handled by the
links themselves, forcing them to have knowledge about and to access
parallel links in order to make the two algorithms work correctly.
In this commit, we move the control part of this functionality to the
link aggregation level in node.c, which is the right location for this.
As a result, the two algorithms become easier to follow, and the link
implementation becomes simpler.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In many cases the call order when a link is reset goes as follows:
tipc_node_xx()->tipc_link_reset()->tipc_node_link_down()
This is not the right order if we want the node to be in control,
so in this commit we change the order to:
tipc_node_xx()->tipc_node_link_down()->tipc_link_reset()
The fact that tipc_link_reset() now is called from only one
location with a well-defined state will also facilitate later
simplifications of tipc_link_reset() and the link FSM.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In line with our effort to let the node level have full control over
its links, we want to move all link reset calls from link.c to node.c.
Some of the calls can be moved by simply moving the calling function,
when this is the right thing to do. For the remaining calls we use
the now established technique of returning a TIPC_LINK_DOWN_EVT
flag from tipc_link_rcv(), whereafter we perform the reset call when
the call returns.
This change serves as a preparation for the coming commits.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The function tipc_link_activate() is redundant, since it mostly performs
settings that have already been done in a preceding tipc_link_reset().
There are three exceptions to this:
- The actual state change to TIPC_LINK_WORKING. This should anyway be done
in the FSM, and not in a separate function.
- Registration of the link with the bearer. This should be done by the
node, since we don't want the link to have any knowledge about its
specific bearer.
- Call to tipc_node_link_up() for user access registration. With the new
role distribution between link aggregation and link level this becomes
the wrong call order; tipc_node_link_up() should instead be called
directly as a result of a TIPC_LINK_UP event, hence by the node itself.
This commit implements those changes.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit d999297c3d
("tipc: reduce locking scope during packet reception") we introduced
a new function tipc_build_bcast_sync_msg(), which carries initial
synchronization data between two nodes at first contact and at
re-contact. In this function, we missed to add synchronization data,
with the effect that the broadcast link endpoints will fail to
synchronize correctly at re-contact between a running and a restarted
node. All other cases work as intended.
With this commit, we fix this bug.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit d999297c3d
("tipc: reduce locking scope during packet reception") we introduced
a new function tipc_link_proto_rcv(). This function contains a bug,
so that it sometimes by error sends out a non-zero link priority value
in created protocol messages.
The bug may lead to an extra link reset at initial link establising
with older nodes. This will never happen more than once, whereafter
the link will work as intended.
We fix this bug in this commit.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We convert packet/message reception according to the same principle
we have been using for message sending and timeout handling:
We move the function tipc_rcv() to node.c, hence handling the initial
packet reception at the link aggregation level. The function grabs
the node lock, selects the receiving link, and accesses it via a new
call tipc_link_rcv(). This function appends buffers to the input
queue for delivery upwards, but it may also append outgoing packets
to the xmit queue, just as we do during regular message sending. The
latter will happen when buffers are forwarded from the link backlog,
or when retransmission is requested.
Upon return of this function, and after having released the node lock,
tipc_rcv() delivers/tranmsits the contents of those queues, but it may
also perform actions such as link activation or reset, as indicated by
the return flags from the link.
This reduces the number of cpu cycles spent inside the node spinlock,
and reduces contention on that lock.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The logics for determining when a node is permitted to establish
and maintain contact with its peer node becomes non-trivial in the
presence of multiple parallel links that may come and go independently.
A known failure scenario is that one endpoint registers both its links
to the peer lost, cleans up it binding table, and prepares for a table
update once contact is re-establihed, while the other endpoint may
see its links reset and re-established one by one, hence seeing
no need to re-synchronize the binding table. To avoid this, a node
must not allow re-establishing contact until it has confirmation that
even the peer has lost both links.
Currently, the mechanism for handling this consists of setting and
resetting two state flags from different locations in the code. This
solution is hard to understand and maintain. A closer analysis even
reveals that it is not completely safe.
In this commit we do instead introduce an FSM that keeps track of
the conditions for when the node can establish and maintain links.
It has six states and four events, and is strictly based on explicit
knowledge about the own node's and the peer node's contact states.
Only events leading to state change are shown as edges in the figure
below.
