obj->base.dma_buf represents a dma-buf exported from this object (for
use by others). On the contrary, obj->base.import_attach represents the
source dma-buf that was used to create this object (if any). When
serialising with third parties, we need to wait on their rendering via
the import attachment as well as their rendering on our exported
dma-buf.
v2: Wait on both import and export.
v3: Rebase
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Alex Goins <agoins@nvidia.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Tested-by: Alex Goins <agoins@nvidia.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1466148527-10891-1-git-send-email-chris@chris-wilson.co.uk