+--------------+
| SELF_UP/ |
+---------------->| PEER_COMING |-----------------+
SELF_ | +--------------+ |PEER_
ESTBL_ | | |ESTBL_
CONTACT| SELF_LOST_CONTACT | |CONTACT
| v |
| +--------------+ |
| PEER_ | SELF_DOWN/ | SELF_ |
| LOST_ +--| PEER_LEAVING |<--+ LOST_ v
+-------------+ CONTACT | +--------------+ | CONTACT +-----------+
| SELF_DOWN/ |<----------+ +----------| SELF_UP/ |
| PEER_DOWN |<----------+ +----------| PEER_UP |
+-------------+ SELF_ | +--------------+ | PEER_ +-----------+
| LOST_ +--| SELF_LEAVING/|<--+ LOST_ A
| CONTACT | PEER_DOWN | CONTACT |
| +--------------+ |
| A |
PEER_ | PEER_LOST_CONTACT | |SELF_
ESTBL_ | | |ESTBL_
CONTACT| +--------------+ |CONTACT
+---------------->| PEER_UP/ |-----------------+
| SELF_COMING |
+--------------+
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to move control of the links to the link aggregation
layer, we move the perodic link supervision timer to struct tipc_node.
The new timer is shared between all links belonging to the node, thus
saving resources, while still kicking the FSM on both its pertaining
links at each expiration.
The current link timer and corresponding functions are removed.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We create a second, simpler, link timer function, tipc_link_timeout().
The new function makes use of the new FSM function introduced in the
previous commit, and just like it, takes a buffer queue as parameter.
It returns an event bit field and potentially a link protocol packet
to the caller.
The existing timer function, link_timeout(), is still needed for a
while, so we redesign it to become a wrapper around the new function.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The link FSM implementation is currently unnecessarily complex.
It sometimes checks for conditional state outside the FSM data
before deciding next state, and often performs actions directly
inside the FSM logics.
In this commit, we create a second, simpler FSM implementation,
that as far as possible acts only on states and events that it is
strictly defined for, and postpone any actions until it is finished
with its decisions. It also returns an event flag field and an a
buffer queue which may potentially contain a protocol message to
be sent by the caller.
Unfortunately, we cannot yet make the FSM "clean", in the sense
that its decisions are only based on FSM state and event, and that
state changes happen only here. That will have to wait until the
activate/reset logics has been cleaned up in a future commit.
We also rename the link states as follows:
WORKING_WORKING -> TIPC_LINK_WORKING
WORKING_UNKNOWN -> TIPC_LINK_PROBING
RESET_UNKNOWN -> TIPC_LINK_RESETTING
RESET_RESET -> TIPC_LINK_ESTABLISHING
The existing FSM function, link_state_event(), is still needed for
a while, so we redesign it to make use of the new function.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation for later changes, we introduce a new function
tipc_link_build_proto_msg(). Instead of actually sending the created
protocol message, it only creates it and adds it to the head of a
skb queue provided by the caller.
Since we still need the existing function tipc_link_protocol_xmit()
for a while, we redesign it to make use of the new function.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The status flag LINK_STOPPED is not needed any more, since the
mechanism for delayed deletion of links has been removed.
Likewise, LINK_STARTED and LINK_START_EVT are unnecessary,
because we can just as well start the link timer directly from
inside tipc_link_create().
We eliminate these flags in this commit.
Instead of the above flags, we now introduce three new link modes,
TIPC_LINK_OPEN, TIPC_LINK_BLOCKED and TIPC_LINK_TUNNEL. The values
indicate whether, and in the case of TIPC_LINK_TUNNEL, which, messages
the link is allowed to receive in this state. TIPC_LINK_BLOCKED also
blocks timer-driven protocol messages to be sent out, and any change
to the link FSM. Since the modes are mutually exclusive, we convert
them to state values, and rename the 'flags' field in struct tipc_link
to 'exec_mode'.
Finally, we move the #defines for link FSM states and events from link.h
into enums inside the file link.c, which is the real usage scope of
these definitions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, message sending is performed through a deep call chain,
where the node spinlock is grabbed and held during a significant
part of the transmission time. This is clearly detrimental to
overall throughput performance; it would be better if we could send
the message after the spinlock has been released.
In this commit, we do instead let the call revert on the stack after
the buffer chain has been added to the transmission queue, whereafter
clones of the buffers are transmitted to the device layer outside the
spinlock scope.
As a further step in our effort to separate the roles of the node
and link entities we also move the function tipc_link_xmit() to
node.c, and rename it to tipc_node_xmit().
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When the function tipc_link_xmit() is given a buffer list for
transmission, it currently consumes the list both when transmission
is successful and when it fails, except for the special case when
it encounters link congestion.
This behavior is inconsistent, and needs to be corrected if we want
to avoid problems in later commits in this series.
In this commit, we change this to let the function consume the list
only when transmission is successful, and leave the list with the
sender in all other cases. We also modifiy the socket code so that
it adapts to this change, i.e., purges the list when a non-congestion
error code is returned.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>